Arbital's page
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Hello,
I ask myself, if the weapon with " brilliant energy " going through the protection against the sneak attacks ?
Post Scriptum : sorry, but English is not my mother language ( neither my father language ), so I don't speak perfect English, and still do a lot of failures, so don't hesitate to correct my faillures.
Thanks for your answers.

Stereoform :
I agree. But I had new Ideas. I give you a links to a french website :
http://forum.le-scriptorium.com/index.php?showtopic=1961&hl=
My last Idea was :
On prend le degré de maitrise de profession ( - 3 pour Donj 3.5 ), on prend l'équivalent d'une progression de vitesse moyenne pour un niveau égal au degré de maitrise de profession. Soit j'ai 1 en profession ( fou ), je prend la table au niveau un. Je divise le revenu par quatre et j'obtiens ainsi le revenu par mois. Pour le revenu par semaine divisés par quatre.
Ensuite on peut prendre les modificateurs suivants :
rang social : Malus de - 6 ( esclave ) à + 6 ( noble d'une importante maison, voir roi ).
Localité : malus de - 3 à bonus de + 3
Valeur en dessous de 1 : multiplier par 3/4 pour chaque chiffre en dessous de 1. Par exemple un esclave d'une région extrêmement pauvre aura ( - 6 + - 3 = - 9 ) = environ 7,5 % du salaire d'un type " normal ".
Défaut de la méthode nécessite une calculatrice.
Une localité moyenne aura un modificateur de 0 :
Pour chaque degré au dessus de 0, on multiplie le prix des produits de base par 6/5 et les produits manufacturés par 4/5.
Pour chaque degré en dessous, on fait l'inverse ( produit manufacturés X 5/4, produits non manufacturés X 3/4 ).
Je dois recalculer tout les prix par la suite, en prenant de base : un homme et une femme de valeur 1 ayant 4 enfants.
And for the number, whose you spoke ?
Et je mettrais cela en forme dans des tableaux.
That's complicate, I agree :).
Hello,
The mean french who I am comes back ! On a french forum, we spoke about the the economy of donjon. And I think that that system lacks of coherence.
I explain :
Firt, It's said that a basic NPC win the half of the result of skill " job "
And, It's wrotten to that we pay 1 Silver Peace a NPC.
With the second result a NPC win 3 Gold Peace the month. So, our Players who have 100 gold peace are reach at the beginning.
Second, the difference between a NPC who have a skill " job " 20 and a NPC who have a skill " job " 4. One win on average 7 Gold Peace the month, the second 15. A difference of 7 GP only ?
I think that for Pathfinder, a NPC must win his skill rank X his skill rank X 25.
So a NPC level 1 win 100 GP the month, a NPC level 20 win 10 000 GP the month. I find that's better.
But the prices must all change, if the money of the basic NPCs change.
What do you think ?
P.S : I had a lot of hardships in order to write that mail. Don't hesitate to correct me !
In France, we said " Frites " but it depends of the countrie. I hope someday all people in Europa will speak esperanto. It will be easier.
I badly exprimate myself.
He says, it was a Joke. Don't worry, I don't think that all americans are the sames. I had a lot of prejudices before about americans, but today, I have less. It is, I think, stupid to said, I haven't no more Prejudices.
Sorry, " I screwed up ". You are californian, Korn to ;).

I disagree.
A French blogger, a drawer, makes it. If you wand to try to read that, it needs a great vocubary ( and to speak French ). http://www.bouletcorp.com/blog/index.php?date=20090301
The author said that if he was back in prehistoric, he knows nothing.
I don't like the skill " profession ". It was never clear.
A basic peasant had so knowledges, we had not. And I think we can't include all of them with 2 points of skills.
So, I will give any example :
I take a basic peasant, I take ten points of characteristics :
Strengh : 13 ( he had a lot of physical works )
Constitution : 14 ( the peasants had very hard conditions of life )
agility : 10
Intelligence : 10
Charisma : 10
Wisdom : 10
It is 2 points. You can use how you want to " customize " your NPC.
You have six points of skills :
Dance : 1
Take car of animals : 1
Construct : 1
Knowledge ( nature ) : 1
Job ( peasant ) : 1
Knowledge ( local ) : 1
An other can be
Heal : 1
Job ( peasant ) : 1
Knowledge ( religion ) : 1
Knowledge ( nature ) : 1
Play music : 1
Sing : 1
It's not usefull skills. But they knew a lot of things.
P.S => Lord Fyre, I don't know, why you don't like French and I think that's only prejudices. Before, I didn't like Americans because I had prejudices like : Americans think that they are the master of the world, they scorn the other people. I met a American english teacher in the lycee. I have no more prejudices. Americans are different and insult an other people for any reason is a stupid thing. You should open your mind. Prejudices go to wars. And I never have eaten a frog.
P.P.S : I don't said that all Frenchs have no Prejudices about Americans but stupid men are all around the world, but I will don't accept to be insulted because I'm French. I'm proud to be French and to be European.

Hello,
For one french forum, I began to writte an help for Pathfinder RPG. My aim is to describe one army and give the basic statistics of the differents warriors, officers. So to describe my army, I began by the draftee men.
I divised the draftee in two categories :
the non-trained men.
the trained men.
For the trained men, I will probably use a non player class : the warrior.
For the non-trained men, I wanted to use the non player class : the commoner.
But when I read the description of the classe, I was disapointed. I find that class so weak. My aim is not that my players use that class, but to create interressant non player characters.
The basic peasant know so differents thinks :
How to cure animals, how to grow vegetables, how construct a house, the local danses, any historys.
I fand that class a little scornfull for basic characters.
So I prupose to erase that class and prupose only instead the expert.
In hope to be understood.
P.S : I'm a foreigner, so don't hesitate to correct, that's good for me. I have my English final oral wenesday :D.
In France, we have the same problems. I think, it's maybe a problem in all developped countries.French is a complicated language but master this language is a true satisfaction.
You are right, it is better, so people can search the best monster to play.
So, for Pathfinder, I think that we might may be prupose different type of monsters. For instance " nimble monsters ", Strong or slow. Only for optional rules. But I think, it will be better like that...
I thank you for your attention and don't hesitate to correct me.
The think that I don't like is that if the spellcaster decide to be a cow or a tiger, he will be have the same bonus to his physical characteristics. So, if I don't think to the natural weapon, I can transform myself into a cow or a tiger, that's the same thing. I think that the polymorph spell must be the image of the shape. If I want to be a tiger, I will be agile, if I will be a cow I will be strong. If we give limits to the bonus of the shape and the abilitys availaible, we can have a good spell.
Sorry for how I writte, I must improve so much in English...

Hello,
First, I wish said that my native language isn't English, that's the reason I make a lot of errors. So, my comprehension is a little limited.
I read the new version of metamorphosis and i am not agree with this version for some reasons.
First, I think that this version is very fight-oriented version and forget a little the using we can do to spy.
Morever, I think that this version lack of flexibility, we need a lot of differents version of metamorphosis to have a large choice of shapes. That's a handicap for sorcerers.
I suggest, that, we conserve the ancient versions of metamorphosis.
BUT the mage can't have a total of physical bonus superior than the half of the mage level.
Morever, the mage can't use each supernatural abilitys more than one by
spell casted. For the unlimited abilitys, the mage can use those for a duration of 1round/level. They must not be consecutive rounds.
For the extraordinay abilitys, if this abilitys is because the shape of the new corp, the mage can use those at will ( for instance, the constriction ) for the other abilitys, he can use this abilitys a number of 1 + modifier of the charistic used to cast spells ( minimum one ).
The mage must still have a part of the body of the new wished shape.
The druid can use all shapes of the animal of his environment( and the bloody versions ). If he spends time in a new environment ( at least one month ), he can learn the new shapes of the animals of this environment.
In hope to be understood, Arbital.
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