F Dusk Elf Two-weapon Warrior 5| HP: 39/39 | AC: 19 T: 16 FF: 13 | Fort: +5 | Ref: +6 | Will: +2 (+1 v fear) | Perc: +8 | Init: +11 |
Are you moving forward or have you lost interest? I think P and where you were going is very interesting. Oh, and I have an idea for another player. An evil female something with high charisma that can project an aura of good. Her intentions are to take over and rule the town noble by noble from the top down.
F Dusk Elf Two-weapon Warrior 5| HP: 39/39 | AC: 19 T: 16 FF: 13 | Fort: +5 | Ref: +6 | Will: +2 (+1 v fear) | Perc: +8 | Init: +11 |
"Oh these are gorgeous. I heard that riders will be wearing the colors of their houses. Ours is gold and dark green. But, I will have a patch or something like that that identifies me." Arawyn carefully goes through the quality garbs.
F Dusk Elf Two-weapon Warrior 5| HP: 39/39 | AC: 19 T: 16 FF: 13 | Fort: +5 | Ref: +6 | Will: +2 (+1 v fear) | Perc: +8 | Init: +11 |
Arawyn smiles at Eleanor. "So perhaps you do have the skills for this. Know that Menan and I will aid you in any way possible. Your secret is safe. You must be wise and cunning, Eleanor."
F Dusk Elf Two-weapon Warrior 5| HP: 39/39 | AC: 19 T: 16 FF: 13 | Fort: +5 | Ref: +6 | Will: +2 (+1 v fear) | Perc: +8 | Init: +11 |
"Can you handle these types of affairs? I mean no offense but the city has been quite secretive in the way it operates. Most communities have rules that can be known to anyone. This one seems to be submit and shut up. I miss living in nature where everyone and everything acts as expected."
F Dusk Elf Two-weapon Warrior 5| HP: 39/39 | AC: 19 T: 16 FF: 13 | Fort: +5 | Ref: +6 | Will: +2 (+1 v fear) | Perc: +8 | Init: +11 |
"Thank you again, Atherton. By your own estimate Eleanor has two months to make any adjustments. Lady Eleanor is going to need some advice before she signs any of you papers. We will call for you when we are ready. Good day, sir." Arawyn crosses her arms and gives Atherton a stern look that will not go away until he does.
F Dusk Elf Two-weapon Warrior 5| HP: 39/39 | AC: 19 T: 16 FF: 13 | Fort: +5 | Ref: +6 | Will: +2 (+1 v fear) | Perc: +8 | Init: +11 |
"Are you comfortable with this type of thing right now, Eleanor? Do you need to involve Margaret or Adelaide?" Arawyn steps over to Atherton. "The body is still warm. Is this typical behavior of your kind?"
F Dusk Elf Two-weapon Warrior 5| HP: 39/39 | AC: 19 T: 16 FF: 13 | Fort: +5 | Ref: +6 | Will: +2 (+1 v fear) | Perc: +8 | Init: +11 |
"Oh, I am so glad you are pleased. The horse race should be a good distraction for you. I will be racing for the House of Variel. Menan has decided to watch and not participate in the race. Do you have a hat yet?"
F Dusk Elf Two-weapon Warrior 5| HP: 39/39 | AC: 19 T: 16 FF: 13 | Fort: +5 | Ref: +6 | Will: +2 (+1 v fear) | Perc: +8 | Init: +11 |
Now you see where I (the pdf) am coming from. Suggestion and charm can be difficult for many. Very circumstantial imo and often difficult to play out correctly. I have never used suggestion in gameplay as a player like you for the same reason. Interesting take by the authors. They probably know this game better than the two of us put together. Their take does make it effective and it is useless to me and you :-) Retreat and come back quickly. They have a few suggestions left and Igar will most likely not use them. As frustrating for me as it is you.
F Dusk Elf Two-weapon Warrior 5| HP: 39/39 | AC: 19 T: 16 FF: 13 | Fort: +5 | Ref: +6 | Will: +2 (+1 v fear) | Perc: +8 | Init: +11 |
Pushing the envelope, you are. You are supposed to stand guard not fight and stand guard (gave you that). I doubt you could even see the correct square to get them all. I did not have the patience to even pull up the map. Make an invalid move and it will be as gone as a lost spell. Careful.
F Dusk Elf Two-weapon Warrior 5| HP: 39/39 | AC: 19 T: 16 FF: 13 | Fort: +5 | Ref: +6 | Will: +2 (+1 v fear) | Perc: +8 | Init: +11 |
Arawyn returns to the estate and locates Lady Adelaide __. "I know the spectators at the race will be doing fancy hats and trying to outdo each other. What will the racers wear? Is there a rule or tradition to be followed?"
F Dusk Elf Two-weapon Warrior 5| HP: 39/39 | AC: 19 T: 16 FF: 13 | Fort: +5 | Ref: +6 | Will: +2 (+1 v fear) | Perc: +8 | Init: +11 |
Necromancy Level 4 spell Enervation: Give the target 1d4 negative levels with no save (ranged touch attack required), these negative levels stack. A pretty solid debuff, especially good against single super-tough targets. I found THIS link very helpful. All those spells you never considered looking at all sitting out there for taking in. I disagree with some of his conclusions but agree with most.
F Dusk Elf Two-weapon Warrior 5| HP: 39/39 | AC: 19 T: 16 FF: 13 | Fort: +5 | Ref: +6 | Will: +2 (+1 v fear) | Perc: +8 | Init: +11 |
Menan and Arawyn check in on Eleanor before they leave for a while.
F Dusk Elf Two-weapon Warrior 5| HP: 39/39 | AC: 19 T: 16 FF: 13 | Fort: +5 | Ref: +6 | Will: +2 (+1 v fear) | Perc: +8 | Init: +11 |
Arawyn moves over to Eleanor and gracefully touches her on the shoulder. "There is nothing you could have done. Nothing before and nothing after. From my own experience the grief has been lifted knowing that the more it hurts is only because of how positive an influence the person was on you. Had he not been a positive influence, there would be no pain. Know that and we will move on together."
F Dusk Elf Two-weapon Warrior 5| HP: 39/39 | AC: 19 T: 16 FF: 13 | Fort: +5 | Ref: +6 | Will: +2 (+1 v fear) | Perc: +8 | Init: +11 |
Foxy Quickpaw wrote: ...and the 50 castings of the spell... I am so glad we have this back door. It is 50 doses of the material compnents, hence the cost. The spell must be prepared and available when the crafting is done each day. For this wand it will be 4.5 days which equals 5 days. I think you knew that and just said in in a wierd way. Those second languages... 5 v 50 whew
F Dusk Elf Two-weapon Warrior 5| HP: 39/39 | AC: 19 T: 16 FF: 13 | Fort: +5 | Ref: +6 | Will: +2 (+1 v fear) | Perc: +8 | Init: +11 |
"Eleanor. I enjoyed your discussing Campbell. I never got to know him. Could you tell me more? Perhaps some of your best times together." Arawayn looks perked for some nice tales. She sips her tea.
F Dusk Elf Two-weapon Warrior 5| HP: 39/39 | AC: 19 T: 16 FF: 13 | Fort: +5 | Ref: +6 | Will: +2 (+1 v fear) | Perc: +8 | Init: +11 |
The market in the morning to get things to give to Eleanor (Fae is invited). Horseback to the manor. Easy with the help. Will ask them to tell the father that they are there if he needs anything but no interference with his duties. Remain there for some time to give him aid.
F Dusk Elf Two-weapon Warrior 5| HP: 39/39 | AC: 19 T: 16 FF: 13 | Fort: +5 | Ref: +6 | Will: +2 (+1 v fear) | Perc: +8 | Init: +11 |
Considered the following on Sam's level up:
Leaning on extend spell
F Dusk Elf Two-weapon Warrior 5| HP: 39/39 | AC: 19 T: 16 FF: 13 | Fort: +5 | Ref: +6 | Will: +2 (+1 v fear) | Perc: +8 | Init: +11 |
Did I tell you I am really enjoying the conjurer build? That is on you as it was one of your suggestions. Looking forward to what he can do at higher levels. The game breaks about level 11 iirc. That should be fun.
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