Female Half-Elf Monk (Zen Archer) 1
Aralynn's body:
Female Half-Elf Monk (Zen Archer) 1
DM Panic wrote:
No problem. It was was fun pushing the character to the limit to see the strengths and weaknesses. I'll get something to you soon. Of course, the whole party might be new...
Female Half-Elf Monk (Zen Archer) 1
Round 4, 19-
Aralynn will take a 5' step to F2 and go back to the bow to shoot the priest. "Just die please." -Flurry with bow (pointblank)-
I'm assumimg Aralynn has observed the owlbear doesn't have reach--at least a regular owlbear doesn't. If Aralynn can't 5' to F2, then how about G2 or H2? I don't think the priest has a weapon out. Alternatively, since she goes last someone might have already provoked from the skeleton. If the owlbear does have reach and has not used an AoO yet, then how about a tumble to F1 or G1 and then a single shot? Yeah! The high numbers have returned. Hopefully she'll last long enough to enjoy them. Edit: Shooting at the priest.
Female Half-Elf Monk (Zen Archer) 1
Round 3, Init 19-
status:
AC 16, touch 16, flat-footed 14 (+2 Dex)
CMB +2; CMD 18 hp 6/15 (2d8) (forgot to show the skeleton hit in my last status) Fort +3, Ref +5, Will +7 Immune sleep; Resist Elven Immunities This is not going according to plan. Aralynn glances at the girl. I hope she's okay. She then takes a 5' step to E3 to flank with Petrel and tries a roundhouse kick to the skeleton's leg. Heal check 1d20 + 4 ⇒ (4) + 4 = 8
Hopefully Aralynn will survive to level 3 and point blank master in case she tries this silly stunt again. Not likely if she doesn't start rolling double digit numbers.
Female Half-Elf Monk (Zen Archer) 1
Round 2, Init 19-
Status:
AC 16, touch 16, flat-footed 14 (+2 Dex)
CMB +2; CMD 18 hp 15 (2d8) Fort +3, Ref +5, Will +7 Immune sleep; Resist Elven Immunities Aralynn waits to see what Petrel is going to do when he begins to flee. That's going to hurt. Assuming both take their AoO's Aralynn takes a 5' to G3 and tries to put two arrows into the priest while glancing over at the woman to see if she is alive. "Let me tell you where to stick that finger." -Flurry with bow (pointblank)-
I was delaying in real life and game terms to see Petrel's reaction. Thanks for taking those AoO's. :)
Female Half-Elf Monk (Zen Archer) 1
Round 1, Init 20 Aralynn moves quickly into the room (to G4) and attempts to put an arrow between the priest's eyes. "If you want to wrestle with a woman, here I am." -Composite(+1) Longbow (pointblank +1)-
Female Half-Elf Monk (Zen Archer) 1
DM Panic wrote:
Aralynn took a "cursory look around the room" (perception check 16), but took 20 checking the door for traps, "spends a couple minutes examing the door...Once satisfied the door is safe, she'll advise Doruk." Aralynn has no actions before the door is opened. Place her 10' to 15' back directly from the door.
Female Half-Elf Monk (Zen Archer) 1
@DM_Panic Don't know if it would have made a difference, but Aralynn did take 20 on search the door. I didn't say it in those words, but tried to express it in the writing. Aralynn Huntinghawk wrote:
Female Half-Elf Monk (Zen Archer) 1
If I'm reading the rules right, I can test by taste only with perception. Probably safe until levels where they start slipping poison in there. Assuming potion #2 isn't harmful, Aralynn will take a small taste of #1. 1d20 + 14 ⇒ (16) + 14 = 30 Yeah. A roll above 10.
Female Half-Elf Monk (Zen Archer) 1
Aralynn looks for a way across the lake without going into it. Not finding one, she resigns herself to walking along the edge and ending up mostly wet rather than fully wet if she fell while climbing the edge. Aralynn takes a cursory look around the room, but then spends a couple minutes examing the door and ignoring Petrel and Mukluk. Once satisfied the door is safe, she'll advise Doruk. If she finds something, she'll advise Petrel to open the door. She might even advise him of any traps she found, but that will likely depend on his manners for the two minutes while she checks the door. 1d20 + 14 ⇒ (2) + 14 = 16
Female Half-Elf Monk (Zen Archer) 1
Round 5, Init 8
Status:
AC 16, touch 16, flat-footed 14 (+2 Dex)
CMB +2; CMD 18 hp 15 (2d8) Fort +3, Ref +5, Will +7 Immune sleep; Resist Elven Immunities Aralynn is glad her mother is not there to hear her curses and profanities as two more arrows litter the ceiling above the cleric. WTF?! Is my luck bad if I'm even near water? -Flurry with bow (Flurry BAB 0, DEX +2, Weapon Focus +1, Masterwork +1)-
Female Half-Elf Monk (Zen Archer) 1
Round 4, Init 8
status:
AC 16, touch 16, flat-footed 14 (+2 Dex) CMB +2; CMD 18 hp 15 (2d8) Fort +3, Ref +5, Will +7 Immune sleep; Resist Elven Immunities I'm more than 30' away, so wasn't included in the channel unless it has an enlarged area. Araylnn takes a 5' step to F22 and fires two more arrows way off the mark. Is Petrel smirking over there? -Flurry with bow (Flurry BAB 0, DEX +2, Weapon Focus +1, Masterwork +1)-
Female Half-Elf Monk (Zen Archer) 1
Round 2, Init Last Aralynn waits for her companions to hopefully clear out the skeletons. She will then shoot at Isalnarr. If the skeletons (#2, 3, & 4) aren't taken down, she'll take a 5' step back first. If that's not possible, she'll still shoot at Isalnarr, taking the AoO's. What is Petrel doing there by himself on the other side of the lake? I guess I should help him. Besides, arrows won't work so well against these fleshless skeletons. -Flurry with bow (Flurry BAB 0, DEX +2, Weapon Focus +1, Masterwork +1)-
Female Half-Elf Monk (Zen Archer) 1
Round 1, Init 8
status:
AC 16, touch 16, flat-footed 14 (+2 Dex) hp 15 (2d8) Fort +3, Ref +5, Will +7 Immune sleep; Resist Elven Immunities Aralynn will move up behind Doruk (G23?) and take a single shot at Isalnarr. 1d20 + 5 - 4 ⇒ (7) + 5 - 4 = 8 "You got this Doruk. It's just like the tunnel with the zombies" except there's more of them and the choke point is worse.
Female Half-Elf Monk (Zen Archer) 1
Martigan the Sun-Touched wrote: "Either we won or I've angered Pelor and am now spending eternity with you four." "We won, but you are spending eternity with us. Who else is going to put Doruk back together every time? Speaking of which, you look like hell and I don't think this is the last creature this place is going to spit in our face. And, we still have to deal with the guy who has the key." Possibly no potions left, but how about some spells or channels?
Female Half-Elf Monk (Zen Archer) 1
Round 1, Init 9
status:
AC 16, touch 16, flat-footed 14 (+2 Dex) hp 15 (2d8) Fort +3, Ref +5, Will +7 Araylnn tries to aim at the biggest rats, but soon realizes she's trying to dig a hole with a spoon. She fires a couple arrows anyway, hoping it might scare the other rats. -Flurry with bow (pointblank)(-4 cover)-
Female Half-Elf Monk (Zen Archer) 1
Round 3, Init 23 Aralynn puts two more arrows in the nearest creature. "I was hating these tight spaces, but Doruk does make a nice door to keep everything out. Do they smell as bad as they look?" -Flurry with bow (pointblank)(-4 Cover)-
Female Half-Elf Monk (Zen Archer) 1
Round 2, Init 23 Encouraged that her arrows are more effective, Aralynn sends two more at the closest creature. Seeing Doruk drop his guisarme again. "Be sure to clean up your toys when you're done." -Flurry with bow (pointblank)(-4 cover)-
1d20 + 4 + 1 - 4 ⇒ (18) + 4 + 1 - 4 = 19 - Confirm #1
Female Half-Elf Monk (Zen Archer) 1
Round 1, Init 10 ++? - Readied to see one Aralynn readies to shoot whatever it is Doruk says is coming. When one #2 I guess comes into sight, she'll put in arrow between its eyes. -Composite(+1) Longbow (pointblank +1)-
Female Half-Elf Monk (Zen Archer) 1
Mukluk Muletender wrote: "Let's leave this crap here, get it on the way out if we want it. I'm sure the Atol can carry it. Let's go through the right passage (closer to the lake of blood)?" Mukluk points to the right. "Agreed." He might look and smell like an Atol, but he appears to have at least a few wits about him when he's not auditioning for the circus.
Female Half-Elf Monk (Zen Archer) 1
Round 3, Init ?, coming back in "Quit playing with that thing." Araylnn takes careful aim and sends a couple arrows over Doruk's shoulder at the spine of the zombie. Hopefully hitting it somewhere harder will work. -----Flurry with bow (pointblank)-----
Female Half-Elf Monk (Zen Archer) 1
Round 2, Init 21
-----Flurry with bow (pointblank)(-4 cover)
Female Half-Elf Monk (Zen Archer) 1
Round 1, Init 21
Status:
AC 16, touch 16, flat-footed 14 (+2 Dex) hp 15 (2d8) Fort +3, Ref +5, Will +7 Aralynn goes to the blood lake's edge at D7 and fires a single shot at the closest zombie. "Snap out of it, Martigan!" ---Composite(+1) Longbow (pointblank +1)(-4 cover)
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