open | "Sunshine" | male (he/him) liminal kayal (Nidalese) ranger (precision) 7 | ◆◇↺ | AC 25 (26) | HP 103/103 | P+13, F+14, R+18, W+12 | Explore: Avoid Notice | DV, 25' | Focus: 2/2 | Hero: 1/3 | Active Conditions: self-flagellating
Fire: 3d6 ⇒ (4, 3, 6) = 13 Sunshine moves his Prey to Cole, Strides up (difficult terrain), and swings. Spiked Chain: 1d20 + 15 ⇒ (1) + 15 = 16
Last Hero Point.
open | "Sunshine" | male (he/him) liminal kayal (Nidalese) ranger (precision) 7 | ◆◇↺ | AC 25 (26) | HP 103/103 | P+13, F+14, R+18, W+12 | Explore: Avoid Notice | DV, 25' | Focus: 2/2 | Hero: 1/3 | Active Conditions: self-flagellating
Sunshine will switch his Prey ◆ to Green, and cast Gravity Weapon ◆. Then he'll swing ◆. Spiked Chain: 1d20 + 15 ⇒ (17) + 15 = 32 vs flanking
open | "Sunshine" | male (he/him) liminal kayal (Nidalese) ranger (precision) 7 | ◆◇↺ | AC 25 (26) | HP 103/103 | P+13, F+14, R+18, W+12 | Explore: Avoid Notice | DV, 25' | Focus: 2/2 | Hero: 1/3 | Active Conditions: self-flagellating
Fire: 3d6 ⇒ (3, 5, 3) = 11 Tieri, do you need to switch out? Sunshine will Delay if you want to coordinate a switcharoo.
open | "Sunshine" | male (he/him) liminal kayal (Nidalese) ranger (precision) 7 | ◆◇↺ | AC 25 (26) | HP 103/103 | P+13, F+14, R+18, W+12 | Explore: Avoid Notice | DV, 25' | Focus: 2/2 | Hero: 1/3 | Active Conditions: self-flagellating
Letting others focus on Tieri, Sunshine Hunts Prey on Red, and steps into the flame to contain the gang. Spiked Chain: 1d20 + 15 ⇒ (5) + 15 = 20 vs flanking
open | "Sunshine" | male (he/him) liminal kayal (Nidalese) ranger (precision) 7 | ◆◇↺ | AC 25 (26) | HP 103/103 | P+13, F+14, R+18, W+12 | Explore: Avoid Notice | DV, 25' | Focus: 2/2 | Hero: 1/3 | Active Conditions: self-flagellating
Sunshine's not great at Gathering Information, but if he can find a hiding spot an eavesdrop, he'll do that instead of politely asking around. Stealth: 1d20 + 15 ⇒ (3) + 15 = 18 Sunshine toots accidentally while hiding.
open | "Sunshine" | male (he/him) liminal kayal (Nidalese) ranger (precision) 7 | ◆◇↺ | AC 25 (26) | HP 103/103 | P+13, F+14, R+18, W+12 | Explore: Avoid Notice | DV, 25' | Focus: 2/2 | Hero: 1/3 | Active Conditions: self-flagellating
I can't find the post with the list of crimes (including future crimes). Can we try to leapfrog ahead to the next crime?
open | "Sunshine" | male (he/him) liminal kayal (Nidalese) ranger (precision) 7 | ◆◇↺ | AC 25 (26) | HP 103/103 | P+13, F+14, R+18, W+12 | Explore: Avoid Notice | DV, 25' | Focus: 2/2 | Hero: 1/3 | Active Conditions: self-flagellating
"There ... there ..." Sunshine half-heartedly pats Orchita on the back, and can't wait to get back to the investigation. Perception: 1d20 + 10 ⇒ (3) + 10 = 13
open | "Sunshine" | male (he/him) liminal kayal (Nidalese) ranger (precision) 7 | ◆◇↺ | AC 25 (26) | HP 103/103 | P+13, F+14, R+18, W+12 | Explore: Avoid Notice | DV, 25' | Focus: 2/2 | Hero: 1/3 | Active Conditions: self-flagellating
Athletics: 1d20 + 11 ⇒ (16) + 11 = 27 Will assume that's good enough. Sunshine holds her arm tight. "Hang on, there. You haven't told us whether you use lard or butter in these pastries."
open | "Sunshine" | male (he/him) liminal kayal (Nidalese) ranger (precision) 7 | ◆◇↺ | AC 25 (26) | HP 103/103 | P+13, F+14, R+18, W+12 | Explore: Avoid Notice | DV, 25' | Focus: 2/2 | Hero: 1/3 | Active Conditions: self-flagellating
Society: 1d20 + 10 ⇒ (7) + 10 = 17 Sunshine examines the slogans, and is in awe of the number of things the author found that rhyme with "Pathfinder".
open | "Sunshine" | male (he/him) liminal kayal (Nidalese) ranger (precision) 7 | ◆◇↺ | AC 25 (26) | HP 103/103 | P+13, F+14, R+18, W+12 | Explore: Avoid Notice | DV, 25' | Focus: 2/2 | Hero: 1/3 | Active Conditions: self-flagellating
Thievery: 1d20 + 12 ⇒ (16) + 12 = 28 Sunshine whistles innocently as the lock springs open. (Presumably)
open | "Sunshine" | male (he/him) liminal kayal (Nidalese) ranger (precision) 7 | ◆◇↺ | AC 25 (26) | HP 103/103 | P+13, F+14, R+18, W+12 | Explore: Avoid Notice | DV, 25' | Focus: 2/2 | Hero: 1/3 | Active Conditions: self-flagellating
Sunshine will touch Ephesian and a soothing mist envelops him. "Life is a gift from Zon-Kuthon," he can't help but proselytize. Healing: 3d8 ⇒ (3, 4, 4) = 11 That should bring Ephesian to full. Sunshine will take the first 10 minutes to Refocus.
open | "Sunshine" | male (he/him) liminal kayal (Nidalese) ranger (precision) 7 | ◆◇↺ | AC 25 (26) | HP 103/103 | P+13, F+14, R+18, W+12 | Explore: Avoid Notice | DV, 25' | Focus: 2/2 | Hero: 1/3 | Active Conditions: self-flagellating
Sunshine tries to ignore the brouhaha and focuses on his task. ◆ Shield
Thievery: 1d20 + 12 ⇒ (18) + 12 = 30
open | "Sunshine" | male (he/him) liminal kayal (Nidalese) ranger (precision) 7 | ◆◇↺ | AC 25 (26) | HP 103/103 | P+13, F+14, R+18, W+12 | Explore: Avoid Notice | DV, 25' | Focus: 2/2 | Hero: 1/3 | Active Conditions: self-flagellating
Lokoloko wrote: I take that as a yes... LOL yes, that's a yes. As long as it doesn't kill me. Brother Nebulous U. Nimbus wrote: That sounds unnecessarily complex - you need dangerous chemicals just to worship. What if I just take your money for tithes and beat you instead? Only the faithful of Zon-Kuthon are allowed to participate in the beating rituals.
open | "Sunshine" | male (he/him) liminal kayal (Nidalese) ranger (precision) 7 | ◆◇↺ | AC 25 (26) | HP 103/103 | P+13, F+14, R+18, W+12 | Explore: Avoid Notice | DV, 25' | Focus: 2/2 | Hero: 1/3 | Active Conditions: self-flagellating
Sunshine ◆ shields himself magically AC 25, will Shield Block [hardness 10] the first hit over 10 hp, and tries frantically to Disable the runes. ◆◆ Thievery: 1d20 + 12 ⇒ (4) + 12 = 16
open | "Sunshine" | male (he/him) liminal kayal (Nidalese) ranger (precision) 7 | ◆◇↺ | AC 25 (26) | HP 103/103 | P+13, F+14, R+18, W+12 | Explore: Avoid Notice | DV, 25' | Focus: 2/2 | Hero: 1/3 | Active Conditions: self-flagellating
Pain is life. I splash myself with acid on Zon-Kuthon's high holidays.
open | "Sunshine" | male (he/him) liminal kayal (Nidalese) ranger (precision) 7 | ◆◇↺ | AC 25 (26) | HP 103/103 | P+13, F+14, R+18, W+12 | Explore: Avoid Notice | DV, 25' | Focus: 2/2 | Hero: 1/3 | Active Conditions: self-flagellating
Looked through character sheets, Sunshine is the party high on both. Acrobatics 1: 1d20 + 12 ⇒ (20) + 12 = 32 plus Aid?
Not sure if that's supposed to be 4 Succeses before a Critical Failure, or just 4 rolls straight up, but I'm going to assume the 18s aren't Critical Failures. If Sunshine made it all the way to the desk only to fail the Thievery check, I would consider rerolling a regular Failure, but I'll see how this plays out (including Aid).
open | "Sunshine" | male (he/him) liminal kayal (Nidalese) ranger (precision) 7 | ◆◇↺ | AC 25 (26) | HP 103/103 | P+13, F+14, R+18, W+12 | Explore: Avoid Notice | DV, 25' | Focus: 2/2 | Hero: 1/3 | Active Conditions: self-flagellating
"So do we," Sunshine says. "Anything else you'd like to tell us?"
open | "Sunshine" | male (he/him) liminal kayal (Nidalese) ranger (precision) 7 | ◆◇↺ | AC 25 (26) | HP 103/103 | P+13, F+14, R+18, W+12 | Explore: Avoid Notice | DV, 25' | Focus: 2/2 | Hero: 1/3 | Active Conditions: self-flagellating
"I suppose that will do as well. Why did you say you hadn't seen him, before?"
open | "Sunshine" | male (he/him) liminal kayal (Nidalese) ranger (precision) 7 | ◆◇↺ | AC 25 (26) | HP 103/103 | P+13, F+14, R+18, W+12 | Explore: Avoid Notice | DV, 25' | Focus: 2/2 | Hero: 1/3 | Active Conditions: self-flagellating
GM Super Zero wrote: "It's locked, anyway." Sunshine pulls out his thieves tools again. Thievery, Kit: 1d20 + 12 + 1 ⇒ (13) + 12 + 1 = 26
open | "Sunshine" | male (he/him) liminal kayal (Nidalese) ranger (precision) 7 | ◆◇↺ | AC 25 (26) | HP 103/103 | P+13, F+14, R+18, W+12 | Explore: Avoid Notice | DV, 25' | Focus: 2/2 | Hero: 1/3 | Active Conditions: self-flagellating
"We're really Pathfinders," Sunshine says, flashing a wayfinder - his regular wayfinder. "We heard that Muesello makes customized wayfinders. Does he? Can we see some of his work? Does he make them for everyone?" Sunshine's going to look around Musello's office and the shop in general, unless Lolly stops him. Perception +10, Deception +11 if rolls need to be made.
open | "Sunshine" | male (he/him) liminal kayal (Nidalese) ranger (precision) 7 | ◆◇↺ | AC 25 (26) | HP 103/103 | P+13, F+14, R+18, W+12 | Explore: Avoid Notice | DV, 25' | Focus: 2/2 | Hero: 1/3 | Active Conditions: self-flagellating
Sunshine avoids answering her questions and keeps asking his own. "What machine?"
open | "Sunshine" | male (he/him) liminal kayal (Nidalese) ranger (precision) 7 | ◆◇↺ | AC 25 (26) | HP 103/103 | P+13, F+14, R+18, W+12 | Explore: Avoid Notice | DV, 25' | Focus: 2/2 | Hero: 1/3 | Active Conditions: self-flagellating
"We're looking for Muesello. Know where he is? Mind if we have a look around?" Sunshine pushes his way forward, fully intending to have a look around, whether Lolly says yes or not. Intimidation, if necessary: Intimidation: 1d20 + 11 ⇒ (7) + 11 = 18
open | "Sunshine" | male (he/him) liminal kayal (Nidalese) ranger (precision) 7 | ◆◇↺ | AC 25 (26) | HP 103/103 | P+13, F+14, R+18, W+12 | Explore: Avoid Notice | DV, 25' | Focus: 2/2 | Hero: 1/3 | Active Conditions: self-flagellating
Sunshine shows off his wayfinder. "We're not here for worms. Or pickles." He looks at Lokoloko. "We're not here for pickles!" he warns.
open | "Sunshine" | male (he/him) liminal kayal (Nidalese) ranger (precision) 7 | ◆◇↺ | AC 25 (26) | HP 103/103 | P+13, F+14, R+18, W+12 | Explore: Avoid Notice | DV, 25' | Focus: 2/2 | Hero: 1/3 | Active Conditions: self-flagellating
Oppara Lodge: Muesello has offices at the local Pathfinder Society lodge, which is disguised as a bait and tackle shop. Perhaps his assistant, Lolly Adafish, can tell us more about his whereabouts, or give us access to his office, but she may be in league with him. Don’t go here until you’ve gathered as much evidence as you can from the crime scenes, which should help convince Lolly to help, one way or another. --- Voting Lodge as well. "Creatures in the Netherworld love pickled foods. It's a great way to develop flavor without sunlight."
open | "Sunshine" | male (he/him) liminal kayal (Nidalese) ranger (precision) 7 | ◆◇↺ | AC 25 (26) | HP 103/103 | P+13, F+14, R+18, W+12 | Explore: Avoid Notice | DV, 25' | Focus: 2/2 | Hero: 1/3 | Active Conditions: self-flagellating
"Do tell." Sunshine feigns interest. Deception: 1d20 + 11 ⇒ (8) + 11 = 19
open | "Sunshine" | male (he/him) liminal kayal (Nidalese) ranger (precision) 7 | ◆◇↺ | AC 25 (26) | HP 103/103 | P+13, F+14, R+18, W+12 | Explore: Avoid Notice | DV, 25' | Focus: 2/2 | Hero: 1/3 | Active Conditions: self-flagellating
Stealth: 1d20 + 15 ⇒ (17) + 15 = 32 There is no kayal, either ... just a passing shadow.
open | "Sunshine" | male (he/him) liminal kayal (Nidalese) ranger (precision) 7 | ◆◇↺ | AC 25 (26) | HP 103/103 | P+13, F+14, R+18, W+12 | Explore: Avoid Notice | DV, 25' | Focus: 2/2 | Hero: 1/3 | Active Conditions: self-flagellating
Sunshine will "encourage" the butler to point us towards any other associates that might have witnessed something else, but when those leads end, he will move on to Evanine. --- Anchor post
Attack on Eutropia’s Associate: The socialite Evanine Valborne was reportedly attacked on her way home from an art showing in Grandbridge two days ago. She is accepting visitors in her home in Westpark, though she has not given a public statement on her attack. The constabulary report is not available. Oppara Lodge: Muesello has offices at the local Pathfinder Society lodge, which is disguised as a bait and tackle shop. Perhaps his assistant, Lolly Adafish, can tell us more about his whereabouts, or give us access to his office, but she may be in league with him. Don’t go here until you’ve gathered as much evidence as you can from the crime scenes, which should help convince Lolly to help, one way or another.
open | "Sunshine" | male (he/him) liminal kayal (Nidalese) ranger (precision) 7 | ◆◇↺ | AC 25 (26) | HP 103/103 | P+13, F+14, R+18, W+12 | Explore: Avoid Notice | DV, 25' | Focus: 2/2 | Hero: 1/3 | Active Conditions: self-flagellating
Tieri the Tooth Faerie wrote: Tieri has +0 or +1 in all those checks, so will come in if and only if everyone else has gone and there's still missing clues. With the Remastered rules, +1 is good enough to attempt Aid at DC 15, or, assuming Lokoloko is willing to lead, you could Follow the Expert at +2+INT+Level = +6 for Crafting. --- Sunshine repeats what Ephesian says, but sarcastically. "You know, with your artistic talents, I feel like you're incorporating the violence into the message of overcoming tyranny in your celebration of whatever this is." Deception: 1d20 + 11 ⇒ (9) + 11 = 20
open | "Sunshine" | male (he/him) liminal kayal (Nidalese) ranger (precision) 7 | ◆◇↺ | AC 25 (26) | HP 103/103 | P+13, F+14, R+18, W+12 | Explore: Avoid Notice | DV, 25' | Focus: 2/2 | Hero: 1/3 | Active Conditions: self-flagellating
Anchor post summarizing the clues we've found so far, so that we can refer to them later in the adventure. At the Lioness Jewelers and Specialty Smithing:
Sunshine is ready to move on as well.
open | "Sunshine" | male (he/him) liminal kayal (Nidalese) ranger (precision) 7 | ◆◇↺ | AC 25 (26) | HP 103/103 | P+13, F+14, R+18, W+12 | Explore: Avoid Notice | DV, 25' | Focus: 2/2 | Hero: 1/3 | Active Conditions: self-flagellating
"You didn't happen to get the name of this constabulary, did you?"
open | "Sunshine" | male (he/him) liminal kayal (Nidalese) ranger (precision) 7 | ◆◇↺ | AC 25 (26) | HP 103/103 | P+13, F+14, R+18, W+12 | Explore: Avoid Notice | DV, 25' | Focus: 2/2 | Hero: 1/3 | Active Conditions: self-flagellating
Brother Nebulous U. Nimbus wrote: I'm pretty sure we are in Taldor, not Cheliax. Taldor was cool with the Society last time I checked. LOL, well, that explains it. I got scenarios mixed up.
open | "Sunshine" | male (he/him) liminal kayal (Nidalese) ranger (precision) 7 | ◆◇↺ | AC 25 (26) | HP 103/103 | P+13, F+14, R+18, W+12 | Explore: Avoid Notice | DV, 25' | Focus: 2/2 | Hero: 1/3 | Active Conditions: self-flagellating
Are we supposed to identify ourselves as Pathfinders? I didn't see anything in this mission briefing, but it seems like in every other Chelaxian scenario, we're supposed to hide it. "We have information that the master mold, blanks, and completed coins were all stolen. However, the rest of the shop’s precious metals were left. Any idea why that may be? What can someone do with that mold?"
open | "Sunshine" | male (he/him) liminal kayal (Nidalese) ranger (precision) 7 | ◆◇↺ | AC 25 (26) | HP 103/103 | P+13, F+14, R+18, W+12 | Explore: Avoid Notice | DV, 25' | Focus: 2/2 | Hero: 1/3 | Active Conditions: self-flagellating
My apologies. Macros and tokens for Sunshine are filled in. BTW, the formulas for the Lore skills were off on Dindarin and Sunshine's sheets. For example, on Dindarin's sheet, cell F34 has his Warfare Lore modifier, but cell J34 references cell F35 (the next line). This causes the macro to be blank. I fixed Sunshine's sheet, and the first four sheets are already fixed. You (GM) may want to check your template to see if it's a problem with the template.
open | "Sunshine" | male (he/him) liminal kayal (Nidalese) ranger (precision) 7 | ◆◇↺ | AC 25 (26) | HP 103/103 | P+13, F+14, R+18, W+12 | Explore: Avoid Notice | DV, 25' | Focus: 2/2 | Hero: 1/3 | Active Conditions: self-flagellating
"Why would Muesello have his own customized wayfinder?" Sunshine will advocate just going down the list. He'd normally start at the Lodge, but we were told to do the others first.
open | "Sunshine" | male (he/him) liminal kayal (Nidalese) ranger (precision) 7 | ◆◇↺ | AC 25 (26) | HP 103/103 | P+13, F+14, R+18, W+12 | Explore: Avoid Notice | DV, 25' | Focus: 2/2 | Hero: 1/3 | Active Conditions: self-flagellating
1. 3 glyphs 2. Nothing unusual about the character other than he is a melee ranger, so despite being DEX-based, he will prefer to be up front. Edit: Also, Sunshine has a Belt of Good Health, an Uncommon item from the Beginner's Box. 3. Friendly fire is okay as long as Sunshine isn't dying or close to dying, and gets to deal a reciprocal amount of damage out of combat in retribution.
open | "Sunshine" | male (he/him) liminal kayal (Nidalese) ranger (precision) 7 | ◆◇↺ | AC 25 (26) | HP 103/103 | P+13, F+14, R+18, W+12 | Explore: Avoid Notice | DV, 25' | Focus: 2/2 | Hero: 1/3 | Active Conditions: self-flagellating
A kayal grimaces at all the Shelynite blashempy that adorns the walls. Despite his acceptance of his new identity as "Sunshine," Pathfinder agent, he still holds the goddess's brother in higher esteem. Sunshine finds the lighting far too bright, the music far too major-key, and the company far too polite for a Nidalese bounty hunter. His spiked chain, dangling from his belt, seems out of place in a hoity-toity place like this. "Sssunshine," he introduces himself, his voice thick with a Shadowtongue accent.
open | "Sunshine" | male (he/him) liminal kayal (Nidalese) ranger (precision) 7 | ◆◇↺ | AC 25 (26) | HP 103/103 | P+13, F+14, R+18, W+12 | Explore: Avoid Notice | DV, 25' | Focus: 2/2 | Hero: 1/3 | Active Conditions: self-flagellating
Thanks for running! I've been doing the Quests and Bounties with my kids and kids' friends, so I'll pass, but thank you for the invitation.
open | "Sunshine" | male (he/him) liminal kayal (Nidalese) ranger (precision) 7 | ◆◇↺ | AC 25 (26) | HP 103/103 | P+13, F+14, R+18, W+12 | Explore: Avoid Notice | DV, 25' | Focus: 2/2 | Hero: 1/3 | Active Conditions: self-flagellating
Sunshine has no opinion. I do believe the Stasian coils won out when the scenario was released - wasn't there a Season 4 mini-arc in Ustalav?
open | "Sunshine" | male (he/him) liminal kayal (Nidalese) ranger (precision) 7 | ◆◇↺ | AC 25 (26) | HP 103/103 | P+13, F+14, R+18, W+12 | Explore: Avoid Notice | DV, 25' | Focus: 2/2 | Hero: 1/3 | Active Conditions: self-flagellating
In case we need more than one ... Acrobatics: 1d20 + 11 ⇒ (7) + 11 = 18
open | "Sunshine" | male (he/him) liminal kayal (Nidalese) ranger (precision) 7 | ◆◇↺ | AC 25 (26) | HP 103/103 | P+13, F+14, R+18, W+12 | Explore: Avoid Notice | DV, 25' | Focus: 2/2 | Hero: 1/3 | Active Conditions: self-flagellating
"The Peddler is gone - left behind some nasty rocks and a nasty note, and a dead body that was literally scared to death. I don't think they'll be back, but they left behind a huge mess."
open | "Sunshine" | male (he/him) liminal kayal (Nidalese) ranger (precision) 7 | ◆◇↺ | AC 25 (26) | HP 103/103 | P+13, F+14, R+18, W+12 | Explore: Avoid Notice | DV, 25' | Focus: 2/2 | Hero: 1/3 | Active Conditions: self-flagellating
Sunshine moves up ◆ and strikes once at the swarm. ◆ Spiked Chain: 1d20 + 14 ⇒ (5) + 14 = 19
Then he drops a hand from his weapon and slaps a bandage on Laeron. ◇ Release Weapon
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