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Anry's page

RPG Superstar 2011 Top 16. Goblin Squad Member. RPG Superstar 6 Season Star Voter, 8 Season Star Voter. 613 posts (657 including aliases). No reviews. No lists. 1 wishlist. 1 alias.


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RPG Superstar 2011 Top 16 , Star Voter Season 6, Star Voter Season 8 aka Anry

Nickolas Floyd wrote:

I can't be the only one who has entered this contest all eight years and has still not disqualified themselves with a high finish or writing credits.

Or am I?

This might make me very sad indeed.

Nope not the only one.

RPG Superstar 2011 Top 16

Hurvank the survivor.

RPG Superstar 2011 Top 16

Hurvank rebuilt.

RPG Superstar 2011 Top 16

Haleen has joined the adventure

RPG Superstar 2011 Top 16

Haleen has joined the adventure.

RPG Superstar 2011 Top 16 , Star Voter Season 6, Star Voter Season 8 aka Anry

What's free time. Kids, work, campaigns . . . Who's giving me free time? And why? I would love free time. *daydreams of having free time*

Anyways I'll probably focus my attentions towards the next round so I'm prepared.

RPG Superstar 2011 Top 16

Jank lives!

RPG Superstar 2011 Top 16

Jank will likely make a return in our campaign.

RPG Superstar 2011 Top 16

The campaign continues!

RPG Superstar 2011 Top 16

How I wish I had the funds to make it this year. Well at least I'm closer than I ever have been.

RPG Superstar 2011 Top 16 , Star Voter Season 6, Star Voter Season 8 aka Anry

Sulaco wrote:
"Upon closer inspection..."

"these are loofers"

RPG Superstar 2011 Top 16

Undrella has been added to the NPC roster.

RPG Superstar 2011 Top 16

Undrella

I made her a non-standard harpy because she's probably going to be a reoccurring npc in the campaign.

RPG Superstar 2011 Top 16

The Howl of the Carrion king continues!

RPG Superstar 2011 Top 16

This is the first post recording the first adventure that I'm playing with my son.

Click here.

RPG Superstar 2011 Top 16

Interesting. Definitely fills the need. I'll keep it in mind. Iron Man is going to be the last avenger I tackle.

RPG Superstar 2011 Top 16

The Hulk is done. Brues Nabren and The Brute are forces to be reckoned with.

RPG Superstar 2011 Top 16

Part 8 is up. Where the group reconsidered brash actions.

RPG Superstar 2011 Top 16

Anry wrote:
Going Green with Hulk

The Hulk continues to be converted.

I've sorry for the delay of postings been having some glitches with the site I use hopefully they've work out the kinks. I've been breaking these into three posts just because I don't want them to be a tremendous wall of text. Do you guys believe I should make them into just one post? And would you like to see plot hooks? Let me know.

RPG Superstar 2011 Top 16

The giant mamba is ready!

RPG Superstar 2011 Top 16

Took a bit. Apparently I've got a glitch that wasn't posting my posts live on occasion. So without further ado the last two sessions with stats for a giant mamba!

I hope I'm not the only one who says that and thinks of Megamind at his final cape.

RPG Superstar 2011 Top 16

Going Green with Hulk

RPG Superstar 2011 Top 16

Going to start in on the Avengers next from the movie. Any suggestions on who I start with?

RPG Superstar 2011 Top 16

Fall hiccups hoping to be posting on this again at the end of this week.

RPG Superstar 2011 Top 16

Loggan is done.

Sorry about the delay some medical stuff slid in that really rattled up my schedule.

RPG Superstar 2011 Top 16

zerzix wrote:

Not to steal any of your thunder, but I also did a version of Superman in Golarion if you want to take a peak.

Superman

No thunder taken. I'll probably be focusing on Marvel characters.

RPG Superstar 2011 Top 16

1 person marked this as FAQ candidate.
PRD wrote:

Rage Powers: At 5th level, a wild stalker ranger gains a single rage power, as the barbarian class feature. He gains another rage power each five levels after 5th (to a maximum of four rage powers at 20th level). This ability replaces the ranger's second, third, fourth, and fifth favored enemy abilities.

Wild Talents (Ex): At 6th level, a wild stalker can either take a rage power, or gains a +2 insight bonus into any one of the following skills: Acrobatics, Climb, Perception, Stealth, Survival, or Swim. The wild stalker can gain one of these two benefits again every five levels after 6th (to a maximum of 4 times at 20th level). This ability replaces the ranger's second, third, fourth, and fifth favored enemy abilities.

This if for the wild stalker

RPG Superstar 2011 Top 16

1 person marked this as FAQ candidate.
PRD wrote:

Rage Powers: At 5th level, a wild stalker ranger gains a single rage power, as the barbarian class feature. He gains another rage power each five levels after 5th (to a maximum of four rage powers at 20th level). This ability replaces the ranger's second, third, fourth, and fifth favored enemy abilities.

Wild Talents (Ex): At 6th level, a wild stalker can either take a rage power, or gains a +2 insight bonus into any one of the following skills: Acrobatics, Climb, Perception, Stealth, Survival, or Swim. The wild stalker can gain one of these two benefits again every five levels after 6th (to a maximum of 4 times at 20th level). This ability replaces the ranger's second, third, fourth, and fifth favored enemy abilities.

Got 8 things here replacing 4 things. At different times. This quote is directly from the PRD.

RPG Superstar 2011 Top 16

Brain in a Jar wrote:

They don't replace the same ones. You pick at 2nd, 3rd, 4th, and 5th Favored Enemy which ability you want to replace it with.

So 2nd could be a Rage Power and the rest could be Wild Talents.

These are listed as two seperate abilities at 5th, 10th, 15th, and 20th a wild stalker gets a rage power.

AND

At 6th, 11th, 15th, and 19th he gets a Wild Talent which is either a rage power OR a insight bonus on skills.

That's 8 class features replacing only 4 favoured enemy slots.

RPG Superstar 2011 Top 16

chip mckenzie wrote:
Anry wrote:
Yep. And originally wolverine's claws weren't retractable and the creators were first thinking of just making them a part of his gloves.
I feel they made the right decision in making them retractable.

Definitely.

RPG Superstar 2011 Top 16

Bueller?

I didn't think two seperate abilities could replace the same one.

RPG Superstar 2011 Top 16

Yep. And originally wolverine's claws weren't retractable and the creators were first thinking of just making them a part of his gloves.

RPG Superstar 2011 Top 16

Thanael wrote:

Nice so far. So Loggan's a dwarf. Like the backstory, don't like the gauntlets. Internal claws define wolverine for me.

Also about the archetype loosing fav enemy, you yourself wanted to make him a brb. He's a rager with wild senses and skills.

They are internal claws after he's cursed. They were just guantlets before.

As for the ranger archetype my problem is that I have two abilities that are apparently replacing the same existing ability at different times.

They get Rage Powers at 5th and every five levels thereafter replacing his favoured enemy stuff. Then at 6th level he get Wild Talents that are similar with an extra option and every five levels thereafter. These also replace Favoured enemy.

RPG Superstar 2011 Top 16

Part 2 can be found here..

Tell me what you think.

RPG Superstar 2011 Top 16

1 person marked this as FAQ candidate.
Quote:

Rage Powers: At 5th level, a wild stalker ranger gains a single rage power, as the barbarian class feature. He gains another rage power each five levels after 5th (to a maximum of four rage powers at 20th level). This ability replaces the ranger's second, third, fourth, and fifth favored enemy abilities.

Wild Talents (Ex): At 6th level, a wild stalker can either take a rage power, or gains a +2 insight bonus into any one of the following skills: Acrobatics, Climb, Perception, Stealth, Survival, or Swim. The wild stalker can gain one of these two benefits again every five levels after 6th (to a maximum of 4 times at 20th level). This ability replaces the ranger's second, third, fourth, and fifth favored enemy abilities.

I'm thinking maybe these abilities aren't right. This is directly from the PRd.

RPG Superstar 2011 Top 16

Thanael wrote:
Quote:

For his time in the wild normally I would lean for some levels in ranger, but Wolverine is known for his berserker rages and feral nature so barbarian it is for the wild-man.

We don't need to over complicate things though, barbarian/rogue/samurai?

Check out the Wild Stalker Ranger archetype, it's Ranger + Rage + Wild Senses.

Also the Invulnerabe Rager Barbarian archetype is a perfect fit.

Rogue is not needed, as his skills are covered by Ranger and or Barbarian.

I like the Wild Stalker its suitable for Wolverine. My problem being though that the archetype has a couple of problems in the bold text.

"Rage Powers: At 5th level, a wild stalker ranger gains a single rage power, as the barbarian class feature. He gains another rage power each five levels after 5th (to a maximum of four rage powers at 20th level). This ability replaces the ranger's second, third, fourth, and fifth favored enemy abilities.

Wild Talents (Ex): At 6th level, a wild stalker can either take a rage power, or gains a +2 insight bonus into any one of the following skills: Acrobatics, Climb, Perception, Stealth, Survival, or Swim. The wild stalker can gain one of these two benefits again every five levels after 6th (to a maximum of 4 times at 20th level). This ability replaces the ranger's second, third, fourth, and fifth favored enemy abilities."

RPG Superstar 2011 Top 16

zerzix wrote:

I had a version of wolverine in our campaign of The Council of Thieves. Included here is a written history of sorts. Hellwolf

Made him up as an altered tiefling...is whatcha think?

Feel free to read the adventure logs...they are written in book type story format.

If nothing else I love the pictures. I'll have to read it over thoroughly tomorrow.

RPG Superstar 2011 Top 16

Thanael wrote:

Oh and i hope you really transport him to Golarion, and not only build Marvel Wolverine in PFRPG.

So no 100% detailed build for the MArvel character, but a fantasy version of him that is really grounded in Golarion would be nice. Similar to Marvels 1692 or some Steampunk reimaginations of superheroes.

That is my intent. Look for my ideas for placing him on Golarion tomorrow.

RPG Superstar 2011 Top 16

I've started a post regular post here.

My first post is Wolverine.

RPG Superstar 2011 Top 16

Azaelas Fayth wrote:

For 50 campaigns and 251 NPCs I have searched for an official guideline. I haven't found one anywhere. If you find one I will much appreciate it.

That being said: Your guideline seems along the right track.

Here is what I use, based on an old 3.5 guide:

Special Attacks: Damage or Harm the enemy in some way.
Special Defenses: Prevent them from being harmed in some way.
Special Qualities: Whatever doesn't fit in the other 2.

Hope this helps...

That makes sense. And I just found an example of what I was looking for last night that supports your assumptions.

RPG Superstar 2011 Top 16

Whenever I build an NPC stat block I always come across some ability that I have an internal debate as to where to list one of their class abilities. Particularly whether its or not its a Special Attack or Special Quality.

My first step for finding an answer is to first check products that have NPCs and look for ones of the same class to find out where it normally gets listed.

If that fails I've turned to a standard guideline that Special Attacks are use activated and Special Qualities are static bonuses or modifying abilities.

Is there an official guideline to use?

RPG Superstar 2011 Top 16

And he is now done.

Oxnard, last of the Lions.

Its funny when doing up NPCs with class levels I always find some ability that I have difficulty deciding where it should be listed on a stat block. Particularly when it comes to whether a class ability should be considered a special attack. Like Agile Feet for Oxnard. I've decided that if its got a limited use that it belongs in SA and if its constant it goes in SQ.

Anyone else have thoughts on it?

RPG Superstar 2011 Top 16

Oxnard is finally complete.

RPG Superstar 2011 Top 16

Part 5 of the campaign is now up.

RPG Superstar 2011 Top 16

There are things to come including Oxnard.

RPG Superstar 2011 Top 16

An update can be found here on things to come.

RPG Superstar 2011 Top 16

Statted up the supposed to be dead Andrus, leader of the Lions of Senara. My group ended up saving him from his torturous end.

RPG Superstar 2011 Top 16

The leader of the Lions of Senara, Andrus.

RPG Superstar 2011 Top 16

The fallen priest, Halruun

RPG Superstar 2011 Top 16

Part 4 of the campaign can be found here. Also you will find an update to Halruun at the end of the post.

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Recruitment at this time is by GM discretion.


Five-star Hound of Tindalos. Er, GM. Whatever. | RoW Encounter Map |

Duran Duran is neither a Duran, nor a Duran. Discuss.


1 person marked this as a favorite.
Five-star Hound of Tindalos. Er, GM. Whatever. | RoW Encounter Map |

PbP Gameday XII (Event # 2713068), running Sep 4, 2023 - Nov 20, 2023. The game will likely start in earnest on or about Sep 11, 2023, due to a GM vacation.

If you're reading this, you should know what to do.
And if you're not reading this, may I suggest...?

This PbP Gameday XII session is dedicated to the memory of Silbeg, a good friend and a great GM/player. He is profoundly missed by those of us who knew him.


Recruitment for this table is closed.


Five-star Hound of Tindalos. Er, GM. Whatever. | RoW Encounter Map |

Welcome to PBP Gameday X, running Sep 6, 2021 through Nov 15, 2021.

If you're reading this, you should know what to do.


1 person marked this as a favorite.
Five-star Hound of Tindalos. Er, GM. Whatever. | RoW Encounter Map |

Dinner is prepared!


Five-star Hound of Tindalos. Er, GM. Whatever. | RoW Encounter Map |

Discussion goes here.


Five-star Hound of Tindalos. Er, GM. Whatever. | RoW Encounter Map |

Those who are invited, know.


Five-star Hound of Tindalos. Er, GM. Whatever. | RoW Encounter Map |

Iruxi trade relations are tricksy!


Five-star Hound of Tindalos. Er, GM. Whatever. | RoW Encounter Map |

A Pathfinder Society Scenario designed for levels 3–6 (subtiers 3–4 and 5–6).

On an idyllic island of the western coast of Garund, the PCs arrive at the iruxi city of Ekkeshikaar. Seeking to establish new trade relations between the lizardfolk of Ekkeshikaar and the people of Vidrian, the Pathfinder Society must navigate a delicate political landscape while thwarting the efforts of nefarious forces who seek to stop the proposed alliance by any means necessary.

Written by: Alex Riggs

Scenario tags: Repeatable


Brynn No-Longer-a-Bear-Talker
Thulgrun Ironfist
Ranger 3 or TBD
TBD
TBD
TBD

The players are welcome to the Discussion and Gameplay tabs.


4 people marked this as a favorite.
Pathfinder Adventure Path Subscriber

Every year, the staff proves that Skål Con is best con.

4/5 *

3 people marked this as a favorite.
Pathfinder Adventure Path Subscriber

Yay, five stars!

Bonus yay to Trevor Burroughs (happy to have been one of those tables!) and to the REAL power in Central Illinois, Ali Ooms! ^.^


Five-star Hound of Tindalos. Er, GM. Whatever. | RoW Encounter Map |

Welcome to my Play-by-Post!

I'm Thunderspirit, and I've been running games since the early 1980s. (Yes, I'm old, and yes, I've seen a lot of editions.) I started playing PFS back in Season 0, but didn't really "get into it" until the end of Season 3. I'm a Venture-Lieutenant in Chicago. If you're ever in the area, or you need help finding games/conventions there, PM or email me, and I'll endeavor to set something up if I can. :-)

Expectations for my play-by-post games:
----------------------------------------------
1) Real Life Comes First [tm]. This is a game, after all.

2) Try to post at least once daily. (If you're going to be gone for 24+ hours, try to give a heads up before you go. But that said: remember #1.)

3) Saving throws first. If you have a saving throw to make, have it be the first dice of the post, before you roll anything else. Also,
you can always preemptively roll Perception, Disable Device, etc. — this makes the game run more efficiently. I ask only that you make sure pogs are placed in their actual position in case your choices have, shall we say, consequences...

4) Animal companions, eidolons, phantoms, etc. For play-by-post, I have them go on the same initiative as their PC. (This is slightly different than what I do in face-to-face games.) When you post, play your PC first, then the pet.

5) Know your obscure rules. Most people know how the basics work, but if you have a character who uses something less than common, please know how it works (Handle Animal, Sunder, Grapple, etc.).

Please post in this thread with this format.
Player Name:
PC Name:
PFS#:
Faction:
Day Job: Feel free to roll now.
Notes: Anything I should know; passive abilities, boons that are way out there, etc. If you have abilities that are immediate actions that interrupt an enemy, I'll be as fair as possible, but you can help me out by telling me under what conditions you typically use it.

I do ask that the header for your PC have saves, initiative, and Perception modifier in them. (If you're not sure how, just ask and we'll lend a hand.)

That about covers it. Looking forward to the game!


Five-star Hound of Tindalos. Er, GM. Whatever. | RoW Encounter Map |

Insert quarter to continue.


Five-star Hound of Tindalos. Er, GM. Whatever. | RoW Encounter Map |

Enter at your own risk!


Five-star Hound of Tindalos. Er, GM. Whatever. | RoW Encounter Map |

Welcome to my Play-by-Post!

I'm Thunderspirit, and I've been running games since the early 1980s. (Yes, I'm old, and yes, I've seen a lot of editions.) I started playing PFS back in Season 0, but didn't really "get into it" until the end of Season 3. I'm a Venture-Lieutenant in Chicago. If you're ever in the area, or you need help finding games/conventions there, PM or email me, and I'll endeavor to set something up if I can. :-)

Expectations for my play-by-post games:
----------------------------------------------
1) Real Life Comes First [tm]. This is a game, after all.

2) Try to post at least once daily. (If you're going to be gone for 24+ hours, try to give a heads up before you go. But that said: remember #1.)

3) Saving throws first. If you have a saving throw to make, have it be the first dice of the post, before you roll anything else. Also,
you can always preemptively roll Perception, Disable Device, etc. — this makes the game run more efficiently. I ask only that you make sure pogs are placed in their actual position in case your choices have, shall we say, consequences...

4) Animal companions, eidolons, phantoms, etc. For play-by-post, I have them go on the same initiative as their PC. (This is slightly different than what I do in face-to-face games.) When you post, play your PC first, then the pet.

5) Know your obscure rules. Most people know how the basics work, but if you have a character who uses something less than common, please know how it works (Handle Animal, Sunder, Grapple, etc.).

Please post in this thread with this format.
Player Name:
PC Name:
PFS#:
Faction:
Day Job: Feel free to roll now.
Notes: Anything I should know; passive abilities, boons that are way out there, etc. If you have abilities that are immediate actions that interrupt an enemy, I'll be as fair as possible, but you can help me out by telling me under what conditions you typically use it.

I do ask that the header for your PC have saves, initiative, and Perception modifier in them. (If you're not sure how, just ask and we'll lend a hand.)

That about covers it. Looking forward to the game!


Five-star Hound of Tindalos. Er, GM. Whatever. | RoW Encounter Map |

Cut the chatter, Red Two!


Five-star Hound of Tindalos. Er, GM. Whatever. | RoW Encounter Map |

And so it begins.

4/5 *

3 people marked this as a favorite.
Pathfinder Adventure Path Subscriber

Yay, new five stars!
(Shout out to Naren, welcome aboard, my friend!)

4/5 *

3 people marked this as a favorite.
Pathfinder Adventure Path Subscriber

Serpent's Skull at last! ^.^


Five-star Hound of Tindalos. Er, GM. Whatever. | RoW Encounter Map |

Welcome to Nantambu! You guys can introduce your characters and interact as you wish. We cannot officially start until August 27, though.


Five-star Hound of Tindalos. Er, GM. Whatever. | RoW Encounter Map |

Welcome to Nantambu! You guys can introduce your characters and interact as you wish. We cannot officially start until August 27, though.


Five-star Hound of Tindalos. Er, GM. Whatever. | RoW Encounter Map |

Out-of-character discussion goes here.

As a reminder, this game does not officially begin until August 27.


Five-star Hound of Tindalos. Er, GM. Whatever. | RoW Encounter Map |

Out-of-character discussion goes here.

As a reminder, this game does not officially begin until August 27.


This game is part of the PFS PbP Online Gameday 5, which begins August 27, 2016 and begins on or before November 25, 2016.

More details to follow (including a player lottery if necessary).


This game is part of the PFS PbP Online Gameday 5, which begins August 27, 2016 and begins on or before November 25, 2016.

More details to follow (including a player lottery if necessary).


Five-star Hound of Tindalos. Er, GM. Whatever. | RoW Encounter Map |

Please discuss out of character things here.


Five-star Hound of Tindalos. Er, GM. Whatever. | RoW Encounter Map |

This game is part of the Play-by-Post Gameday 4 (http://pbpgameday.com/) and will begin on November 5th, 2015 and run no later than December 20th, 2015.


Five-star Hound of Tindalos. Er, GM. Whatever. | RoW Encounter Map |

Quietly, quietly, quietly makin' dots.


1 person marked this as a favorite.
Five-star Hound of Tindalos. Er, GM. Whatever. | RoW Encounter Map |

Might as well get this reserved. Or something.


Five-star Hound of Tindalos. Er, GM. Whatever. | RoW Encounter Map |

Hello all!

Planning to begin this right after Gen Con, as I know at least one of my players will be in attendance.


Five-star Hound of Tindalos. Er, GM. Whatever. | RoW Encounter Map |

You are making your way through the crowded streets of Absalom on a mundane mission, the sort that is usually issued to Pathfinder Society neophytes. But you all were hanging about the Grand Lodge on a warm midsummer morning; and if there's one thing Venture-Captain Ambrus Valsin hates, it's idle Pathfinders.

He promptly sent you off to The Coins with, essentially, a grocery list for the evening repast. This isn't the sort of thing you expect to do at your experience level, and you made no bones about it. But Valsin simply waved his hand and sent you on your way, and that was the end of that discussion.

Among the throngs on the midday streets of Absalom, a gnarled beggar passes by. A copper for th' poor, good folk. A copper for th' poor! Here but for th' grace o' th' gods go ye! His grimy fist deftly slips a crinkled piece of paper into Bishop's palm before vanishing back into the swarm of longshoreman, merchants, stevedores, and other pedestrians.

Kn (local) DC 10:

The Saucy Wench is one of the few permanent structures in the Grand Bazaar in the Coins District of Absalom. It is a four-story mead hall of ill repute.

Kn (local) DC 15:

The Saucy Wench is also one of Osprey's favorite places to disseminate secretive orders from the Society to its member Pathfinders.


Five-star Hound of Tindalos. Er, GM. Whatever. | RoW Encounter Map |

The Wardstone Patrol is neither a wardstone nor a patrol. Discuss.


Five-star Hound of Tindalos. Er, GM. Whatever. | RoW Encounter Map |

4-player-adjustment-should-make-this-a-cakewalk,-right? dot.

4/5 *

Pathfinder Adventure Path Subscriber

The next session at Lake Geneva Games will be on January 17, 2015, running from 12:30 to 5:30 p.m.!
http://paizo.com/events/v5748mkg0b0ji

On the docket is Thornkeep's first level, Accursed Halls (levels 1-2). We've also scheduled 6-07: Valley of the Veiled Flame (levels 5-9).

Come on out, roll some dice, and have some fun!

Visit the South Central Wisconsin Game Society here, and sign up to play using their Warhorn page here.

Lake Geneva Games
918 S. Wells St.
Lake Geneva, WI 53147

4/5 *

Pathfinder Adventure Path Subscriber

The next session at Lake Geneva Games will be on December 20, 2014, running from 12:30 to 5:30 p.m.!

In preparation and anticipation to begin Thornkeep in the wilds of the River Kingdoms starting in January, we've scheduled two scenarios which are also set in the River Kingdoms.
http://paizo.com/events/v5748mkg0azkx

  • 0-17: Perils of the Pirate Pact (levels 1-7)
    The Black Marquis of Deadbridge offers the Society an ancient lost text in return for help finding his missing pirates. What could possibly go wrong?

  • 1-50: Fortune's Blight (levels 5-9)
    Travel back to the River Kingdoms in this scenario partially outlined at PaizoCon 2009 during the "Design a Pathfinder Society Scenario" seminar.

Visit the South Central Wisconsin Game Society here, and sign up to play using their Warhorn page here.

Lake Geneva Games
918 S. Wells St.
Lake Geneva, WI 53147

4/5 *

Pathfinder Adventure Path Subscriber

The next session at Lake Geneva Games will be on November 15, 2014, running from 12:30 to 5:30 p.m.!

On the schedule is 5-14: Day of the Demon (levels 3-7). We'll also have a table of something for brand-new PCs (maybe Master of the Fallen Fortress, maybe The Confirmation, maybe something else) to support the
Occult Adventures Playtest...and the associated spiffy boon available for it.

Visit the South Central Wisconsin Game Society here, and sign up to play using their Warhorn page here.

Lake Geneva Games
918 S. Wells St.
Lake Geneva, WI 53147


Pathfinder Adventure Path Subscriber

List formatting appears to work on the regular messageboards...

  • one
  • two
  • buckle my shoe

...but not on the event creation part of the site.

It's not an end-of-the-world deal-breaker, obviously; but I know they've worked there in the past cos I've used them, even though none of my events have them in it now. Just curious whether that was an unintended bug or an intended feature for that part.

4/5 *

Pathfinder Adventure Path Subscriber

The next Pathfinder Society session at Lake Geneva Games will be October 18, running from 12:30 p.m. — 5:30 p.m.!

On the agenda is 6-03: The Technic Siege (levels 5-9).
http://paizo.com/events/v5748mkg0ax7t

Visit the South Central Wisconsin Game Society here, and sign up to play using their Warhorn page here.

Lake Geneva Games
918 S. Wells St.
Lake Geneva, WI 53147

4/5 *

1 person marked this as a favorite.
Pathfinder Adventure Path Subscriber

The next Pathfinder Society session at Lake Geneva Games will be September 20, running from 12:30 p.m. — 5:30 p.m.!

On the agenda is 6-01: Trial by Machine (levels 1-5).
http://paizo.com/events/v5748mkg0avkx

Visit the South Central Wisconsin Game Society here, and sign up to play using their Warhorn page here.

Lake Geneva Games
918 S. Wells St.
Lake Geneva, WI 53147

4/5 *

Pathfinder Adventure Path Subscriber

The next Pathfinder Society session at Lake Geneva Games will be May 17, running from 12:30 p.m. — 5:30 p.m.!

On the agenda are 3–25: Storming the Diamond Gate (levels 3-7) and 5-19: The Horn of Aroden (levels 1-5).
http://paizo.com/events/v5748mkg0apr6

Visit the South Central Wisconsin Game Society here, and sign up to play using their Warhorn page here.

Lake Geneva Games
918 S. Wells St.
Lake Geneva, WI 53147

4/5 *

Pathfinder Adventure Path Subscriber

The next Pathfinder Society session at Lake Geneva Games will be April 19, running from 12:30 p.m. — 5:30 p.m.!

On the agenda are 4-01: Rise of the Goblin Guild and 5-04: The Stolen Heir (both tier 1-5).
http://paizo.com/events/v5748mkg0apr5

Visit the South Central Wisconsin Game Society here, and sign up to play using their Warhorn page here.

Lake Geneva Games
918 S. Wells St.
Lake Geneva, WI 53147


Five-star Hound of Tindalos. Er, GM. Whatever. | RoW Encounter Map |

PbP Game Day 2 Dot.


Five-star Hound of Tindalos. Er, GM. Whatever. | RoW Encounter Map |

This peanut is neither a pea nor a nut.
Oh wait, it is a nut.

Discuss.


Welcome!

All things being equal, I'd prefer to run this at 1-2 or 3-4, for the sake of continuity if someone wants to play all the scenarios sequentially. But it's open to 1-7, so if we wind up playing 6-7, so be it.

This game is part of the Official Pathfinder Society PbP Game Day. For more information please visit: http://PbPGameday.com

4/5 *

Pathfinder Adventure Path Subscriber

The next Pathfinder Society session at Lake Geneva Games will be March 15, running from 12:30 p.m. — 5:30 p.m.!

On the agenda is 5-06: You Have What You Hold (tier 3-7).
http://paizo.com/events/v5748mkg0aoun

Visit the South Central Wisconsin Game Society here, and sign up to play using their Warhorn page here.

Lake Geneva Games
918 S. Wells St.
Lake Geneva, WI 53147

4/5 *

Pathfinder Adventure Path Subscriber

Come join us at Lake Geneva Games for our monthly PFS Game Day...in the town where it all began!

http://paizo.com/events/v5748mkg0anln

We've scheduled the following scenario running from 12:30 p.m — 5:30 p.m. on February 15.


  • 1-29: The Devil We Know Pt 1: Shipyard Rats (levels 1-7)
    Can you work together with the Aspis Consortium, longtime enemies of the Society, to uncover the source of simultaneous kidnappings of Pathfinder and Aspis agents? Or will you perish in the shipyards of Cassomir?

  • 4-15: The Cyphermage Dilemma (levels 1-5)
    Where else but Riddleport — "you will never find a more wretched hive of scum and villainy" — could be home to both the Cyphergate over its its harbor, and to the pirate intrigue that goes along with the Inner Sea's most infamous city?

Come on out, roll some dice, and have some fun!

Visit the South Central Wisconsin Game Society here, and sign up to play using their Warhorn page here.

Lake Geneva Games
918 S. Wells St.
Lake Geneva, WI 53147

4/5 *

Pathfinder Adventure Path Subscriber

Come join us at Lake Geneva Games for our monthly PFS Game Day in the town where it all began!

http://paizo.com/events/v5748mkg0an1a

We've scheduled the following scenario running from 12:30 p.m — 5:30 p.m. on January 18.


  • 5-09: The Traitor's Lodge (levels 3-7) — Written by repeat scenario author Thurston Hillman, this is a creepy and sinister scenario that investigates the actions of a renegade Venture-Captain and contributes to the Season 5 ongoing storyline of the Grand Lodge faction.

  • 5-11: Library of the Lion (levels 1-5) — Members of the Cheliax, Grand Lodge, and Taldor factions will find their Season 5 storylines advances in this delve into secrets of the nation of Taldor.

Come on out, roll some dice, and have some fun!

Visit the South Central Wisconsin Game Society here, and sign up to play using their Warhorn page here.

Lake Geneva Games
918 S. Wells St.
Lake Geneva, WI 53147

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