paizo.com Recent Posts by Anrypaizo.com Recent Posts by Anry2022-09-13T00:28:56Z2022-09-13T00:28:56ZRe: Forums/RPG Superstarâ„¢: General Discussion: Eighth Timers Unite!Ryan Marshhttps://paizo.com/threads/rzs2rt3k?Eighth-Timers-Unite#342014-12-19T20:48:24Z2014-12-19T20:48:24Z<div class="messageboard-quotee">Nickolas Floyd wrote:</div><blockquote><p> I can't be the only one who has entered this contest all eight years and has still not disqualified themselves with a high finish or writing credits. </p>
<p>Or am I?</p>
<p>This might make me very sad indeed. </blockquote><p>Nope not the only one.Nickolas Floyd wrote:I can't be the only one who has entered this contest all eight years and has still not disqualified themselves with a high finish or writing credits.
Or am I?
This might make me very sad indeed.
Nope not the only one.Ryan Marsh2014-12-19T20:48:24ZRe: Forums: Legacy of Fire: Legacy of Fire Campaign Journal with Pathfinder Updated NPCsAnry (RPG Superstar 2011 Top 16)https://paizo.com/threads/rzs2ok5o?Legacy-of-Fire-Campaign-Journal-with#122013-02-03T20:14:08Z2013-02-03T20:14:08Z<p><a href="http://natural20.jigsy.com/entries/legacy-of-fire/the-strangler" target="_blank" rel="nofollow">Hurvank</a> the survivor.</p>Hurvank the survivor.Anry (RPG Superstar 2011 Top 16)2013-02-03T20:14:08ZRe: Forums: Campaign Journals: Anry's Legacy of Fire (Spoilers and NPC updates)Anry (RPG Superstar 2011 Top 16)https://paizo.com/threads/rzs2ok5r?Anrys-Legacy-of-Fire#172013-02-03T20:13:41Z2013-02-03T20:13:41Z<p><a href="http://natural20.jigsy.com/entries/legacy-of-fire/the-strangler" target="_blank" rel="nofollow">Hurvank</a> rebuilt.</p>Hurvank rebuilt.Anry (RPG Superstar 2011 Top 16)2013-02-03T20:13:41ZRe: Forums: Campaign Journals: Anry's Legacy of Fire (Spoilers and NPC updates)Anry (RPG Superstar 2011 Top 16)https://paizo.com/threads/rzs2ok5r?Anrys-Legacy-of-Fire#162013-01-21T06:45:08Z2013-01-21T06:45:08Z<p><a href="http://natural20.jigsy.com/entries/legacy-of-fire/the-sister" target="_blank" rel="nofollow">Haleen</a> has joined the <a href="http://natural20.jigsy.com/entries/legacy-of-fire/howl-of-the-carrion-king-part-11" target="_blank" rel="nofollow">adventure</a></p>Haleen has joined the adventureAnry (RPG Superstar 2011 Top 16)2013-01-21T06:45:08ZRe: Forums: Legacy of Fire: Legacy of Fire Campaign Journal with Pathfinder Updated NPCsAnry (RPG Superstar 2011 Top 16)https://paizo.com/threads/rzs2ok5o?Legacy-of-Fire-Campaign-Journal-with#112013-01-21T06:44:08Z2013-01-21T06:44:08Z<p><a href="http://natural20.jigsy.com/entries/legacy-of-fire/the-sister" target="_blank" rel="nofollow">Haleen</a> has joined the adventure.</p>Haleen has joined the adventure.Anry (RPG Superstar 2011 Top 16)2013-01-21T06:44:08ZRe: Forums/RPG Superstarâ„¢: General Discussion: What will you do with your free time?Ryan Marshhttps://paizo.com/threads/rzs2pd27?What-will-you-do-with-your-free-time#112013-01-13T21:23:06Z2013-01-13T21:23:06Z<p>What's free time. Kids, work, campaigns . . . Who's giving me free time? And why? I would love free time. •daydreams of having free time•</p>
<p>Anyways I'll probably focus my attentions towards the next round so I'm prepared.</p>What's free time. Kids, work, campaigns . . . Who's giving me free time? And why? I would love free time. *daydreams of having free time*
Anyways I'll probably focus my attentions towards the next round so I'm prepared.Ryan Marsh2013-01-13T21:23:06ZRe: Forums: Legacy of Fire: Legacy of Fire Campaign Journal with Pathfinder Updated NPCsAnry (RPG Superstar 2011 Top 16)https://paizo.com/threads/rzs2ok5o?Legacy-of-Fire-Campaign-Journal-with#102013-01-13T09:09:31Z2013-01-13T09:09:31Z<p><a href="http://natural20.jigsy.com/entries/legacy-of-fire/the-major-domo" target="_blank" rel="nofollow">Jank</a> lives!</p>Jank lives!Anry (RPG Superstar 2011 Top 16)2013-01-13T09:09:31ZRe: Forums: Campaign Journals: Anry's Legacy of Fire (Spoilers and NPC updates)Anry (RPG Superstar 2011 Top 16)https://paizo.com/threads/rzs2ok5r?Anrys-Legacy-of-Fire#152013-01-13T09:09:08Z2013-01-13T09:09:08Z<p><a href="http://natural20.jigsy.com/entries/legacy-of-fire/the-major-domo" target="_blank" rel="nofollow">Jank</a> will likely make a return in our campaign.</p>Jank will likely make a return in our campaign.Anry (RPG Superstar 2011 Top 16)2013-01-13T09:09:08ZRe: Forums: Campaign Journals: Anry's Legacy of Fire (Spoilers and NPC updates)Anry (RPG Superstar 2011 Top 16)https://paizo.com/threads/rzs2ok5r?Anrys-Legacy-of-Fire#142013-01-12T09:31:32Z2013-01-12T09:31:32Z<p>The campaign <a href="http://natural20.jigsy.com/entries/legacy-of-fire/howl-of-the-carrion-king-part-10" target="_blank" rel="nofollow">continues!</a></p>The campaign continues!Anry (RPG Superstar 2011 Top 16)2013-01-12T09:31:32ZRe: Forums/PaizoCon: General Discussion: PaizoCon 2013Anry (RPG Superstar 2011 Top 16)https://paizo.com/threads/rzs2opji&page=5?PaizoCon-2013#2352013-01-11T01:58:36Z2013-01-11T01:58:36Z<p>How I wish I had the funds to make it this year. Well at least I'm closer than I ever have been.</p>How I wish I had the funds to make it this year. Well at least I'm closer than I ever have been.Anry (RPG Superstar 2011 Top 16)2013-01-11T01:58:36ZRe: Forums/RPG Superstarâ„¢: General Discussion: Phrases that are driving you bonkersRyan Marshhttps://paizo.com/threads/rzs2payx&page=12?Phrases-that-are-driving-you-bonkers#5892013-01-05T20:53:48Z2013-01-05T20:53:48Z<div class="messageboard-quotee">Sulaco wrote:</div><blockquote> "Upon closer inspection..." </blockquote><p>"these are loofers"Sulaco wrote:"Upon closer inspection..."
"these are loofers"Ryan Marsh2013-01-05T20:53:48ZRe: Forums: Campaign Journals: Anry's Legacy of Fire (Spoilers and NPC updates)Anry (RPG Superstar 2011 Top 16)https://paizo.com/threads/rzs2ok5r?Anrys-Legacy-of-Fire#132012-12-10T07:04:20Z2012-12-10T07:04:20Z<p><a href="http://natural20.jigsy.com/entries/legacy-of-fire/howl-of-the-carrion-king-undrella" target="_blank" rel="nofollow">Undrella</a> has been added to the NPC roster.</p>Undrella has been added to the NPC roster.Anry (RPG Superstar 2011 Top 16)2012-12-10T07:04:20ZRe: Forums: Legacy of Fire: Legacy of Fire Campaign Journal with Pathfinder Updated NPCsAnry (RPG Superstar 2011 Top 16)https://paizo.com/threads/rzs2ok5o?Legacy-of-Fire-Campaign-Journal-with#92012-12-10T07:03:42Z2012-12-10T07:03:42Z<p><a href="http://natural20.jigsy.com/entries/legacy-of-fire/howl-of-the-carrion-king-undrella" target="_blank" rel="nofollow">Undrella</a></p>
<p>I made her a non-standard harpy because she's probably going to be a reoccurring npc in the campaign.</p>Undrella
I made her a non-standard harpy because she's probably going to be a reoccurring npc in the campaign.Anry (RPG Superstar 2011 Top 16)2012-12-10T07:03:42ZRe: Forums: Campaign Journals: Anry's Legacy of Fire (Spoilers and NPC updates)Anry (RPG Superstar 2011 Top 16)https://paizo.com/threads/rzs2ok5r?Anrys-Legacy-of-Fire#122013-06-28T02:58:46Z2012-12-10T06:56:05Z<p>The Howl of the Carrion king <a href="http://natural20.jigsy.com/entries/legacy-of-fire/howl-of-the-carrion-king-part-9" target="_blank" rel="nofollow">continues!</a></p>The Howl of the Carrion king continues!Anry (RPG Superstar 2011 Top 16)2012-12-10T06:56:05ZForums: Campaign Journals: Kullocksix the MightyAnry (RPG Superstar 2011 Top 16)https://paizo.com/threads/rzs2p8wc?Kullocksix-the-Mighty#12012-12-10T03:57:05Z2012-12-10T03:57:05Z<p>This is the first post recording the first adventure that I'm playing with my son.</p>
<p><a href="http://natural20.jigsy.com/entries/kulocksix-the-mighty/kulocksix-the-mighty" target="_blank" rel="nofollow">Click here. </a></p>This is the first post recording the first adventure that I'm playing with my son.
Click here.Anry (RPG Superstar 2011 Top 16)2012-12-10T03:57:05ZRe: Forums: Conversions: Golarion Super HeroesAnry (RPG Superstar 2011 Top 16)https://paizo.com/threads/rzs2ots6?Golarion-Super-Heroes#322012-10-15T22:07:25Z2012-10-15T22:07:25Z<p>Interesting. Definitely fills the need. I'll keep it in mind. Iron Man is going to be the last avenger I tackle.</p>Interesting. Definitely fills the need. I'll keep it in mind. Iron Man is going to be the last avenger I tackle.Anry (RPG Superstar 2011 Top 16)2012-10-15T22:07:25ZRe: Forums: Conversions: Golarion Super HeroesAnry (RPG Superstar 2011 Top 16)https://paizo.com/threads/rzs2ots6?Golarion-Super-Heroes#302012-10-15T07:34:11Z2012-10-15T07:34:11Z<p>The <a href="http://natural20.jigsy.com/entries/super-sunday/super-sunday-hulk-final" target="_blank" rel="nofollow">Hulk</a> is done. Brues Nabren and The Brute are forces to be reckoned with.</p>The Hulk is done. Brues Nabren and The Brute are forces to be reckoned with.Anry (RPG Superstar 2011 Top 16)2012-10-15T07:34:11ZRe: Forums: Campaign Journals: Anry's Legacy of Fire (Spoilers and NPC updates)Anry (RPG Superstar 2011 Top 16)https://paizo.com/threads/rzs2ok5r?Anrys-Legacy-of-Fire#112012-10-14T22:14:33Z2012-10-14T22:14:33Z<p><a href="http://natural20.jigsy.com/entries/legacy-of-fire/howl-of-the-carrion-king-part-8" target="_blank" rel="nofollow">Part 8</a> is up. Where the group reconsidered brash actions.</p>Part 8 is up. Where the group reconsidered brash actions.Anry (RPG Superstar 2011 Top 16)2012-10-14T22:14:33ZRe: Forums: Conversions: Golarion Super HeroesAnry (RPG Superstar 2011 Top 16)https://paizo.com/threads/rzs2ots6?Golarion-Super-Heroes#292012-10-09T04:55:00Z2012-10-09T04:55:00Z<div class="messageboard-quotee">Anry wrote:</div><blockquote> Going Green with <a href="http://natural20.jigsy.com/entries/super-sunday/super-sunday-hulk" target="_blank" rel="nofollow">Hulk</a> </blockquote><p>The <a href="http://natural20.jigsy.com/entries/super-sunday/super-sunday-hulk-part-2-2#dialog:close" target="_blank" rel="nofollow">Hulk</a> continues to be converted.
<p>I've sorry for the delay of postings been having some glitches with the site I use hopefully they've work out the kinks. I've been breaking these into three posts just because I don't want them to be a tremendous wall of text. Do you guys believe I should make them into just one post? And would you like to see plot hooks? Let me know.</p>Anry wrote:Going Green with Hulk
The Hulk continues to be converted. I've sorry for the delay of postings been having some glitches with the site I use hopefully they've work out the kinks. I've been breaking these into three posts just because I don't want them to be a tremendous wall of text. Do you guys believe I should make them into just one post? And would you like to see plot hooks? Let me know.Anry (RPG Superstar 2011 Top 16)2012-10-09T04:55:00ZRe: Forums: Legacy of Fire: Legacy of Fire Campaign Journal with Pathfinder Updated NPCsAnry (RPG Superstar 2011 Top 16)https://paizo.com/threads/rzs2ok5o?Legacy-of-Fire-Campaign-Journal-with#72012-10-07T23:49:29Z2012-10-07T23:49:29Z<p>The <a href="http://natural20.jigsy.com/entries/legacy-of-fire/howl-of-the-carrion-king-part-6-7" target="_blank" rel="nofollow">giant mamba</a> is ready!</p>The giant mamba is ready!Anry (RPG Superstar 2011 Top 16)2012-10-07T23:49:29ZRe: Forums: Campaign Journals: Anry's Legacy of Fire (Spoilers and NPC updates)Anry (RPG Superstar 2011 Top 16)https://paizo.com/threads/rzs2ok5r?Anrys-Legacy-of-Fire#102012-10-07T23:47:58Z2012-10-07T23:47:58Z<p>Took a bit. Apparently I've got a glitch that wasn't posting my posts live on occasion. So without further ado <a href="http://natural20.jigsy.com/entries/legacy-of-fire/howl-of-the-carrion-king-part-6-7" target="_blank" rel="nofollow">the last two sessions</a> with stats for a giant mamba!</p>
<p>I hope I'm not the only one who says that and thinks of Megamind at his final cape.</p>Took a bit. Apparently I've got a glitch that wasn't posting my posts live on occasion. So without further ado the last two sessions with stats for a giant mamba!
I hope I'm not the only one who says that and thinks of Megamind at his final cape.Anry (RPG Superstar 2011 Top 16)2012-10-07T23:47:58ZRe: Forums: Conversions: Golarion Super HeroesAnry (RPG Superstar 2011 Top 16)https://paizo.com/threads/rzs2ots6?Golarion-Super-Heroes#282012-10-01T07:02:40Z2012-10-01T07:02:40Z<p>Going Green with <a href="http://natural20.jigsy.com/entries/super-sunday/super-sunday-hulk" target="_blank" rel="nofollow">Hulk</a></p>Going Green with HulkAnry (RPG Superstar 2011 Top 16)2012-10-01T07:02:40ZRe: Forums: Conversions: Golarion Super HeroesAnry (RPG Superstar 2011 Top 16)https://paizo.com/threads/rzs2ots6?Golarion-Super-Heroes#232012-09-24T07:16:14Z2012-09-24T07:16:14Z<p>Going to start in on the Avengers next from the movie. Any suggestions on who I start with?</p>Going to start in on the Avengers next from the movie. Any suggestions on who I start with?Anry (RPG Superstar 2011 Top 16)2012-09-24T07:16:14ZRe: Forums: Campaign Journals: Anry's Legacy of Fire (Spoilers and NPC updates)Anry (RPG Superstar 2011 Top 16)https://paizo.com/threads/rzs2ok5r?Anrys-Legacy-of-Fire#92012-09-24T04:51:39Z2012-09-24T04:51:39Z<p>Fall hiccups hoping to be posting on this again at the end of this week.</p>Fall hiccups hoping to be posting on this again at the end of this week.Anry (RPG Superstar 2011 Top 16)2012-09-24T04:51:39ZRe: Forums: Conversions: Golarion Super HeroesAnry (RPG Superstar 2011 Top 16)https://paizo.com/threads/rzs2ots6?Golarion-Super-Heroes#222012-09-24T04:50:59Z2012-09-24T04:50:59Z<p><a href="http://natural20.jigsy.com/entries/super-sunday/super-sunday-wolverine-final" target="_blank" rel="nofollow">Loggan</a> is done.</p>
<p>Sorry about the delay some medical stuff slid in that really rattled up my schedule.</p>Loggan is done.
Sorry about the delay some medical stuff slid in that really rattled up my schedule.Anry (RPG Superstar 2011 Top 16)2012-09-24T04:50:59ZRe: Forums: Conversions: Golarion Super HeroesAnry (RPG Superstar 2011 Top 16)https://paizo.com/threads/rzs2ots6?Golarion-Super-Heroes#212012-09-15T00:05:20Z2012-09-15T00:05:20Z<div class="messageboard-quotee">zerzix wrote:</div><blockquote><p> Not to steal any of your thunder, but I also did a version of Superman in Golarion if you want to take a peak. </p>
<p><a href="http://www.obsidianportal.com/campaign/deepest-darkness/wikis/superman" target="_blank" rel="nofollow"> Superman </a> </blockquote><p>No thunder taken. I'll probably be focusing on Marvel characters.zerzix wrote:Not to steal any of your thunder, but I also did a version of Superman in Golarion if you want to take a peak.
Superman
No thunder taken. I'll probably be focusing on Marvel characters.Anry (RPG Superstar 2011 Top 16)2012-09-15T00:05:20ZRe: Forums: Product Discussion: Ultimate Combat errataAnry (RPG Superstar 2011 Top 16)https://paizo.com/threads/rzs2mlka&page=11?Ultimate-Combat-errata#5482012-10-02T19:47:14Z2012-09-13T01:30:29Z<div class="messageboard-quotee">PRD wrote:</div><blockquote><p>Rage Powers: At 5th level, a wild stalker ranger gains a single rage power, as the barbarian class feature. He gains another rage power each five levels after 5th (to a maximum of four rage powers at 20th level). <b>This ability replaces the ranger's second, third, fourth, and fifth favored enemy abilities.</b></p>
<p>Wild Talents (Ex): At 6th level, a wild stalker can either take a rage power, or gains a +2 insight bonus into any one of the following skills: Acrobatics, Climb, Perception, Stealth, Survival, or Swim. The wild stalker can gain one of these two benefits again every five levels after 6th (to a maximum of 4 times at 20th level). <b>This ability replaces the ranger's second, third, fourth, and fifth favored enemy abilities.</b></blockquote><p>This if for the wild stalkerPRD wrote:Rage Powers: At 5th level, a wild stalker ranger gains a single rage power, as the barbarian class feature. He gains another rage power each five levels after 5th (to a maximum of four rage powers at 20th level). This ability replaces the ranger's second, third, fourth, and fifth favored enemy abilities.
Wild Talents (Ex): At 6th level, a wild stalker can either take a rage power, or gains a +2 insight bonus into any one of the following skills: Acrobatics, Climb, Perception,...Anry (RPG Superstar 2011 Top 16)2012-09-13T01:30:29ZForums: Product Discussion: Ultimate Combat: Wild Stalker TypoAnry (RPG Superstar 2011 Top 16)https://paizo.com/threads/rzs2oupp?Ultimate-Combat-Wild-Stalker-Typo#12012-09-26T06:09:03Z2012-09-12T01:39:47Z<div class="messageboard-quotee">PRD wrote:</div><blockquote><p>Rage Powers: At 5th level, a wild stalker ranger gains a single rage power, as the barbarian class feature. He gains another rage power each five levels after 5th (to a maximum of four rage powers at 20th level). <b>This ability replaces the ranger's second, third, fourth, and fifth favored enemy abilities.</b></p>
<p>Wild Talents (Ex): At 6th level, a wild stalker can either take a rage power, or gains a +2 insight bonus into any one of the following skills: Acrobatics, Climb, Perception, Stealth, Survival, or Swim. The wild stalker can gain one of these two benefits again every five levels after 6th (to a maximum of 4 times at 20th level). <b>This ability replaces the ranger's second, third, fourth, and fifth favored enemy abilities.</b></blockquote><p>Got 8 things here replacing 4 things. At different times. This quote is directly from the PRD.PRD wrote:Rage Powers: At 5th level, a wild stalker ranger gains a single rage power, as the barbarian class feature. He gains another rage power each five levels after 5th (to a maximum of four rage powers at 20th level). This ability replaces the ranger's second, third, fourth, and fifth favored enemy abilities.
Wild Talents (Ex): At 6th level, a wild stalker can either take a rage power, or gains a +2 insight bonus into any one of the following skills: Acrobatics, Climb, Perception,...Anry (RPG Superstar 2011 Top 16)2012-09-12T01:39:47ZRe: Forums: Rules Questions: Wild Stalker Typo?Anry (RPG Superstar 2011 Top 16)https://paizo.com/threads/rzs2ou3b?Wild-Stalker-Typo#42012-09-12T01:36:47Z2012-09-12T01:36:47Z<div class="messageboard-quotee">Brain in a Jar wrote:</div><blockquote><p> They don't replace the same ones. You pick at 2nd, 3rd, 4th, and 5th Favored Enemy which ability you want to replace it with. </p>
<p>So 2nd could be a Rage Power and the rest could be Wild Talents. </blockquote><p>These are listed as two seperate abilities at 5th, 10th, 15th, and 20th a wild stalker gets a rage power.
<p>AND</p>
<p>At 6th, 11th, 15th, and 19th he gets a Wild Talent which is either a rage power OR a insight bonus on skills.</p>
<p>That's 8 class features replacing only 4 favoured enemy slots.</p>Brain in a Jar wrote:They don't replace the same ones. You pick at 2nd, 3rd, 4th, and 5th Favored Enemy which ability you want to replace it with.
So 2nd could be a Rage Power and the rest could be Wild Talents.
These are listed as two seperate abilities at 5th, 10th, 15th, and 20th a wild stalker gets a rage power. AND
At 6th, 11th, 15th, and 19th he gets a Wild Talent which is either a rage power OR a insight bonus on skills.
That's 8 class features replacing only 4 favoured enemy slots.Anry (RPG Superstar 2011 Top 16)2012-09-12T01:36:47ZRe: Forums: Conversions: Golarion Super HeroesAnry (RPG Superstar 2011 Top 16)https://paizo.com/threads/rzs2ots6?Golarion-Super-Heroes#192012-09-12T01:32:55Z2012-09-12T01:32:55Z<div class="messageboard-quotee">chip mckenzie wrote:</div><blockquote> <div class="messageboard-quotee">Anry wrote:</div><blockquote> Yep. And originally wolverine's claws weren't retractable and the creators were first thinking of just making them a part of his gloves. </blockquote>I feel they made the right decision in making them retractable. </blockquote><p>Definitely.chip mckenzie wrote:Anry wrote: Yep. And originally wolverine's claws weren't retractable and the creators were first thinking of just making them a part of his gloves.
I feel they made the right decision in making them retractable. Definitely.Anry (RPG Superstar 2011 Top 16)2012-09-12T01:32:55ZRe: Forums: Rules Questions: Wild Stalker Typo?Anry (RPG Superstar 2011 Top 16)https://paizo.com/threads/rzs2ou3b?Wild-Stalker-Typo#22012-09-11T18:03:51Z2012-09-11T18:03:51Z<p>Bueller?</p>
<p>I didn't think two seperate abilities could replace the same one.</p>Bueller?
I didn't think two seperate abilities could replace the same one.Anry (RPG Superstar 2011 Top 16)2012-09-11T18:03:51ZRe: Forums: Conversions: Golarion Super HeroesAnry (RPG Superstar 2011 Top 16)https://paizo.com/threads/rzs2ots6?Golarion-Super-Heroes#162012-09-11T18:02:36Z2012-09-11T18:02:36Z<p>Yep. And originally wolverine's claws weren't retractable and the creators were first thinking of just making them a part of his gloves.</p>Yep. And originally wolverine's claws weren't retractable and the creators were first thinking of just making them a part of his gloves.Anry (RPG Superstar 2011 Top 16)2012-09-11T18:02:36ZRe: Forums: Conversions: Golarion Super HeroesAnry (RPG Superstar 2011 Top 16)https://paizo.com/threads/rzs2ots6?Golarion-Super-Heroes#142012-09-11T03:20:25Z2012-09-11T03:20:25Z<div class="messageboard-quotee">Thanael wrote:</div><blockquote><p> Nice so far. So Loggan's a dwarf. Like the backstory, don't like the gauntlets. Internal claws define wolverine for me. </p>
<p>Also about the archetype loosing fav enemy, you yourself wanted to make him a brb. He's a rager with wild senses and skills. </blockquote><p>They are internal claws after he's cursed. They were just guantlets before.
<p>As for the ranger archetype my problem is that I have two abilities that are apparently replacing the same existing ability at different times.</p>
<p>They get Rage Powers at 5th and every five levels thereafter replacing his favoured enemy stuff. Then at 6th level he get Wild Talents that are similar with an extra option and every five levels thereafter. These also replace Favoured enemy.</p>Thanael wrote:Nice so far. So Loggan's a dwarf. Like the backstory, don't like the gauntlets. Internal claws define wolverine for me.
Also about the archetype loosing fav enemy, you yourself wanted to make him a brb. He's a rager with wild senses and skills.
They are internal claws after he's cursed. They were just guantlets before. As for the ranger archetype my problem is that I have two abilities that are apparently replacing the same existing ability at different times.
They get Rage...Anry (RPG Superstar 2011 Top 16)2012-09-11T03:20:25ZRe: Forums: Conversions: Golarion Super HeroesAnry (RPG Superstar 2011 Top 16)https://paizo.com/threads/rzs2ots6?Golarion-Super-Heroes#82012-09-10T06:48:51Z2012-09-10T06:48:51Z<p>Part 2 can be found <a href="http://natural20.jigsy.com/entries/super-sunday/super-sunday-wolverine-pt-2" target="_blank" rel="nofollow">here.</a>.</p>
<p>Tell me what you think.</p>Part 2 can be found here..
Tell me what you think.Anry (RPG Superstar 2011 Top 16)2012-09-10T06:48:51ZForums: Rules Questions: Wild Stalker Typo?Anry (RPG Superstar 2011 Top 16)https://paizo.com/threads/rzs2ou3b?Wild-Stalker-Typo#12013-03-25T17:24:18Z2012-09-09T18:20:11Z<div class="messageboard-quotee">Quote:</div><blockquote><p>Rage Powers: At 5th level, a wild stalker ranger gains a single rage power, as the barbarian class feature. He gains another rage power each five levels after 5th (to a maximum of four rage powers at 20th level). <b>This ability replaces the ranger's second, third, fourth, and fifth favored enemy abilities.</b></p>
<p>Wild Talents (Ex): At 6th level, a wild stalker can either take a rage power, or gains a +2 insight bonus into any one of the following skills: Acrobatics, Climb, Perception, Stealth, Survival, or Swim. The wild stalker can gain one of these two benefits again every five levels after 6th (to a maximum of 4 times at 20th level). <b>This ability replaces the ranger's second, third, fourth, and fifth favored enemy abilities.</b></blockquote><p>I'm thinking maybe these abilities aren't right. This is directly from the PRd.Quote:Rage Powers: At 5th level, a wild stalker ranger gains a single rage power, as the barbarian class feature. He gains another rage power each five levels after 5th (to a maximum of four rage powers at 20th level). This ability replaces the ranger's second, third, fourth, and fifth favored enemy abilities.
Wild Talents (Ex): At 6th level, a wild stalker can either take a rage power, or gains a +2 insight bonus into any one of the following skills: Acrobatics, Climb, Perception, Stealth,...Anry (RPG Superstar 2011 Top 16)2012-09-09T18:20:11ZRe: Forums: Conversions: Golarion Super HeroesAnry (RPG Superstar 2011 Top 16)https://paizo.com/threads/rzs2ots6?Golarion-Super-Heroes#72012-09-09T05:37:58Z2012-09-09T05:37:58Z<div class="messageboard-quotee">Thanael wrote:</div><blockquote> <div class="messageboard-quotee">Quote:</div><blockquote><p>For his time in the wild normally I would lean for some levels in ranger, but Wolverine is known for his berserker rages and feral nature so barbarian it is for the wild-man. </p>
<p>We don't need to over complicate things though, barbarian/rogue/samurai?</blockquote><p>Check out the Wild Stalker Ranger archetype, it's Ranger + Rage + Wild Senses.
<p>Also the Invulnerabe Rager Barbarian archetype is a perfect fit. </p>
<p>Rogue is not needed, as his skills are covered by Ranger and or Barbarian. </p>
<p></blockquote><p>I like the Wild Stalker its suitable for Wolverine. My problem being though that the archetype has a couple of problems in the bold text.
<p>"Rage Powers: At 5th level, a wild stalker ranger gains a single rage power, as the barbarian class feature. He gains another rage power each five levels after 5th (to a maximum of four rage powers at 20th level). <b>This ability replaces the ranger's second, third, fourth, and fifth favored enemy abilities.</b></p>
<p>Wild Talents (Ex): At 6th level, a wild stalker can either take a rage power, or gains a +2 insight bonus into any one of the following skills: Acrobatics, Climb, Perception, Stealth, Survival, or Swim. The wild stalker can gain one of these two benefits again every five levels after 6th (to a maximum of 4 times at 20th level). <b>This ability replaces the ranger's second, third, fourth, and fifth favored enemy abilities.</b>"</p>Thanael wrote:Quote:For his time in the wild normally I would lean for some levels in ranger, but Wolverine is known for his berserker rages and feral nature so barbarian it is for the wild-man.
We don't need to over complicate things though, barbarian/rogue/samurai?
Check out the Wild Stalker Ranger archetype, it's Ranger + Rage + Wild Senses. Also the Invulnerabe Rager Barbarian archetype is a perfect fit.
Rogue is not needed, as his skills are covered by Ranger and or Barbarian.
I like...Anry (RPG Superstar 2011 Top 16)2012-09-09T05:37:58ZRe: Forums: Conversions: Golarion Super HeroesAnry (RPG Superstar 2011 Top 16)https://paizo.com/threads/rzs2ots6?Golarion-Super-Heroes#62012-09-09T01:38:57Z2012-09-09T01:38:57Z<div class="messageboard-quotee">zerzix wrote:</div><blockquote><p> I had a version of wolverine in our campaign of The Council of Thieves. Included here is a written history of sorts. <a href=" http://www.obsidianportal.com/campaigns/the-council-of-thieves/characters/hellwolf" target="_blank" rel="nofollow">Hellwolf</a></p>
<p>Made him up as an altered tiefling...is whatcha think?</p>
<p>Feel free to read the adventure logs...they are written in book type story format. </blockquote><p>If nothing else I love the pictures. I'll have to read it over thoroughly tomorrow.zerzix wrote:I had a version of wolverine in our campaign of The Council of Thieves. Included here is a written history of sorts. Hellwolf
Made him up as an altered tiefling...is whatcha think?
Feel free to read the adventure logs...they are written in book type story format.
If nothing else I love the pictures. I'll have to read it over thoroughly tomorrow.Anry (RPG Superstar 2011 Top 16)2012-09-09T01:38:57ZRe: Forums: Conversions: Golarion Super HeroesAnry (RPG Superstar 2011 Top 16)https://paizo.com/threads/rzs2ots6?Golarion-Super-Heroes#52012-09-09T01:35:16Z2012-09-09T01:35:16Z<div class="messageboard-quotee">Thanael wrote:</div><blockquote><p> Oh and i hope you really transport him to Golarion, and not only build Marvel Wolverine in PFRPG. </p>
<p>So no 100% detailed build for the MArvel character, but a fantasy version of him that is really grounded in Golarion would be nice. Similar to Marvels 1692 or some Steampunk reimaginations of superheroes. </blockquote><p>That is my intent. Look for my ideas for placing him on Golarion tomorrow.Thanael wrote:Oh and i hope you really transport him to Golarion, and not only build Marvel Wolverine in PFRPG.
So no 100% detailed build for the MArvel character, but a fantasy version of him that is really grounded in Golarion would be nice. Similar to Marvels 1692 or some Steampunk reimaginations of superheroes.
That is my intent. Look for my ideas for placing him on Golarion tomorrow.Anry (RPG Superstar 2011 Top 16)2012-09-09T01:35:16ZForums: Conversions: Golarion Super HeroesAnry (RPG Superstar 2011 Top 16)https://paizo.com/threads/rzs2ots6?Golarion-Super-Heroes#12012-09-08T05:48:36Z2012-09-08T05:48:36Z<p>I've started a post regular post <a href="http://natural20.jigsy.com" target="_blank" rel="nofollow">here</a>.</p>
<p>My first post is <a href="http://natural20.jigsy.com/entries/super-sunday/super-sunday-wolverine" target="_blank" rel="nofollow">Wolverine</a>.</p>I've started a post regular post here.
My first post is Wolverine.Anry (RPG Superstar 2011 Top 16)2012-09-08T05:48:36ZRe: Forums: Rules Questions: NPC Stat BlocksAnry (RPG Superstar 2011 Top 16)https://paizo.com/threads/rzs2oqse?NPC-Stat-Blocks#32012-08-26T17:22:19Z2012-08-26T17:22:19Z<div class="messageboard-quotee">Azaelas Fayth wrote:</div><blockquote><p> For 50 campaigns and 251 NPCs I have searched for an official guideline. I haven't found one anywhere. If you find one I will much appreciate it.</p>
<p>That being said: Your guideline seems along the right track.</p>
<p>Here is what I use, based on an old 3.5 guide:</p>
<p>Special Attacks: Damage or Harm the enemy in some way.
<br />
Special Defenses: Prevent them from being harmed in some way.
<br />
Special Qualities: Whatever doesn't fit in the other 2.</p>
<p>Hope this helps... </blockquote><p>That makes sense. And I just found an example of what I was looking for last night that supports your assumptions.Azaelas Fayth wrote:For 50 campaigns and 251 NPCs I have searched for an official guideline. I haven't found one anywhere. If you find one I will much appreciate it.
That being said: Your guideline seems along the right track.
Here is what I use, based on an old 3.5 guide:
Special Attacks: Damage or Harm the enemy in some way.
Special Defenses: Prevent them from being harmed in some way.
Special Qualities: Whatever doesn't fit in the other 2.
Hope this helps...
That makes sense. And I...Anry (RPG Superstar 2011 Top 16)2012-08-26T17:22:19ZForums: Rules Questions: NPC Stat BlocksAnry (RPG Superstar 2011 Top 16)https://paizo.com/threads/rzs2oqse?NPC-Stat-Blocks#12012-08-26T08:26:52Z2012-08-26T08:26:52Z<p>Whenever I build an NPC stat block I always come across some ability that I have an internal debate as to where to list one of their class abilities. Particularly whether its or not its a Special Attack or Special Quality.</p>
<p>My first step for finding an answer is to first check products that have NPCs and look for ones of the same class to find out where it normally gets listed.</p>
<p>If that fails I've turned to a standard guideline that Special Attacks are use activated and Special Qualities are static bonuses or modifying abilities.</p>
<p>Is there an official guideline to use?</p>Whenever I build an NPC stat block I always come across some ability that I have an internal debate as to where to list one of their class abilities. Particularly whether its or not its a Special Attack or Special Quality.
My first step for finding an answer is to first check products that have NPCs and look for ones of the same class to find out where it normally gets listed.
If that fails I've turned to a standard guideline that Special Attacks are use activated and Special Qualities are...Anry (RPG Superstar 2011 Top 16)2012-08-26T08:26:52ZRe: Forums: Legacy of Fire: Legacy of Fire Campaign Journal with Pathfinder Updated NPCsAnry (RPG Superstar 2011 Top 16)https://paizo.com/threads/rzs2ok5o?Legacy-of-Fire-Campaign-Journal-with#62012-08-26T06:39:48Z2012-08-26T06:39:48Z<p>And he is now done.</p>
<p><a href="http://natural20.jigsy.com/entries/legacy-of-fire/lions-of-senara-oxnard" target="_blank" rel="nofollow">Oxnard</a>, last of the Lions.</p>
<p>Its funny when doing up NPCs with class levels I always find some ability that I have difficulty deciding where it should be listed on a stat block. Particularly when it comes to whether a class ability should be considered a special attack. Like Agile Feet for Oxnard. I've decided that if its got a limited use that it belongs in SA and if its constant it goes in SQ.</p>
<p>Anyone else have thoughts on it?</p>And he is now done.
Oxnard, last of the Lions.
Its funny when doing up NPCs with class levels I always find some ability that I have difficulty deciding where it should be listed on a stat block. Particularly when it comes to whether a class ability should be considered a special attack. Like Agile Feet for Oxnard. I've decided that if its got a limited use that it belongs in SA and if its constant it goes in SQ.
Anyone else have thoughts on it?Anry (RPG Superstar 2011 Top 16)2012-08-26T06:39:48ZRe: Forums: Campaign Journals: Anry's Legacy of Fire (Spoilers and NPC updates)Anry (RPG Superstar 2011 Top 16)https://paizo.com/threads/rzs2ok5r?Anrys-Legacy-of-Fire#82012-08-26T06:36:06Z2012-08-26T06:36:06Z<p><a href="http://natural20.jigsy.com/entries/legacy-of-fire/lions-of-senara-oxnard" target="_blank" rel="nofollow">Oxnard</a> is finally complete.</p>Oxnard is finally complete.Anry (RPG Superstar 2011 Top 16)2012-08-26T06:36:06ZRe: Forums: Campaign Journals: Anry's Legacy of Fire (Spoilers and NPC updates)Anry (RPG Superstar 2011 Top 16)https://paizo.com/threads/rzs2ok5r?Anrys-Legacy-of-Fire#72012-08-25T07:46:10Z2012-08-25T07:46:10Z<p><a href="http://natural20.jigsy.com/entries/general/howl-of-the-carrion-king-part-5" target="_blank" rel="nofollow">Part 5</a> of the campaign is now up.</p>Part 5 of the campaign is now up.Anry (RPG Superstar 2011 Top 16)2012-08-25T07:46:10ZRe: Forums: Legacy of Fire: Legacy of Fire Campaign Journal with Pathfinder Updated NPCsAnry (RPG Superstar 2011 Top 16)https://paizo.com/threads/rzs2ok5o?Legacy-of-Fire-Campaign-Journal-with#52012-08-24T20:39:17Z2012-08-24T20:39:17Z<p>There are things to <a href="http://natural20.jigsy.com/entries/general/new-additions" target="_blank" rel="nofollow">come</a> including Oxnard.</p>There are things to come including Oxnard.Anry (RPG Superstar 2011 Top 16)2012-08-24T20:39:17ZRe: Forums: Campaign Journals: Anry's Legacy of Fire (Spoilers and NPC updates)Anry (RPG Superstar 2011 Top 16)https://paizo.com/threads/rzs2ok5r?Anrys-Legacy-of-Fire#62012-08-24T20:38:26Z2012-08-24T20:38:26Z<p>An update can be found <a href="http://natural20.jigsy.com/entries/general/new-additions" target="_blank" rel="nofollow">here</a> on things to come.</p>An update can be found here on things to come.Anry (RPG Superstar 2011 Top 16)2012-08-24T20:38:26ZRe: Forums: Campaign Journals: Anry's Legacy of Fire (Spoilers and NPC updates)Anry (RPG Superstar 2011 Top 16)https://paizo.com/threads/rzs2ok5r?Anrys-Legacy-of-Fire#52012-08-12T08:30:30Z2012-08-12T08:30:30Z<p>Statted up the supposed to be dead <a href="http://natural20.jigsy.com/entries/legacy-of-fire/lions-of-senara-andrus" target="_blank" rel="nofollow">Andrus</a>, leader of the Lions of Senara. My group ended up saving him from his torturous end.</p>Statted up the supposed to be dead Andrus, leader of the Lions of Senara. My group ended up saving him from his torturous end.Anry (RPG Superstar 2011 Top 16)2012-08-12T08:30:30ZRe: Forums: Legacy of Fire: Legacy of Fire Campaign Journal with Pathfinder Updated NPCsAnry (RPG Superstar 2011 Top 16)https://paizo.com/threads/rzs2ok5o?Legacy-of-Fire-Campaign-Journal-with#42012-08-12T08:29:07Z2012-08-12T08:29:07Z<p>The leader of the Lions of Senara, <a href="http://natural20.jigsy.com/entries/legacy-of-fire/lions-of-senara-andrus" target="_blank" rel="nofollow">Andrus</a>.</p>The leader of the Lions of Senara, Andrus.Anry (RPG Superstar 2011 Top 16)2012-08-12T08:29:07ZRe: Forums: Legacy of Fire: Legacy of Fire Campaign Journal with Pathfinder Updated NPCsAnry (RPG Superstar 2011 Top 16)https://paizo.com/threads/rzs2ok5o?Legacy-of-Fire-Campaign-Journal-with#32012-08-12T05:23:53Z2012-08-12T05:23:53Z<p>The fallen priest, <a href="http://natural20.jigsy.com/entries/legacy-of-fire/howl-of-the-carrion-king-part-4" target="_blank" rel="nofollow">Halruun</a></p>The fallen priest, HalruunAnry (RPG Superstar 2011 Top 16)2012-08-12T05:23:53ZRe: Forums: Campaign Journals: Anry's Legacy of Fire (Spoilers and NPC updates)Anry (RPG Superstar 2011 Top 16)https://paizo.com/threads/rzs2ok5r?Anrys-Legacy-of-Fire#42012-08-12T05:23:09Z2012-08-12T05:23:09Z<p>Part 4 of the campaign can be found <a href="http://natural20.jigsy.com/entries/legacy-of-fire/howl-of-the-carrion-king-part-4" target="_blank" rel="nofollow">here</a>. Also you will find an update to Halruun at the end of the post.</p>Part 4 of the campaign can be found here. Also you will find an update to Halruun at the end of the post.Anry (RPG Superstar 2011 Top 16)2012-08-12T05:23:09ZRe: Forums/RPG SuperstarTM 2010: General Discussion: Clark, Please Give Me Feedback on My ItemRyan Marshhttps://paizo.com/threads/rzs2kemp&page=12?Clark-Please-Give-Me-Feedback-on-My-Item#5742010-01-25T01:50:00Z2010-01-25T01:50:00Z<p>Re Torag's Teakettle: Thanks Azmahel for the bit of feedback, though I don't see how unlimited holy water is an issue especially seeing as making an item that produce 1st level spell effect is continuously/use activated is simple. I figured a easy way to moderate the effect was to include the lengthy preparation time (lengthy at least in a dungeon setting).</p>
<p>THanks Vic for giving more feedback on items. :)</p>Re Torag's Teakettle: Thanks Azmahel for the bit of feedback, though I don't see how unlimited holy water is an issue especially seeing as making an item that produce 1st level spell effect is continuously/use activated is simple. I figured a easy way to moderate the effect was to include the lengthy preparation time (lengthy at least in a dungeon setting).
THanks Vic for giving more feedback on items. :)Ryan Marsh2010-01-25T01:50:00ZRe: Forums/RPG SuperstarTM 2010: General Discussion: Clark, Please Give Me Feedback on My ItemRyan Marshhttps://paizo.com/threads/rzs2kemp&page=9?Clark-Please-Give-Me-Feedback-on-My-Item#4372010-01-23T00:32:20Z2010-01-23T00:32:20Z<p>Boy am I glad I got my item in line on the 2nd page. This thread has just ballooned over the past three days.</p>Boy am I glad I got my item in line on the 2nd page. This thread has just ballooned over the past three days.Ryan Marsh2010-01-23T00:32:20ZRe: Forums/RPG SuperstarTM 2010: General Discussion: Clark, Please Give Me Feedback on My ItemRyan Marshhttps://paizo.com/threads/rzs2kemp&page=3?Clark-Please-Give-Me-Feedback-on-My-Item#1402010-01-21T05:09:38Z2010-01-21T05:09:38Z<p><b>Torag's Teakettle</b>
<br />
<b>Aura</b> faint transmutation; <b>CL</b> 4th
<br />
<b>Slot</b> none; <b>Price</b> 4100 gp; <b>Weight</b> 3 lbs.
<br />
<b>Description</b>
<br />
These cast iron kettles, stamped with Torag's warhammer, were first forged for master craftsmen to aid them in working even through the wee hours of the night. The kettle can hold three flasks worth of liquid and takes five minutes to boil. Any liquid boiled in the kettle becomes holy water as if subjected by a bless water spell and will never freeze.
<br />
In addition, liquids boiled in the kettle have rejuvenating qualities when consumed. After drinking a flask of liquid boiled in the kettle a creature is healed 1d8 nonlethal damage and is no longer fatigued. If a creature is exhausted when they drink it they become fatigued instead. Liquid boiled in kettle only maintain this quality for an hour after being boiled. This time is halved in cold weather and doubled in hot weather.
<br />
<b>Construction</b>
<br />
<b>Requirements</b> Craft Wondrous Item, Endurance, <i>bless water</i>; <b>Cost</b> 2050 gp</blockquote><p>Here's my item for feedback. I'm fairly early on this year. Here's hoping they make it too me. Oh and as promised the backstory of the inside joke that actually spawned its creation.
<p>Back during Alpha playtesting of Pathfinder. . .</p>
<p>The dwarven cleric found a group of kobold children after slaying the warriors. Stuck with indecision he prayed to his Torag for guidance. I was in a quirky mood, and so Torag said "Make something". The dwarf replied, "But I have a moral dilemna!"</p>
<p>"Here have a teakettle," Was Torag's only response and a teakettle manifested before the cleric. Clearly he was channelling the wrong aspect of Torag at the time.</p>
<p>With no useful answer from Torag, the cleric decided that the kobolds would merely spawn more of their kin and therefore were a threat to nearby settlements.</p>
<p>The teakettle was a regular item of the group for the rest of playtesting.</p>Torag's Teakettle
Aura faint transmutation; CL 4th
Slot none; Price 4100 gp; Weight 3 lbs.
Description
These cast iron kettles, stamped with Torag's warhammer, were first forged for master craftsmen to aid them in working even through the wee hours of the night. The kettle can hold three flasks worth of liquid and takes five minutes to boil. Any liquid boiled in the kettle becomes holy water as if subjected by a bless water spell and will never freeze.
In addition, liquids boiled in the...Ryan Marsh2010-01-21T05:09:38ZRe: Forums/Gamer Life: General Discussion: Emailing Necromancer GamesRJM (alias of Anry, RPG Superstar 2011 Top 16)https://paizo.com/threads/rzs2j9uh?Emailing-Necromancer-Games#52010-05-28T21:05:30Z2009-02-06T20:49:27Z<p>There sent it off. I suppose this means I can stop methodically refreshing the page to see if there are replies. ^^;</p>There sent it off. I suppose this means I can stop methodically refreshing the page to see if there are replies. ^^;RJM (alias of Anry, RPG Superstar 2011 Top 16)2009-02-06T20:49:27ZRe: Forums/Gamer Life: General Discussion: Emailing Necromancer GamesRJM (alias of Anry, RPG Superstar 2011 Top 16)https://paizo.com/threads/rzs2j9uh?Emailing-Necromancer-Games#32010-05-28T21:05:30Z2009-02-06T20:29:46Z<p>Thanks. Joined the forum already, I'll do the PM.</p>Thanks. Joined the forum already, I'll do the PM.RJM (alias of Anry, RPG Superstar 2011 Top 16)2009-02-06T20:29:46ZForums/Gamer Life: General Discussion: Emailing Necromancer GamesRJM (alias of Anry, RPG Superstar 2011 Top 16)https://paizo.com/threads/rzs2j9uh?Emailing-Necromancer-Games#12012-11-15T21:55:06Z2009-02-06T18:41:07Z<p>Has anyone had any trouble emailing Necromancer Games of late?</p>
<p>I've sent a couple of emails but it keeps getting bounced back saying it can't connect to their server.</p>Has anyone had any trouble emailing Necromancer Games of late?
I've sent a couple of emails but it keeps getting bounced back saying it can't connect to their server.RJM (alias of Anry, RPG Superstar 2011 Top 16)2009-02-06T18:41:07ZRe: Forums: Announcements: What Does Epic Mean to You?RJM (alias of Anry, RPG Superstar 2011 Top 16)https://paizo.com/threads/rzs2j68d&page=4?What-Does-Epic-Mean-to-You#1622009-01-16T01:26:50Z2009-01-16T01:22:31Z<div class="messageboard-quotee">Dorje Sylas wrote:</div><blockquote><p> I had a thought recently on the 21+ level play... not rules. How about a name change, instead of Epic use Mythic. This seems less likely to be confused with a story telling format and still indicates the power characters control at that point. Certainly their will likely be many fair tales about the PCs once they start effecting things on a world-wide or planar level.</p>
<p>Calling it "high-level" wouldn't be confused with any literary device, but would conflict with current conventions in normal "Heroic" play. </blockquote><p>Yeah changing the name will help, I was saying something like that earlier. I thought calling it Legendary would be better myself. I considered Mythic too though. Mainly because Legendary has more power behind it, where Mythic comes off more whimsical.Dorje Sylas wrote:I had a thought recently on the 21+ level play... not rules. How about a name change, instead of Epic use Mythic. This seems less likely to be confused with a story telling format and still indicates the power characters control at that point. Certainly their will likely be many fair tales about the PCs once they start effecting things on a world-wide or planar level.
Calling it "high-level" wouldn't be confused with any literary device, but would conflict with current...RJM (alias of Anry, RPG Superstar 2011 Top 16)2009-01-16T01:22:31ZRe: Forums/RPG SuperstarTM 2009: General Discussion: Some things I am seeing in this year's batchRyan Marshhttps://paizo.com/threads/rzs2j62l&page=9?Some-things-I-am-seeing-in-this-years-batch#4192009-01-14T05:38:42Z2009-01-14T05:38:41Z<p>Well really wasn't a choice on me giving him the dice after a certain point he was just tall enough to reach them...even when I place them on the 3rd shelf of the bookshelves (No room on the fourth and top already covered in farmore breakable gear ^^;)</p>Well really wasn't a choice on me giving him the dice after a certain point he was just tall enough to reach them...even when I place them on the 3rd shelf of the bookshelves (No room on the fourth and top already covered in farmore breakable gear ^^;)Ryan Marsh2009-01-14T05:38:41ZRe: Forums/RPG SuperstarTM 2009: General Discussion: Some things I am seeing in this year's batchRyan Marshhttps://paizo.com/threads/rzs2j62l&page=9?Some-things-I-am-seeing-in-this-years-batch#4102009-01-14T02:17:47Z2009-01-14T02:17:46Z<p>Yeah if I found out I was in the 62, I would be like "Alright I'll just have to try a bit harder next year." It wouldn't be a slap in the face for me. That's like looking at being in second place and saying "Great I'm the 1st loser"</p>
<p>As for starting off kids into game, my son is 2 1/2 and he's playing around with dice. Figured to start off with the basics. •chuckles•</p>Yeah if I found out I was in the 62, I would be like "Alright I'll just have to try a bit harder next year." It wouldn't be a slap in the face for me. That's like looking at being in second place and saying "Great I'm the 1st loser"
As for starting off kids into game, my son is 2 1/2 and he's playing around with dice. Figured to start off with the basics. *chuckles*Ryan Marsh2009-01-14T02:17:46ZRe: Forums/RPG SuperstarTM 2009: General Discussion: Some things I am seeing in this year's batchRyan Marshhttps://paizo.com/threads/rzs2j62l&page=8?Some-things-I-am-seeing-in-this-years-batch#3682009-01-13T05:59:43Z2009-01-13T05:59:42Z<div class="messageboard-quotee">Steven T. Helt wrote:</div><blockquote> I feel I'm not in any sort of autoreject trouble. But it is hard to have confidence when the process is subjective and you know if five other people had a similar idea, you might be in trouble.</blockquote><p>Precisely, the worry is there that if there was a similar item the other was more inspired than your own.
<p>Then the other side of me is worrying about the 20th and the worry of "Well, damn what if I do make it to the next round? Now I'm going to have to be twice as inspired as before."</p>
<p>^^;</p>Steven T. Helt wrote:I feel I'm not in any sort of autoreject trouble. But it is hard to have confidence when the process is subjective and you know if five other people had a similar idea, you might be in trouble.
Precisely, the worry is there that if there was a similar item the other was more inspired than your own. Then the other side of me is worrying about the 20th and the worry of "Well, damn what if I do make it to the next round? Now I'm going to have to be twice as inspired as...Ryan Marsh2009-01-13T05:59:42ZRe: Forums/RPG SuperstarTM 2009: General Discussion: Some things I am seeing in this year's batchRyan Marshhttps://paizo.com/threads/rzs2j62l&page=8?Some-things-I-am-seeing-in-this-years-batch#3652009-01-13T05:13:15Z2009-01-13T05:13:14Z<p>I don't really think I fell into any of the traps mentioned so far in this thread myself. But I'm in no way confident that my entry is going to make the top 32.</p>
<p>Hell, I'll be happy if I find out that mine made it to the top 62 they were picking through for the final 32 and alternates.</p>I don't really think I fell into any of the traps mentioned so far in this thread myself. But I'm in no way confident that my entry is going to make the top 32.
Hell, I'll be happy if I find out that mine made it to the top 62 they were picking through for the final 32 and alternates.Ryan Marsh2009-01-13T05:13:14ZRe: Forums/RPG SuperstarTM 2009: General Discussion: Some things I am seeing in this year's batchRyan Marshhttps://paizo.com/threads/rzs2j62l&page=8?Some-things-I-am-seeing-in-this-years-batch#3632009-01-13T04:17:59Z2009-01-13T04:17:58Z<p>Well either way its been good to here from all three of you while you've been swimming through our sea of entries ontop of the rest of things.</p>Well either way its been good to here from all three of you while you've been swimming through our sea of entries ontop of the rest of things.Ryan Marsh2009-01-13T04:17:58ZRe: Forums/RPG SuperstarTM 2009: General Discussion: So when exactly does Clark sleep?Ryan Marshhttps://paizo.com/threads/rzs2j6cd?So-when-exactly-does-Clark-sleep#252009-01-11T05:42:46Z2009-01-11T05:42:46Z<p>I've never had wings myself, I just know I've spent many I night to figure out time travel.</p>I've never had wings myself, I just know I've spent many I night to figure out time travel.Ryan Marsh2009-01-11T05:42:46ZRe: Forums: Announcements: Let there be Dinosaurs (but... what KIND?)RJM (alias of Anry, RPG Superstar 2011 Top 16)https://paizo.com/threads/rzs2j6f7&page=2?Let-there-be-Dinosaurs#562009-01-11T03:46:03Z2009-01-11T03:46:03Z<p>Hmmm...dinosaurs. ^^ They must be!</p>
<p>Tyranosaurus Rex is obviously a must have. Its iconic dinosaur fair.</p>
<p>A raptor pact hunter would be good, no need for the megaraptor anymore really.</p>
<p>An Aquatic dinosaur and a flying dinosaur should be there as well.</p>
<p>A herbivore would be good too.</p>
<p>Taking a bit of reasonable creative liberty on the dinosaurs should be okay. Though I can't see much that could be added to the T-Rex, unless you wanted its bite to be similar to a komodo dragons bite.</p>Hmmm...dinosaurs. ^^ They must be!
Tyranosaurus Rex is obviously a must have. Its iconic dinosaur fair.
A raptor pact hunter would be good, no need for the megaraptor anymore really.
An Aquatic dinosaur and a flying dinosaur should be there as well.
A herbivore would be good too.
Taking a bit of reasonable creative liberty on the dinosaurs should be okay. Though I can't see much that could be added to the T-Rex, unless you wanted its bite to be similar to a komodo dragons bite.RJM (alias of Anry, RPG Superstar 2011 Top 16)2009-01-11T03:46:03ZRe: Forums: Announcements: What Does Psionics Mean to You?RJM (alias of Anry, RPG Superstar 2011 Top 16)https://paizo.com/threads/rzs2j68b&page=4?What-Does-Psionics-Mean-to-You#1702009-01-11T03:20:54Z2009-01-11T03:20:52Z<p>Psionic/Magic Transparency is a must, the two should interact with each other. Perhaps making psionics a third branch along with arcane and divine of the magic tree. </p>
<p>I'm one of the few that enjoy the psionics of my groups. But from those in my groups the completely seperate mechanics that has made the psionics unappealing.</p>Psionic/Magic Transparency is a must, the two should interact with each other. Perhaps making psionics a third branch along with arcane and divine of the magic tree.
I'm one of the few that enjoy the psionics of my groups. But from those in my groups the completely seperate mechanics that has made the psionics unappealing.RJM (alias of Anry, RPG Superstar 2011 Top 16)2009-01-11T03:20:52ZRe: Forums: Announcements: What Does Epic Mean to You?RJM (alias of Anry, RPG Superstar 2011 Top 16)https://paizo.com/threads/rzs2j68d&page=2?What-Does-Epic-Mean-to-You#922009-01-11T02:38:32Z2009-01-11T02:38:31Z<p>One of the things that will be a challenge for new epic rules is the fact that more than ever in the updated rules, the base classes reach a pinnacle of skill at 20th level.</p>
<p>Epic to me has always meant more grandiose than more powerful.</p>
<p>I don't beleive that Epic should undermine the pinnacle that it is reached at 20th level.</p>
<p>The mechanics of Epic play shouldn't be so far removed from the standard progression as to make the two are incompatible, but I think a definite distinction should be made between the two levels of the game.</p>
<p>Something similar to the Legendary paths rules found in Dawnforge: Crucible of Legends may be something to build off of. The rules related material in the book is OGL, so its something to look into for certain.</p>One of the things that will be a challenge for new epic rules is the fact that more than ever in the updated rules, the base classes reach a pinnacle of skill at 20th level.
Epic to me has always meant more grandiose than more powerful.
I don't beleive that Epic should undermine the pinnacle that it is reached at 20th level.
The mechanics of Epic play shouldn't be so far removed from the standard progression as to make the two are incompatible, but I think a definite distinction should be...RJM (alias of Anry, RPG Superstar 2011 Top 16)2009-01-11T02:38:31ZRe: Forums/RPG SuperstarTM 2009: General Discussion: So when exactly does Clark sleep?Ryan Marshhttps://paizo.com/threads/rzs2j6cd?So-when-exactly-does-Clark-sleep#222009-01-11T01:39:58Z2009-01-11T01:39:58Z<p>No matter the amount of sleep I get if I'm up prior to 10 Am its like trying to function through mud. Generally I find I function well on minimally on 6 hours best. If more than 10 I'm lethargic the rest of the day. If less, I crash midday and unintentionally nap.</p>No matter the amount of sleep I get if I'm up prior to 10 Am its like trying to function through mud. Generally I find I function well on minimally on 6 hours best. If more than 10 I'm lethargic the rest of the day. If less, I crash midday and unintentionally nap.Ryan Marsh2009-01-11T01:39:58ZRe: Forums/RPG SuperstarTM 2009: General Discussion: Some things I am seeing in this year's batchRyan Marshhttps://paizo.com/threads/rzs2j62l&page=4?Some-things-I-am-seeing-in-this-years-batch#2002009-01-10T02:34:57Z2009-01-10T02:34:56Z<p>•chuckles• I think that would be a considerable challenge to create. I'm half tempted to try it myself right now. Better yet try to include the whole list and make it a functional item. lol</p>*chuckles* I think that would be a considerable challenge to create. I'm half tempted to try it myself right now. Better yet try to include the whole list and make it a functional item. lolRyan Marsh2009-01-10T02:34:56ZRe: Forums/RPG SuperstarTM 2009: General Discussion: Some things I am seeing in this year's batchRyan Marshhttps://paizo.com/threads/rzs2j62l&page=4?Some-things-I-am-seeing-in-this-years-batch#1912009-01-09T23:26:56Z2009-01-09T23:26:55Z<p>That's it if I don't make this year, next year its going to be an augury coin item. •nodnod• That'll assure victory! ;)</p>
<p>Hmmmm...I'm pretty sure I avoided most of the pitfalls. I almost fell to the backstory trap. But limited the flavour creation text to something generalized.</p>
<p>I'm not sure how my item will fair on the abuse area. When I did the first draft of mine I saw some major abuses that could occur. So I did my best to limit the abuse. But still whether the intent can still be abused, or the judges see an abuse I failed to catch I'm not sure.</p>That's it if I don't make this year, next year its going to be an augury coin item. *nodnod* That'll assure victory! ;)
Hmmmm...I'm pretty sure I avoided most of the pitfalls. I almost fell to the backstory trap. But limited the flavour creation text to something generalized.
I'm not sure how my item will fair on the abuse area. When I did the first draft of mine I saw some major abuses that could occur. So I did my best to limit the abuse. But still whether the intent can still be abused,...Ryan Marsh2009-01-09T23:26:55ZRe: Forums: Classes: Bard, Monk, and Rogue: Retiring Alignment Requirements?RJM (alias of Anry, RPG Superstar 2011 Top 16)https://paizo.com/threads/rzs2iwly&page=5?Retiring-Alignment-Requirements#2052009-01-06T18:50:47Z2009-01-06T18:50:45Z<p>Well it appears that Bard has already removed the alignment requirements which is a pleasant surprise. ^^</p>
<p>I like the thoughts on changing Paladin to Any Good.</p>
<p>Monk should remain any lawful.</p>
<p>Barbarians don't have to be chaotic they just can't be lawful, aka lacking in strict dicipline. In comparison to the Monk and Paladin (even if it was changed to any good) Barbarians still have considerable flexability.</p>Well it appears that Bard has already removed the alignment requirements which is a pleasant surprise. ^^
I like the thoughts on changing Paladin to Any Good.
Monk should remain any lawful.
Barbarians don't have to be chaotic they just can't be lawful, aka lacking in strict dicipline. In comparison to the Monk and Paladin (even if it was changed to any good) Barbarians still have considerable flexability.RJM (alias of Anry, RPG Superstar 2011 Top 16)2009-01-06T18:50:45ZRe: Forums: Prestige Classes: Errata and Typos (Prestige Classes)RJM (alias of Anry, RPG Superstar 2011 Top 16)https://paizo.com/threads/rzs2j0ft?Errata-and-Typos#222009-01-06T18:43:33Z2009-01-06T18:43:32Z<div class="messageboard-quotee">Dennis da Ogre wrote:</div><blockquote> <div class="messageboard-quotee">Mikael Sebag wrote:</div><blockquote><p> Dragon Disciple, Page 8, it says:</p>
<p>"Form of the Dragon (Sp): At 7th level, a dragon disciple can assume the form of a <i>might</i> dragon for a limited period of time. </blockquote>It also does not list a duration on the effect. I would assume it's the same as the spell but it's not entirely clear. </blockquote><p>It also doesn't list what the caster level would be based off of character level or class level. I house ruled duration as per spell and caster level equal to class level.Dennis da Ogre wrote:Mikael Sebag wrote:Dragon Disciple, Page 8, it says:
"Form of the Dragon (Sp): At 7th level, a dragon disciple can assume the form of a might dragon for a limited period of time.
It also does not list a duration on the effect. I would assume it's the same as the spell but it's not entirely clear. It also doesn't list what the caster level would be based off of character level or class level. I house ruled duration as per spell and caster level equal to class level.RJM (alias of Anry, RPG Superstar 2011 Top 16)2009-01-06T18:43:32ZRe: Forums/RPG SuperstarTM 2009: General Discussion: Who's working on their villain concepts already?Ryan Marshhttps://paizo.com/threads/rzs2j4oe?Whos-working-on-their-villain-concepts-already#422009-01-06T17:11:43Z2009-01-06T17:11:42Z<p>I actually started thinking of my villian concept before I thought of my wonderous item. ^^;</p>I actually started thinking of my villian concept before I thought of my wonderous item. ^^;Ryan Marsh2009-01-06T17:11:42ZRe: Forums/RPG SuperstarTM 2009: General Discussion: One, Two or Many?Ryan Marshhttps://paizo.com/threads/rzs2j56o?One-Two-or-Many#392009-01-06T17:04:44Z2009-01-06T17:04:40Z<p>I'm a group 1, I just came up with the one idea and went with it.</p>
<p>Really I didn't start building an item with any kind of idea of what I was going to make at first. I looked at the rest of the rounds and tried to think of a theme in which I could follow for the rest of the contest, and then built my item with that theme in mind. I found that it help me focus on the task at hand, with such an open-ended call I really needed some sort of focus.</p>I'm a group 1, I just came up with the one idea and went with it.
Really I didn't start building an item with any kind of idea of what I was going to make at first. I looked at the rest of the rounds and tried to think of a theme in which I could follow for the rest of the contest, and then built my item with that theme in mind. I found that it help me focus on the task at hand, with such an open-ended call I really needed some sort of focus.Ryan Marsh2009-01-06T17:04:40ZRe: Forums/RPG SuperstarTM 2009: General Discussion: Nice Work!Ryan Marshhttps://paizo.com/threads/rzs2j5id?Nice-Work#122009-01-06T05:51:08Z2009-01-06T05:51:07Z<p>Thanks Clark. Now only 14 days remain until the anxiety brought on by that very fear is removed or validated. lol</p>
<p>Though no matter the results, I know for a fact that my entry was much better than my last years entry. So moving on or not, I can only keep getting better at it.</p>Thanks Clark. Now only 14 days remain until the anxiety brought on by that very fear is removed or validated. lol
Though no matter the results, I know for a fact that my entry was much better than my last years entry. So moving on or not, I can only keep getting better at it.Ryan Marsh2009-01-06T05:51:07ZRe: Forums: Skills & Feats: Please kill 2 skills per levelRJM (alias of Anry, RPG Superstar 2011 Top 16)https://paizo.com/threads/rzs2i66q&page=7?Please-kill-2-skills-per-level#3432008-05-06T16:12:03Z2008-05-06T16:12:03Z<div class="messageboard-quotee">DeadDMWalking wrote:</div><blockquote><p> Acrobat Sorcerers are in no danager of taking over the world.</p>
<p>They absolutely suck. I mean, as a class. At least, when compared to wizards. That doesn't mean they can't be fun, but if the spell they have access to doesn't help in the particular situation, they're not very helpful. </p>
<p>And they get high level spells more slowly than a wizard (1 level later). And they get no bonus feats. And if you use the Spell Point variant from Unearthed Arcana, they really aren't any good compared to a wizard. </p>
<p>Sure, having a little flexibility in your casting is a good thing, but the price they pay is very high. A few extra skill points to make the sorcerer a more attractive option isn't a bad thing - especially because the wizard is always going to have more skill points because his Intelligence modifier is always going to be higher (usually about +5 or so). </p>
<p>So, it would be one way to make the sorcerer not suck as badly, but not enough to fix it. </blockquote><p>5 ranks per level is about right, it turns to a total of 6 ranks per level, including back level at 4th, putting the wizard on par with the average ranger. And a wizard's total ranks just keep on going up from there. Wizards have always been much more skill monkeys than most people give them credit.DeadDMWalking wrote:Acrobat Sorcerers are in no danager of taking over the world.
They absolutely suck. I mean, as a class. At least, when compared to wizards. That doesn't mean they can't be fun, but if the spell they have access to doesn't help in the particular situation, they're not very helpful.
And they get high level spells more slowly than a wizard (1 level later). And they get no bonus feats. And if you use the Spell Point variant from Unearthed Arcana, they really aren't any good...RJM (alias of Anry, RPG Superstar 2011 Top 16)2008-05-06T16:12:03ZRe: Forums: Skills & Feats: A Humble Plea for the Concentration SkillRJM (alias of Anry, RPG Superstar 2011 Top 16)https://paizo.com/threads/rzs2i7tz?A-Humble-Plea-for-the-Concentration-Skill#112008-05-01T23:32:21Z2008-05-01T23:32:20Z<p>Bo9S? Isn't that kinda of a moot consideration since it is not OGC. To use it for the basis of an arguement for a core book which is only based around OGC, can only use OGC, is just a bit silly don't you think?</p>
<p>Aside from that, I believe combining Autohypnosis and Concentration into Concentration, and Spellcraft with Knowledge (arcana) both have their merits.</p>Bo9S? Isn't that kinda of a moot consideration since it is not OGC. To use it for the basis of an arguement for a core book which is only based around OGC, can only use OGC, is just a bit silly don't you think?
Aside from that, I believe combining Autohypnosis and Concentration into Concentration, and Spellcraft with Knowledge (arcana) both have their merits.RJM (alias of Anry, RPG Superstar 2011 Top 16)2008-05-01T23:32:20ZRe: Forums: Races & Classes: Hope You've Got Darkvision or that dagger isn't going to do much.RJM (alias of Anry, RPG Superstar 2011 Top 16)https://paizo.com/threads/rzs2i6pn?Hope-Youve-Got-Darkvision-or-that-dagger-isnt#32008-04-26T02:09:37Z2008-04-26T02:09:37Z<p>Indeed it does. My rogue is going to despise me from now on. •cackles• Er...I mean, I'm not evil. I swear. <.< >.></p>Indeed it does. My rogue is going to despise me from now on. *cackles* Er...I mean, I'm not evil. I swear. .>RJM (alias of Anry, RPG Superstar 2011 Top 16)2008-04-26T02:09:37ZForums: Races & Classes: Hope You've Got Darkvision or that dagger isn't going to do much.RJM (alias of Anry, RPG Superstar 2011 Top 16)https://paizo.com/threads/rzs2i6pn?Hope-Youve-Got-Darkvision-or-that-dagger-isnt#12012-11-15T20:25:43Z2008-04-24T22:59:17Z<p>A small thing on sneak attack. You can't use it against things with concealment, doesn't make very useful in a back alley, or sneaking up on someone in a shadowy corridor. Because shadowy illumination provides concealment. I just thought this was funny, I'm not an avid rogue player, so I wasn't aware of this small piece of information. And I'm pretty sure that in many of our games that this small rule is completely glazed over.</p>
<p>I'm still not a fan of the ambigious sneak attack, aka Pathfinder RPG Sneak Attack, ability to be used on everything under the sun. And with that in mind I beleive that it should be limited to only working on the first attack during a round. I'm not saying that it should be made into a standard action, but that if you've got 2 attacks which qualify for SA, that only first one gets the SA damage.</p>A small thing on sneak attack. You can't use it against things with concealment, doesn't make very useful in a back alley, or sneaking up on someone in a shadowy corridor. Because shadowy illumination provides concealment. I just thought this was funny, I'm not an avid rogue player, so I wasn't aware of this small piece of information. And I'm pretty sure that in many of our games that this small rule is completely glazed over.
I'm still not a fan of the ambigious sneak attack, aka...RJM (alias of Anry, RPG Superstar 2011 Top 16)2008-04-24T22:59:17ZRe: Forums: New Rules Suggestions: Damage spells need to do more damage.RJM (alias of Anry, RPG Superstar 2011 Top 16)https://paizo.com/threads/rzs2i6cq?Damage-spells-need-to-do-more-damage#152008-04-24T18:40:51Z2008-04-24T18:40:51Z<p>Its not metagaming with a knowledge check, which I hope a wizard is likely going to have. A knowledge check should tell a caster that they should probably attack the big dumb and dangerous animal's mind over physically brutalizing it. Besides a general knowledge (nature) check would tell you that most animals tend to be hearty and have quick reflexes.</p>
<p>Colossal Animated Object, CR 10, Ref +7 (poor save)
<br />
Bebilith, CR 10, Ref +9 (good save)
<br />
Adult White Dragon, CR 10, Ref +11 (good save) (vulnerable to fire)
<br />
Juvenile Silver Dragon, CR 10, Ref +10 (good save)
<br />
Formian Myrmarch, CR 10, Ref +12 (good save)
<br />
Fire Giant, CR 10, Ref +4 (poor save) (immune to fire)
<br />
Cloud Giant, CR 11, Ref +6, (poor save)
<br />
Frost Giant, CR 9, Ref +4, (poor save) (vulnerable to fire)
<br />
Eleven-Headed Hydra, CR 10, Ref +8 (good reflex)
<br />
Guardian Naga, CR 10, Ref +7 (poor save, Lightning Reflexes)
<br />
Gray Slaad, CR 10, Ref +10 (good save)</p>
<p>There's a few CR 10s, I left out most of the immune to fire's since fireball is the example you rave over. Except the exorbanatly low Fire Giant, use a lightning bolt against him.</p>
<p>Anyways a large problem with this is we're using a 3rd level spell against CR 10s, when our main fireball by this point should be coming from 5th level spell instead. Using metamagics that's easy enough, which it can either be an empowered fireball for higher damage potential or heightened for higher base save. Depends on what is more important. Of course, for this purpose it will be the higher damage potential rather than the higher DC right, since total damage output is far more important then strategy.</p>
<p>Anyways, the arguement of resistances is like arguing that weapons should do more damage because there are Damage Reductions.</p>Its not metagaming with a knowledge check, which I hope a wizard is likely going to have. A knowledge check should tell a caster that they should probably attack the big dumb and dangerous animal's mind over physically brutalizing it. Besides a general knowledge (nature) check would tell you that most animals tend to be hearty and have quick reflexes.
Colossal Animated Object, CR 10, Ref +7 (poor save)
Bebilith, CR 10, Ref +9 (good save)
Adult White Dragon, CR 10, Ref +11 (good save)...RJM (alias of Anry, RPG Superstar 2011 Top 16)2008-04-24T18:40:51ZRe: Forums: New Rules Suggestions: Damage spells need to do more damage.RJM (alias of Anry, RPG Superstar 2011 Top 16)https://paizo.com/threads/rzs2i6cq?Damage-spells-need-to-do-more-damage#132008-04-24T17:56:41Z2008-04-24T17:56:41Z<p>Again your point is moot here because well, the T-Rex has a good reflex save. And so using a reflex save-based spell against so creature is likely to fail. Its like winging a Fort save spell against a barbarian, your just asking for failure.</p>Again your point is moot here because well, the T-Rex has a good reflex save. And so using a reflex save-based spell against so creature is likely to fail. Its like winging a Fort save spell against a barbarian, your just asking for failure.RJM (alias of Anry, RPG Superstar 2011 Top 16)2008-04-24T17:56:41ZRe: Forums: New Rules Suggestions: Damage spells need to do more damage.RJM (alias of Anry, RPG Superstar 2011 Top 16)https://paizo.com/threads/rzs2i6cq?Damage-spells-need-to-do-more-damage#112008-04-24T17:30:33Z2008-04-24T17:30:33Z<div class="messageboard-quotee">Psychic_Robot wrote:</div><blockquote> <div class="messageboard-quotee">RJM wrote:</div><blockquote> I disagree. I don't beleive their is any problem with the damaging spells on a whole.</blockquote><p>Then you are incorrect.
<p>Fireball does 10d6 damage at level 10. That's an average of 35 damage. High saves mean that the damage is probably going to be reduce by half, to around 18 damage. Add energy resistance on top of that, and well...</p>
<p>Other spells suffer in the same manner. </blockquote><p>That's a matter of strategy. If your using a fireball against a creature that likely has a high reflex save and resistance to fire, that's your fault not the spells.Psychic_Robot wrote:RJM wrote: I disagree. I don't beleive their is any problem with the damaging spells on a whole.
Then you are incorrect. Fireball does 10d6 damage at level 10. That's an average of 35 damage. High saves mean that the damage is probably going to be reduce by half, to around 18 damage. Add energy resistance on top of that, and well...
Other spells suffer in the same manner. That's a matter of strategy. If your using a fireball against a creature that likely has a high...RJM (alias of Anry, RPG Superstar 2011 Top 16)2008-04-24T17:30:33ZRe: Forums: New Rules Suggestions: Damage spells need to do more damage.RJM (alias of Anry, RPG Superstar 2011 Top 16)https://paizo.com/threads/rzs2i6cq?Damage-spells-need-to-do-more-damage#62008-04-24T16:54:14Z2008-04-24T16:54:13Z<p>I disagree. I don't beleive their is any problem with the damaging spells on a whole.</p>
<p>They do not need an increase.</p>I disagree. I don't beleive their is any problem with the damaging spells on a whole.
They do not need an increase.RJM (alias of Anry, RPG Superstar 2011 Top 16)2008-04-24T16:54:13ZRe: Forums: Skills & Feats: Possible revision for Ride and Mounted CombatRJM (alias of Anry, RPG Superstar 2011 Top 16)https://paizo.com/threads/rzs2i5vr?Possible-revision-for-Ride-and-Mounted-Combat#22012-11-15T20:25:28Z2008-04-20T19:42:07Z<p>But your suggestion here eliminates what Mounted Combat did before which was allow you to use your skill in riding to keep your mount safe.</p>
<p>Unless your on just wrapping that up into the Ride skill itself?</p>But your suggestion here eliminates what Mounted Combat did before which was allow you to use your skill in riding to keep your mount safe.
Unless your on just wrapping that up into the Ride skill itself?RJM (alias of Anry, RPG Superstar 2011 Top 16)2008-04-20T19:42:07ZRe: Forums: Races & Classes: CODzilla ConcernsRJM (alias of Anry, RPG Superstar 2011 Top 16)https://paizo.com/threads/rzs2i2ht&page=4?CODzilla-Concerns#1752008-04-18T18:24:01Z2008-04-18T18:24:01Z<p>Much of the 'broken' stuff evidence I've seen about the cleric has more to do with splattbooks then the class itself.</p>Much of the 'broken' stuff evidence I've seen about the cleric has more to do with splattbooks then the class itself.RJM (alias of Anry, RPG Superstar 2011 Top 16)2008-04-18T18:24:01ZRe: Forums: Combat & Magic: More Damage for All!!!!RJM (alias of Anry, RPG Superstar 2011 Top 16)https://paizo.com/threads/rzs2i4wj?More-Damage-for-All#342008-04-18T02:35:59Z2008-04-18T02:35:58Z<p>Exactly. I mean a battle all night, doesn't exactly define what happened during the combat or how many rounds it took. I mean was this like 20 rounds against something for their level?</p>
<p>Honestly as a DM, I find it hard to make my monsters last long enough. Like utter good luck knixing a Pit Fiend in the second round of combat. That was just annoying, especially since it was the big bad to the campaign and it was 18th-level party going against him.</p>Exactly. I mean a battle all night, doesn't exactly define what happened during the combat or how many rounds it took. I mean was this like 20 rounds against something for their level?
Honestly as a DM, I find it hard to make my monsters last long enough. Like utter good luck knixing a Pit Fiend in the second round of combat. That was just annoying, especially since it was the big bad to the campaign and it was 18th-level party going against him.RJM (alias of Anry, RPG Superstar 2011 Top 16)2008-04-18T02:35:58ZRe: Forums: Combat & Magic: Levels of Grapple (pg 42)RJM (alias of Anry, RPG Superstar 2011 Top 16)https://paizo.com/threads/rzs2i5gi?Levels-of-Grapple#62008-04-17T00:53:17Z2008-04-17T00:53:17Z<p>I think the base DC for any creature should be lower than 15+CMB mainly because this DC makes it hard to perform against a creature of equal size and HD and BAB. Which is not always a common occurence either. And in comparison to creatures of your CR quite often have more HD than your level for that CR.</p>
<p>Examples, Jimbob the fighter faces off Jake the enemy fighter, both are equal in respects of CMB, but if either wishes to perform a combat maneuver against the other they must roll a 15 to even gain a successful result. The average fighter is probably going to have a better chance of hitting their oppenents AC than pulling off a manuever. (Levels and actual numbers for this example because we assume that they are equal in all respects)</p>
<p>Next we take Jimbob, Human Fighter 4, Str 18, CMB +8. And we pit him against a CR 4 creature of equal size, a barghest, who's CMB is +9. Meaning that Jimbob needs a 16 or better to start any combat manuever. Even with feats that improve certain Combat Maneuvers this only drops the required roll to 14, still well above his average roll.</p>
<p>I beleive that reduction to DC 10 or maybe 12 would be better for the base of CMB DCs.</p>I think the base DC for any creature should be lower than 15+CMB mainly because this DC makes it hard to perform against a creature of equal size and HD and BAB. Which is not always a common occurence either. And in comparison to creatures of your CR quite often have more HD than your level for that CR.
Examples, Jimbob the fighter faces off Jake the enemy fighter, both are equal in respects of CMB, but if either wishes to perform a combat maneuver against the other they must roll a 15 to...RJM (alias of Anry, RPG Superstar 2011 Top 16)2008-04-17T00:53:17ZRe: Forums: Races & Classes: CODzilla ConcernsRJM (alias of Anry, RPG Superstar 2011 Top 16)https://paizo.com/threads/rzs2i2ht&page=4?CODzilla-Concerns#1582008-04-17T00:27:14Z2008-04-17T00:26:50Z<p>You seem to be under a very large misconception there, because medium armor slows people just as much as heavy armor does. Hide, Chainmail, Breastplate, and Scale mail all reduce speed. Only light armor does not hinder speed.</p>You seem to be under a very large misconception there, because medium armor slows people just as much as heavy armor does. Hide, Chainmail, Breastplate, and Scale mail all reduce speed. Only light armor does not hinder speed.RJM (alias of Anry, RPG Superstar 2011 Top 16)2008-04-17T00:26:50ZRe: Forums: Races & Classes: Sorcerers: A ProposalRJM (alias of Anry, RPG Superstar 2011 Top 16)https://paizo.com/threads/rzs2i3j9&page=2?Sorcerers-A-Proposal#522008-04-16T18:08:27Z2008-04-16T18:08:26Z<p>Honestly I was never a big fan of sorcerers they lacked anything worthwhile incomparison of wizards. You sacrificed versatility for more casting of a limited selection of spells. Like trading up a good working multi-tool for a single focused tool that made that task faster.</p>
<p>Though from much of what I've seen of 4e does that exact exchange for all their classes. I'm hoping that the 2nd release of Pathfinder will have a palatable revision of the sorcerer class.</p>Honestly I was never a big fan of sorcerers they lacked anything worthwhile incomparison of wizards. You sacrificed versatility for more casting of a limited selection of spells. Like trading up a good working multi-tool for a single focused tool that made that task faster.
Though from much of what I've seen of 4e does that exact exchange for all their classes. I'm hoping that the 2nd release of Pathfinder will have a palatable revision of the sorcerer class.RJM (alias of Anry, RPG Superstar 2011 Top 16)2008-04-16T18:08:26ZRe: Forums: Combat & Magic: Evocations should be lower levelRJM (alias of Anry, RPG Superstar 2011 Top 16)https://paizo.com/threads/rzs2i52k?Evocations-should-be-lower-level#412008-04-16T08:10:55Z2008-04-16T08:10:55Z<p>Another thing to consider is the lowering of any save DCs on these spells. Fireball becomes a 1st level spell and now its DC is 11 + Int mod, that's a loss of 2 points on the DC.</p>
<p>This is an interesting idea, and it has merit, but I'm not for it. The DC loss, and the moving of burning hands, shocking grasp, magic missile as cantrips (which essentially would make them the prime choices for 1st level wizards because as cantrips they are now at will abilities), I mean 5d6 as a touch attack at will is considerable at 5th level.</p>Another thing to consider is the lowering of any save DCs on these spells. Fireball becomes a 1st level spell and now its DC is 11 + Int mod, that's a loss of 2 points on the DC.
This is an interesting idea, and it has merit, but I'm not for it. The DC loss, and the moving of burning hands, shocking grasp, magic missile as cantrips (which essentially would make them the prime choices for 1st level wizards because as cantrips they are now at will abilities), I mean 5d6 as a touch attack at...RJM (alias of Anry, RPG Superstar 2011 Top 16)2008-04-16T08:10:55ZRe: Forums: Races & Classes: CODzilla ConcernsRJM (alias of Anry, RPG Superstar 2011 Top 16)https://paizo.com/threads/rzs2i2ht&page=3?CODzilla-Concerns#1492008-04-16T03:20:17Z2008-04-16T03:20:16Z<p>As was said, the ambiguity of material and foci components via the rules should be clarified. But as it stands they merely need to be on the casters person not in hand.</p>
<p>Again don't agree with this, but that's as it stands.</p>
<p>As for sundering and such, well, you can sunder armor and its not in hand.</p>
<p>I am also still in the camp that the CODzilla is utter BS and only caused by pourly balanced splatt books and lack of DMs ascerting control of their game, not the class itself.</p>As was said, the ambiguity of material and foci components via the rules should be clarified. But as it stands they merely need to be on the casters person not in hand.
Again don't agree with this, but that's as it stands.
As for sundering and such, well, you can sunder armor and its not in hand.
I am also still in the camp that the CODzilla is utter BS and only caused by pourly balanced splatt books and lack of DMs ascerting control of their game, not the class itself.RJM (alias of Anry, RPG Superstar 2011 Top 16)2008-04-16T03:20:16ZRe: Forums: Races & Classes: The MonkRJM (alias of Anry, RPG Superstar 2011 Top 16)https://paizo.com/threads/rzs2i42m&page=2?The-Monk#642008-04-15T22:52:41Z2008-04-15T22:50:21Z<p>A change in BAB shouldn't be too much of a problem with Backward compatibility.</p>
<p>As for the monk in and of itself I beleive Belkar Bitterleaf said it best...</p>
<p>[Spoiler omitted]</p>A change in BAB shouldn't be too much of a problem with Backward compatibility.
As for the monk in and of itself I beleive Belkar Bitterleaf said it best...
[Spoiler omitted]RJM (alias of Anry, RPG Superstar 2011 Top 16)2008-04-15T22:50:21ZRe: Forums: Races & Classes: Reduce/Rework the Sneak Attack! (NOW I get flamed!)RJM (alias of Anry, RPG Superstar 2011 Top 16)https://paizo.com/threads/rzs2i33h&page=2?ReduceRework-the-Sneak-Attack#622008-04-15T21:59:05Z2008-04-15T21:58:06Z<p>I'm on the sneak attack applying only on the first hit board.</p>I'm on the sneak attack applying only on the first hit board.RJM (alias of Anry, RPG Superstar 2011 Top 16)2008-04-15T21:58:06ZRe: Forums/Alpha Release 1: General Discussion: Deity Omission? Lunar DeityRJM (alias of Anry, RPG Superstar 2011 Top 16)https://paizo.com/threads/rzs2i5ac?Deity-Omission-Lunar-Deity#92008-04-15T20:32:21Z2008-04-15T20:32:18Z<div class="messageboard-quotee">Pneumonica wrote:</div><blockquote><br />
<br />
Makes perfect sense to me. Many cultures refer to it as the time a woman "births foulness" (note - I am not expressing my own opinion, I am stating that many cultures believe it). The moon is also not universally female. Most notable in this regard is Thoth.</blockquote><p>My wife would like to know where you ever heard such a term. ^^;Pneumonica wrote:Makes perfect sense to me. Many cultures refer to it as the time a woman "births foulness" (note - I am not expressing my own opinion, I am stating that many cultures believe it). The moon is also not universally female. Most notable in this regard is Thoth.
My wife would like to know where you ever heard such a term. ^^;RJM (alias of Anry, RPG Superstar 2011 Top 16)2008-04-15T20:32:18ZRe: Forums: Races & Classes: Half Orcs Pg 6RJM (alias of Anry, RPG Superstar 2011 Top 16)https://paizo.com/threads/rzs2i27i&page=2?Half-Orcs-Pg-6#592008-04-13T16:26:59Z2008-04-13T16:26:59Z<p>Well besides the more animalistic nature the wisdom bonus implies.</p>
<p>The fact that orc shaman's are staples of a orc tribe, and that commonly religion is a large part of orcish culture on top of the barbaric nature.</p>Well besides the more animalistic nature the wisdom bonus implies.
The fact that orc shaman's are staples of a orc tribe, and that commonly religion is a large part of orcish culture on top of the barbaric nature.RJM (alias of Anry, RPG Superstar 2011 Top 16)2008-04-13T16:26:59Z