AC 20 (T 11, FF 19). HP 28, Fort +9, Ref +7, Will +8. Init +1, CMD/CMD 7/18, Speed 20ft
Attacks: Mwk Nodachi +7 (1d10+9) 18-20/x2 [PA], Touch of corruption 1d6 neg energy 9x (also command fort dc 17) Skills:
Bluff +11, Diplomacy +10, Disguise +10, Intimidate +16, Knowledge (nobility) +5, Knowledge (religion) +6, Perception +3, Sense Motive +5, Stealth +6 Angelica waves away the devil. "No thank you dearie. I am quite fine for now."
AC 20 (T 11, FF 19). HP 28, Fort +9, Ref +7, Will +8. Init +1, CMD/CMD 7/18, Speed 20ft
Attacks: Mwk Nodachi +7 (1d10+9) 18-20/x2 [PA], Touch of corruption 1d6 neg energy 9x (also command fort dc 17) Skills:
Bluff +11, Diplomacy +10, Disguise +10, Intimidate +16, Knowledge (nobility) +5, Knowledge (religion) +6, Perception +3, Sense Motive +5, Stealth +6 if possible keep blackerly alive for torture back at the manor -Posted with Wayfinder
AC 20 (T 11, FF 19). HP 28, Fort +9, Ref +7, Will +8. Init +1, CMD/CMD 7/18, Speed 20ft
Attacks: Mwk Nodachi +7 (1d10+9) 18-20/x2 [PA], Touch of corruption 1d6 neg energy 9x (also command fort dc 17) Skills:
Bluff +11, Diplomacy +10, Disguise +10, Intimidate +16, Knowledge (nobility) +5, Knowledge (religion) +6, Perception +3, Sense Motive +5, Stealth +6 attack: 1d20 + 7 ⇒ (13) + 7 = 201d10 + 9 ⇒ (3) + 9 = 12 "Keep some alive. They might have some information or could be used as sacrifices. " she says coldly. -Posted with Wayfinder
AC 20 (T 11, FF 19). HP 28, Fort +9, Ref +7, Will +8. Init +1, CMD/CMD 7/18, Speed 20ft
Attacks: Mwk Nodachi +7 (1d10+9) 18-20/x2 [PA], Touch of corruption 1d6 neg energy 9x (also command fort dc 17) Skills:
Bluff +11, Diplomacy +10, Disguise +10, Intimidate +16, Knowledge (nobility) +5, Knowledge (religion) +6, Perception +3, Sense Motive +5, Stealth +6 "Well off you go young man. Don't worry the devils won't harm you." Angelica says and leads the man out of the main gates. bluff: 1d20 + 11 ⇒ (4) + 11 = 15 As soon as the man is halfway the bridge she waves to the devils to take him and play with him as they like. "Well I promised them first." She says to the others with a shrug. Angelica changes her clothes to look similar enough to the outfit of the other guards, but she will keep her full plate on.
AC 20 (T 11, FF 19). HP 28, Fort +9, Ref +7, Will +8. Init +1, CMD/CMD 7/18, Speed 20ft
Attacks: Mwk Nodachi +7 (1d10+9) 18-20/x2 [PA], Touch of corruption 1d6 neg energy 9x (also command fort dc 17) Skills:
Bluff +11, Diplomacy +10, Disguise +10, Intimidate +16, Knowledge (nobility) +5, Knowledge (religion) +6, Perception +3, Sense Motive +5, Stealth +6 "You can start by sharing information about the amount of guards left in this prison. I'm particularly interested in the the one who gives the orders at this time. If there are any traps about, let me know as well. Do be honest boy, the devils outside would not mind taking you apart bit by bit to see if you lie." sense motive: 1d20 + 5 ⇒ (17) + 5 = 22
AC 20 (T 11, FF 19). HP 28, Fort +9, Ref +7, Will +8. Init +1, CMD/CMD 7/18, Speed 20ft
Attacks: Mwk Nodachi +7 (1d10+9) 18-20/x2 [PA], Touch of corruption 1d6 neg energy 9x (also command fort dc 17) Skills:
Bluff +11, Diplomacy +10, Disguise +10, Intimidate +16, Knowledge (nobility) +5, Knowledge (religion) +6, Perception +3, Sense Motive +5, Stealth +6 "Oh it is just this remaining coward that is clinging on to life." Angelica says as she easily ducks under the swing. She swings her sword around and stops it just an inch away from the last guard's face.
AC 20 (T 11, FF 19). HP 28, Fort +9, Ref +7, Will +8. Init +1, CMD/CMD 7/18, Speed 20ft
Attacks: Mwk Nodachi +7 (1d10+9) 18-20/x2 [PA], Touch of corruption 1d6 neg energy 9x (also command fort dc 17) Skills:
Bluff +11, Diplomacy +10, Disguise +10, Intimidate +16, Knowledge (nobility) +5, Knowledge (religion) +6, Perception +3, Sense Motive +5, Stealth +6 "Get the runner Annabelle." Angelica says coldly and starts to cut into the other guard. -Posted with Wayfinder
AC 20 (T 11, FF 19). HP 28, Fort +9, Ref +7, Will +8. Init +1, CMD/CMD 7/18, Speed 20ft
Attacks: Mwk Nodachi +7 (1d10+9) 18-20/x2 [PA], Touch of corruption 1d6 neg energy 9x (also command fort dc 17) Skills:
Bluff +11, Diplomacy +10, Disguise +10, Intimidate +16, Knowledge (nobility) +5, Knowledge (religion) +6, Perception +3, Sense Motive +5, Stealth +6 Waiting on GM :)
AC 20 (T 11, FF 19). HP 28, Fort +9, Ref +7, Will +8. Init +1, CMD/CMD 7/18, Speed 20ft
Attacks: Mwk Nodachi +7 (1d10+9) 18-20/x2 [PA], Touch of corruption 1d6 neg energy 9x (also command fort dc 17) Skills:
Bluff +11, Diplomacy +10, Disguise +10, Intimidate +16, Knowledge (nobility) +5, Knowledge (religion) +6, Perception +3, Sense Motive +5, Stealth +6 "You men are the most worthless I have ever seen. Those devils will crawl into this place without much of an effort and meanwhile. You are locked up here with us..." Angelica says with a voice so cold the temperature just dropped. With that she takes her sword and cuts through the first man in front of her.
AC 20 (T 11, FF 19). HP 28, Fort +9, Ref +7, Will +8. Init +1, CMD/CMD 7/18, Speed 20ft
Attacks: Mwk Nodachi +7 (1d10+9) 18-20/x2 [PA], Touch of corruption 1d6 neg energy 9x (also command fort dc 17) Skills:
Bluff +11, Diplomacy +10, Disguise +10, Intimidate +16, Knowledge (nobility) +5, Knowledge (religion) +6, Perception +3, Sense Motive +5, Stealth +6 Angelica pulls herself free from Annie's clutch.
She nods the five men over to a corner and if she passes the front gate nods in the general direction of the group (if they can see that).
AC 20 (T 11, FF 19). HP 28, Fort +9, Ref +7, Will +8. Init +1, CMD/CMD 7/18, Speed 20ft
Attacks: Mwk Nodachi +7 (1d10+9) 18-20/x2 [PA], Touch of corruption 1d6 neg energy 9x (also command fort dc 17) Skills:
Bluff +11, Diplomacy +10, Disguise +10, Intimidate +16, Knowledge (nobility) +5, Knowledge (religion) +6, Perception +3, Sense Motive +5, Stealth +6 I will start a rant to distract them ;). Annie can open the gates. Though you guys can as well. -Posted with Wayfinder
AC 20 (T 11, FF 19). HP 28, Fort +9, Ref +7, Will +8. Init +1, CMD/CMD 7/18, Speed 20ft
Attacks: Mwk Nodachi +7 (1d10+9) 18-20/x2 [PA], Touch of corruption 1d6 neg energy 9x (also command fort dc 17) Skills:
Bluff +11, Diplomacy +10, Disguise +10, Intimidate +16, Knowledge (nobility) +5, Knowledge (religion) +6, Perception +3, Sense Motive +5, Stealth +6 how many men are here currently? And how tough do they look? ;) -Posted with Wayfinder
AC 20 (T 11, FF 19). HP 28, Fort +9, Ref +7, Will +8. Init +1, CMD/CMD 7/18, Speed 20ft
Attacks: Mwk Nodachi +7 (1d10+9) 18-20/x2 [PA], Touch of corruption 1d6 neg energy 9x (also command fort dc 17) Skills:
Bluff +11, Diplomacy +10, Disguise +10, Intimidate +16, Knowledge (nobility) +5, Knowledge (religion) +6, Perception +3, Sense Motive +5, Stealth +6 "Annie! Ah I'm so glad you made it!" Angelica says and hugs the little girl. To the guard she mouthes "adopted" with a sweet wink. -Posted with Wayfinder
AC 20 (T 11, FF 19). HP 28, Fort +9, Ref +7, Will +8. Init +1, CMD/CMD 7/18, Speed 20ft
Attacks: Mwk Nodachi +7 (1d10+9) 18-20/x2 [PA], Touch of corruption 1d6 neg energy 9x (also command fort dc 17) Skills:
Bluff +11, Diplomacy +10, Disguise +10, Intimidate +16, Knowledge (nobility) +5, Knowledge (religion) +6, Perception +3, Sense Motive +5, Stealth +6 Please help in this case, I have a tired mind lately and I have to use all my creativity at work that momentarily it is empty when I get home ;). I figured she would run over to the gate with the chasing devil and that she would call out to open it, fight the devil a bit in the mock fight and down it and turn around again yelling them to open it before the others join in.
AC 20 (T 11, FF 19). HP 28, Fort +9, Ref +7, Will +8. Init +1, CMD/CMD 7/18, Speed 20ft
Attacks: Mwk Nodachi +7 (1d10+9) 18-20/x2 [PA], Touch of corruption 1d6 neg energy 9x (also command fort dc 17) Skills:
Bluff +11, Diplomacy +10, Disguise +10, Intimidate +16, Knowledge (nobility) +5, Knowledge (religion) +6, Perception +3, Sense Motive +5, Stealth +6 "Perhaps she needs another distraction to get to the gate or the stupid girl got herself caught. I'll try to get in as well." Angelica says. She approaches one of the bone devils and addresses him casually. "You there, let's see if we can get the idiots to fall for the second trap. But to make it a little more convincing let's mock fight. I'll fake downing one of you so they think I am a paladin of Mitra. I'll throw a couple of them outside for you to toy with if you agree." Angelica says with an evil smirk. Can I use the previous rolls for bluff and disguise?
AC 20 (T 11, FF 19). HP 28, Fort +9, Ref +7, Will +8. Init +1, CMD/CMD 7/18, Speed 20ft
Attacks: Mwk Nodachi +7 (1d10+9) 18-20/x2 [PA], Touch of corruption 1d6 neg energy 9x (also command fort dc 17) Skills:
Bluff +11, Diplomacy +10, Disguise +10, Intimidate +16, Knowledge (nobility) +5, Knowledge (religion) +6, Perception +3, Sense Motive +5, Stealth +6 "Ohooo that sounds like fun. I'm sure we can fool those idiots in opening the gates. The fools probably cannot look into the dark that well, they cannot see the difference." Angelica says with an evil glint in her eyes. disguise: 1d20 + 10 ⇒ (9) + 10 = 19
Readying rolls in case we need em ;)
AC 20 (T 11, FF 19). HP 28, Fort +9, Ref +7, Will +8. Init +1, CMD/CMD 7/18, Speed 20ft
Attacks: Mwk Nodachi +7 (1d10+9) 18-20/x2 [PA], Touch of corruption 1d6 neg energy 9x (also command fort dc 17) Skills:
Bluff +11, Diplomacy +10, Disguise +10, Intimidate +16, Knowledge (nobility) +5, Knowledge (religion) +6, Perception +3, Sense Motive +5, Stealth +6 "I guess the Cardinal is true to his words. And quite in favor of Asmodeus by the look of the devils he has under his control. Are the inhabitants of the prison aware of their situation?"
AC 20 (T 11, FF 19). HP 28, Fort +9, Ref +7, Will +8. Init +1, CMD/CMD 7/18, Speed 20ft
Attacks: Mwk Nodachi +7 (1d10+9) 18-20/x2 [PA], Touch of corruption 1d6 neg energy 9x (also command fort dc 17) Skills:
Bluff +11, Diplomacy +10, Disguise +10, Intimidate +16, Knowledge (nobility) +5, Knowledge (religion) +6, Perception +3, Sense Motive +5, Stealth +6 "Definitely the road. We are well armed this time so unless the entire church of mitra and their paladins await us we should be fine." -Posted with Wayfinder
AC 20 (T 11, FF 19). HP 28, Fort +9, Ref +7, Will +8. Init +1, CMD/CMD 7/18, Speed 20ft
Attacks: Mwk Nodachi +7 (1d10+9) 18-20/x2 [PA], Touch of corruption 1d6 neg energy 9x (also command fort dc 17) Skills:
Bluff +11, Diplomacy +10, Disguise +10, Intimidate +16, Knowledge (nobility) +5, Knowledge (religion) +6, Perception +3, Sense Motive +5, Stealth +6 "Hmm that sounds fun enough. A bit easy though. It's like shooting fish in a barrel..." Angelica says, slightly dissapointed.
AC 20 (T 11, FF 19). HP 28, Fort +9, Ref +7, Will +8. Init +1, CMD/CMD 7/18, Speed 20ft
Attacks: Mwk Nodachi +7 (1d10+9) 18-20/x2 [PA], Touch of corruption 1d6 neg energy 9x (also command fort dc 17) Skills:
Bluff +11, Diplomacy +10, Disguise +10, Intimidate +16, Knowledge (nobility) +5, Knowledge (religion) +6, Perception +3, Sense Motive +5, Stealth +6 "Well I never had any peace, mercy or forgiveness anyway. Let's burn those pathetic spineless Mitrans"
AC 20 (T 11, FF 19). HP 28, Fort +9, Ref +7, Will +8. Init +1, CMD/CMD 7/18, Speed 20ft
Attacks: Mwk Nodachi +7 (1d10+9) 18-20/x2 [PA], Touch of corruption 1d6 neg energy 9x (also command fort dc 17) Skills:
Bluff +11, Diplomacy +10, Disguise +10, Intimidate +16, Knowledge (nobility) +5, Knowledge (religion) +6, Perception +3, Sense Motive +5, Stealth +6 Angelica toys around the with prisoners a bit more and once they are to be disposed she laces her wine with some of the blood of the female for extra flavor. She takes another hot bath and makes use of her slave to relieve some tension in her body.
AC 20 (T 11, FF 19). HP 28, Fort +9, Ref +7, Will +8. Init +1, CMD/CMD 7/18, Speed 20ft
Attacks: Mwk Nodachi +7 (1d10+9) 18-20/x2 [PA], Touch of corruption 1d6 neg energy 9x (also command fort dc 17) Skills:
Bluff +11, Diplomacy +10, Disguise +10, Intimidate +16, Knowledge (nobility) +5, Knowledge (religion) +6, Perception +3, Sense Motive +5, Stealth +6 Not sure if we have to rp another two days but I'm fine with advancing :).
AC 20 (T 11, FF 19). HP 28, Fort +9, Ref +7, Will +8. Init +1, CMD/CMD 7/18, Speed 20ft
Attacks: Mwk Nodachi +7 (1d10+9) 18-20/x2 [PA], Touch of corruption 1d6 neg energy 9x (also command fort dc 17) Skills:
Bluff +11, Diplomacy +10, Disguise +10, Intimidate +16, Knowledge (nobility) +5, Knowledge (religion) +6, Perception +3, Sense Motive +5, Stealth +6 Oh man thats terrible. Hope it's nothing too serious. Wish you all the best of health, don't worry about keeping it up unless it helps you get your mind off of things ;).
AC 20 (T 11, FF 19). HP 28, Fort +9, Ref +7, Will +8. Init +1, CMD/CMD 7/18, Speed 20ft
Attacks: Mwk Nodachi +7 (1d10+9) 18-20/x2 [PA], Touch of corruption 1d6 neg energy 9x (also command fort dc 17) Skills:
Bluff +11, Diplomacy +10, Disguise +10, Intimidate +16, Knowledge (nobility) +5, Knowledge (religion) +6, Perception +3, Sense Motive +5, Stealth +6 Angelica takes a plate of food and with it walks past the two Mithrans, tempting them with food and gifts. However should they continue to look with that gaze she will slap them properly.
AC 20 (T 11, FF 19). HP 28, Fort +9, Ref +7, Will +8. Init +1, CMD/CMD 7/18, Speed 20ft
Attacks: Mwk Nodachi +7 (1d10+9) 18-20/x2 [PA], Touch of corruption 1d6 neg energy 9x (also command fort dc 17) Skills:
Bluff +11, Diplomacy +10, Disguise +10, Intimidate +16, Knowledge (nobility) +5, Knowledge (religion) +6, Perception +3, Sense Motive +5, Stealth +6 Angelica looks with amusement as the Ogre is brought to his knees Silly mortal, of course she is more than she looks, probably a devil of some kind... "Have the prisoners been questioned already? I wouldn't mind putting them to the test to gain some more information out of them. They don't know me so perhaps the hope of escape could loosen their tongue a little." Angelica says with a wicked smile.
AC 20 (T 11, FF 19). HP 28, Fort +9, Ref +7, Will +8. Init +1, CMD/CMD 7/18, Speed 20ft
Attacks: Mwk Nodachi +7 (1d10+9) 18-20/x2 [PA], Touch of corruption 1d6 neg energy 9x (also command fort dc 17) Skills:
Bluff +11, Diplomacy +10, Disguise +10, Intimidate +16, Knowledge (nobility) +5, Knowledge (religion) +6, Perception +3, Sense Motive +5, Stealth +6 "You don't like any of us? Why Tiadora you hurt my feelings." Angelica says with a hurt look in her eyes.
bluff: 1d20 + 11 ⇒ (9) + 11 = 20
AC 20 (T 11, FF 19). HP 28, Fort +9, Ref +7, Will +8. Init +1, CMD/CMD 7/18, Speed 20ft
Attacks: Mwk Nodachi +7 (1d10+9) 18-20/x2 [PA], Touch of corruption 1d6 neg energy 9x (also command fort dc 17) Skills:
Bluff +11, Diplomacy +10, Disguise +10, Intimidate +16, Knowledge (nobility) +5, Knowledge (religion) +6, Perception +3, Sense Motive +5, Stealth +6 "Well there is not much to do around the house for now. Or do you have some naughty suggestions to pass the time Tiadora?" Angelica says with a lewd smile.
AC 20 (T 11, FF 19). HP 28, Fort +9, Ref +7, Will +8. Init +1, CMD/CMD 7/18, Speed 20ft
Attacks: Mwk Nodachi +7 (1d10+9) 18-20/x2 [PA], Touch of corruption 1d6 neg energy 9x (also command fort dc 17) Skills:
Bluff +11, Diplomacy +10, Disguise +10, Intimidate +16, Knowledge (nobility) +5, Knowledge (religion) +6, Perception +3, Sense Motive +5, Stealth +6 "Well if you want to join us you have to share first Yanev." Angelica says with a sweet voice and smile.
AC 20 (T 11, FF 19). HP 28, Fort +9, Ref +7, Will +8. Init +1, CMD/CMD 7/18, Speed 20ft
Attacks: Mwk Nodachi +7 (1d10+9) 18-20/x2 [PA], Touch of corruption 1d6 neg energy 9x (also command fort dc 17) Skills:
Bluff +11, Diplomacy +10, Disguise +10, Intimidate +16, Knowledge (nobility) +5, Knowledge (religion) +6, Perception +3, Sense Motive +5, Stealth +6 Angelica laughs in a lovely fashion. "Haha my dear Damien, it seems there is some wisdom there at all. Yes I will have another drink, thank you." Angelica accepts a refill with a genuine smile of her own.
AC 20 (T 11, FF 19). HP 28, Fort +9, Ref +7, Will +8. Init +1, CMD/CMD 7/18, Speed 20ft
Attacks: Mwk Nodachi +7 (1d10+9) 18-20/x2 [PA], Touch of corruption 1d6 neg energy 9x (also command fort dc 17) Skills:
Bluff +11, Diplomacy +10, Disguise +10, Intimidate +16, Knowledge (nobility) +5, Knowledge (religion) +6, Perception +3, Sense Motive +5, Stealth +6 Actually I think Angelica won. My sense motive is vs your bluff and your bluff is vs my sense motive. As in we both try to hide our strategy by trying to let our opponent astray, and the other has to see through the bluff to gain the advantage. I believe I won both giving me the +4 and you +0 Angelica laughs shyly. "Oh I think I just got very lucky. I haven't played chess in a very long while. Well dear Damien. It seems you are in my debt. Whatever will I have you do." She smiles and taps her chin, looking at Damien intently. Angelica leans forward and smiles sweetly. With her open top giving Damien a nice view of her shapely bosom. -Posted with Wayfinder
AC 20 (T 11, FF 19). HP 28, Fort +9, Ref +7, Will +8. Init +1, CMD/CMD 7/18, Speed 20ft
Attacks: Mwk Nodachi +7 (1d10+9) 18-20/x2 [PA], Touch of corruption 1d6 neg energy 9x (also command fort dc 17) Skills:
Bluff +11, Diplomacy +10, Disguise +10, Intimidate +16, Knowledge (nobility) +5, Knowledge (religion) +6, Perception +3, Sense Motive +5, Stealth +6 When they start to play, Angelica opens up her top a little further than needed. "So hot in here isn't it. Our host surely intends to keep us warm." She smiles innocently.
rolls: bluff: 1d20 + 8 ⇒ (20) + 8 = 28 sense motive: 1d20 + 5 ⇒ (7) + 5 = 12 intelligence: 1d20 + 2 ⇒ (14) + 2 = 16
AC 20 (T 11, FF 19). HP 28, Fort +9, Ref +7, Will +8. Init +1, CMD/CMD 7/18, Speed 20ft
Attacks: Mwk Nodachi +7 (1d10+9) 18-20/x2 [PA], Touch of corruption 1d6 neg energy 9x (also command fort dc 17) Skills:
Bluff +11, Diplomacy +10, Disguise +10, Intimidate +16, Knowledge (nobility) +5, Knowledge (religion) +6, Perception +3, Sense Motive +5, Stealth +6 I like that Damien.
AC 20 (T 11, FF 19). HP 28, Fort +9, Ref +7, Will +8. Init +1, CMD/CMD 7/18, Speed 20ft
Attacks: Mwk Nodachi +7 (1d10+9) 18-20/x2 [PA], Touch of corruption 1d6 neg energy 9x (also command fort dc 17) Skills:
Bluff +11, Diplomacy +10, Disguise +10, Intimidate +16, Knowledge (nobility) +5, Knowledge (religion) +6, Perception +3, Sense Motive +5, Stealth +6 Angelica smiles at the compliment, and though there are quite some books that look interesting enough, she doesn't find one immediately worth reading. When Damien suggests a game of chess with devils and demons Angelica seems a bit more enthusiastic.
How do we play it? Bluff / Sense motive / Intelligence checks?
AC 20 (T 11, FF 19). HP 28, Fort +9, Ref +7, Will +8. Init +1, CMD/CMD 7/18, Speed 20ft
Attacks: Mwk Nodachi +7 (1d10+9) 18-20/x2 [PA], Touch of corruption 1d6 neg energy 9x (also command fort dc 17) Skills:
Bluff +11, Diplomacy +10, Disguise +10, Intimidate +16, Knowledge (nobility) +5, Knowledge (religion) +6, Perception +3, Sense Motive +5, Stealth +6 After being refreshed and reinvigorated by the bath and personal care of her slave, Angelica proceeds to the sitting room in her new attire. She takes a glass of red wine laced with virgin's blood and scans the book collection.
AC 20 (T 11, FF 19). HP 28, Fort +9, Ref +7, Will +8. Init +1, CMD/CMD 7/18, Speed 20ft
Attacks: Mwk Nodachi +7 (1d10+9) 18-20/x2 [PA], Touch of corruption 1d6 neg energy 9x (also command fort dc 17) Skills:
Bluff +11, Diplomacy +10, Disguise +10, Intimidate +16, Knowledge (nobility) +5, Knowledge (religion) +6, Perception +3, Sense Motive +5, Stealth +6 Angelica will have a mwk nodachi and a darkwood fullplate lying in waiting as well as a comp longbow +4 str bonus
AC 20 (T 11, FF 19). HP 28, Fort +9, Ref +7, Will +8. Init +1, CMD/CMD 7/18, Speed 20ft
Attacks: Mwk Nodachi +7 (1d10+9) 18-20/x2 [PA], Touch of corruption 1d6 neg energy 9x (also command fort dc 17) Skills:
Bluff +11, Diplomacy +10, Disguise +10, Intimidate +16, Knowledge (nobility) +5, Knowledge (religion) +6, Perception +3, Sense Motive +5, Stealth +6 Angelica marvels at the selection set before them. "Ah, your master has excellent taste." Angelica says and points to the pretty and muscular half-elven man.
AC 20 (T 11, FF 19). HP 28, Fort +9, Ref +7, Will +8. Init +1, CMD/CMD 7/18, Speed 20ft
Attacks: Mwk Nodachi +7 (1d10+9) 18-20/x2 [PA], Touch of corruption 1d6 neg energy 9x (also command fort dc 17) Skills:
Bluff +11, Diplomacy +10, Disguise +10, Intimidate +16, Knowledge (nobility) +5, Knowledge (religion) +6, Perception +3, Sense Motive +5, Stealth +6 "Wonderful darling. Bath is upstairs I assume?" Angelica says and she dumps her clothes right then and there before going up towards the bathroom in just her nickers.
AC 20 (T 11, FF 19). HP 28, Fort +9, Ref +7, Will +8. Init +1, CMD/CMD 7/18, Speed 20ft
Attacks: Mwk Nodachi +7 (1d10+9) 18-20/x2 [PA], Touch of corruption 1d6 neg energy 9x (also command fort dc 17) Skills:
Bluff +11, Diplomacy +10, Disguise +10, Intimidate +16, Knowledge (nobility) +5, Knowledge (religion) +6, Perception +3, Sense Motive +5, Stealth +6 "Yes, well after the escape from a dirty prison and the walk through a filthy swamp to lose our pursuers, we didn't have time to bathe. Mind if we use your facilities to clean up before we meet our 'friend' darling? I know I could use a bath and by the smell so could the rest of them." Angelica retains her stature of a proud woman even though she is covered in filth.
AC 20 (T 11, FF 19). HP 28, Fort +9, Ref +7, Will +8. Init +1, CMD/CMD 7/18, Speed 20ft
Attacks: Mwk Nodachi +7 (1d10+9) 18-20/x2 [PA], Touch of corruption 1d6 neg energy 9x (also command fort dc 17) Skills:
Bluff +11, Diplomacy +10, Disguise +10, Intimidate +16, Knowledge (nobility) +5, Knowledge (religion) +6, Perception +3, Sense Motive +5, Stealth +6 Angelica nods her head to her companion. "If one of you could use that cantrip to clean off the muck, I would much appreciate it." she says and waits for one of them to comply. If none of them do she sighs and knocks on the door anyway. -Posted with Wayfinder
AC 20 (T 11, FF 19). HP 28, Fort +9, Ref +7, Will +8. Init +1, CMD/CMD 7/18, Speed 20ft
Attacks: Mwk Nodachi +7 (1d10+9) 18-20/x2 [PA], Touch of corruption 1d6 neg energy 9x (also command fort dc 17) Skills:
Bluff +11, Diplomacy +10, Disguise +10, Intimidate +16, Knowledge (nobility) +5, Knowledge (religion) +6, Perception +3, Sense Motive +5, Stealth +6 perception: 1d20 + 3 ⇒ (16) + 3 = 19 "We shouldn't tarry too much. It won't be long before they break out the dogs."
AC 20 (T 11, FF 19). HP 28, Fort +9, Ref +7, Will +8. Init +1, CMD/CMD 7/18, Speed 20ft
Attacks: Mwk Nodachi +7 (1d10+9) 18-20/x2 [PA], Touch of corruption 1d6 neg energy 9x (also command fort dc 17) Skills:
Bluff +11, Diplomacy +10, Disguise +10, Intimidate +16, Knowledge (nobility) +5, Knowledge (religion) +6, Perception +3, Sense Motive +5, Stealth +6 Angelica moves forward with her shield and sword ready. She takes a stance that as soon as the creature attacks her she will strike back at it. one move forward, ready to attack anything that comes near her, be it tongue or toad itself. Ac should be 17 with the armor and shield.
AC 20 (T 11, FF 19). HP 28, Fort +9, Ref +7, Will +8. Init +1, CMD/CMD 7/18, Speed 20ft
Attacks: Mwk Nodachi +7 (1d10+9) 18-20/x2 [PA], Touch of corruption 1d6 neg energy 9x (also command fort dc 17) Skills:
Bluff +11, Diplomacy +10, Disguise +10, Intimidate +16, Knowledge (nobility) +5, Knowledge (religion) +6, Perception +3, Sense Motive +5, Stealth +6 Angelica agrees and follows the half-orc into the swamp. -Posted with Wayfinder
AC 20 (T 11, FF 19). HP 28, Fort +9, Ref +7, Will +8. Init +1, CMD/CMD 7/18, Speed 20ft
Attacks: Mwk Nodachi +7 (1d10+9) 18-20/x2 [PA], Touch of corruption 1d6 neg energy 9x (also command fort dc 17) Skills:
Bluff +11, Diplomacy +10, Disguise +10, Intimidate +16, Knowledge (nobility) +5, Knowledge (religion) +6, Perception +3, Sense Motive +5, Stealth +6 "I had hoped to avoid the swamp. If we can find the manor we should be safe enough."
AC 20 (T 11, FF 19). HP 28, Fort +9, Ref +7, Will +8. Init +1, CMD/CMD 7/18, Speed 20ft
Attacks: Mwk Nodachi +7 (1d10+9) 18-20/x2 [PA], Touch of corruption 1d6 neg energy 9x (also command fort dc 17) Skills:
Bluff +11, Diplomacy +10, Disguise +10, Intimidate +16, Knowledge (nobility) +5, Knowledge (religion) +6, Perception +3, Sense Motive +5, Stealth +6 "There's a manor along the old moor road. Let's hope our mysterious dame spoke truthful. We'll see"
AC 20 (T 11, FF 19). HP 28, Fort +9, Ref +7, Will +8. Init +1, CMD/CMD 7/18, Speed 20ft
Attacks: Mwk Nodachi +7 (1d10+9) 18-20/x2 [PA], Touch of corruption 1d6 neg energy 9x (also command fort dc 17) Skills:
Bluff +11, Diplomacy +10, Disguise +10, Intimidate +16, Knowledge (nobility) +5, Knowledge (religion) +6, Perception +3, Sense Motive +5, Stealth +6 In a lowered voice Angelica speaks to the others.
AC 20 (T 11, FF 19). HP 28, Fort +9, Ref +7, Will +8. Init +1, CMD/CMD 7/18, Speed 20ft
Attacks: Mwk Nodachi +7 (1d10+9) 18-20/x2 [PA], Touch of corruption 1d6 neg energy 9x (also command fort dc 17) Skills:
Bluff +11, Diplomacy +10, Disguise +10, Intimidate +16, Knowledge (nobility) +5, Knowledge (religion) +6, Perception +3, Sense Motive +5, Stealth +6 Choices choices. Get away without issue or get payback on the man that tortured us... I think Angelica would get away first. There isn't enough time to properly punish the man now after all. Never knew that paladin was so high up :d. -Posted with Wayfinder
AC 20 (T 11, FF 19). HP 28, Fort +9, Ref +7, Will +8. Init +1, CMD/CMD 7/18, Speed 20ft
Attacks: Mwk Nodachi +7 (1d10+9) 18-20/x2 [PA], Touch of corruption 1d6 neg energy 9x (also command fort dc 17) Skills:
Bluff +11, Diplomacy +10, Disguise +10, Intimidate +16, Knowledge (nobility) +5, Knowledge (religion) +6, Perception +3, Sense Motive +5, Stealth +6 "Sir Rothchilds requests sir. I thought you were aware? He showed a writ for a couple of them. They were to be sent to his place for questioning." bluff: 1d20 + 11 ⇒ (8) + 11 = 19 ooo going to be a close one ;). Yes Angelica didn't say that fire and armory stuff then :P.
AC 20 (T 11, FF 19). HP 28, Fort +9, Ref +7, Will +8. Init +1, CMD/CMD 7/18, Speed 20ft
Attacks: Mwk Nodachi +7 (1d10+9) 18-20/x2 [PA], Touch of corruption 1d6 neg energy 9x (also command fort dc 17) Skills:
Bluff +11, Diplomacy +10, Disguise +10, Intimidate +16, Knowledge (nobility) +5, Knowledge (religion) +6, Perception +3, Sense Motive +5, Stealth +6 "We could always try to start a proper fire during our escape. Let's see what we can find in the armory first." Angelica suggests. She leads the way further down towards the armory.
AC 20 (T 11, FF 19). HP 28, Fort +9, Ref +7, Will +8. Init +1, CMD/CMD 7/18, Speed 20ft
Attacks: Mwk Nodachi +7 (1d10+9) 18-20/x2 [PA], Touch of corruption 1d6 neg energy 9x (also command fort dc 17) Skills:
Bluff +11, Diplomacy +10, Disguise +10, Intimidate +16, Knowledge (nobility) +5, Knowledge (religion) +6, Perception +3, Sense Motive +5, Stealth +6 "Sure thing, bulky." Angelica says with a wink. She approaches the jail and opens the door and manacles on Grumblejack. "Let's see if we can keep some manacles on, but unlocked. Most of us are disguised for the element of surprise. It would be best if you tried to act as if you were being brought along with us like the others."
|