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![]() The gives Drook a discerning look, Perceptive lad. ”Good question Drook, and to be honest, one I’m currently at a loss to explain. What does any of this mean?” He continued, ”However, we may be able to turn this chance meeting to our mutual benefit. You see, I and my order are interested in finding some answers to these going ons. Would you all be interested in joining forces?” ![]()
![]() Amatshe stood still as stone as Benedetto introduced himself and he chided himself for his errant tongue, to late to be brown against the bark. The large oread is dressed simply but his stillness only accentuates the hard and dangerous lines of his well-muscled body. His onyx colored skin glistens and his dark, ash, colored eyes appear to miss little. He returns Benedetto’s greeting with a slight bow replying in a deep gravelly voice, ”Shared roots, I am called Amatshe.”” He nodded his head, ”Yes… yes, I have just arrived in the city. I am a monk and practitioner of The Way of the Branch.” He looked around, concern etched on his face, while he continued, ”I have traveled here to see the New Quiet Elder and have seen some distressing things on the road. But tell me what has happed hear, why does fear replace reason?” ![]()
![]() Amatshe made his way toward the Quiet Elder engulfed in the shade of its outstretched limbs. He is surprised by the officious oread and his request and lets out a terse greeting, ”Shared roots, brother.” The oread begins to unbuckle his dagger and remarks, ”Weapons? What weapon could harm such a majestic being?” He continued gesturing towards the companions, ”What harm could I or these elans do with a weapon?” ![]()
![]() Crunch below and in alias. Crunch: Amatshe Male Human Unchained Monk (Perfect Scholar/Mantis)- 9 Init +2; Senses Darkvision ; Perception +16, -------------------- Defense -------------------- AC 21, touch 18, flat-footed 19 (10 base, +2 dex, +2 armor, +0 shield, +1 deflection, +1 natural, +1 dodge, +4 wis) Hp 76 (9d10 + 18 con) Fort +9 Ref +9 Will +8 Special defense: +2 saves against sleep, paralysis, and stunning -------------------- Offense -------------------- Speed 60 ft. Melee Unarmed +16/+11 (1d10+11/1d10+8[x2]) Flurry +16/+16/+11 (1d10+11/1d10+8/1d10+8[x2]) Ranged Dagger + 11 (1d4+5/19-20x2) Special attacks: Dragon Style, Dragon Ferocity, Stunning Fist, Style Strikes, Sneak Attack, Elemental Strike -------------------- Statistics -------------------- Str 20, Dex 14, Con 14, Int 12, Wis 18, Cha 6 Base Atk +9; CMB +14 CMD 29 (10 base + 9 BaB + 5 str + 2 dex + 4 wis) Feats Weapon Focus (Unarmed Strike), Stunning Fist, Improved Unarmed Strike, Dodge, Dragon Style, Dragon’s Ferocity, Accomplished Sneak Attacker, Elemental Fist Skills Acrobatics [+10] (5 rank +2 dex +3 class) Diplomacy [+13] (9 rank +4 wis) Disable Device [+16] (9 rank +4 wis +3 class) Knowledge (Arcana) [+9] (1 rank +1 int +3 class +4 level) Knowledge (Dungeoneering) [+9] (1 rank +1 int +3 class +4 level) Knowledge (Geography) [+9] (1 rank +1 int +3 class +4 level) Knowledge (History) [+9] (1 rank +1 int +3 class +4 level) Knowledge (Local) [+9] (1 rank +1 int +3 class +4 level) Knowledge (Nature) [+9] (1 rank +1 int +3 class +4 level) Knowledge (Planes) [+9] (1 rank +1 int +3 class +4 level) Knowledge (Religion) [+9] (1 rank +1 int +3 class +4 level) Knowledge (Other, Untrained) [+5] (+1 int +4 level) Linguistics [+5] (1 rank +1 int +3 class) Perception [+16] (9 rank +4 wis +3 class ) Sense Motive [+16] (9 rank +4 wis +3 class) Stealth [+9] (4 rank +2 dex +3 class) GM Background Skill Perform (dumol) [+7] (9 rank - 2 cha) Languages Common, Oread, undine, efrit Favored Class Monk Traits Emphatic Diplomat (region), Wisdom in the Flesh (religion), Combat Gear Staff, Dagger Other Gear Belt of giant strength +2 (4,000gp); Headband of Wisdom +2 (4,000gp); Bracers of armor +2 (4,000gp); Cloak of resistance +1 (1,000gp); Amulet of mighty fists +1 (4,000gp); Ring of protection +1 (2,000gp); Wealth4,000gp Encumbrance 0 – 100 lbs; 101 – 200; 201 – 300; [Current Weight: 25 lbs/ Light Load] --------------------
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![]() Alright, here the updated version of my (g-unit) submission. Some changes are his name. Change to “Amatshe” meaning large rock in oread. Changed monastery affiliation from root to branch. I really enjoyed reading about your setting and look forward to hearing your thoughts. This is the Alias and avatar I hope to use. 10 Minute Background:
************************* 10-minute Background ************************* Step 1: Background and Concept elements (at least 5) (history, description, personality) 1. (Description) Amatshe is a tall and well-muscled oread standing a full head over six feet, broad shouldered with long with ropey limbs of corded muscle and sinew. His onyx colored skin is smooth and glossy which accentuates the hard, dangerous lines of his body. He has smoldering black eyes which are as dark as ash. His gloomy, emotionless, almost sinister face is that of a warrior. Like many monks he wears his head shaven and has no facial hair. Amatshe has a loud booming voice like stone breaking. 2. (Personality) Amatshe is a serious and ardent practitioner of the martial way. As such he tries to exercise temperance and patience on his journey towards self-perfection. He is stoic but is stern when necessary, often standing up for the down trodden and oppressed. While Amatshe is dour those who are close to him appreciate his wry sense of humor. The hulking monk is a lover of debate, learning, and physical challenges, embracing these as experiences on his path of enlightenment and a way of honoring his ancestors. His deep voice often gives advice in riddles, aphorisms, and metaphors with a knowing grin. 3. (Background) Amatshe is the imbewu of Oshi a reverend master of the branch and trained at the monastery ideep in the forest. He was abandoned on the steps of monastery a a toddler and apprenticed at an early age. As a result he does not remember his tribe or family, although most guess he is probably from the Nightshade tribe. Amatshe believes he was abandoned by his family because of the color of his bark but does not let this prevent him from honoring his ancestors. 4. (Background) Amatshe is an onyx, a rare, bark color (skin color to other elens) among oreads with more earth than forest running through his veins. Some believe he is a corrupted blackblood marked as a practitioner of the dark. Unfortunately, he has faced some discrimination and persecution at the hands of other oreads. As a result he found solace in the library of the monastery and developed a love of exploring the old tomes. 5. (Background) Amatshe excelled physically, spiritually, and mentally as a Monk of the Branch. As a result of his hard work and master’s guidance he was often selected for delicate missions. Distinguishing himself as a diplomat, investigator, and spy. Step 2: Goals (one character, one player)
2 (Character) Amatshe desires to be a master one day and have his own imbewu. Honoring his ancestors by passing The Way of the Branch from one generation to the next. Step 3: Secrets (one known, one unknown)
Step 4: People (at least two allies/friends and one adversary)
2. (Ally) Leshki - a female, fellow oread monk, friend, and occasional lover of Amatshe. She was expelled from the temple. Leshki is a Siphithiphithi champion in addition to being a powerful martial artist. 1. (Adversary) Rutgo - an oread and chieftain from a minor tribe. Amatshe bested and embarrassed the elan in a orean wrestling match at a Summer Meet several years ago. Since then the bitter oread has gone out of his way to make trouble for the monk. Step 5: Three Memories, Mannerisms, or Quirks
2. (Memory) Upon his return to his quarters Amatshe is surprised to find his master, Oshi, waiting at the doorway for him. ”Come,” Oshi said as she motioned him into the training hall. As he entered the training hall he is met by the pungent smell of incense. ”Kneel,” his master directed and together they knelt, slowing their breathing, beginning their meditation, watching the stick of incense burn, smoke wafting toward the ceiling. After, a few moments Amatshe found his center, his cares hopes and fears fading into the emotionless void. A piece of ash falls off the end of the incense stick and Oshi announced, ”A lake fills drop by drop. There is little more that I can teach you. You must now go into the world to learn.” Amatshe bowed in gratitude, ”Ngiyabonga master.” 3. (Memory) Amatshe stood before his master and the Branch Monastery abbot their long faces revealing the dire nature of their request. As a new Quiet Elder recently blossomed within Hearth and Amatshe was asked to investigate. His master’s final admonition rings in his ears, ”There are only two mistakes one can make along the road to perfection; not going all the way, and not starting.”
Build Ideas: My goal is to create a more well rounded PC with the ability to help outside of combat. These changes will net me a decent diplomacy (+13), most knowledge skills at (+9) others at +5 and can make checks untrained, and disable device +16. The archetype/feats/traits fits my idea of a scholar/diplomat/spy. Looking at using the alternate racial traits:
I would like to use the following 2 unchained monk archetypes they stack.
For the following reasons :The perfect scholar gets a bonus to knowledge skills. Helping my monk to have a role outside of combat. The mantis monk gets riders to stunning fist and a damage increase. Also, I would like to take the following non core feats
Finally I’m looking at these traits
Here is a quick breakdown of the feats, strikes, and Ki powers I’m playing around with:
He will be able to put out some damage but he will also be able to debuff with stunning fist giving the stunned, entangled, and shaken conditions. Out of combat he will have knowledge similar to a bard, disable device, sense motive, and diplomacy.
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