![]()
![]()
Male Elf Rogue 1
![]() Knowing he can do little to undead, and can't affect the environment to their advantage, Alizar will take a 5 ft step back and fire the longbow again. Celestial Spoiler:
If only I could do more..... Attack 1d20 + 3 ⇒ (1) + 3 = 4
The rolls are not going well, at all "Perhaps we should retreat, see if they can leave the crypt. If they follow, we can pick them off at our leisure and use the terrain." ![]()
Male Elf Rogue 1
![]() initiative 1d20 + 5 ⇒ (16) + 5 = 21 Going before enemies-move down 2 squares, right 3 squares (move). Draw composite longbow (part of move), drop dagger (free) Going after enemies-tumble down 1 square, diagonally right 1, and right 1 (move). Draw my composite longbow (part of move), dropping dagger (free)
After combat, granted I live, I remember to retrieve my dagger. I will conduct a check if needed. ![]()
Male Elf Rogue 1
![]() "If you wish to scout the way Lianth, using your nature magics, we could use that knowledge as an escape plan. I would appreciate it, if that means something to you; I know not the ways of the lake witches." "There is one choice, to continue on, braving whatever lies within a dust filled and ominous crypt.....with dead horses and old skeletons.....to find a flame that may or may not be there and possible protectors we know nothing of." Pause for two seconds
![]()
Male Elf Rogue 1
![]() "There is something wothin those saddlebags." Alizar points to the saddlebag.
![]()
Male Elf Rogue 1
![]() Perception 1d20 + 7 ⇒ (6) + 7 = 13
"See anything interesting, besides these bones, which I can't make out? Dust from the step down, of course." "Also, what could have clawed horses to death and not taken them for food? I will think on this momentarily." Waiting on knowledge check for information, may not give anything but it's the best I can do for now. Weapons are still sheathed, not planning for attack right now. ![]()
Male Elf Rogue 1
![]() Alizar states "there are many stories of snakes in the water, and this lake is a rich source of intrigue to the village. That being said, I will fill my waterskin first, least chance of being attacked."
started this post in dead still traffic, construction does that. ![]()
Male Elf Rogue 1
![]() Alizar is in position for his successful attack, "the point" as he calls it. Attack 1d20 + 5 ⇒ (8) + 5 = 13
If the attack hits, Alizar states in Celestial Spoiler:
"I think you got the point." Alizar then tumbles 15 feet away 1d20 + 7 ⇒ (17) + 7 = 24 attack then move (tumble is half move speed), within the rules ![]()
Male Elf Rogue 1
![]() move silently and/or tumble to reach a flanking position on the wolf attacking drosk move silently 1d20 + 7 ⇒ (2) + 7 = 9
Intent is to not have any wolf within melee reach. Lucky for me, you can't fail skill checks on 1's, I just likely failed them anyway. Attack with rapier 1d20 + 3 ⇒ (12) + 3 = 15 If successful moved silently, wolf is denied dex; if tumbling +2 for flanking Damage-rapier-2d6 + 1 ⇒ (1, 4) + 1 = 6 with sneak attack.
The litany of horrendous rolls continues, following me from my other pbp game; Valanos, will you ever do well with the dice?! ![]()
Male Elf Rogue 1
![]() perception 1d20 + 7 ⇒ (9) + 7 = 16 escape artist 1d20 + 7 ⇒ (19) + 7 = 26 With unbridled grace, Alizar rolls out of the bedroll and in the same rolling motion grabs his rapier, and stands up, ready for action. Intent is to move silently and hide to behind the nearest wolf for some sneak attack action ![]()
Male Elf Rogue 1
![]() "Beliefs of men, eh? Those who are quickened have fragile ideals. Of course, anything wished hard enough can manifest. I remember vaguely some effigies from my home, that was long ago, but the same beliefs were held, but over a much longer time."" To Lianth:
To Anwyllia:
![]()
Male Elf Rogue 1
![]() "First night in the wilderness for anyone? This isn't a bad patch of land. Tymothy, can you make some illusions to improve others perception of our defenses?" "I will take the watch four hours after it begins, dead of night I suppose, I don't need sleep." Alizar sits against a tree, looking over his weapons closely for damage. If any food is available, he will take a small amount, enough to sate his hunger. "Jimes always said to take what you can, but I'm more reserved than he." Knowledge local check for the stick figure information 1d20 + 7 ⇒ (11) + 7 = 18 I'm inferring local knowledge of Mist Lake would let me know the significance of the stick figures. "Such superstitions about the lake, if they work or not, who knows. Do you know the witch?" ![]()
Male Elf Rogue 1
![]() will save vs illusion 1d20 + 3 ⇒ (12) + 3 = 15
Focusing on the orc as he attempts to hit, the orc appears odd for a moment but stays solid and real. "I'm not seeing anything unusual here.....wait a second, it's an outline, not real, neat." ![]()
Male Elf Rogue 1
![]() "Illusions you say, I must see this for myself"
After he misses, "next time." "Why not just throw dust or something to carpet the area, if possible. It'll pass through the illusions, as you say, and maybe find someone hiding nearby, tracks, something." ![]()
Male Elf Rogue 1
![]() Seeing the orcs react to Lianth's defeat of the orc, Alizar moves into a flanking position, if possible, or does a double move allowing him to be flanking. If flanking, 1d20 + 5 ⇒ (4) + 5 = 9
I know I missed, so I'm not rolling for damage ![]()
Male Elf Rogue 1
![]() As Alizar travels, he makes note of unique aspects of the trail, occasionally marking trees with Sylvan characters. Would a needle and thread be standard? If so, Alizar offers to knit the map together, for ease. He will move half speed at times, focusing on knitting, taking 10 as needed.
|