Alchemist

Alexander Pierpoint's page

842 posts. Alias of Aebliss.


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Male Human Wizard 5; Init +1; Senses Perception +3; AC 15 (+1 Dex., +4 armour); HP 39; Fort +3, Ref +3, Will +4

Alexander takes up the rear, once again draws his sword cane, and mutters a cantrip. Four orbs of light glide forward, ready to illuminate what lies beyond as soon as the door is fully opened...


Male Human Wizard 5; Init +1; Senses Perception +3; AC 15 (+1 Dex., +4 armour); HP 39; Fort +3, Ref +3, Will +4

No worries. Always glad to help. ^_^


Male Human Wizard 5; Init +1; Senses Perception +3; AC 15 (+1 Dex., +4 armour); HP 39; Fort +3, Ref +3, Will +4

"Well?" Alexander says as he glances at Zhalet. "Your mission, your call... captain."


Male Human Wizard 5; Init +1; Senses Perception +3; AC 15 (+1 Dex., +4 armour); HP 39; Fort +3, Ref +3, Will +4

"Hrmph. Happy bastard, isn't it?" Alexander comments as he sheathes his sword cane. "Were these undead cretins carrying anything useful?"

Detect magic on!


Male Human Wizard 5; Init +1; Senses Perception +3; AC 15 (+1 Dex., +4 armour); HP 39; Fort +3, Ref +3, Will +4

Switch to Hand of the Apprentice ranged attack? ^^;


Male Human Wizard 5; Init +1; Senses Perception +3; AC 15 (+1 Dex., +4 armour); HP 39; Fort +3, Ref +3, Will +4

Ah, my bad! Alexander just moves up and stabs. ^^;


Male Human Wizard 5; Init +1; Senses Perception +3; AC 15 (+1 Dex., +4 armour); HP 39; Fort +3, Ref +3, Will +4

Rather than fire spells in such close quarters, Alexander directs the wolf with a casual hand gesture, then stabs at the corpse with his blade!

Flanking with the wolf, which also attacks. Alexander attack: 1d20 + 3 + 2 ⇒ (19) + 3 + 2 = 24 for 1d6 ⇒ 6 damage.
CRIT THREAT! Confirmation attack roll 1d20 + 3 + 2 ⇒ (11) + 3 + 2 = 16 for 1d6 ⇒ 2 additional damage.


Male Human Wizard 5; Init +1; Senses Perception +3; AC 15 (+1 Dex., +4 armour); HP 39; Fort +3, Ref +3, Will +4

I'm back... Sort of. =_=; Sorry for my silence; I was - am - dealing with some … stuff. Yay for stuff... I'll try to do better.


Male Human Wizard 5; Init +1; Senses Perception +3; AC 15 (+1 Dex., +4 armour); HP 39; Fort +3, Ref +3, Will +4

Alexander starts chanting...

Summon monster II!


Male Human Wizard 5; Init +1; Senses Perception +3; AC 15 (+1 Dex., +4 armour); HP 39; Fort +3, Ref +3, Will +4

Alexander walks in the middle.


Male Human Wizard 5; Init +1; Senses Perception +3; AC 15 (+1 Dex., +4 armour); HP 39; Fort +3, Ref +3, Will +4

"Let us hope we won't feel the desire to trap something in here ourselves."


Male Human Wizard 5; Init +1; Senses Perception +3; AC 15 (+1 Dex., +4 armour); HP 39; Fort +3, Ref +3, Will +4

"Certainly," Alexander agrees with Solomon. "First, let us consider..."
This is followed by a lot of technical jargon that may or may not be helpful.

Knowledge (engineering) 1d20 + 16 ⇒ (1) + 16 = 17. SONUVA...


Male Human Wizard 5; Init +1; Senses Perception +3; AC 15 (+1 Dex., +4 armour); HP 39; Fort +3, Ref +3, Will +4

"Oh, for a scroll of Bull's strength," Alexander grumbles.


Male Human Wizard 5; Init +1; Senses Perception +3; AC 15 (+1 Dex., +4 armour); HP 39; Fort +3, Ref +3, Will +4

"Just so long as our quarry has not tunneled down to the Darklands and freedom - or let in an army."


Male Human Wizard 5; Init +1; Senses Perception +3; AC 15 (+1 Dex., +4 armour); HP 39; Fort +3, Ref +3, Will +4

Climb 1d20 ⇒ 12
Perception 1d20 + 3 ⇒ (15) + 3 = 18

Alexander makes his way down, grumbling under his breath -- but nevertheless manages to make it without dashing his brains out against the floor.


Male Human Wizard 5; Init +1; Senses Perception +3; AC 15 (+1 Dex., +4 armour); HP 39; Fort +3, Ref +3, Will +4

Alexander will need to be lowered; no ranks in Climb, Strength modifier of 0. ^^;


Male Human Wizard 5; Init +1; Senses Perception +3; AC 15 (+1 Dex., +4 armour); HP 39; Fort +3, Ref +3, Will +4

"What about that noise? I don't see where it came from. Is there something invisible down there?" Alexander wonders.


Male Human Wizard 5; Init +1; Senses Perception +3; AC 15 (+1 Dex., +4 armour); HP 39; Fort +3, Ref +3, Will +4

"Well, that sounds unpleasant. Who brought alchemist fire?"


Male Human Wizard 5; Init +1; Senses Perception +3; AC 15 (+1 Dex., +4 armour); HP 39; Fort +3, Ref +3, Will +4

"Don't forget that huecuva. Would it have been laid to rest here?"


Male Human Wizard 5; Init +1; Senses Perception +3; AC 15 (+1 Dex., +4 armour); HP 39; Fort +3, Ref +3, Will +4

"In other words, these ... ladies are not on-site security, they're just on call when the alarms are rung," Alexander grates. "Hrm. If I ever gain a freehold of my own, remind me to craft a golem as well as contract with outsiders."


Male Human Wizard 5; Init +1; Senses Perception +3; AC 15 (+1 Dex., +4 armour); HP 39; Fort +3, Ref +3, Will +4

Waiting for my question for the elementals to be answered. ^_^


Male Human Wizard 5; Init +1; Senses Perception +3; AC 15 (+1 Dex., +4 armour); HP 39; Fort +3, Ref +3, Will +4

"Yes," Alexander murmurs. "I heard. Would you mind asking them what kind of behaviour would be unacceptable whilst on your deity's holy ground?"


Male Human Wizard 5; Init +1; Senses Perception +3; AC 15 (+1 Dex., +4 armour); HP 39; Fort +3, Ref +3, Will +4

*raises hand* Me.


Male Human Wizard 5; Init +1; Senses Perception +3; AC 15 (+1 Dex., +4 armour); HP 39; Fort +3, Ref +3, Will +4

Alexander lowers his sword...


Male Human Wizard 5; Init +1; Senses Perception +3; AC 15 (+1 Dex., +4 armour); HP 39; Fort +3, Ref +3, Will +4

Right here.


Male Human Wizard 5; Init +1; Senses Perception +3; AC 15 (+1 Dex., +4 armour); HP 39; Fort +3, Ref +3, Will +4

Marvels and nightmares.
It was a family vacation.


Male Human Wizard 5; Init +1; Senses Perception +3; AC 15 (+1 Dex., +4 armour); HP 39; Fort +3, Ref +3, Will +4

"Agreed," Alexander says as he draws his sword cane. "But be on your guards. If there is only one door between us and the ... thing imprisoned here, it will attack as soon as the door opens."

Active effects: mage armour AC +4


Male Human Wizard 5; Init +1; Senses Perception +3; AC 15 (+1 Dex., +4 armour); HP 39; Fort +3, Ref +3, Will +4

Turkey, in Side near Antalya.


Male Human Wizard 5; Init +1; Senses Perception +3; AC 15 (+1 Dex., +4 armour); HP 39; Fort +3, Ref +3, Will +4

Alexander shares his historical insight.
"The gong is the key. Now I wonder whether we might need it to get out if we use it to get in..."


Male Human Wizard 5; Init +1; Senses Perception +3; AC 15 (+1 Dex., +4 armour); HP 39; Fort +3, Ref +3, Will +4

Knowledge (history) 1d20 + 12 ⇒ (20) + 12 = 32; (religion) 1d20 + 10 ⇒ (5) + 10 = 15


Male Human Wizard 5; Init +1; Senses Perception +3; AC 15 (+1 Dex., +4 armour); HP 39; Fort +3, Ref +3, Will +4

There were some excellent bits.


Male Human Wizard 5; Init +1; Senses Perception +3; AC 15 (+1 Dex., +4 armour); HP 39; Fort +3, Ref +3, Will +4

I'm back!
Did you all miss me? ;)


Male Human Wizard 5; Init +1; Senses Perception +3; AC 15 (+1 Dex., +4 armour); HP 39; Fort +3, Ref +3, Will +4
Zhalet Soroush wrote:
MisterLurch wrote:
I forgot that Solomon has darkvision...
I should have mentioned something back when you asked about lighting but didn't because it doesn't affect Zhalet. Actually Alexander is the only person in the party who doesn't have darkvision.

Am I, though? *smiles*

"That may be our only recourse, in the end," Alexander says, completely serious. "Unless I can divine more about these items..."

Would any of my Knowledge skills or a Spellcraft check tell us more?


Male Human Wizard 5; Init +1; Senses Perception +3; AC 15 (+1 Dex., +4 armour); HP 39; Fort +3, Ref +3, Will +4

Heads up, I'm going on a week-long trip tomorrow.
I should have internet access, but feel free to bot me if necessary.


Male Human Wizard 5; Init +1; Senses Perception +3; AC 15 (+1 Dex., +4 armour); HP 39; Fort +3, Ref +3, Will +4

Crimes against the elderly.


Male Human Wizard 5; Init +1; Senses Perception +3; AC 15 (+1 Dex., +4 armour); HP 39; Fort +3, Ref +3, Will +4

"Before anyone touches that gong -- Zhalet, did you pray for that spell I mentioned before?" Alexander asks.

The old man casts a spell of his own right upon asking.

Mage armour up.


Male Human Wizard 5; Init +1; Senses Perception +3; AC 15 (+1 Dex., +4 armour); HP 39; Fort +3, Ref +3, Will +4

Tombraiders.


Male Human Wizard 5; Init +1; Senses Perception +3; AC 15 (+1 Dex., +4 armour); HP 39; Fort +3, Ref +3, Will +4

Alexander eventually makes his way down to the cells - after breakfast. The old man looks well-rested, clean-shaven, and his clothes even appear freshly washed and ironed.

"Morning. She was a bit loud last night. Everything alright?"


Male Human Wizard 5; Init +1; Senses Perception +3; AC 15 (+1 Dex., +4 armour); HP 39; Fort +3, Ref +3, Will +4

Alexander writes a note -- 'Undrella; I visited during your absence. Have made progress in securing your continued ownership of this building. Have met an obstacle regarding Kardswann. We must talk - soon. Warm regards, Alexander' -- and leaves it somewhere he can be reasonably certain the Harpy will find it.
With that done, he hurries back.


Male Human Wizard 5; Init +1; Senses Perception +3; AC 15 (+1 Dex., +4 armour); HP 39; Fort +3, Ref +3, Will +4

Alexander finds an out-of-the-way spot to sit and patiently awaits the return of the harpy of the house...


Male Human Wizard 5; Init +1; Senses Perception +3; AC 15 (+1 Dex., +4 armour); HP 39; Fort +3, Ref +3, Will +4

Alexander goes to see the others before going anywhere.

"I wish to speak with Undrella about recent events," he says with quiet dignity. "I can go alone if you all prefer."


Male Human Wizard 5; Init +1; Senses Perception +3; AC 15 (+1 Dex., +4 armour); HP 39; Fort +3, Ref +3, Will +4

I hope you'll feel better soon!


Male Human Wizard 5; Init +1; Senses Perception +3; AC 15 (+1 Dex., +4 armour); HP 39; Fort +3, Ref +3, Will +4

We need to check on Kardswann -- and if possible, I would like to know if I can contact Undrella.


Male Human Wizard 5; Init +1; Senses Perception +3; AC 15 (+1 Dex., +4 armour); HP 39; Fort +3, Ref +3, Will +4

Especially the only one who can cast communal protection from evil!


Male Human Wizard 5; Init +1; Senses Perception +3; AC 15 (+1 Dex., +4 armour); HP 39; Fort +3, Ref +3, Will +4

After the meeting with the Lady has concluded, Lexander takes some time out to check on his incubating Geier-eggs.


Male Human Wizard 5; Init +1; Senses Perception +3; AC 15 (+1 Dex., +4 armour); HP 39; Fort +3, Ref +3, Will +4

"I am willing," Alexander says, simply.

When he notices the lady's questioning look at the word 'concessions', Alexander explains: "We received valuable information and assistance from someone who had moved into one of the abandoned buildings. She has been instrumental in freeing Kelmarane, and only asks that she be allowed to retain the building as her own, and that she be allowed to trade and deal with her neighbours to be fairly and freely. She is a skilled alchemist."

The Wizard gives Lady Almah a measuring look, then continues: "She is nonhuman, but is willing to forswear harming humans and any other citizens - provided she herself is not molested by them. I am fully prepared to vouch for her."


Male Human Wizard 5; Init +1; Senses Perception +3; AC 15 (+1 Dex., +4 armour); HP 39; Fort +3, Ref +3, Will +4

"We must speak to her of Undrella," Alexander says. "She has been most helpful, and her price is easy enough to pay. As for Zhalet's condition; there are ways and ways of dealing with such. For now, a locked room in the monastery's cellars. Let me consult my books for a more permanent solution."


Male Human Wizard 5; Init +1; Senses Perception +3; AC 15 (+1 Dex., +4 armour); HP 39; Fort +3, Ref +3, Will +4

Happy anniversary! ^_^


Male Human Wizard 5; Init +1; Senses Perception +3; AC 15 (+1 Dex., +4 armour); HP 39; Fort +3, Ref +3, Will +4

"Yes. We do not know the creature's reach."


Male Human Wizard 5; Init +1; Senses Perception +3; AC 15 (+1 Dex., +4 armour); HP 39; Fort +3, Ref +3, Will +4

"This lock is beyond me, unless..."

Alexander chants a spell and thrusts his hand out at the seal.

Casting Knock.

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