Alchemist

Alexander d'Louison's page

108 posts. Organized Play character for SkipperD.


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Sovereign Court

Male Human Witch 4 - HP: 26/26 - Init: +2 - Fort/Ref/Will: +3/+4/+5 (+1 vs fear) - Perception: +2 - AC: 14, T: 13, FF: 12 - CMD: 15

"If it wont come down to you by its own volition..."

Alexander attempts to cloud the Archivist's alien mind and lull it to sleep.

Slumber Hex, Will DC 18

Sovereign Court

Male Human Witch 4 - HP: 26/26 - Init: +2 - Fort/Ref/Will: +3/+4/+5 (+1 vs fear) - Perception: +2 - AC: 14, T: 13, FF: 12 - CMD: 15

Alexander attempts to recollect anything useful about beings like the Archivist.

Knowledge (arcana/planes?): 1d20 + 14 ⇒ (16) + 14 = 30

If it's immune to mind affecting effects:
"I'm not of much use use against this thing, so I'll aid you as much as I can!"

Alexander calls upon the spirits of his noble forefathers to bolster Crypt's body and spirit.

Casting Aid. Temp HP: 1d8 + 4 ⇒ (4) + 4 = 8

If it's not:
Alexander gives the Archivist his haughtiest glare.

Evil Eye to reduce its attack. Will DC 18.

Sovereign Court

Male Human Witch 4 - HP: 26/26 - Init: +2 - Fort/Ref/Will: +3/+4/+5 (+1 vs fear) - Perception: +2 - AC: 14, T: 13, FF: 12 - CMD: 15

Blur for Crypt, perhaps?

Sovereign Court

Male Human Witch 4 - HP: 26/26 - Init: +2 - Fort/Ref/Will: +3/+4/+5 (+1 vs fear) - Perception: +2 - AC: 14, T: 13, FF: 12 - CMD: 15

"Left it is, then!"

Sovereign Court

Male Human Witch 4 - HP: 26/26 - Init: +2 - Fort/Ref/Will: +3/+4/+5 (+1 vs fear) - Perception: +2 - AC: 14, T: 13, FF: 12 - CMD: 15

"Perhaps brute force is in its place here. The bars are made of glass, after all..."

Alexander looks expectantly at the rest of the party, not deigning to do it himself.

Sovereign Court

Male Human Witch 4 - HP: 26/26 - Init: +2 - Fort/Ref/Will: +3/+4/+5 (+1 vs fear) - Perception: +2 - AC: 14, T: 13, FF: 12 - CMD: 15

"What's this now?!"

Knowledge (arcana): 1d20 + 14 ⇒ (18) + 14 = 32

I'll go with defenses, attacks and other, in descending order of importance.

Assuming Alexander knows what we're fighting:
Alexander draws a pinch of ground mica from a pouch and whispers a few eldritch words into it before throwing it at the glass construct.

Casting Glitterdust in the corner behind the golem, avoiding Fargrim. Will DC 18.

Sovereign Court

Male Human Witch 4 - HP: 26/26 - Init: +2 - Fort/Ref/Will: +3/+4/+5 (+1 vs fear) - Perception: +2 - AC: 14, T: 13, FF: 12 - CMD: 15

"We'd better not touch it... The Venture-Captain said the idol was made of gold, and this one definitely isn't.

Sovereign Court

Male Human Witch 4 - HP: 26/26 - Init: +2 - Fort/Ref/Will: +3/+4/+5 (+1 vs fear) - Perception: +2 - AC: 14, T: 13, FF: 12 - CMD: 15

"Well, that was unpleasant," says Alexander as he activates the wand in his hand.

CLW: 1d8 + 1 ⇒ (4) + 1 = 5

With Crypt back on his feet, he then takes a look at the altar.

Perception: 1d20 + 2 ⇒ (9) + 2 = 11

Sovereign Court

Male Human Witch 4 - HP: 26/26 - Init: +2 - Fort/Ref/Will: +3/+4/+5 (+1 vs fear) - Perception: +2 - AC: 14, T: 13, FF: 12 - CMD: 15

Alexander moves past crypt, drawing a wand as he goes. He then stares as the surviving mihstu in an attempt to help the others kill it.

Evil Eye on yellow to lower its AC for 9 rounds. A Will DC 18 reduces it to 1 round.

Sovereign Court

Male Human Witch 4 - HP: 26/26 - Init: +2 - Fort/Ref/Will: +3/+4/+5 (+1 vs fear) - Perception: +2 - AC: 14, T: 13, FF: 12 - CMD: 15

"Be quick, Eldeyr," Alexander manages to shout as the mihstu envelops him. He then stares at it in an attempt to help the elf.

Evil Eye on red to lower its AC for 9 rounds. A Will DC 18 reduces it to 1 round.

Sovereign Court

Male Human Witch 4 - HP: 26/26 - Init: +2 - Fort/Ref/Will: +3/+4/+5 (+1 vs fear) - Perception: +2 - AC: 14, T: 13, FF: 12 - CMD: 15

Special attacks, if any.

Sovereign Court

Male Human Witch 4 - HP: 26/26 - Init: +2 - Fort/Ref/Will: +3/+4/+5 (+1 vs fear) - Perception: +2 - AC: 14, T: 13, FF: 12 - CMD: 15

Will: 1d20 + 5 ⇒ (6) + 5 = 11

"Ah! Get it off me!"

Knowing that he is not the brawniest of Pathfinders, Alexander tries to muddy the smoke monsters mind, if any.

Slumber hex. Will DC 18.
Also, I'd like to roll a knowledge check on it:
Knowledge (arcana/local/nature/planes): 1d20 + 14 ⇒ (12) + 14 = 26

Sovereign Court

Male Human Witch 4 - HP: 26/26 - Init: +2 - Fort/Ref/Will: +3/+4/+5 (+1 vs fear) - Perception: +2 - AC: 14, T: 13, FF: 12 - CMD: 15

"Naught but the pooling vapor, Eldeyr..."

Alexander moves up to the altar together with Fargrim.

Readying Evil Eye to reduce the attack bonus of the first enemy to get within 30 ft of Alexander. Will DC 18

Sovereign Court

Male Human Witch 4 - HP: 26/26 - Init: +2 - Fort/Ref/Will: +3/+4/+5 (+1 vs fear) - Perception: +2 - AC: 14, T: 13, FF: 12 - CMD: 15

Alexander braces himself and readies to give whatever threat materializes the ol' stink-eye.

Readying Evil Eye to reduce the attack bonus of the first enemy to get within 30 ft of Alexander. Will DC 18

Sovereign Court

Male Human Witch 4 - HP: 26/26 - Init: +2 - Fort/Ref/Will: +3/+4/+5 (+1 vs fear) - Perception: +2 - AC: 14, T: 13, FF: 12 - CMD: 15

Alexander pats Crypt on the shoulder, warding him as he does, and then nods to show that he's ready to face what's behind the door.

Sovereign Court

Male Human Witch 4 - HP: 26/26 - Init: +2 - Fort/Ref/Will: +3/+4/+5 (+1 vs fear) - Perception: +2 - AC: 14, T: 13, FF: 12 - CMD: 15

Not to be out-shone by the others, Alexander bows elaborately at the expressive tiles.

"I am Alexander d'Louison, of the Westcrown d'Louisons. I'm a gentleman and a scholar, and I shall get to the bottom of this mystery we find ourselves in the midst of. Say, you wouldn't know where a certain Venture-Captain has gone off to, would you?"

Sovereign Court

Male Human Witch 4 - HP: 26/26 - Init: +2 - Fort/Ref/Will: +3/+4/+5 (+1 vs fear) - Perception: +2 - AC: 14, T: 13, FF: 12 - CMD: 15

Alexander ponders the meaning of the flashing images.

Sense Motive: 1d20 + 2 ⇒ (15) + 2 = 17

Sovereign Court

Male Human Witch 4 - HP: 26/26 - Init: +2 - Fort/Ref/Will: +3/+4/+5 (+1 vs fear) - Perception: +2 - AC: 14, T: 13, FF: 12 - CMD: 15

Alexander gives the out of place chronicles a good, hard look.

Will: 1d20 + 5 ⇒ (18) + 5 = 23

Sovereign Court

Male Human Witch 4 - HP: 26/26 - Init: +2 - Fort/Ref/Will: +3/+4/+5 (+1 vs fear) - Perception: +2 - AC: 14, T: 13, FF: 12 - CMD: 15

Alexander looks around the new room in bewonderment.

"Fascinating! Are we in the archive, and in that case, where's the Venture-Captain?"

Sovereign Court

Male Human Witch 4 - HP: 26/26 - Init: +2 - Fort/Ref/Will: +3/+4/+5 (+1 vs fear) - Perception: +2 - AC: 14, T: 13, FF: 12 - CMD: 15

Taking in all the discrepancies, Alexander focuses on the room.

Will: 1d20 + 5 ⇒ (12) + 5 = 17

Sovereign Court

Male Human Witch 4 - HP: 26/26 - Init: +2 - Fort/Ref/Will: +3/+4/+5 (+1 vs fear) - Perception: +2 - AC: 14, T: 13, FF: 12 - CMD: 15

Alexander scratches him chin thoughtfully.

"You do have a point, Eldeyr... Something is definitely amiss."

Sovereign Court

Male Human Witch 4 - HP: 26/26 - Init: +2 - Fort/Ref/Will: +3/+4/+5 (+1 vs fear) - Perception: +2 - AC: 14, T: 13, FF: 12 - CMD: 15

Will: 1d20 + 5 ⇒ (18) + 5 = 23

Sovereign Court

Male Human Witch 4 - HP: 26/26 - Init: +2 - Fort/Ref/Will: +3/+4/+5 (+1 vs fear) - Perception: +2 - AC: 14, T: 13, FF: 12 - CMD: 15

"Foul woman! What have you done to the Venture-Captain?"

Alexander takes a step back and attempts to lay a malevolent influence on the hag.

Evil eye to reduce her attack bonus by 2 for 8 rounds. A DC 18 will save reduces it to 1 round

Sovereign Court

Male Human Witch 4 - HP: 26/26 - Init: +2 - Fort/Ref/Will: +3/+4/+5 (+1 vs fear) - Perception: +2 - AC: 14, T: 13, FF: 12 - CMD: 15

Alexander looks around at the room, confused.

"Did the ritual even work at all? Venture-Captain Yuul?"

Sovereign Court

Male Human Witch 4 - HP: 26/26 - Init: +2 - Fort/Ref/Will: +3/+4/+5 (+1 vs fear) - Perception: +2 - AC: 14, T: 13, FF: 12 - CMD: 15

The Venture-Captain's excitement seems to be contagious, and Alexander gives the chest a eager look.

"I'd be honored to join you in this first step into the unknown!"

Sovereign Court

Male Human Witch 4 - HP: 26/26 - Init: +2 - Fort/Ref/Will: +3/+4/+5 (+1 vs fear) - Perception: +2 - AC: 14, T: 13, FF: 12 - CMD: 15

Intimidate, aiding Eldeyr: 1d20 + 7 ⇒ (7) + 7 = 14

While he does not understand what Eldeyr said, Alexander gets his meaning and gives the gnolls a scowl that could curdle milk.

Sovereign Court

Male Human Witch 4 - HP: 26/26 - Init: +2 - Fort/Ref/Will: +3/+4/+5 (+1 vs fear) - Perception: +2 - AC: 14, T: 13, FF: 12 - CMD: 15

Alexander let's out an overdramatic sigh and waves his hand at the remaining div.

"Must I do everything myself?"

Another slumber hex to get this over with. Will DC 18.

Sovereign Court

Male Human Witch 4 - HP: 26/26 - Init: +2 - Fort/Ref/Will: +3/+4/+5 (+1 vs fear) - Perception: +2 - AC: 14, T: 13, FF: 12 - CMD: 15

Congratulating himself for his hand in the aghash's demise, Alexander turns his attention to its smaller kin.

Perception to pin-point the doru's postion: 1d20 + 2 ⇒ (11) + 2 = 13
I'm assuming I fail, but do let me know if that's not the case.

Sovereign Court

Male Human Witch 4 - HP: 26/26 - Init: +2 - Fort/Ref/Will: +3/+4/+5 (+1 vs fear) - Perception: +2 - AC: 14, T: 13, FF: 12 - CMD: 15

With the smoke gone, Alexander attempts to cloud the aghash's mind.
Slumber hex, DC 18

Sovereign Court

Male Human Witch 4 - HP: 26/26 - Init: +2 - Fort/Ref/Will: +3/+4/+5 (+1 vs fear) - Perception: +2 - AC: 14, T: 13, FF: 12 - CMD: 15

Knowledge (planes), blue: 1d20 + 14 ⇒ (18) + 14 = 32
Knowledge (planes), black: 1d20 + 14 ⇒ (6) + 14 = 20
Order of priority: SR, DR, resistances, special attacks

"Where'd they go!?"

Alexander calls upon the benevolent spirits of long dead Chelish nobles to guide the party. Casting Bless.

Sovereign Court

Male Human Witch 4 - HP: 26/26 - Init: +2 - Fort/Ref/Will: +3/+4/+5 (+1 vs fear) - Perception: +2 - AC: 14, T: 13, FF: 12 - CMD: 15

"Will we all be piling onto the roof, or should someone stay at ground level just in case"?

Sovereign Court

Male Human Witch 4 - HP: 26/26 - Init: +2 - Fort/Ref/Will: +3/+4/+5 (+1 vs fear) - Perception: +2 - AC: 14, T: 13, FF: 12 - CMD: 15

Not at all interested in purchasing any weapons, Alexander taps his foot impatiently.

"Yes, yes, let's get to work. There's no reason to keep the Venture-Captain waiting."

Sovereign Court

Male Human Witch 4 - HP: 26/26 - Init: +2 - Fort/Ref/Will: +3/+4/+5 (+1 vs fear) - Perception: +2 - AC: 14, T: 13, FF: 12 - CMD: 15

"I agree with the fair lady," Alexander states as he clutches his scented handkerchief at the prospect of loosing years of his life.

Sovereign Court

Male Human Witch 4 - HP: 26/26 - Init: +2 - Fort/Ref/Will: +3/+4/+5 (+1 vs fear) - Perception: +2 - AC: 14, T: 13, FF: 12 - CMD: 15

Alexander sighs.

"The mask does sound like more standard Pathfinder fare, though; awaken a guardian and secure an eldritch item from it."

Sovereign Court

Male Human Witch 4 - HP: 26/26 - Init: +2 - Fort/Ref/Will: +3/+4/+5 (+1 vs fear) - Perception: +2 - AC: 14, T: 13, FF: 12 - CMD: 15

Alexander taps his foot in annoyance and gives a curt nod.

"Yes, yes, let's get this over with, so you can hand over the archive."

Sovereign Court

Male Human Witch 4 - HP: 26/26 - Init: +2 - Fort/Ref/Will: +3/+4/+5 (+1 vs fear) - Perception: +2 - AC: 14, T: 13, FF: 12 - CMD: 15

Alexander taps his foot impatiently, not catching on to the subtleties of the exchange with Murqual.

I've also gm'ed this one twice, so my lips are sealed

Sovereign Court

Male Human Witch 4 - HP: 26/26 - Init: +2 - Fort/Ref/Will: +3/+4/+5 (+1 vs fear) - Perception: +2 - AC: 14, T: 13, FF: 12 - CMD: 15

"As the far lady said, good, sir, we are most interested in a fair trade for the chest of scrolls you have come into possesion."

Diplomacy, aiding Fargrim: 1d20 ⇒ 8

Sovereign Court

Male Human Witch 4 - HP: 26/26 - Init: +2 - Fort/Ref/Will: +3/+4/+5 (+1 vs fear) - Perception: +2 - AC: 14, T: 13, FF: 12 - CMD: 15

Alexander tucks the promissory note into his deepest pocket with great care.

"I am ready to leave as well. The faster we secure the archive, the better."

Sovereign Court

Male Human Witch 4 - HP: 26/26 - Init: +2 - Fort/Ref/Will: +3/+4/+5 (+1 vs fear) - Perception: +2 - AC: 14, T: 13, FF: 12 - CMD: 15

knowledge (Arcana): 1d20 + 14 ⇒ (16) + 14 = 30
knowledge (Local): 1d20 + 14 ⇒ (4) + 14 = 18

Alexander nods sagely at the mention of the Monadistic Archive.

"I've heard of this artifact before... The Monadistic Archive is said to be a Jistkan collection of knowledge. Supposedly it does not merely document lore from that era, but actually binds the minds of great thinkers into a mental compendium. Like many Jistkan magical items, it is said to have an outsider bound to it as well, overseeing the minds within."

Sovereign Court

Male Human Witch 4 - HP: 26/26 - Init: +2 - Fort/Ref/Will: +3/+4/+5 (+1 vs fear) - Perception: +2 - AC: 14, T: 13, FF: 12 - CMD: 15

Alexander gives Ehm a look somewhere between bemusement and worry.

"You do know that we're far to close to the equator for that, right? It's important to me that you know..."

He then faces Fargrim, bows, grasps her hand and gives it a peck.

"A pleasure to meet you, Fargrim. I am Alexander d'Louison, of the Westcrown d'Louisons. I do hope that the Venture-Captain's letter wasn't full of exaggerations. 'A great many mysteries of the past' does sound enticing, doesn't it?"

Sovereign Court

Male Human Witch 4 - HP: 26/26 - Init: +2 - Fort/Ref/Will: +3/+4/+5 (+1 vs fear) - Perception: +2 - AC: 14, T: 13, FF: 12 - CMD: 15
Ehm Sven Nien wrote:
iirc: My alchemist can neither learn spells from nor teach them to the witch.

*angry squawking in Infernal from my raven*

Jokes aside, yeah, it's slightly less "efficient" to play a witch in an organized play setting.

Sovereign Court

Male Human Witch 4 - HP: 26/26 - Init: +2 - Fort/Ref/Will: +3/+4/+5 (+1 vs fear) - Perception: +2 - AC: 14, T: 13, FF: 12 - CMD: 15

Player: SkipperD
Character: Alexander d'Louison
PFS#: 35574-9
Starting XP: 11
Starting PP: 16
Starting Fame: 20
Starting Gold: 534,8
Day Job: n/a

Sovereign Court

Male Human Witch 4 - HP: 26/26 - Init: +2 - Fort/Ref/Will: +3/+4/+5 (+1 vs fear) - Perception: +2 - AC: 14, T: 13, FF: 12 - CMD: 15

Alexander's travels south from Lastwall were uneventful, barring an instance of a sailor's superstition triggered by his Infernally foul-mouthed raven. Relishing the opportunity to avoid returning to his increasingly decrepit homestead in Westcrown, he was quick to accept Venture-Captain Brackett of Almas' call for agents when he stayed there for a few days.
Once in Katapesh, he made a beeline for the Farseer Tower Lodge, occasionally covering his mouth and nose with a perfumed handkerchief when he passed some of the more savory bazaars.

I have absolutely no idea whether or not he's up to date, but I'll post my info tonight when I've had a chance to audit him myself.

Sovereign Court

Male Human Witch 4 - HP: 26/26 - Init: +2 - Fort/Ref/Will: +3/+4/+5 (+1 vs fear) - Perception: +2 - AC: 14, T: 13, FF: 12 - CMD: 15

Knowledge (Arcana): 1d20 + 14 ⇒ (20) + 14 = 34
Negative Energy: 1d6 ⇒ 1

Alexander masterfully recites his part of the ritual.

Sovereign Court

Male Human Witch 4 - HP: 26/26 - Init: +2 - Fort/Ref/Will: +3/+4/+5 (+1 vs fear) - Perception: +2 - AC: 14, T: 13, FF: 12 - CMD: 15

Continuing his endeavor to keep Navoreal alive, Alexander cloaks the elf in protective energy.

Ward hex on Navoreal.

Sovereign Court

Male Human Witch 4 - HP: 26/26 - Init: +2 - Fort/Ref/Will: +3/+4/+5 (+1 vs fear) - Perception: +2 - AC: 14, T: 13, FF: 12 - CMD: 15

Alexander bolsters Navoreal even further before retreating away from the rift.

Casting Aid on Navoreal. Temp HP: 1d8 + 4 ⇒ (3) + 4 = 7

Sovereign Court

Male Human Witch 4 - HP: 26/26 - Init: +2 - Fort/Ref/Will: +3/+4/+5 (+1 vs fear) - Perception: +2 - AC: 14, T: 13, FF: 12 - CMD: 15

Alexander steps behind Navoreal and relieves some the elf's pain.

Cure Light Wounds: 1d8 + 4 ⇒ (1) + 4 = 5

Sovereign Court

Male Human Witch 4 - HP: 26/26 - Init: +2 - Fort/Ref/Will: +3/+4/+5 (+1 vs fear) - Perception: +2 - AC: 14, T: 13, FF: 12 - CMD: 15

Alexander steps behind Navoreal and calls upon the spirits of dead Chelish nobles to bolster the party.

5 ft step, and cast Bless.

Sovereign Court

Male Human Witch 4 - HP: 26/26 - Init: +2 - Fort/Ref/Will: +3/+4/+5 (+1 vs fear) - Perception: +2 - AC: 14, T: 13, FF: 12 - CMD: 15

Alexander moves up to the lip of the rift and purges it with hell fire!

Blasting whatever's trying to claw its way up with a Burning Hands. Reflex DC 17 for half.

Fire damage: 4d4 ⇒ (3, 3, 1, 3) = 10

Sovereign Court

Male Human Witch 4 - HP: 26/26 - Init: +2 - Fort/Ref/Will: +3/+4/+5 (+1 vs fear) - Perception: +2 - AC: 14, T: 13, FF: 12 - CMD: 15

"Neutralize the shadows first!"

Alexander waves his hand, and the air around the shadows explodes with glitter.

Casting Glitterdust. Will DC 18 and each have 50 % chance to ignore it due to being incorporeal.

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