Cleric

Alesta's page

169 posts. Alias of SCKnightHero1.


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Female
Quick Stats:
Init +2, darkvision (60 ft.); Per +5, AC 14, T 12, FF 12 HP 4/8 F +0, R +4, W +3 Resist acid 5, cold 5, electricity 5, BA +0; CMB +1; CMD 13
Azata-blooded (Musetouched) Aasimar Bard (Archaeologist) 1
Skills:
Acrobatics +8, Appraise +6, Diplomacy +9, Knowledge (Arcana) +8, Knowledge (History) +8, Perception +5, Perform (Sing) +9, Perform (String Instruments) +11, Profession (Scribe) +5

"Oh I see. So, hic...Mr...hic...Firdall, what say you and I have some fun tonight? Just you and me. I would love to see how...hic...you're...hic...people...express love...and...hic...affection..the native...way...hic! I must say...you have...hic...have beautiful fur! Why it is...so...breath-taking...hic and attractive...I'm surprised you don't have a horde of women....hic...coming after you...hic...you!"

Uh-oh! She's drunk!

Alesta was clearly drunk. In the morning, she was going to have one heck of a hangover.

Hope y'all don't mind if I got my character drunk! And sorry Firdall if she was coming on too strong. She's drunk.


Female
Quick Stats:
Init +2, darkvision (60 ft.); Per +5, AC 14, T 12, FF 12 HP 4/8 F +0, R +4, W +3 Resist acid 5, cold 5, electricity 5, BA +0; CMB +1; CMD 13
Azata-blooded (Musetouched) Aasimar Bard (Archaeologist) 1
Skills:
Acrobatics +8, Appraise +6, Diplomacy +9, Knowledge (Arcana) +8, Knowledge (History) +8, Perception +5, Perform (Sing) +9, Perform (String Instruments) +11, Profession (Scribe) +5

I'm still here. I got wrapped up in a lot of things (my birthday on the 13th, then Mother's Day, and then work, and finally my cousin's wedding.

Hopefully I'll try and post something tomorrow.


Female
Quick Stats:
Init +2, darkvision (60 ft.); Per +5, AC 14, T 12, FF 12 HP 4/8 F +0, R +4, W +3 Resist acid 5, cold 5, electricity 5, BA +0; CMB +1; CMD 13
Azata-blooded (Musetouched) Aasimar Bard (Archaeologist) 1
Skills:
Acrobatics +8, Appraise +6, Diplomacy +9, Knowledge (Arcana) +8, Knowledge (History) +8, Perception +5, Perform (Sing) +9, Perform (String Instruments) +11, Profession (Scribe) +5

Alesha talked to Firdall about what his life was like in his village as well as what he liked and what did he do for fun. The aasimar found the catfolk to be quite....charming. She felt sorry for how he had to run away from his home.

She did her best not to drink since she always had a bit of trouble holding her alcohol but she was getting a bit tipsy.

"So tell me Firdall, what do you look for in a woman?"

Uh oh. Alesta + Alochol + Finding someone charming and attractive = A good bit of flirting about to take place!

Hope you don't mind Firdall that Alesta finds you attractive. I hope you don't mind her flirting with you.


Female
Quick Stats:
Init +2, darkvision (60 ft.); Per +5, AC 14, T 12, FF 12 HP 4/8 F +0, R +4, W +3 Resist acid 5, cold 5, electricity 5, BA +0; CMB +1; CMD 13
Azata-blooded (Musetouched) Aasimar Bard (Archaeologist) 1
Skills:
Acrobatics +8, Appraise +6, Diplomacy +9, Knowledge (Arcana) +8, Knowledge (History) +8, Perception +5, Perform (Sing) +9, Perform (String Instruments) +11, Profession (Scribe) +5

Hope we still have everyone. If not we could recruit some more people.


Female
Quick Stats:
Init +2, darkvision (60 ft.); Per +5, AC 14, T 12, FF 12 HP 4/8 F +0, R +4, W +3 Resist acid 5, cold 5, electricity 5, BA +0; CMB +1; CMD 13
Azata-blooded (Musetouched) Aasimar Bard (Archaeologist) 1
Skills:
Acrobatics +8, Appraise +6, Diplomacy +9, Knowledge (Arcana) +8, Knowledge (History) +8, Perception +5, Perform (Sing) +9, Perform (String Instruments) +11, Profession (Scribe) +5
Firdall_Firetail wrote:
So any chance of getting this going again, or is it officially a dead campaign?

I'm hoping it's not a dead campaign.


Female
Quick Stats:
Init +2, darkvision (60 ft.); Per +5, AC 14, T 12, FF 12 HP 4/8 F +0, R +4, W +3 Resist acid 5, cold 5, electricity 5, BA +0; CMB +1; CMD 13
Azata-blooded (Musetouched) Aasimar Bard (Archaeologist) 1
Skills:
Acrobatics +8, Appraise +6, Diplomacy +9, Knowledge (Arcana) +8, Knowledge (History) +8, Perception +5, Perform (Sing) +9, Perform (String Instruments) +11, Profession (Scribe) +5

My posting rate has actually slowed down a great deal because of work and the holidays. So, if I don't post, then please bot me. I'm posting this to all of my games I'm in, just to let people know. Sorry about this.


Female
Quick Stats:
Init +2, darkvision (60 ft.); Per +5, AC 14, T 12, FF 12 HP 4/8 F +0, R +4, W +3 Resist acid 5, cold 5, electricity 5, BA +0; CMB +1; CMD 13
Azata-blooded (Musetouched) Aasimar Bard (Archaeologist) 1
Skills:
Acrobatics +8, Appraise +6, Diplomacy +9, Knowledge (Arcana) +8, Knowledge (History) +8, Perception +5, Perform (Sing) +9, Perform (String Instruments) +11, Profession (Scribe) +5

"If you don't mind Mr. Firdall, I was curious to learn more about you. I must confess that I haven't many catfolk in my travels. So, I was wondering if you could tell me about yourself," the feather haired aasimar archaeologist said to the catfolk.


Female
Quick Stats:
Init +2, darkvision (60 ft.); Per +5, AC 14, T 12, FF 12 HP 4/8 F +0, R +4, W +3 Resist acid 5, cold 5, electricity 5, BA +0; CMB +1; CMD 13
Azata-blooded (Musetouched) Aasimar Bard (Archaeologist) 1
Skills:
Acrobatics +8, Appraise +6, Diplomacy +9, Knowledge (Arcana) +8, Knowledge (History) +8, Perception +5, Perform (Sing) +9, Perform (String Instruments) +11, Profession (Scribe) +5

"Oh dear, I forgot to mention that I'm a vegetarian," Alesta says with a worried look.

Unlike others, she's okay if others eat meat. She had no problem with that.

Still she joined in the celebration by playing on her harp of a heavenly song.

String: 1d20 + 11 ⇒ (16) + 11 = 27


Female
Quick Stats:
Init +2, darkvision (60 ft.); Per +5, AC 14, T 12, FF 12 HP 4/8 F +0, R +4, W +3 Resist acid 5, cold 5, electricity 5, BA +0; CMB +1; CMD 13
Azata-blooded (Musetouched) Aasimar Bard (Archaeologist) 1
Skills:
Acrobatics +8, Appraise +6, Diplomacy +9, Knowledge (Arcana) +8, Knowledge (History) +8, Perception +5, Perform (Sing) +9, Perform (String Instruments) +11, Profession (Scribe) +5

Sorry to be the bearer of bad news everyone, but my iPhone is acting up, so I'm trying to get it fixed (could be a software issue, or worse the battery is messed up). This will impact my posting rate some, but I'll still try and post as often as I can from my laptop before work.

So, keep y'all's fingers crossed. And I apologize about this. I'm concerned that my phone got messed up during the hurricane when I had numerous power surges prior to losing power when Matthews came through.

Okay....

Crisis averted! After looking online, I found that sometimes if you let your iPhone's battery drain to 0% (which you're supposed to do occasionally), the battery may not have enough juice to charge back up. According to what I found online, simply using a blow dryer to warm the phone up enough for say 5-10 minutes and then immediately plug your iphone into a charger, the iPhone starts right back up. Phew! Glad that's over.


Female
Quick Stats:
Init +2, darkvision (60 ft.); Per +5, AC 14, T 12, FF 12 HP 4/8 F +0, R +4, W +3 Resist acid 5, cold 5, electricity 5, BA +0; CMB +1; CMD 13
Azata-blooded (Musetouched) Aasimar Bard (Archaeologist) 1
Skills:
Acrobatics +8, Appraise +6, Diplomacy +9, Knowledge (Arcana) +8, Knowledge (History) +8, Perception +5, Perform (Sing) +9, Perform (String Instruments) +11, Profession (Scribe) +5

Alesta thanked Aldern for helping her up.

"Thank you Aldern. And yes, lunch was much to my liking. As an archaeologist, I tend to lose myself in my work and sometimes I forget to eat."

She laughs a bit before continuing to speak, "It's a hassle sometimes, but I guess in my time as an archaeologist, it's worth it."

She smiles at Aldern.


Female
Quick Stats:
Init +2, darkvision (60 ft.); Per +5, AC 14, T 12, FF 12 HP 4/8 F +0, R +4, W +3 Resist acid 5, cold 5, electricity 5, BA +0; CMB +1; CMD 13
Azata-blooded (Musetouched) Aasimar Bard (Archaeologist) 1
Skills:
Acrobatics +8, Appraise +6, Diplomacy +9, Knowledge (Arcana) +8, Knowledge (History) +8, Perception +5, Perform (Sing) +9, Perform (String Instruments) +11, Profession (Scribe) +5

I hope I didn't scare anyone. No I'm not leaving (I'm having way too much fun with y'all in this adventure!).

So I've been looking for a new job (I still have a job, just trying to find one that pays a bit more and is closer to home), and I've been doing it on my iPhone. The problem is that I forgot to take into account that I'm on my parents' data plan and I forgot to keep an eye on how much data I was using. Long story short, I used up a lot of data. So, we have 8 days left in the billing cycle before our data usage resets.

While this will reduce my posting rate a bit, I'm going to try and keep on posting on my laptop before and after work if possible. I just wanted to let everyone know about this and I apologize for any inconveniences this may cause.


Female
Quick Stats:
Init +2, darkvision (60 ft.); Per +5, AC 14, T 12, FF 12 HP 4/8 F +0, R +4, W +3 Resist acid 5, cold 5, electricity 5, BA +0; CMB +1; CMD 13
Azata-blooded (Musetouched) Aasimar Bard (Archaeologist) 1
Skills:
Acrobatics +8, Appraise +6, Diplomacy +9, Knowledge (Arcana) +8, Knowledge (History) +8, Perception +5, Perform (Sing) +9, Perform (String Instruments) +11, Profession (Scribe) +5

I'll need to tell y'all something important. It'll only affect my posting for about 9 days but I'll tell you more tomorrow.


Female
Quick Stats:
Init +2, darkvision (60 ft.); Per +5, AC 14, T 12, FF 12 HP 4/8 F +0, R +4, W +3 Resist acid 5, cold 5, electricity 5, BA +0; CMB +1; CMD 13
Azata-blooded (Musetouched) Aasimar Bard (Archaeologist) 1
Skills:
Acrobatics +8, Appraise +6, Diplomacy +9, Knowledge (Arcana) +8, Knowledge (History) +8, Perception +5, Perform (Sing) +9, Perform (String Instruments) +11, Profession (Scribe) +5

Alesta smiles and thanks Aldern for the piece of spice cake.

"Thank you very much Aldern. Mmmmhh...this is good. Thank you again," she tells the nobleman in her melodic voice.


Female
Quick Stats:
Init +2, darkvision (60 ft.); Per +5, AC 14, T 12, FF 12 HP 4/8 F +0, R +4, W +3 Resist acid 5, cold 5, electricity 5, BA +0; CMB +1; CMD 13
Azata-blooded (Musetouched) Aasimar Bard (Archaeologist) 1
Skills:
Acrobatics +8, Appraise +6, Diplomacy +9, Knowledge (Arcana) +8, Knowledge (History) +8, Perception +5, Perform (Sing) +9, Perform (String Instruments) +11, Profession (Scribe) +5

Alesta lets out another ear piercing scream at the boar, trying not to catch any of her companions in the line of fire.

Ear piercing scream damage: 1d6 ⇒ 6


Female
Quick Stats:
Init +2, darkvision (60 ft.); Per +5, AC 14, T 12, FF 12 HP 4/8 F +0, R +4, W +3 Resist acid 5, cold 5, electricity 5, BA +0; CMB +1; CMD 13
Azata-blooded (Musetouched) Aasimar Bard (Archaeologist) 1
Skills:
Acrobatics +8, Appraise +6, Diplomacy +9, Knowledge (Arcana) +8, Knowledge (History) +8, Perception +5, Perform (Sing) +9, Perform (String Instruments) +11, Profession (Scribe) +5

Sorry that I haven't posted. I was confused on who's turn it was what with us losing players left and right.

I'll have a post up sometime tonight.


Female
Quick Stats:
Init +2, darkvision (60 ft.); Per +5, AC 14, T 12, FF 12 HP 4/8 F +0, R +4, W +3 Resist acid 5, cold 5, electricity 5, BA +0; CMB +1; CMD 13
Azata-blooded (Musetouched) Aasimar Bard (Archaeologist) 1
Skills:
Acrobatics +8, Appraise +6, Diplomacy +9, Knowledge (Arcana) +8, Knowledge (History) +8, Perception +5, Perform (Sing) +9, Perform (String Instruments) +11, Profession (Scribe) +5
Firdall_Firetail wrote:

Hmm, I'd like to propose a time limit for responses in combat. Maybe 3 days or so? Otherwise things are going to drag too much. If you miss your opportunity, you are considered delaying until you post, which resets your initiative?

What do others think?

I like that idea actually. I'm really liking this campaign so I don't want to see it die.


Female
Quick Stats:
Init +2, darkvision (60 ft.); Per +5, AC 14, T 12, FF 12 HP 4/8 F +0, R +4, W +3 Resist acid 5, cold 5, electricity 5, BA +0; CMB +1; CMD 13
Azata-blooded (Musetouched) Aasimar Bard (Archaeologist) 1
Skills:
Acrobatics +8, Appraise +6, Diplomacy +9, Knowledge (Arcana) +8, Knowledge (History) +8, Perception +5, Perform (Sing) +9, Perform (String Instruments) +11, Profession (Scribe) +5

Alesta tries to maneuver around the others to see if she can help out.

"Excuse me, sorry. Pardon me. Excuse me, can I please get through? Please?"

She held her morningstar hoping to use her spells in case of trouble.

Moving behind Menlo


Female
Quick Stats:
Init +2, darkvision (60 ft.); Per +5, AC 14, T 12, FF 12 HP 4/8 F +0, R +4, W +3 Resist acid 5, cold 5, electricity 5, BA +0; CMB +1; CMD 13
Azata-blooded (Musetouched) Aasimar Bard (Archaeologist) 1
Skills:
Acrobatics +8, Appraise +6, Diplomacy +9, Knowledge (Arcana) +8, Knowledge (History) +8, Perception +5, Perform (Sing) +9, Perform (String Instruments) +11, Profession (Scribe) +5

Sense Motive: 1d20 + 1 ⇒ (5) + 1 = 6

Alesta blushed at the words of both the nobleman and the swashbuckler.

"Thank you both for the kind words. I'm not used to such kindhearted and endearing words. I think I'm blushing!"


Female
Quick Stats:
Init +2, darkvision (60 ft.); Per +5, AC 14, T 12, FF 12 HP 4/8 F +0, R +4, W +3 Resist acid 5, cold 5, electricity 5, BA +0; CMB +1; CMD 13
Azata-blooded (Musetouched) Aasimar Bard (Archaeologist) 1
Skills:
Acrobatics +8, Appraise +6, Diplomacy +9, Knowledge (Arcana) +8, Knowledge (History) +8, Perception +5, Perform (Sing) +9, Perform (String Instruments) +11, Profession (Scribe) +5

Alesta was up bright and early ready for the hunt.

She hopping up and down too with excitement.

"Oh! I'm so excited! I'm ready! I'm ready! I'm ready!"


Female
Quick Stats:
Init +2, darkvision (60 ft.); Per +5, AC 14, T 12, FF 12 HP 4/8 F +0, R +4, W +3 Resist acid 5, cold 5, electricity 5, BA +0; CMB +1; CMD 13
Azata-blooded (Musetouched) Aasimar Bard (Archaeologist) 1
Skills:
Acrobatics +8, Appraise +6, Diplomacy +9, Knowledge (Arcana) +8, Knowledge (History) +8, Perception +5, Perform (Sing) +9, Perform (String Instruments) +11, Profession (Scribe) +5

Alesta nodded in agreement.

"Eight o'clock sounds good to me as well."


Female
Quick Stats:
Init +2, darkvision (60 ft.); Per +5, AC 14, T 12, FF 12 HP 4/8 F +0, R +4, W +3 Resist acid 5, cold 5, electricity 5, BA +0; CMB +1; CMD 13
Azata-blooded (Musetouched) Aasimar Bard (Archaeologist) 1
Skills:
Acrobatics +8, Appraise +6, Diplomacy +9, Knowledge (Arcana) +8, Knowledge (History) +8, Perception +5, Perform (Sing) +9, Perform (String Instruments) +11, Profession (Scribe) +5

"Well I guess that settles it then," the aasimar says to the nobleman while smiling, "We will be accompaining you on this hunt."


Female
Quick Stats:
Init +2, darkvision (60 ft.); Per +5, AC 14, T 12, FF 12 HP 4/8 F +0, R +4, W +3 Resist acid 5, cold 5, electricity 5, BA +0; CMB +1; CMD 13
Azata-blooded (Musetouched) Aasimar Bard (Archaeologist) 1
Skills:
Acrobatics +8, Appraise +6, Diplomacy +9, Knowledge (Arcana) +8, Knowledge (History) +8, Perception +5, Perform (Sing) +9, Perform (String Instruments) +11, Profession (Scribe) +5

Alesta was a bit surprised by the half orc's reply:

"Well yes there are stargazers among our people. I also look up at the stars as well wondering what the peoples of long gone ancient civilizations must have thought when they looked up at the night sky. Did they revere the stars, or did they dread the night and prayed for the coming dawn? Were any certain stars highly revered above all others? So many questions about ancient civilizations," the aasimar said with a smile on her face.

When someone spoke up about Desna and the Mother of Monsters Alesta replied, "It's not just Desna who despises that foul goddess, but the empyreal lords also oppose her as well. Zohls, Eritrice, and Irez, empyreal lords who I believe watch over archaeologists and scholars greatly oppose her but all of the empyreal lords oppose all of the evil deities, aiding good deities like Desna in protecting and safeguarding us from the forces of evil and darkness."

Blushing a bit after that speech, no sooner had she sat down but the nobleman they had saved arrived. She smiled at Aldern Foxglove but she was surprised by the fact that the bag of coins given to her was made of silk.

"This is very nice of you to do this Lord Foxglove but really just knowing that you're safe is reward enough. And I'll have to ask my companions if they are willing to accompany you on this venture."


Female
Quick Stats:
Init +2, darkvision (60 ft.); Per +5, AC 14, T 12, FF 12 HP 4/8 F +0, R +4, W +3 Resist acid 5, cold 5, electricity 5, BA +0; CMB +1; CMD 13
Azata-blooded (Musetouched) Aasimar Bard (Archaeologist) 1
Skills:
Acrobatics +8, Appraise +6, Diplomacy +9, Knowledge (Arcana) +8, Knowledge (History) +8, Perception +5, Perform (Sing) +9, Perform (String Instruments) +11, Profession (Scribe) +5

Works for me GM!

Alesta was quite impressed by the half-orc's words. Despite his tribal upbringing, Ahdak was very wise and knowledgable about things that the aasimar didn't possess. This made her curious about him.

"Oh I see. A very interesting belief and ideals, Mister...I mean Ahdak. Are your tattoos part of being a Shoanti as well? And what was it like for you growing up? And are you an avid stargazer?"

The aasimar had once again forgotten herself and began rambling on with numerous other questions as the group walked, like what was his favorite constellation, did he mediate under the stars often, how often did he exercise, did he exercise while mediating under the stars, who did he study under, what was his training like, etc.


Female
Quick Stats:
Init +2, darkvision (60 ft.); Per +5, AC 14, T 12, FF 12 HP 4/8 F +0, R +4, W +3 Resist acid 5, cold 5, electricity 5, BA +0; CMB +1; CMD 13
Azata-blooded (Musetouched) Aasimar Bard (Archaeologist) 1
Skills:
Acrobatics +8, Appraise +6, Diplomacy +9, Knowledge (Arcana) +8, Knowledge (History) +8, Perception +5, Perform (Sing) +9, Perform (String Instruments) +11, Profession (Scribe) +5

Alesta nodded and replied, "I think we should wait for her. She seems to be the best expert to talk with. I wonder what she is like."


Female
Quick Stats:
Init +2, darkvision (60 ft.); Per +5, AC 14, T 12, FF 12 HP 4/8 F +0, R +4, W +3 Resist acid 5, cold 5, electricity 5, BA +0; CMB +1; CMD 13
Azata-blooded (Musetouched) Aasimar Bard (Archaeologist) 1
Skills:
Acrobatics +8, Appraise +6, Diplomacy +9, Knowledge (Arcana) +8, Knowledge (History) +8, Perception +5, Perform (Sing) +9, Perform (String Instruments) +11, Profession (Scribe) +5

Sorry been busy lately. Will try and post something.

I'm not sure what happened to Ahdak though. My character had asked him a question as well.


Female
Quick Stats:
Init +2, darkvision (60 ft.); Per +5, AC 14, T 12, FF 12 HP 4/8 F +0, R +4, W +3 Resist acid 5, cold 5, electricity 5, BA +0; CMB +1; CMD 13
Azata-blooded (Musetouched) Aasimar Bard (Archaeologist) 1
Skills:
Acrobatics +8, Appraise +6, Diplomacy +9, Knowledge (Arcana) +8, Knowledge (History) +8, Perception +5, Perform (Sing) +9, Perform (String Instruments) +11, Profession (Scribe) +5

Alesta was curious about what Ahdak said.

Mustering her courage, she asked him, "Ahdak...um I mean Mr. Ahdak Speaks-With-Stars? Is tracking a necessary skill amongst the Shoanti? I apologize if it is a stupid question to ask..."

The aasimar blushed a bit, embarrassed with putting herself on the spot.


Female
Quick Stats:
Init +2, darkvision (60 ft.); Per +5, AC 14, T 12, FF 12 HP 4/8 F +0, R +4, W +3 Resist acid 5, cold 5, electricity 5, BA +0; CMB +1; CMD 13
Azata-blooded (Musetouched) Aasimar Bard (Archaeologist) 1
Skills:
Acrobatics +8, Appraise +6, Diplomacy +9, Knowledge (Arcana) +8, Knowledge (History) +8, Perception +5, Perform (Sing) +9, Perform (String Instruments) +11, Profession (Scribe) +5

Alesta nodded and told the group she had already heard about the town's Late Unpleasantness.

"I'm sorry to hear once again about the town's tragic past. So many innocents destroyed by evil. I hope the empyreal lords watch over this town. I know that the empyreal lords are not really worshipped in Sandpoint, as I haven't seen any shrines dedicated to them since I got here, but I hope you accept their blessings and graces Father Zantus. But tell me, where did the fire originate? Could some sort of evil...person have caused all of this?"

The aasimar archaeologist awaited the priest's answers as she prepared herself to explain the empyreal lords the best she could to those around her.


Female
Quick Stats:
Init +2, darkvision (60 ft.); Per +5, AC 14, T 12, FF 12 HP 4/8 F +0, R +4, W +3 Resist acid 5, cold 5, electricity 5, BA +0; CMB +1; CMD 13
Azata-blooded (Musetouched) Aasimar Bard (Archaeologist) 1
Skills:
Acrobatics +8, Appraise +6, Diplomacy +9, Knowledge (Arcana) +8, Knowledge (History) +8, Perception +5, Perform (Sing) +9, Perform (String Instruments) +11, Profession (Scribe) +5

Alesta watched as the half-orc says a prayer to the departed souls that were forced to become undead. The aasimar was curious about the Shoanti's ways. But first she said her own prayer asking the empyreal lord Zohls to aid in the passing of the departed.

Alesta was a bit taken back by the discovery of the theft of the remains of Father Tobyn.

"Odd for goblins to a priest's remains. Were his adopted daughter's remains taken as well? And I'm sorry that such a terrible evil was committed today. It would seem that so many evils were done against the good people of Sandpoint. I pray that the grace of Zohls aids Sandpoint in recovering and I'll do what I can to help if you're willing to let me."


Female
Quick Stats:
Init +2, darkvision (60 ft.); Per +5, AC 14, T 12, FF 12 HP 4/8 F +0, R +4, W +3 Resist acid 5, cold 5, electricity 5, BA +0; CMB +1; CMD 13
Azata-blooded (Musetouched) Aasimar Bard (Archaeologist) 1
Skills:
Acrobatics +8, Appraise +6, Diplomacy +9, Knowledge (Arcana) +8, Knowledge (History) +8, Perception +5, Perform (Sing) +9, Perform (String Instruments) +11, Profession (Scribe) +5

Welcome both of you to the game! Looking forward to adventuring with both of you!


Female
Quick Stats:
Init +2, darkvision (60 ft.); Per +5, AC 14, T 12, FF 12 HP 4/8 F +0, R +4, W +3 Resist acid 5, cold 5, electricity 5, BA +0; CMB +1; CMD 13
Azata-blooded (Musetouched) Aasimar Bard (Archaeologist) 1
Skills:
Acrobatics +8, Appraise +6, Diplomacy +9, Knowledge (Arcana) +8, Knowledge (History) +8, Perception +5, Perform (Sing) +9, Perform (String Instruments) +11, Profession (Scribe) +5

Sorry y'all been super busy lately. I'll try and post something right away.

Alesta was surprised by the undead rising from the ground. Quickly recovering from her shock she swung her Morningstar at the skeleton.

Morningstar attack: 1d20 + 1 ⇒ (5) + 1 = 6

Morningstar damage: 1d8 + 1 ⇒ (8) + 1 = 9


Female
Quick Stats:
Init +2, darkvision (60 ft.); Per +5, AC 14, T 12, FF 12 HP 4/8 F +0, R +4, W +3 Resist acid 5, cold 5, electricity 5, BA +0; CMB +1; CMD 13
Azata-blooded (Musetouched) Aasimar Bard (Archaeologist) 1
Skills:
Acrobatics +8, Appraise +6, Diplomacy +9, Knowledge (Arcana) +8, Knowledge (History) +8, Perception +5, Perform (Sing) +9, Perform (String Instruments) +11, Profession (Scribe) +5

I think opening a recruitment would be good.

I'm sorry to see you go Nadine. I wish you good luck as well and hope things get better for you.

I've enjoyed adventuring with you!


Female
Quick Stats:
Init +2, darkvision (60 ft.); Per +5, AC 14, T 12, FF 12 HP 4/8 F +0, R +4, W +3 Resist acid 5, cold 5, electricity 5, BA +0; CMB +1; CMD 13
Azata-blooded (Musetouched) Aasimar Bard (Archaeologist) 1
Skills:
Acrobatics +8, Appraise +6, Diplomacy +9, Knowledge (Arcana) +8, Knowledge (History) +8, Perception +5, Perform (Sing) +9, Perform (String Instruments) +11, Profession (Scribe) +5

Alesta followed close behind the others. In her studies and journeys she had always had a keen eye for traps and pitfalls. So it was best to keep a close eye out for such things and other dangers.

Perception: 1d20 + 5 ⇒ (16) + 5 = 21

As she looked around, the aasimar cast a simple spell, whistling a tune before blowing across her opened palm. While there was nothing in her hand, rainbow colored wisps of air flew from hand and began seeking any signs of magic no matter how faint.

She used detect magic to check for any magical traps or spell residues


Female
Quick Stats:
Init +2, darkvision (60 ft.); Per +5, AC 14, T 12, FF 12 HP 4/8 F +0, R +4, W +3 Resist acid 5, cold 5, electricity 5, BA +0; CMB +1; CMD 13
Azata-blooded (Musetouched) Aasimar Bard (Archaeologist) 1
Skills:
Acrobatics +8, Appraise +6, Diplomacy +9, Knowledge (Arcana) +8, Knowledge (History) +8, Perception +5, Perform (Sing) +9, Perform (String Instruments) +11, Profession (Scribe) +5

Sorry to see you go but I understand. It was fun adventuring with you. Take care and thank you for adventuring with us all!


Female
Quick Stats:
Init +2, darkvision (60 ft.); Per +5, AC 14, T 12, FF 12 HP 4/8 F +0, R +4, W +3 Resist acid 5, cold 5, electricity 5, BA +0; CMB +1; CMD 13
Azata-blooded (Musetouched) Aasimar Bard (Archaeologist) 1
Skills:
Acrobatics +8, Appraise +6, Diplomacy +9, Knowledge (Arcana) +8, Knowledge (History) +8, Perception +5, Perform (Sing) +9, Perform (String Instruments) +11, Profession (Scribe) +5

"Count me in Sheriff!"

Alesta's sudden and abrupt reply to lend a hand catches even her off guard.

"Sorry. Got a bit overexcited there. But yes, I'll gladly assist you in searching the cemetery."


Female
Quick Stats:
Init +2, darkvision (60 ft.); Per +5, AC 14, T 12, FF 12 HP 4/8 F +0, R +4, W +3 Resist acid 5, cold 5, electricity 5, BA +0; CMB +1; CMD 13
Azata-blooded (Musetouched) Aasimar Bard (Archaeologist) 1
Skills:
Acrobatics +8, Appraise +6, Diplomacy +9, Knowledge (Arcana) +8, Knowledge (History) +8, Perception +5, Perform (Sing) +9, Perform (String Instruments) +11, Profession (Scribe) +5

Alesta nodded to the nobleman, although she wondered why his eyes lingered on her for a lot longer than the others. Pushing it aside, she turned back to the others as well as the people of Sandpoint.

She followed close to her fellow adventurers and she was amazed by the countless thanks by the townsfolk.

"You're quite welcome. I'm just glad we were able to help protect your town."

"Thank you and may the Empyreal Lady Zohls bless you as well," the feather-headed aasimar said.

She watched the interrogation of the goblins while putting the pieces together. She was curious as to why the goblins had attacked the town.

When the goblin said boneyard and Mopeyman, she started to see the pieces connecting with one another!

"If I'm not mistaken, I think when this goblin says 'boneyard,' he might be speaking of Sandpoint's graveyard or cemetery. And also, someone, probably not a goblin was the mastermind of this atrocious attack. Not sure about that one actually since Mopeyman might be a common goblin name."

The archaeologist hoped she had overstepped herself in helping with the interrogation.


Female
Quick Stats:
Init +2, darkvision (60 ft.); Per +5, AC 14, T 12, FF 12 HP 4/8 F +0, R +4, W +3 Resist acid 5, cold 5, electricity 5, BA +0; CMB +1; CMD 13
Azata-blooded (Musetouched) Aasimar Bard (Archaeologist) 1
Skills:
Acrobatics +8, Appraise +6, Diplomacy +9, Knowledge (Arcana) +8, Knowledge (History) +8, Perception +5, Perform (Sing) +9, Perform (String Instruments) +11, Profession (Scribe) +5

"You're welcome, good sir Lord Foxglove," Alesta says in her melodic beautiful voice.

"Again, I'm deeply sorry for the loss of your beloved dog. I'm glad that I was able to divert the goblins' attention away from you as long as I could. My name is Alesta, and I'll be staying at the Rusty Dragon as well."

She then smiles at the nobleman.


Female
Quick Stats:
Init +2, darkvision (60 ft.); Per +5, AC 14, T 12, FF 12 HP 4/8 F +0, R +4, W +3 Resist acid 5, cold 5, electricity 5, BA +0; CMB +1; CMD 13
Azata-blooded (Musetouched) Aasimar Bard (Archaeologist) 1
Skills:
Acrobatics +8, Appraise +6, Diplomacy +9, Knowledge (Arcana) +8, Knowledge (History) +8, Perception +5, Perform (Sing) +9, Perform (String Instruments) +11, Profession (Scribe) +5

Alesta was puzzled by the nobleman's comment, but pushed it aside and returned her focus to the battle at hand.

Speaking in Celestial, her voice sounding beautiful and heavenly, she pointed her hand at the goblin dog.

Yep. I'm casting daze again.


Female
Quick Stats:
Init +2, darkvision (60 ft.); Per +5, AC 14, T 12, FF 12 HP 4/8 F +0, R +4, W +3 Resist acid 5, cold 5, electricity 5, BA +0; CMB +1; CMD 13
Azata-blooded (Musetouched) Aasimar Bard (Archaeologist) 1
Skills:
Acrobatics +8, Appraise +6, Diplomacy +9, Knowledge (Arcana) +8, Knowledge (History) +8, Perception +5, Perform (Sing) +9, Perform (String Instruments) +11, Profession (Scribe) +5

Ah okay. I was having trouble figuring out which one was killed. I guess my daze spell would hit the Red Commando's goblin doc then.


Female
Quick Stats:
Init +2, darkvision (60 ft.); Per +5, AC 14, T 12, FF 12 HP 4/8 F +0, R +4, W +3 Resist acid 5, cold 5, electricity 5, BA +0; CMB +1; CMD 13
Azata-blooded (Musetouched) Aasimar Bard (Archaeologist) 1
Skills:
Acrobatics +8, Appraise +6, Diplomacy +9, Knowledge (Arcana) +8, Knowledge (History) +8, Perception +5, Perform (Sing) +9, Perform (String Instruments) +11, Profession (Scribe) +5

Alesta quickly hears Baldek's warning and quickly hurls a daze spell at the monster.

"Don't worry! I'll try and slow it down," the aasimar yelled at the dwarves.

Hurling a daze spell at the fleeing enemy.


Female
Quick Stats:
Init +2, darkvision (60 ft.); Per +5, AC 14, T 12, FF 12 HP 4/8 F +0, R +4, W +3 Resist acid 5, cold 5, electricity 5, BA +0; CMB +1; CMD 13
Azata-blooded (Musetouched) Aasimar Bard (Archaeologist) 1
Skills:
Acrobatics +8, Appraise +6, Diplomacy +9, Knowledge (Arcana) +8, Knowledge (History) +8, Perception +5, Perform (Sing) +9, Perform (String Instruments) +11, Profession (Scribe) +5

Alesta cast another daze spell. This time at the goblin commando hoping her spell would buy her comrades time to strike.


Female
Quick Stats:
Init +2, darkvision (60 ft.); Per +5, AC 14, T 12, FF 12 HP 4/8 F +0, R +4, W +3 Resist acid 5, cold 5, electricity 5, BA +0; CMB +1; CMD 13
Azata-blooded (Musetouched) Aasimar Bard (Archaeologist) 1
Skills:
Acrobatics +8, Appraise +6, Diplomacy +9, Knowledge (Arcana) +8, Knowledge (History) +8, Perception +5, Perform (Sing) +9, Perform (String Instruments) +11, Profession (Scribe) +5

I hope not. We just need some good rolls that's all.


Female
Quick Stats:
Init +2, darkvision (60 ft.); Per +5, AC 14, T 12, FF 12 HP 4/8 F +0, R +4, W +3 Resist acid 5, cold 5, electricity 5, BA +0; CMB +1; CMD 13
Azata-blooded (Musetouched) Aasimar Bard (Archaeologist) 1
Skills:
Acrobatics +8, Appraise +6, Diplomacy +9, Knowledge (Arcana) +8, Knowledge (History) +8, Perception +5, Perform (Sing) +9, Perform (String Instruments) +11, Profession (Scribe) +5

Alesta quickly ask Foxglove in her melodic voice, "Are you alright sir? I'm sorry about your dog. I tried to lure the goblins away before they killed your pet. I wish I had done more to save him."

Turning back to the battle, Alesta cast another daze spell this time at the goblin dog Karl was fighting with.


Female
Quick Stats:
Init +2, darkvision (60 ft.); Per +5, AC 14, T 12, FF 12 HP 4/8 F +0, R +4, W +3 Resist acid 5, cold 5, electricity 5, BA +0; CMB +1; CMD 13
Azata-blooded (Musetouched) Aasimar Bard (Archaeologist) 1
Skills:
Acrobatics +8, Appraise +6, Diplomacy +9, Knowledge (Arcana) +8, Knowledge (History) +8, Perception +5, Perform (Sing) +9, Perform (String Instruments) +11, Profession (Scribe) +5

"Leave him alone!"

The aasimar was starting to get angry now as she cast another spell at the goblin.

Casting daze again on the yellow commando


Female
Quick Stats:
Init +2, darkvision (60 ft.); Per +5, AC 14, T 12, FF 12 HP 4/8 F +0, R +4, W +3 Resist acid 5, cold 5, electricity 5, BA +0; CMB +1; CMD 13
Azata-blooded (Musetouched) Aasimar Bard (Archaeologist) 1
Skills:
Acrobatics +8, Appraise +6, Diplomacy +9, Knowledge (Arcana) +8, Knowledge (History) +8, Perception +5, Perform (Sing) +9, Perform (String Instruments) +11, Profession (Scribe) +5

"Thank Zohls you got here in time Father Zantus!"

Seeing the nobleman being attacked the aasimar archaeologist quickly cast a spell at the other mounted goblin.

Casting daze on the yellow commando.


Female
Quick Stats:
Init +2, darkvision (60 ft.); Per +5, AC 14, T 12, FF 12 HP 4/8 F +0, R +4, W +3 Resist acid 5, cold 5, electricity 5, BA +0; CMB +1; CMD 13
Azata-blooded (Musetouched) Aasimar Bard (Archaeologist) 1
Skills:
Acrobatics +8, Appraise +6, Diplomacy +9, Knowledge (Arcana) +8, Knowledge (History) +8, Perception +5, Perform (Sing) +9, Perform (String Instruments) +11, Profession (Scribe) +5

Yeah I know oh well. At least I got the goblins off of that nobleman for a while though. I guess that counts for something right?

Stop the bleeding Please! Fortitude: 1d20 ⇒ 11 T.T

Can't catch a break it seems. :(

Alesta lays on the ground, her blood continuing to stain her body, clothes, and the ground. If one were to listen closely it would seem that the very dirt and plants were weeping at the sight of the aasimar's upcoming demise.

So much for her being a hero. Well at least she did save that family from the burning tent and healed a few injured citizens and got those goblins away from the nobleman so at least she's a tragic hero I guess.


Female
Quick Stats:
Init +2, darkvision (60 ft.); Per +5, AC 14, T 12, FF 12 HP 4/8 F +0, R +4, W +3 Resist acid 5, cold 5, electricity 5, BA +0; CMB +1; CMD 13
Azata-blooded (Musetouched) Aasimar Bard (Archaeologist) 1
Skills:
Acrobatics +8, Appraise +6, Diplomacy +9, Knowledge (Arcana) +8, Knowledge (History) +8, Perception +5, Perform (Sing) +9, Perform (String Instruments) +11, Profession (Scribe) +5

Sweet!


Female
Quick Stats:
Init +2, darkvision (60 ft.); Per +5, AC 14, T 12, FF 12 HP 4/8 F +0, R +4, W +3 Resist acid 5, cold 5, electricity 5, BA +0; CMB +1; CMD 13
Azata-blooded (Musetouched) Aasimar Bard (Archaeologist) 1
Skills:
Acrobatics +8, Appraise +6, Diplomacy +9, Knowledge (Arcana) +8, Knowledge (History) +8, Perception +5, Perform (Sing) +9, Perform (String Instruments) +11, Profession (Scribe) +5

Thank you for adopting our game Bill! We greatly appreciate it!


Female
Quick Stats:
Init +2, darkvision (60 ft.); Per +5, AC 14, T 12, FF 12 HP 4/8 F +0, R +4, W +3 Resist acid 5, cold 5, electricity 5, BA +0; CMB +1; CMD 13
Azata-blooded (Musetouched) Aasimar Bard (Archaeologist) 1
Skills:
Acrobatics +8, Appraise +6, Diplomacy +9, Knowledge (Arcana) +8, Knowledge (History) +8, Perception +5, Perform (Sing) +9, Perform (String Instruments) +11, Profession (Scribe) +5

Cool.


Female
Quick Stats:
Init +2, darkvision (60 ft.); Per +5, AC 14, T 12, FF 12 HP 4/8 F +0, R +4, W +3 Resist acid 5, cold 5, electricity 5, BA +0; CMB +1; CMD 13
Azata-blooded (Musetouched) Aasimar Bard (Archaeologist) 1
Skills:
Acrobatics +8, Appraise +6, Diplomacy +9, Knowledge (Arcana) +8, Knowledge (History) +8, Perception +5, Perform (Sing) +9, Perform (String Instruments) +11, Profession (Scribe) +5

Works for me.


Female
Quick Stats:
Init +2, darkvision (60 ft.); Per +5, AC 14, T 12, FF 12 HP 4/8 F +0, R +4, W +3 Resist acid 5, cold 5, electricity 5, BA +0; CMB +1; CMD 13
Azata-blooded (Musetouched) Aasimar Bard (Archaeologist) 1
Skills:
Acrobatics +8, Appraise +6, Diplomacy +9, Knowledge (Arcana) +8, Knowledge (History) +8, Perception +5, Perform (Sing) +9, Perform (String Instruments) +11, Profession (Scribe) +5

Sorry to see you go GM but I understand. I wish you good luck!

And thank you for the great adventure too. I had a lot of fun!

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