Aleksys's page

45 posts. Alias of Alyksandrei.




I'm trying to get into GMing (got a fluid group that meets regularly, but they're in need of more GMs and are very newbie friendly), and I need some help. I would like to pick a module or scenario or whatever to run as a 3-6 hour, newbie-friendly one-shot, and I'm having trouble finding something I like. I have a budget of approximately $0, so I'm looking mostly at free downloads or anything that came in the recent HumbleBundle.

I guess what I really want is to know if there's a tool or list or something that has modules/scenarios sortable by character level. Most oneshots my group does hover around 6th level for D&D3.PF, but most of the modules I can find free or already in my downloads are for 1st level characters ... and I have to download them and open the file to find that out, if it's just in my downloads list. Finding the product page is just as much hassle.

Does anyone have any suggestions, either of a module to look at or a website or other listing that might have the information I'm looking for?


You have all been in the city for a few days, in the aftermath of the Night of Ashes. What have you been doing since you arrived? Why did you arrive here? Have you met anyone who made an impression on you?

Yes, I know some of this information is in the discussion thread. I'm looking for an in-character exposition I can use to set the opening scene, and it will be easier for me to find it here than flipping back and forth.


I originally applied as a player for a campaign, then ended up as the gm for a second table. The first table, with the original gm, still hasn't started yet; the players and I guess that the gm had RL interference. I've asked the players if they'd like me to take over; 3 out of 6 said yes.

I've sent a request for ownership transfer, following the instructions at the top of every Online Campaigns subforum page. How long does it usually take for a response? Since the game hasn't started yet, am I better off just starting my own campaign threads and abandoning the originals? Just looking for some guidance here.


I'm building a Ranger for a PbP, and the GM has kindly agreed to let me have a hedgehog as an animal companion. The only problem is, they're not on anyone's list of animal companions, so building one is impossibly difficult to do alone when you have never built a companion before. Does anyone have a step-by-step guide to building an animal companion from the ground up? Or perhaps is willing to help me out with this particular one?


So I'm DMing a PbP for the first time ever, with almost no experience as a DM. I'd really like to reward my players for their great roleplaying by bypassing the combat...but the AP seems to expect, even require, the riot and its attendant combat to occur. So I'm looking for advice: how can I reward such awesome roleplay at riling up and then diffusing the crowd without totally derailing the AP? Do I need this first combat to occur before anything else in the adventure, or can I safely skip it, as long as the inform they're supposed to discover about Thrune's bodyguard is available elsewhere before they're expected to face her in combat again?

Any advice you can give me, general DMing or specific to my AP, will be appreciated. Thanks!

Note: I did ask this here on the PbP General Discussion board, and someone recommended I re-post here, where people with more experience with the AP would likely see it.


So I'm DMing a PbP for the first time ever, with almost no experience as a DM. I'd really like to reward my players for their great roleplaying by bypassing the combat...but the AP seems to expect, even require, the riot and its attendant combat to occur. So I'm looking for advice: how can I reward such awesome roleplay at riling up and then diffusing the crowd without totally derailing the AP? Do I need this first combat to occur before anything else in the adventure, or can I safely skip it, as long as the inform they're supposed to discover about Thrune's bodyguard is available elsewhere before they're expected to face her in combat again?

Any advice you can give me, general DMing or specific to my AP, will be appreciated. Thanks!


Shamelessly stolen from NOTY's version of this campaign. I'm new at this. Post your answers here and/or in the Discussion thread. I prefer to keep the Gameplay thread strictly in-character (IC), but I know it can be difficult.

Feel free to introduce yourselves a bit more.

Something for you all to consider before we start the campaign proper:

- Is your character a native of Kintargo? If not, how did they come to be here?
- Does your character know any of the other player characters? If so, how?
- How would you describe your character?
- How would your character describe themselves? (Remember these two things can be very different).


So I've never DMed a PbP before, nor have I run a published module. I have played Pathfinder, but never DMed it. So please be patient with me!

That said, I believe all or at least most of you are somehow new to the Pathfinder RPG community - either you've never played a tabletop RPG before, or at least never played Pathfinder. I'd kind of like a brief introduction of ourselves as players before we get started (gives me time to study the book!). All I really want is your level of experience with RPGs in general and Pathfinder specifically, and whatever else you care to tell us about whatever playstyle you may favor or what you expect it to be like, or something. Like I said, I've never done this before.

I've been playing for a couple of years now, mostly 3.PF (3.5e D&D plus Pathfinder, often called "3.75e D&D"). I'm in a 3.5 campaign, a 5e campaign, and a number of modules and campaigns in various stages here on the boards. I've also been in an Aberrant campaign (a White Wolf system), but that recently dissolved when the GM moved away.

I've mostly played one-shots, and my DMing experience is entirely with one-shots (all of 2 games) using a rules-lite microsystem known as "Roll for Shoes". If I can find the original rules again, I might post a link.

Anyway, I'm trying something new here. Several somethings, actually. I've never been particularly vocal on messageboards or at the table, so this will be very different for me. Feel free to poke me if I don't reply to your posts quickly enough. I might forget that I'm supposed to be the DM. :)

I do check the boards frequently (perhaps obsessively), and I do expect several posts a week from each player. At least something in this discussion thread to let us know you're still around and paying attention, even if you don't feel you have anything to contribute. Again, feel free to prompt me if I return to my old lurker habits. I'll see your posts.

(Sorry for the wall of text - I get rather verbose when I'm nervous.)

Shamelessly stolen from NOTY's version of this campaign. I'm new at this.

Feel free to introduce yourselves a bit more.

Something for you all to consider before we start the campaign proper:

- Is your character a native of Kintargo? If not, how did they come to be here?
- Does your character know any of the other player characters? If so, how?
- How would you describe your character?
- How would your character describe themselves? (Remember these two things can be very different).


Hi all,

I've seen a bunch of recruitment threads for new players, based on the bundle books. NOTY has a (slow-moving) recruitment thread for Hell's Rebels; the first three parts are part of the bundle. I'm somewhat interested in DMing, although I'd rather play.

Anyway, if I were to attempt to start a Humble Bundle Hell's Rebel's recruitment/game, would experienced GMs be willing to help me? I'm not sure how to select which applicants to accept (which is probably highly subjective anyway), and how to set things up...I'm a little lost, but I'd like to try.

I've a little bit of experience running games, but that's all been in-person oneshots that I made up pretty much as I played. I have also played in several PbP games (and I'm currently in a few here), so I'm somewhat familiar with the format, at least from a player's perspective.

I'd really kind of like to try DMing a PbP sometime, but I'm a bit nervous that I won't be able to get enough help if I get stuck or lost. If people are willing to help - either answering questions or just lurking on my threads and giving advice - I'd definitely try it.

Thanks!
~ Alyks


So when I played my first PFS session, I didn't have a number. Well, I did, but we were a bit rushed at the end of the session, so I don't know if I actually managed to write it on the sheet for the GM to report it. As I was running late for my volunteering shift, I didn't have a chance to ask the coordinator for help registering my character online or recording the Chronicle or anything like that. It's now been over a month, and I have yet to get this fixed (it still doesn't show up on that character's "Sessions" tab, or anywhere else I can find). What should I do about this?

I only realized that this could be a problem because 1) I've decided to build another PFS-legal character (just for fun, not necessarily to play) and have been perusing the forums for advice, and 2) I saw a thread recently about "timely reporting" - I think it was geared more toward the GM side of things, but it got me thinking.

Additional Details: As a volunteer at the con (U-Con, in Ypsilanti, MI, if anyone cares) and a last-minute drop-in player on the last day of con, I didn't have time right after my session nor later in the day to get help from the coordinator, who most definitely offered to help me with this. I was busy with my volunteer duties up until after clean-up had finished, and forgot all about it.


This might not be the correct area for such a post, but since I would like a PFS-legal build (despite not being likely to actually play it at a PFS table), I thought I'd start here. Suggestions on a better area to post any future such questions would be appreciated.

I have this character concept I'd really like to try building, but it's so different from what I normally play/build, I'm having trouble getting started. Given that I only have the online resources to work with, can I get some suggestions to work with when trying to build this character?

Normally, I play sneaky longbow-wielding Elves (basically, a sniper/scout type character). I've found that whenever I try to build something at all different, I still end up with a sneaky ranged character, and that doesn't go with this concept at all. So I need some help figuring out what options I should consider.

I'm not looking for "char-op" advice; I just want a character that is very different to play than what I usually end up with. The suggestions I'm looking for should result in a character that is reasonably competent both in and out of combat; a buff/debuff/healer type or skillmonkey would be just as fun for me as a pure-DPR character.

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Role:
dagger-wielding Dark Elf healer/protector ("Paladin", according to the random generator I used to generate this concept)
Appearance:
short, chubby adult female with dark skin, hazel eyes, and dirty-blonde hair
good taste in clothes, but nothing super fancy (my randomizer app describes it as "Tasteful: You like to look good but don't take it to an extreme.")
Personality:
goal - spread knowledge of a science, religion, or philosophy
stubborn, mostly humorless ("You are serious almost all the time or don't participate in humor."), easily excitable, constantly complaining about something
Birthplace or Home:
technocentric ("The society you come from believes that technology is the answer to every problem.") desert town of political importance ("You come from a place that is a political center, a meeting place, or a place politicians travel through.")
Past:
friend murdered - "When you were young your best friend was murdered in front of you."
average education - "You are as well educated as any other peasant."
Religion:
casual - "You consider yourself spiritual but don't go out of your way to adhere or attend."
widespread naturalistic ("Your religion puts emphasis on gods of nature and living in harmony with animals.")
Family:
1-2 siblings, overall average size, greedy ("Your family promotes lying, cheating, and any means necessary to get ahead."), impoverished family of average reputation (so no nobility or merchant princes or anything like that)