Friendly Fighter

Alec Greene's page

66 posts. Alias of Remnar.


Race

| AC 15 TAC 13 | F +2 R +3 W +2 |

Classes/Levels

HP 14/21 | Spell Points 3/3 | Hero 1/1 | Spells 1st 1/2 | Cond:

Gender

Alec Greene | Male Human Bard 1 | Perception +2 |

Strength 16
Dexterity 14
Constitution 12
Intelligence 10
Wisdom 10
Charisma 16

About Alec Greene

Alec Greene
Male Human (Farmhand) Bard 1
CG Medium humanoid (human)
Perception +2 [E]
Languages: Common, Elvish
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DEFENSE
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AC 15, TAC 13
hp 21
Fort +2 [T], Ref +3 [T], Will +2 [E]

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OFFENSE
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Speed 25 ft.

Longsword +4 (1d8 + 3 S)
Dagger +4 (1d4 + 3 P)
Whip +4 (1d4 S +3, Reach, Non Lethal)
Dagger, Ranged +3 (1d4 P, thrown 10 ft)

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GEAR
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Weapons
- Longsword [1d8 S, versatile P] 1 bulk - 10 sp
- Dagger [1d4 P, Agile, Finesse thrown 10 ft, versatile S] L - 2 sp
- Whip [1d4 S, Disarm, finesse, nonlethal, reach, trip] 1 bulk - 1 sp

Armor
- Studded Leather [+2 AC, +0 TAC, +5 DEX max, -1 Check] 1 bulk - 30sp

Consumable
- Rations (5/day) 5xL - 2.5 sp
- Torch (10) 1 bulk - 1 sp
- Minor Elixer of life - 30 sp
- Scroll of Magic Weapon - 30 sp

Other Stuff
- Backpack - 1 sp
- Bedroll L - 0.1 sp
- Belt Pouch - 0.4 sp
- Ordinary Clothing - 1 sp
- Flint and Steel - 0.5 sp
- Material Component Pouch L - 5 sp
- Waterskin L - 0.5 sp
- Musical instrument - Handheld (pipes) 1 bulk - 8 sp
- Scroll case - 1 sp

MONEY: 26 SP
BULK: 5 (8 L) Light [0-8]

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SPELLS
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Hero Points 1/1
Resonance Points 4/4
Spell Points 3/3
CANTRIP: chill touch, light, shield, telekinetic projectile
1ST [2/2]: command, magic missile, true strike
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STATISTICS
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Str 16, Dex 14, Con 12, Int 10, Wis 10, Cha 16,

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SKILLS/PROFICIENCIES
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Skills
- Acrobatics -2
- Arcana -4
- Athletics [T] +4
- Crafting -4
- Deception [T] +4
- Diplomacy [T] +4
- Intimidation [T] +4
- Lore
-- Farming [T] +1
-- Bardic [T] +1
- Medicine -4
- Nature -4
- Occultism [T] +1
- Performance [T] +4
- Religion -4
- Society [T] +1
- Stealth [T] +2
- Survival -4
- Theivery -2

Proficiencies
Trained: All simple, Longsword, Rapier, Sap, Shortsword, Shortbow, Whip
Trained: All light armor and shields

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FEATS
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General Training
Assuance Skill (Athletics)
Bardic Lore
Toughness

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SPECIAL ABILITIES
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Lore Muse
Counter Performance