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Alaric Winter's page

525 posts. Alias of imimrtl.


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Alaric is not opposed to taxes and wholeheartedly backs Kae's compromise. ;-)


Alaric approves of the name of Praxis. :-)


Some laws I've been working on. Hopefully the GM will give us some leeway with wording. Let me know what you think and also add your own.

Laws of Saravale:

The laws of Saravale are herein put forth.

First, there shall be no commission of, nor conspiracy to commit, the murder of another sentient being, except in instances where the killing is justified. Killings are justified in the following instances: When in the defense of oneself, ones family, or ones nation. This defense is put forth in instances where there is a clear and imminent threat to the life of oneself or family. In the case of defense of the nation killing is justified in the event of invasion, or in the prevention of greater loss of life.

Second, there shall be no violence done to one another except in defense of oneself, ones family, ones property, or ones nation.

Third, there shall be no theft or misappropriation of property belonging to another.

Fourth, Taxes, as set forth by the crown and council, shall be paid for the use and upkeep of common areas such as roads, docks, sanitation, and defense of the kingdom.

Fifth, there shall be no defacing of public or private property without the owners consent.

Sixth, all those brought up on charges have the right to counsel. If counsel cannot be afforded, the Crown will make every attempt to make arrangements suitable for those involved to appoint counsel for the accused. The arrangements can include reparations to be made at a later date as agreed upon by the parties involved.


Though I am definitely partial to Winterfell it is taken lol. I have a few ideas though.

Riftwalk Hold
Frostfell Keep
Winter Ridge Hold/Keep


As far as laws go are we writing out each and every one? We can write some of the basic ones and go from there using the resources that I put up and I can certainly come up with some myself. Maybe that is the best way to go about this is for everyone to think of some laws their characters would want implemented.


I really like Ry's idea of posting summaries on the discussion thread. I think that would help a ton and would allow people who miss a few days to catch up quickly without their eyes bleeding lol.


Please ignore for now:
This is for a concept I am working on that has some random die rolls needed within the concept. 1d100 ⇒ 861d100 ⇒ 91d100 ⇒ 36


Here are some resources for when the laws are put down.

Link to middle ages laws 1

Link to middle ages laws 2: Magna Carta

Link to middle ages laws 3

Link to middle ages laws 4: Roman Law


Thank for all the birthday wishes. Welcome aboard Kolgrym!


Hey everyone. I just wanted to put up a quick post to let you all know that I'm going to need to take a break from the game for a few weeks. As some of you know I have been dealing with some pretty crazy stuff irl. As such I need to focus on that stuff for a while. I am not quitting and I love the game but I need to take care of this stuff in order to proceed. Dain knows more details if you want to know more. I will be reading and enjoying in the meantime. :-)


Just fyi although it doesnt really matter now but for the future, invisible creatures do not cast a shadow. You are correct though that the silent image wall would not block the light so I would give them another save to disbelieve it. They would not automatically know its not real. A silent image would also not cast a shadow unless it was included in the illusion (which it would be in almost every case where a shadow would be warranted because no illusionist worth his salt would make a mistake like that more than once lol)


There is some info on the discussion thread to look at concerning illusion spells and invisibility.

Alaric realizing that his friends are outside as well rushes back up the stairs after the bald man.


Saravale...and welcome! Love the avatar pic btw.

Alaric heads back down the stairs and looks through the wall. he is invisible for 2 more rds. What does he see?


They still need to make a save albeit at a +4


Yeah go Ry! :-)


The wall is at the bottom of the stairs. Everyone on the stairs can see it and everyone in the room can see it. Alaric would not be able to cast and maintain the illusion if he could not see it so everyone can see it. I placed it at the bottom of the stairs going from floor to ceiling as if the stairs suddenly ended at a wall. Sorry if there was confusion but both parties should be able to see the wall even though they can't see each other.


Ka'etil Malas'rae wrote:


My Glaive has 5 hardness, and 10 hp, So the 9 damage reduced by hardness deals 4, and it has 6hp left.
But there was that nat 20 that you have yet to confirm (loath am I to tell you, but I'd like the same treatment, so I'll eat that bullet today)

Objects are immune to critical hits.


Don't forget to subtract 5 from the damage to the glaive for its hardness. And a two handed hafted weapon has 10 hp unless its masterwork and then its higher.


The wall is right at the bottom of the stairs so he should be able to see it (especially since I need line of sight in order to maintain the illusion and I wouldn't be able to maintain it if I cant see it.)


It still applies in the sense that you can't end your turn in an enemies space so they can't actually attack anyone beyond mak or kae.


Point of note: you can't end your charge in an enemies space. Quote from D20pfsrd "You must have a clear path toward the opponent, and nothing can hinder your movement (such as difficult terrain or obstacles). You must move to the closest space from which you can attack the opponent. If this space is occupied or otherwise blocked, you can't charge." So they can't actually attack me as the stairs are 10' wide and they don't have a clear path. They can only attack Kae and Mak.

Also this rule prevents them from charging anyone. "If you don't have line of sight to the opponent at the start of your turn, you can't charge that opponent." They didn't have line of sight at the start of their turn for both the fact that we were too far up the stairs for them to see us and there was an illusory wall blocking their line of sight.


Alaric Initiative1d20 + 2 ⇒ (14) + 2 = 16

Bron Initiative (I dont know his modifier)1d20 ⇒ 13

Ok slight change in plans then since I didn't get to move when the guy first saw me.

Alaric will move up the stairs saying the same thing he said before before stopping and casting an illusory wall of stone in front of the stairs. Silent Image

Now time for bed. If Waiph is still on take over for me please.


Alaric immediately heads up the stairs to his waiting friends and says while still invisible Trouble! Six men with the heads of jackals are coming and a spell user leader. Set for a charge. and he continues, stopping and turning back around behind the main fighters, Kae and Bron.


Alaric stops and holds everyone for a moment. He then quietly casts his spell and disappears. Alaric immediately descends the last couple of steps while invisible and looks at the chanting figures. He will look around for about 15 seconds before returning up the stairs to the group.

Cast Vanish

BTW, Sorry Waiph about before I got confused at which section of stairs we were on and such. Didn't mean to skip over what you said.

Also...WELCOME NEW PEEPS!


Alaric nods and moves forward and readies the spell. It lasts 4 rounds, if necessary on the last round he can cast it again if he needs to get back undetected. I'm heading to bed so if you need to npc me go ahead.


Alaric looks at the dwarf for a moment before saying Fair enough....and he promptly walks past the dwarf and heads down towards the chanting.

Stealth, Perception 1d20 + 2 ⇒ (19) + 2 = 211d20 + 1 ⇒ (4) + 1 = 5


Well let's be about it then. Once we get closer to the chanting I can go invisible and get a closer look. With that he motions whoever is in front to proceed.


Alaric looks at the group and says We go. I do not wish to give whomever is in here the time to prepare or escape.


Retconning a bit per a convo with Dain.

Alaric waited for the report from the advanced group with trepidation. This foe could potentially be a deadly one and as such had Alaric worried.
We should have heard something. I don't like this brother. We need to see what is going on. Henry. Ryul. Stay with Hobbs and the horses. Mak Morn if you would come with us it would be appreciated. The expertise of dwarves in caves could be very helpful. Anuk-su, please keep an eye on the group here from the sky and if anything happens inform those of us in the cave. With that Alaric heads off towards the cave entrance on foot.

Alaric, Bron, and Mak Morn should arrive at around this time in the conversation according to Dain. So we should arrive at you immediately following Kae's last post.


Dain I'd like to be as close as possible to wherever Kae, Ry, and Brett are. So you let us know where we can be and that's where we will be, heading to them.


*Smacks ring* Get back in yer hole! I said git!


Definitely didn't know that because Kae referred to us as if we were there a few posts back. I'd definitely like to be there. I didn't realize that you guys played it out on skype. I thought it was being done on the boards and nothing happened for a couple of hours until around 1am and I had gone to bed because there wasn't anything going on that I could see.


I thought we had come up with ry and kae.


Alaric looks back at his brother and whispers: It is definitely a possibility that a transformation is occurring. Any of those ideas are possible as a matter of fact. That is one of the great things, and in this case terrible things, about magic...anything is possible. Perhaps the best thing is to keep an open mind and see what we find.


Hi Heaven's Agent!

I'm Alaric and I am your resident ruler and sorcerer. What I would suggest if you want to go negative energy channeling is to take versatile channeller and channel both positive AND negative energy. That with selective channel could be an awesome combination.


Alaric smiles at Brett's threat to Hobbs to keep his mouth shut. It is good to have friends who care. Alaric muses.

Perhaps we should slowly move ourselves after the tracks while Anuk-su and Dior are looking from the skies.


Will be on sporadically tonight. If you need to npc me to move things if I haven't gone feel free. I am still working on finishing a 40 page background check for the police academy.

Alaric breathes the fresh clean air. It's been too long since they were on the road together.

Mr. Hobbs? Where from here?


cleric or oracle, definitely.


I think that may help Ry if there are some men like that available. Whatever we do it should probably be as soon as possible, I have no wish to see another hurt. Shall we adjourn and meet back in a few hours to head out? Of course Master Hobbs you will come with us, we shall need you to guide us to the exact spot. Alaric says smiling.


Alaric has been watching the back and forth, trying to get a handle on what actually happened. If you wouldn't mind Master Hobbs, could you start from the beginning and tell us again what you saw, leave nothing out, not matter how small every detail may matter. Alaric gives him an encouraging smile and motions for him to proceed.

Diplomacy1d20 + 15 ⇒ (20) + 15 = 35

Hell Yeah! 35!


Alaric looks at the others and says I'm with you also. We cannot let whatever this creature is kill our people. It needs to be put down.


BTW There is space for offices/apartments for everyone in the fortress. Let me know what you would like in them and I will add them to the maps.


I've already started working on a "real" village map based upon what we've been doing. I would like input on how everyone would like it to look though. So suggestions on things people would like to see, places they would like to live and so on just let me know and I will incorporate them.


It's a zip file you have to extract it. Right click the file that you downloaded and hit extract.


Alaric smiles as Bronwyn enters. The progress his adopted brother has shown over the past months has been extraordinary and Alaric could not be more proud of him.

Returning to the topic at hand Alaric adds If these creatures are susceptible to fire then I had better come as well. The fiery breath spell could be useful and we should have every advantage we can when we face these creatures. Perhaps Selendria might have or be willing to brew a potion such that we could breath under water. That would help to negate a large method of their attacks.


Alaric returns the stare without pause. Brett I didn't say you had to run to me for everything and if that is how you took it then I'd say you don't know me very well. Now I do ask that if you are heading off into a potentially dangerous situation you let me know. I didn't say you had to come to me yourself to ask permission but that at least send someone with word as to what is going on. As you say there is a lot to get done and if you, he looks at Ariarh at this or anyone else are going to go off into a dangerous situation such as exploring the swamp, then it needs to be known. As it is three members of the high council went in, which is fine, but when a third of our council is going off into a dangerous area, then the others should know. Alaric finishes in the same even tone that Brett spoke with but it is obvious that Brett's response to what Alaric thought was an easy request was not what he anticipated from the halfling and especially not the flat stares and even tone which spoke volumes.

Alaric returns his gaze to the room at large and says Now as to what we need to do now. That has been well laid out in terms of getting our buildings set. We need to set some patrols heading around the periphery of the village on the swamp side so as to keep an eye on any incursions. If anyone else has any ideas on things they would like to get accomplished let's hear them and see what we can do.


Alaric looks at Brett over steepled fingers as he goes through his report. When he is finished Alaric responds with a tense voice. Well it seems we have no choice then. Though I had hoped to be able to get the economy moving we cannot leave the people undefended from a potential undead hoard. So it looks like the plan should be getting our Town Hall set up, building a barracks, having Khrovin oversee the building of a shrine, and then we should make sure that we have a designated area for refuse.

He looks to the rest of the assembled group to see if they agree. If so then he will proceed to another question.

Alaric gets a somewhat stern look on his face before saying I am glad you were able to get this information Brett...however in the future I would appreciate it if someone at least sent word that you were heading out into potential danger. I only found out after seeing Ryul stabling Konur and asking where Kae was. Again, I am glad for the information about potential danger but as we move forward we need to make sure our communication is better. I heard that Billy took wounds. I'll have to make a stop over to the Banks's and tell him thanks for accompanying you.


Kae I'll second that then. Hopefully Drake and Selendria (if she accepts) can boost our Economy score.

So my vote is Kae's set up plus the shrine.


Waiph, I love the ideas and your set up looks really good. I had the -7 unrest up there just as a reminder for where we start. It'll be 0 when we actually get going.

As for the tenements in the fortress, those can be upgraded to houses if we need to for 2 BP each.

Also Dain, did you decide about the Jail? I put it in the map because you had put it in the email you sent to me. Are you putting that as a building we have or is it something we need to build and its kind of just there right now?

Also, the castle...Dain and I talked about putting it on the other side on the top across where the dam was and bridged to the rest of the fortress. What do you think?


Alaric smiles at the embrace, some of the tension that he has been carrying throughout the winter releases from his shoulders. Thank you Ry. I'm sorry for keeping you at arms length. he whispers back. Pulling back Alaric holds Ry by her arms and says I was foolish to hold back like this with you. I just didn't want anyone else to have to worry about me when there were much more important things to do. You are an incredible woman Ry and a true friend. I hope Khrovin understands just how amazingly lucky he is to have you. Alaric winks at her a bit before laughing My only real regret is that that letter didn't come two weeks earlier. But alas the fates conspired against me. Alaric smiles again at his joke before giving Ry another hug and saying. Thank you for pushing me Ry. You seem to know just when to do that with me.

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