Flintcon will be held on Saturday, February 4th, 2017, at St. Paul Lutheran Church and School 402 S. Ballenger Highway, Flint, Michigan 48532. This event will feature miniature gaming including participation games and tournaments plus Pathfinder Society and a Board Game Room. We will be covering historical games from Ancient to Modern, Scifi, and Fantasy… FREE Flea market tables and onsite concessions! Warhorn signups for GM are open. Player sign ups will open on New Years Day. Scenarios to be played:
Minna Hiltula wrote: It's just a flavor boon for now. It might come up again later, but so far there hasn't been a followup. I'm cool with the flavor boon idea. If it were my character, I would use it to add some RP to my character at the beginning of every subsequent scenario with that character. My players though... I'm doubtful anyone will actually earn it by RPing something with her. If PFS has not done anything with it in over 4 years, I am doubtful they will. Here's to hoping they let Jim Groves write a sequel like they did with Black Waters -> School of Spirits. Which is a favorite among many at my lodge.
I'm going to run this in a couple of days for my lodge and I want to thank everyone for the insights and ideas (the menus are fantastic!) Question about the boon; Sendeli Foxglove’s Favor. What really is the point of it? I saw where people didn't give it out and others did and all this talk about it. But I don't understand the advantage of getting it. I looked up Sendeli on the wiki and didn't see any other scenarios with her in it. Why would a player care if they got it? Thanks in advance for any help everyone! -AK
Old thread, but never really answered. The Melee Tactics Toolbox provides your answer. Phalanx Formation (Combat). Copied from 20pfsrd: You are trained to use long weapons in tight formations. Prerequisite(s): Base attack bonus +1. Benefit: When you wield a reach weapon with which you are proficient, allies don't provide soft cover to opponents you attack with reach. Normal: Attacking a target that is beyond another creature, even an ally, can result in the target having soft cover from you. Hope this helps! Edit: The ability to attack at diagonals has been errata-ed. Check the FAQ
Mosaic wrote: Is this one ever going public? Unlikely to ever go public. The idea of these are for 4+star GM or VO exclusives. I assume that if your account is registered as 4+star GM or VO, then it will be available to you. Another option would be that if you are eligible and cannot access it, contact your VC and I am sure he or she will fix things up.
I have not searched the forums for an answer to my question to avoid spoilers so please forgive me. I am playing in WotR and our group is about to start book 3 which includes some part that focuses on building and organization rules from Ultimate Campaign. That's cool. I like to read. So I read the stuff over in my Ultimate Campaign book. My GM told us that we are to use the rule that says we take 10 on all of the roles to generate labor/magic/goods/influence. (I will from here forth use the term funds to talk about these.) A few other details that are important. My character is a ranger with the leadership feat and my score is in the high teens. I am going to assume that I will have over 20 followers when we get to the part of the AP that has the build Drezen back up bit. My GM also told me that there is some goal of 60 Drezen Recovery points that will result in I don't know. My GM also gave a handout to us that discusses how many Drezen Recovery Points are earned from a few different downtime activities. We will have 60 days of downtime to complete this goal. I looked over the skills and what not to ascertain that my character will be able to generate 2 funds per day regardless of which one I choose. Easy enough. Planning will be easy. I plan on having my ranger build a farm during downtime. To my understanding, I will generate 1 Drezen RP (DRP) per 500 gold the building is worth. That means a farm worth 2090 gold will earn me 4 DRP. Also, I can only generate 2 funds a day. A farm will need 53 Goods, 1 Influence, & 50 Labor to be built. My ranger will need 53 days to generate the required funds for the farm at the rate of 2 per day. That will leave me a week to try and generate more. Now for the question: With 5 players, if all of the others do twice as well as me, which I don't think is the case, that would mean that in 53 days or so we would generate roughly 36 (my 4 plus 4 x 8) DRP in those 60 days. How in the world is the goal of 60 DRP even achievable by building structures and organizations? For disclosure purposes the handout we got did say that healing people would generate 1 DRP per day. So if our cleric is willing to not participate in making anything at all (which is unfair) then the goal can be reached... What am I misunderstanding? It seems that I must be confused on something as Paizo would not put forth a goal that is unobtainable.
Because the Curse of Belimarius is casted at the very end, and not necessarily an obvious effect: Trap description wrote: If the PCs trigger the trap, there are no signs that the trap triggered. Instead, each PC rolls her saving throw against the curse when she exits the cavern. This leaves me with the question of can the player opt to keep the curse and not be forced to be reported as dead from not resolving a status effect?
I made a type-o and have Wonders of the weave in there twice. There are a couple of ways to fix this for your lodge: Method 1 (recommended):
Method 2:
Method 3:
I put this together for my local lodge. Thought I would share. This is a combination of seasons 3 and 4 (plus Day of the Demon from season 5 as it is related). My goal was to cover the major parts of the following plot lines: Season 3 metaplot (Hao Jin Tapestry), Season 4 metaplot (Risen Rune), Blackros Matrimony, A small Aspis Consrtium plot, and the Lissala. I had to add a few unrelated scenarios in the middle area for level requirements. You understand. Level 1 - Pre Hao Jin Tapestry plot
Level 2 - Pre Hao Jin Tapestry plot
Level 3 - Aspis Consortium Plot
Level 4 - Risen Rune plot, Hao Jin Tapestry plot, and Misc
Level 5 - Blackros Matrimony lead-up plot
Level 6 - Blackros Matrimony plot
Level 7 - Risen Rune plot, Hao Jin Tapestry plot, and a misc
Level 8 - Risen Rune and Hao Jin Tapestry plots
Level 9 - Hao Jin Tapestry plot
Level 10 - Hao Jin and Lissala plots
Level 11 - Lissala plot
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