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Hi everyone,

few months ago I've start Reign of Winter with a group(Rogue, Gunslinger, Cleric, sorcerer, monk) of mixed players some new(rogue, monk, sorcerer) to pathfinder and some experienced(Gunlsinger, Cleric). Two weeks ago we had the 5th session and some things happened that I'd like to get some advice on or find a solution to it..

The players made backstories and I'm trying to implement them into the adventure path. One player made a background story that he escaped from slavery, and that he changed his original name to another name, to hide from his captors and his new name was more befitting to his class/character(Cleric of Milani). And on his escape he made his way to Heldren and build a new life there.

I asked the player if it was okay if i could use his background to try and add some elements to the AP of RoW, he said he was happy if i could do that.
So i thought to make his "owner" a winter witch who values his slaves and that he would try to get his slaves back at a decent price for bounty hunters. I made a wanted poster with the characters portrait, original name and racial description and a price.

When the group encountered the Bounty hunter looking for the cleric, they were in need of assistance to complete a rescue of a certain Noble woman. The bounty hunter could help them if they'd agreed to the price on the clerics head, and he would then leave the cleric alone. But when i gave the player of the cleric the wanted poster he looked at it, and he had NO idea that it was about his character.. Other players had to point out:"Dude that's you!!"
Then they had a discussion about who would pay the price the cleric by himself or the party as a whole. It was a friendly roleplaying discussion about some characters talking about sharing the price and some saying it's the clerics problem let him solve it up to the point the player of the cleric said pretty loud:"if the group doesn't pay the price, they can look for another healer."
Some felt the discussion wasn't done yet but were shocked with the statement and grumbled ok then lets work things out later and just agree to pay the price.

Another issue that happened on the same night with the same player.
There was a fight with the main boss of the fort and some henchmen. They won but the rogue got feared, and ran out of the building and on returning the rogue wanted to know what was going on, but the cleric kept interrupting the question with answers nothing important we need to move. (combat was already over, and there was no need to rush) but he kept cutting the questions short.
And when it came to opening a trapdoor, the rogue and sorcerer wanted to be carefull about it, but the cleric wanted to rush downstairs to see what was there, and they discussed it a little bit but it the cleric became impatient and started threatening to move the other players so he could open the trapdoor. At a point that I interrupted play and said PvP is not allowed and would be an exit for a player if they continue this way.

So far, after that session I've talked to all the players and 4 out of 5 say that the cleric made himself impopulair with the group, and wouldn't mind ditching him back in town. The cleric said he just wanted to move the story along, and didn't want to "talk in character" about the safety of opening a trapdoor. And he didn't find himself as being rude by cutting someone's questions or sentences off.

Issue I have is that the player didn't know his own background and he was being rude that evening but doesn't see it that way.

And I'm looking for a way to make him realize he also needs the group and that he can't keep on saying:"I'm the healer we go left or right, otherwise you can continue without healer." (this sentence was used plenty of times that evening).

I've thought of that the Bounty hunter will take the party gold, and then knock the cleric out and bring him to a hideot where the party can rescue the cleric, but if most of the party wouldn't mind seeing the cleric go. I'm not sure this is a good continuation.

Looking for some creative ways/ideas to solve this. I'd rather avoid having conflicts in groups, but if there's no other way i'd give someone the kick for th good of the group.

thanks for the people reading this wall of text.. I know it's a lot to take in.

Kind regards,
Agonis


Hi all,

Been reading these boards for some time now, and enjoying it.
Been having some questions about a cleric I'm playing and would like to have your advice.

I play a human cleric of sarenrae in a ROTRL campaign.. Please don't post any spoilers. We've reached level 7 and we have the chance to pick a new character or change it.

I've never played a cleric before until I started playing this campaign with my friends, and I started at level 6.

We have a party of six(Rogue, monk, alchemist, sorcerer, summoner and me(cleric))

My current cleric(20 stat point but if I remember correctly):

Stats:
str 14
dex 10
con 13
int 10
wis 18
cha 14

feats:
extra channel, selective channel, heavy armor proficancy, combat casting.

I've been running around in a full plate and a heavy shield to get a nice armor class, but the downside is my character doesn't move so quick around in comparison to the party.

I'm having difficulty deciding if I want a battle cleric or a support cleric. But Am looking to play a more support cleric with some melee capabilities.. For flavour in the campaign I won't change my domains, but I'm wanting to make my cleric more mobile and supportive.

I've been reading some guides liek Tarks and eidolons and I see some nice tips but I find it hard to make a decision on which feats to change out and how to improve also feat and gear wise..
we're allowed to use only the core rulebook and the advanced player''s guide. And I'm getting 19,500 gold pieces to spend on equipment.

Anyone has advice to make a good support cleric with some melee capabilities? and what gear should I get? (and I do need to heal my group alot, at least that was my experience the sessions I played..) also had some moments weere I barily got to a character in time because of only moving 20ft a round).

Hope it's not too much text in reading, thanks in advance for your replies! :)