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My Bolt Ace 5 is happy with her Minotaur double crossbow now that she gets dex to damage. Loading is a non-action with Shadowshooting. Efforts to repeat the trick using a hand crossbow have failed as the double crossbow requires two hands and the hand crossbow group lacks dex to damage until level 9. I think I need three hands to fire a double crossbow and a hand crossbow in the same turn. I think I need four hands to fire two double crossbows. Open to correction. In this scenario I am not reloading these crossbows because of Shadowshooting. I'm not sure how the rules would change were I going through the full reload sequence. Without Shadowshooting it's a move action to replace each bolt. My character sports an 8 Int, 8 Charisma and 18 Wisdom. That eliminates the obvious like Alchemist Discovery or Witch. Alter Self into a 4-armed Gargoyle might do if objections are minimal. Is there another 4+ armed humanoid that I'm overlooking? There's probably some other class feature that would allow this polymorphic affect. One where there is no doubt that creature could fire dual double crossbows. Dipping to War Priest, one of the only casters that does not get Alter Self, is going to make things harder. A Greater Hat of Disguise seems optimal for those with 12,000 GP lying around, but that 12,000 is competing for the purchase of the requisite +2 Weapon and miscellaneous Dex upgrades. All I want to do is fire dual double crossbows with my Human every round. What are the ways to do it? What problems will I inevitably run into at the PFS table?
My Bolt Ace 5 is happy with her Minotaur double crossbow now that she gets dex to damage. Loading is a non-action with Shadowshooting. Efforts to repeat the trick using a hand crossbow have failed as the double crossbow requires two hands and the hand crossbow group lacks dex to damage. I think I need three hands to fire a double crossbow and a hand crossbow in the same turn. I think I need four hands to fire two double crossbows. Open to correction. My character sports an 8 Int, 8 Charisma and 18 Wisdom. That eliminates the obvious like Alchemist Discovery or Witch. Alter Self into a 4-armed Gargoyle might do if objections are minimal. Is there another 4+ armed humanoid that I'm overlooking? There's probably some other class feature that would allow this polymorph affect. One where there is no doubt that creature could fire dual double crossbows. A Greater Hat of Disguise seems optimal for those with 12,000 gp lying around (not the case). All I want to do is fire dual double crossbows with my Human. What are the ways to do it? What problems will I inevitably run into at the PFS table?
My War Priest has chosen her Heavy Crossbow as her sacred weapon. Frustrated it requires her to put down her mead to reload she added the Shadowshooting weapon enchantment. What happens to damage? Does the shadow bolt do minimum damage on a DC 16 save or may she choose to treat her Crossbow firing a shadow bolt as a sacred weapon granting her sacred weapon damage?
I've been building an evil cartomancer winter witch but have some basic questions. Can an evil hedge witch cast spontaneous harm spells? RAW doesn't provide for this capability but I can't think of a reason it shouldn't. Based upon your answer, would you pick a winter cartomancer or a hedge cartomancer? Now the witch has the Frozen Caress Hex, would that change your answer? Suppose I also have Magical Lineage and the Rime feat, would that change your answer? Should I be wasting my very few feats on metamagic feats or is it smarter to just buy rods? Might as well throw out some extra credit questions. Assuming a level 3 cartomancer with deliver touch spell and the Frozen Caress Hex. I want to cast Touch of Blindness with three targets. Lets say I've taken TWF and Rapid Shot. Could I throw all three Touch of Blindness cards at different targets as a standard action? Can I use my Frozen Caress hex (swift action) or am I forced to use Arcane Strike (swift) even though none of it's abilities are used? If not, how are you supposed to use Frozen Caress? Is there any reason a deck has to be held in a hand to be used or can I keep my hand free and draw and throw as many cards from the deck as I like? Is a card ammo or a weapon? Is the case a weapon that uses cards as ammo? Can the deck be enhanced separately from the cards like a bow an arrow would be? I don't ask questions often so forgive me for dumping all my questions at once. Let me know how I should split topics out and I'll create additional threads.
Hooked Boss:
Assuming this enhancement has been added to my Tower Shield, may I use my tower shield to snag an opponent as a standard attack action? This would convert the tower shield into a weapon for purposes of quick draw and BAB +1. Am I reading more into this then I should?
I'd like a special feat. I don't want to burn a feat slot so I opt to dip into a class to get it. My problem is I don't know which classes offer my special feat as a bonus feat. Has a table been compiled that lists class/archetype/order/etc by bonus feat? For example I want Combat Reflexes. What would I have to dip to get it? |
