Adventure Path Intro's page

2 posts. Alias of Hawkmoon269.


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We Be Goblins Too?
Everyone knows the tales of those stupid longshanks adventurers from the town of Sandpoint. But have you heard the exploits of the heroic goblins Reta, Poog, Mogmurch, and Chuffy? These names will go down in history (or until we forget them). These brave Licktoad goblins ventured far and wide… well, not too far… and actually kind of close by. They have fought giant creatures and evil longshanks. Their adventures are stuff of legend and awe. Before we tell you of these undertakings, let us pray to Lamashtu and see if she’ll bless us with some mutations or other exciting things.

Nah, let’s just sing.

Goblins chew and goblins bite.
Goblins cut and goblins fight.
Stab the dog and cut the horse,
Goblins eat and take by force!

Goblins race and goblins jump.
Goblins slash and goblins bump.
Burn the skin and mash the head,
Goblins here and you be dead!

Chase the baby, catch the pup.
Bonk the head to shut it up.
Bones be cracked, f lesh be stewed,
We be goblins! You be food!

Wait, I’m Not a Goblin!
Every now and then, you have a strange memory that maybe you aren’t a goblin. Maybe it’s because your character card says “Human” or has a distinctly un-goblin name like Alahazra. It’s almost like everything has been a horrible nightmare ever since you tangled with some cultists of Lamashtu and some awful mutating liquid.

Then you realize you’re just a goblin, writing is scary, Lamashtu is great, and it’s time to set things on fire.

During This Adventure Path
You gain the Goblin trait.


The Dragon's Demand
Oh, for the glory days of the Taldan Empire! The noble realm once stretched from the edge of Casmaron all the way across Avistan to the shores of the Arcadian Ocean. Now Avistan is beset with the sniping of rival city states—the chaos of Galt, the rigid rule of Cheliax, the burgeoning democracy of Andoran. Today, you have a tiny role in the vast web that holds these sundered lands together: Commerce.

Caravan master Silas Gribb has gifted you with low-paying work guarding a convoy across the Verduran Forest—a land of Wildwood druids, of capricious fey, and of marauding kobold bandits. Truly there is enough of import to keep your attention keen while the wagons roll on.

The caravan’s path takes you deep into the Verduran Fork region toward the town of Belhaim, founded a millennium ago in honor of mercenary commander Lady Tula Belhaim. After a cruel black dragon named Aeteperax slew her parents, Lady Tula formed a company of dragonslayers and eventually dispatched the baleful wyrm in the Dragonfen swamp. For this grand service, she was bequeathed the land upon which her namesake town stands.

It seems unlikely that you will ever challenge something as mighty as a dragon in your day. For now, you will remain vigilant for any dangers that dare to come your way.

But if a dragon comes, then dragonslayers you shall be.