Fighter

Acalon's page

136 posts. Alias of jyuill.


Full Name

Acalon

Race

Human

Classes/Levels

Cavalier 2

Gender

Male

Size

Medium

Age

25

Alignment

Neutral Good

Languages

Common, Goblin

Strength 16
Dexterity 13
Constitution 16
Intelligence 12
Wisdom 10
Charisma 14

About Acalon

Init +3 (+1 Dex, +2 trait) ; Senses Perception +0
==DEFENSE==
AC 18, touch 11, flat-footed 17 (+5 armor, +2 shield)
hp 23 (2d10+6)
Fort 3 base + 3 con = +5
Ref 0 base + 1 dex = +1
Will 0 base + 0 wis +1 trait = +1
==OFFENSE==
Spd 20 ft./x4
Melee Lance, to hit +5, dmg 1d8+3 20/x3 (Primary)
Melee Flail, to hit +5, dmg 1d8+3 20/x2 (Primary)
Ranged Composite Longbow (+2), to hit +3, dmg 1d8+2 20/x2
==STATISTICS==
BAB +2
CMB 2 BAB + 3 Str = +5
CMD 10 + 2 BAB + 3 Str + 1 Dex = +16
Feats Mounted Combat, Ride-by Attack, Precise Strike(Tactician)

Equipment:
Scale Mail (50gp), Large Wooden Shield (7gp), Lance (10gp), Flail (8gp), Light Crossbow w/40 bolts (37gp), Leather Barding (40gp), 23gp

Skills:

Bluff: +7 (+2 rank, +3 class, +2 cha)
Diplomacy: +7 (+2 rank, +3 class, +2 cha)
Intimidate: +7 (+2 rank, +3 class, +2 cha)
Ride: +6 (+2 rank, +3 class, +1 dex) - Ignores armor check penalties
Sense Motive: +5 (+2 rank, +3 class)
Handle Animal: +7 (+2 rank, +3 class, +2 cha)
Knowledge(local): +6 (+2 rank, +3 class, +1 int)

Traits:
Courageous
Reactionary
Bastard

Class Abilities:

Mount-Gain a mount, treat as a druid's animal companion of the Cavalier's level, considered combat trained
Challenge-1/day, gain bonus damage equal to cavalier level for combat, plus order bonuses
Order-Order of the Shield
Tactician-Free Teamwork feat, can grant to allies within 30ft for 3 rounds + 1 additional round for every 2 cavalier levels, 1/day

Order Abilities:

Resolute-When wearing heavy armor convert 1 point of lethal damage to nonlethal damage per attack.

Mount Statistics:

Size: Large
Speed: 50 ft
STR: 16
DEX: 14
CON: 17
INT: 2
WIS: 13
CHA: 7
HD: 2 (2d8+9)
Initiative: +2 (+2 dex)
Attack Bonus: +3 (+1 BAB, +3 Str, -1 Size)
Attacks: Bite (1d4), 2 hooves(1d6)
AC: 17 (10 base, +1 dex, +4 natural, +2 leather barding)
CMB: +5
CMD: 17 (21 vs Trip)
Fort: +6 (+3 base, +3 con)
Reflex: +5 (+3 base, +2 dex)
Will: +1 (+0 base, +1 wis)

Skills:
Acrobatics: +2 (+1 rank, +2 dex)
Swim: +4 (+1 rank, +3 str)

Feats:
Light Armor Proficiency
Toughness

Special qualities:
Low-light vision, Scent, Link, Combat Trained