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Male NG Grippli | Inquisitor 3, Kineticist 1, Rogue 3 | HP 68/68 | NOW: AC 24 vs. evil | AC 22 T 17 FF 16 | CMB +0, CMD 16 | F: +11, R: +13 (Evasion), W: +9 | Init: +9 | Perc: +15 vs. traps +1, SM: +10, Dipl.: +13 | Darkvision 60ft | Dipl. reroll 3/3 | Chaldira Reroll 1/1 | T-Shirt Reroll 1/1 | Spells 1st 3/4 | Speed 30ft | Active conditions: prot. from evil, ioun torch
![]() Aaftaab shrugs. “I can squeeze with Sabz if necessary!“ ![]()
Male NG Grippli | Inquisitor 3, Kineticist 1, Rogue 3 | HP 68/68 | NOW: AC 24 vs. evil | AC 22 T 17 FF 16 | CMB +0, CMD 16 | F: +11, R: +13 (Evasion), W: +9 | Init: +9 | Perc: +15 vs. traps +1, SM: +10, Dipl.: +13 | Darkvision 60ft | Dipl. reroll 3/3 | Chaldira Reroll 1/1 | T-Shirt Reroll 1/1 | Spells 1st 3/4 | Speed 30ft | Active conditions: prot. from evil, ioun torch
![]() Aaftaab moves forward on his companion and attacks the large morlock in orange with his negative energy blade. - Void Kinetic blade with outflanking +15, negative energy hitting TOUCH AC (1d6+1+3d6; 20/x2) To hit: BAB +4, Finesse +6, Size +1, +4 Flank with ’Outflank’ / Damage: d6+ ½ Con + 2d6 Sneak Attack + d6 Precise Strike Feat : 1d20 + 15 ⇒ (2) + 15 = 171d6 + 1 + 2d6 + 1d6 ⇒ (2) + 1 + (1, 1) + (4) = 9 ![]()
Male NG Grippli | Inquisitor 3, Kineticist 1, Rogue 3 | HP 68/68 | NOW: AC 24 vs. evil | AC 22 T 17 FF 16 | CMB +0, CMD 16 | F: +11, R: +13 (Evasion), W: +9 | Init: +9 | Perc: +15 vs. traps +1, SM: +10, Dipl.: +13 | Darkvision 60ft | Dipl. reroll 3/3 | Chaldira Reroll 1/1 | T-Shirt Reroll 1/1 | Spells 1st 3/4 | Speed 30ft | Active conditions: prot. from evil, ioun torch
![]() Still here. Thanks ![]()
Male NG Grippli | Inquisitor 3, Kineticist 1, Rogue 3 | HP 68/68 | NOW: AC 24 vs. evil | AC 22 T 17 FF 16 | CMB +0, CMD 16 | F: +11, R: +13 (Evasion), W: +9 | Init: +9 | Perc: +15 vs. traps +1, SM: +10, Dipl.: +13 | Darkvision 60ft | Dipl. reroll 3/3 | Chaldira Reroll 1/1 | T-Shirt Reroll 1/1 | Spells 1st 3/4 | Speed 30ft | Active conditions: prot. from evil, ioun torch
![]() GM Abraham wrote:
Hi GM, no a fellow player with a cleric PC cast the spell on the ion stone. ![]()
Male NG Grippli | Inquisitor 3, Kineticist 1, Rogue 3 | HP 68/68 | NOW: AC 24 vs. evil | AC 22 T 17 FF 16 | CMB +0, CMD 16 | F: +11, R: +13 (Evasion), W: +9 | Init: +9 | Perc: +15 vs. traps +1, SM: +10, Dipl.: +13 | Darkvision 60ft | Dipl. reroll 3/3 | Chaldira Reroll 1/1 | T-Shirt Reroll 1/1 | Spells 1st 3/4 | Speed 30ft | Active conditions: prot. from evil, ioun torch
![]() Hi GM, the continual flame spell on Aaftaab's ion stone was cast by a cleric so it is a 3rd level spell and cancels the darkness. The burst of radiance can take effect normally as it is bright. :-) ”Why are you fighting us?? Stop it! Azrael your sounds are so energizing!“ Aaftaab shouts. Aaftaab attacks the Morlock in blue clothing with his negative energy blade and his kukri by two weapon fighting. Adamantine Kukri +1 with outflanking +16 slashing (1d3+6+3d6; 18-20/x2), To hit: BAB +4, Finesse +6, Size +1, +4 Flank with ’Outflank’, 2WF -2, enhancement +1, Azrael +6 / Damage: 1d3+ 6 Dex Finesse + 2d6 Sneak Attack + d6 Precise Strike Feat, , Azrael +6 : 1d20 + 16 - 2 + 6 ⇒ (8) + 16 - 2 + 6 = 281d3 + 6 + 3d6 + 6 ⇒ (2) + 6 + (1, 6, 4) + 6 = 25 Touch Attack Void Kinetic blade with outflanking +15, negative energy hitting touch AC (1d6+1+3d6; 20/x2) To hit: BAB +4, Finesse +6, Size +1, +4 Flank with ’Outflank’, 2WF -2, Azrael +6 / Damage: d6+ ½ Con + 2d6 Sneak Attack + d6 Precise Strike Feat, Azrael +6 : 1d20 + 15 - 2 + 6 ⇒ (14) + 15 - 2 + 6 = 331d6 + 1 + 2d6 + 1d6 + 6 ⇒ (6) + 1 + (1, 5) + (6) + 6 = 25 He directs Sabz to attack as well!
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Male NG Grippli | Inquisitor 3, Kineticist 1, Rogue 3 | HP 68/68 | NOW: AC 24 vs. evil | AC 22 T 17 FF 16 | CMB +0, CMD 16 | F: +11, R: +13 (Evasion), W: +9 | Init: +9 | Perc: +15 vs. traps +1, SM: +10, Dipl.: +13 | Darkvision 60ft | Dipl. reroll 3/3 | Chaldira Reroll 1/1 | T-Shirt Reroll 1/1 | Spells 1st 3/4 | Speed 30ft | Active conditions: prot. from evil, ioun torch
![]() Aaftaab directs Sabz to move forward. 2 x 60 ft movement of Sabz is enough to get there with squeezing and difficult terrain. Do double move. “These creatures are persistent!!!“ ![]()
Male NG Grippli | Inquisitor 3, Kineticist 1, Rogue 3 | HP 68/68 | NOW: AC 24 vs. evil | AC 22 T 17 FF 16 | CMB +0, CMD 16 | F: +11, R: +13 (Evasion), W: +9 | Init: +9 | Perc: +15 vs. traps +1, SM: +10, Dipl.: +13 | Darkvision 60ft | Dipl. reroll 3/3 | Chaldira Reroll 1/1 | T-Shirt Reroll 1/1 | Spells 1st 3/4 | Speed 30ft | Active conditions: prot. from evil, ioun torch
![]() Aaftaab moves into the tunnel and looks for anything special in the tunnel and room with detect magic. perception : 1d20 + 15 ⇒ (7) + 15 = 22 ![]()
Male NG Grippli | Inquisitor 3, Kineticist 1, Rogue 3 | HP 68/68 | NOW: AC 24 vs. evil | AC 22 T 17 FF 16 | CMB +0, CMD 16 | F: +11, R: +13 (Evasion), W: +9 | Init: +9 | Perc: +15 vs. traps +1, SM: +10, Dipl.: +13 | Darkvision 60ft | Dipl. reroll 3/3 | Chaldira Reroll 1/1 | T-Shirt Reroll 1/1 | Spells 1st 3/4 | Speed 30ft | Active conditions: prot. from evil, ioun torch
![]() Aaftaab also peeks into the tunnel that leads into the unknown. ![]()
Male NG Grippli | Inquisitor 3, Kineticist 1, Rogue 3 | HP 68/68 | NOW: AC 24 vs. evil | AC 22 T 17 FF 16 | CMB +0, CMD 16 | F: +11, R: +13 (Evasion), W: +9 | Init: +9 | Perc: +15 vs. traps +1, SM: +10, Dipl.: +13 | Darkvision 60ft | Dipl. reroll 3/3 | Chaldira Reroll 1/1 | T-Shirt Reroll 1/1 | Spells 1st 3/4 | Speed 30ft | Active conditions: prot. from evil, ioun torch
![]() Aaftaab tries to look for anything special in the room with detect magic. perception : 1d20 + 15 ⇒ (5) + 15 = 20 ![]()
Male NG Grippli | Inquisitor 3, Kineticist 1, Rogue 3 | HP 68/68 | NOW: AC 24 vs. evil | AC 22 T 17 FF 16 | CMB +0, CMD 16 | F: +11, R: +13 (Evasion), W: +9 | Init: +9 | Perc: +15 vs. traps +1, SM: +10, Dipl.: +13 | Darkvision 60ft | Dipl. reroll 3/3 | Chaldira Reroll 1/1 | T-Shirt Reroll 1/1 | Spells 1st 3/4 | Speed 30ft | Active conditions: prot. from evil, ioun torch
![]() aaftaab fort : 1d20 + 11 ⇒ (1) + 11 = 121d4 ⇒ 1 “Arghh .. this smell is disgusting!!“ he says and retrieves his wand to heal himself and Sabz. Aaftaab clw : 2d8 + 2 ⇒ (2, 6) + 2 = 10 Sabz clw : 3d8 + 3 ⇒ (1, 8, 1) + 3 = 13 ![]()
Male NG Grippli | Inquisitor 3, Kineticist 1, Rogue 3 | HP 68/68 | NOW: AC 24 vs. evil | AC 22 T 17 FF 16 | CMB +0, CMD 16 | F: +11, R: +13 (Evasion), W: +9 | Init: +9 | Perc: +15 vs. traps +1, SM: +10, Dipl.: +13 | Darkvision 60ft | Dipl. reroll 3/3 | Chaldira Reroll 1/1 | T-Shirt Reroll 1/1 | Spells 1st 3/4 | Speed 30ft | Active conditions: prot. from evil, ioun torch
![]() Aaftaab is clearly not amused that this little creature can now warn their friends. "Okay, so what now? Do we go on through this tiny path?" the little grippli asks. ![]()
Male NG Grippli | Inquisitor 3, Kineticist 1, Rogue 3 | HP 68/68 | NOW: AC 24 vs. evil | AC 22 T 17 FF 16 | CMB +0, CMD 16 | F: +11, R: +13 (Evasion), W: +9 | Init: +9 | Perc: +15 vs. traps +1, SM: +10, Dipl.: +13 | Darkvision 60ft | Dipl. reroll 3/3 | Chaldira Reroll 1/1 | T-Shirt Reroll 1/1 | Spells 1st 3/4 | Speed 30ft | Active conditions: prot. from evil, ioun torch
![]() Happy new year! ![]()
Male NG Grippli | Inquisitor 3, Kineticist 1, Rogue 3 | HP 68/68 | NOW: AC 24 vs. evil | AC 22 T 17 FF 16 | CMB +0, CMD 16 | F: +11, R: +13 (Evasion), W: +9 | Init: +9 | Perc: +15 vs. traps +1, SM: +10, Dipl.: +13 | Darkvision 60ft | Dipl. reroll 3/3 | Chaldira Reroll 1/1 | T-Shirt Reroll 1/1 | Spells 1st 3/4 | Speed 30ft | Active conditions: prot. from evil, ioun torch
![]() Merry Christmas everyone!! ![]()
Male NG Grippli | Inquisitor 3, Kineticist 1, Rogue 3 | HP 68/68 | NOW: AC 24 vs. evil | AC 22 T 17 FF 16 | CMB +0, CMD 16 | F: +11, R: +13 (Evasion), W: +9 | Init: +9 | Perc: +15 vs. traps +1, SM: +10, Dipl.: +13 | Darkvision 60ft | Dipl. reroll 3/3 | Chaldira Reroll 1/1 | T-Shirt Reroll 1/1 | Spells 1st 3/4 | Speed 30ft | Active conditions: prot. from evil, ioun torch
![]() SAME! ;-) ![]()
Male NG Grippli | Inquisitor 3, Kineticist 1, Rogue 3 | HP 68/68 | NOW: AC 24 vs. evil | AC 22 T 17 FF 16 | CMB +0, CMD 16 | F: +11, R: +13 (Evasion), W: +9 | Init: +9 | Perc: +15 vs. traps +1, SM: +10, Dipl.: +13 | Darkvision 60ft | Dipl. reroll 3/3 | Chaldira Reroll 1/1 | T-Shirt Reroll 1/1 | Spells 1st 3/4 | Speed 30ft | Active conditions: prot. from evil, ioun torch
![]() Please don’t worry!! :-) ![]()
Male NG Grippli | Inquisitor 3, Kineticist 1, Rogue 3 | HP 68/68 | NOW: AC 24 vs. evil | AC 22 T 17 FF 16 | CMB +0, CMD 16 | F: +11, R: +13 (Evasion), W: +9 | Init: +9 | Perc: +15 vs. traps +1, SM: +10, Dipl.: +13 | Darkvision 60ft | Dipl. reroll 3/3 | Chaldira Reroll 1/1 | T-Shirt Reroll 1/1 | Spells 1st 3/4 | Speed 30ft | Active conditions: prot. from evil, ioun torch
![]() YES! Have fun!! ~ So to your questions GM regarding if ride is necessary: Let us start with this from the ride skill description:
So riding a velociraptor can be considered by GMs as illsuited so -5 to Ride is what I take into account usually but your call. . From the ride skill description: "Typical riding actions don’t require checks. You can saddle, mount, ride, and dismount from a mount without a problem. The following tasks do require checks." So riding usually does not require a skill check. The mount moves but you have to have one hand to ride the animal because there is a specific rule: Guide with Knees: You can guide your mount with your knees so you can use both hands in combat. Make your Ride check at the start of your turn. If you fail, you can use only one hand this round because you need to use the other to control your mount. This does not take an action. The DC for this is 5. Even if you would rule that a velociraptor is not suited as mount and give -5 to ride then that would be DC 10 and Aaftaab has +10 ride so auto-succeeds and thus I do not make ride checks as Aaftaab is always guiding with knees. In case Aaftaab has a penalty (e.g. shaken) then I will always roll ride checks. - Then it is important that Sabz knows the Attack and Attack/Attack trick so it is combat trained. From the ride skill: "Fight with a Combat-Trained Mount: If you direct your war-trained mount to attack in battle, you can still make your own attack or attacks normally. This usage is a free action." ------ Now to handle animal. Normally commanding your mount is a move action but because this is an animal companion with LINK it is a free action.
- To handle an animal and give it a command for a trick that it knows is DC 10. If the animal is wounded or has taken any nonlethal damage or ability score damage, the DC increases by 2. So the max DC to command my mount is DC 12 for a trick it knows. My handle animal is +11 so Aaftaab auto-succeeds commanding. In case Aaftaab has a penalty (e.g. shaken) then I will always roll handle animal. ------ I hope that helps. ;-) ![]()
Male NG Grippli | Inquisitor 3, Kineticist 1, Rogue 3 | HP 68/68 | NOW: AC 24 vs. evil | AC 22 T 17 FF 16 | CMB +0, CMD 16 | F: +11, R: +13 (Evasion), W: +9 | Init: +9 | Perc: +15 vs. traps +1, SM: +10, Dipl.: +13 | Darkvision 60ft | Dipl. reroll 3/3 | Chaldira Reroll 1/1 | T-Shirt Reroll 1/1 | Spells 1st 3/4 | Speed 30ft | Active conditions: prot. from evil, ioun torch
![]() Ah, super sorry GM! Aaftaab has darkvision 60 but Sabz has lowlight vision and scent. Aaftaab is using an ioun torch to light the surroundings. Aaftaab immediately casts protection from evil on himself but cannot do anything else. ![]()
Male NG Grippli | Inquisitor 3, Kineticist 1, Rogue 3 | HP 68/68 | NOW: AC 24 vs. evil | AC 22 T 17 FF 16 | CMB +0, CMD 16 | F: +11, R: +13 (Evasion), W: +9 | Init: +9 | Perc: +15 vs. traps +1, SM: +10, Dipl.: +13 | Darkvision 60ft | Dipl. reroll 3/3 | Chaldira Reroll 1/1 | T-Shirt Reroll 1/1 | Spells 1st 3/4 | Speed 30ft | Active conditions: prot. from evil, ioun torch
![]() Aaftaab is riding Sabz and moves forward. Moving another 60 ft on Sabz. Aaftaab still has move and standard actions depending on what happens. I will answer ride/handle animal later today in the discussion GM. :-) ![]()
Male NG Grippli | Inquisitor 3, Kineticist 1, Rogue 3 | HP 68/68 | NOW: AC 24 vs. evil | AC 22 T 17 FF 16 | CMB +0, CMD 16 | F: +11, R: +13 (Evasion), W: +9 | Init: +9 | Perc: +15 vs. traps +1, SM: +10, Dipl.: +13 | Darkvision 60ft | Dipl. reroll 3/3 | Chaldira Reroll 1/1 | T-Shirt Reroll 1/1 | Spells 1st 3/4 | Speed 30ft | Active conditions: prot. from evil, ioun torch
![]() Just wanted to give you more options. ;-) Maybe there are tunnels leading away from the passage? ![]()
Male NG Grippli | Inquisitor 3, Kineticist 1, Rogue 3 | HP 68/68 | NOW: AC 24 vs. evil | AC 22 T 17 FF 16 | CMB +0, CMD 16 | F: +11, R: +13 (Evasion), W: +9 | Init: +9 | Perc: +15 vs. traps +1, SM: +10, Dipl.: +13 | Darkvision 60ft | Dipl. reroll 3/3 | Chaldira Reroll 1/1 | T-Shirt Reroll 1/1 | Spells 1st 3/4 | Speed 30ft | Active conditions: prot. from evil, ioun torch
![]() Can we please retcon my movement as Guy is before me in initiative? If you allow that Gm please moves my token back 3 squares. ![]()
Male NG Grippli | Inquisitor 3, Kineticist 1, Rogue 3 | HP 68/68 | NOW: AC 24 vs. evil | AC 22 T 17 FF 16 | CMB +0, CMD 16 | F: +11, R: +13 (Evasion), W: +9 | Init: +9 | Perc: +15 vs. traps +1, SM: +10, Dipl.: +13 | Darkvision 60ft | Dipl. reroll 3/3 | Chaldira Reroll 1/1 | T-Shirt Reroll 1/1 | Spells 1st 3/4 | Speed 30ft | Active conditions: prot. from evil, ioun torch
![]() Aaftaab directs Sabz to move in to follow the creatures. 1 move action for 60 ft, 3 squares. Further actions dependent on what happens. ;-) fort save Aaftaab : 1d20 + 11 ⇒ (16) + 11 = 27 ![]()
Male NG Grippli | Inquisitor 3, Kineticist 1, Rogue 3 | HP 68/68 | NOW: AC 24 vs. evil | AC 22 T 17 FF 16 | CMB +0, CMD 16 | F: +11, R: +13 (Evasion), W: +9 | Init: +9 | Perc: +15 vs. traps +1, SM: +10, Dipl.: +13 | Darkvision 60ft | Dipl. reroll 3/3 | Chaldira Reroll 1/1 | T-Shirt Reroll 1/1 | Spells 1st 3/4 | Speed 30ft | Active conditions: prot. from evil, ioun torch
![]() Aaftaab directs Sabz to move forward. 60 ft movement of Sabz is enough to get there with squeezing and difficult terrain. Aaftaab then attacks the strange creature with his kukri. +1 Kukri Adamantine, flanking : 1d20 + 16 ⇒ (18) + 16 = 341d3 + 7 + 3d6 ⇒ (1) + 7 + (6, 1, 5) = 20
A Crit from Aaftaab provokes an AoO from Sabz because of OUTFLANK and this leads to another AoO for Aaftaab because of PAIRED OPPORTUNIST. See spoiler below. AoO Kukri : 1d20 + 16 ⇒ (8) + 16 = 241d3 + 7 + 3d6 ⇒ (3) + 7 + (4, 5, 1) = 20 “What are these things that attacked Kala?!?“ he asks. To hit / Damage calculations and sneak attack legitimation: Inquisitor (Sacred Huntsmaster) 2: PACK FLANKING (Combat, Teamwork): Prerequisites : Int 13, Combat Expertise, ability to acquire an animal companion. Benefit : When you and your companion creature have this feat, your companion creature is adjacent to you or sharing your square, and you both threaten the same opponent, you are both considered to be flanking that opponent, regardless of your actual positioning. Adamantine Kukri +1 with outflanking +16, slashing (1d3+7+3d6; 18-20/x2), To hit: Enhancement +1, BAB +4, Finesse +6, Size +1, +4 Flank with ’Outflank’ / Damage: 1d3+ 6 Dex Finesse + 2d6 Sneak Attack + d6 Precise Strike Feat +1 Enhancement
A Crit from Aaftaab provokes an AoO from Sabz because of OUTFLANK and this leads to another AoO for Aaftaab because of PAIRED OPPORTUNIST. OUTFLANK (Combat, Teamwork): Prerequisites : Base attack bonus +4. Benefit : Whenever you and an ally who also has this feat are flanking the same creature, your flanking bonus on attack rolls increases to +4. In addition, whenever you score a critical hit against the flanked creature, it provokes an attack of opportunity from your ally. PAIRED OPPORTUNIST (Combat, Teamwork): Benefit : Whenever you are adjacent to an ally who also has this feat, you receive a +4 circumstance bonus on attacks of opportunity against creatures that you both threaten. Enemies that provoke attacks of opportunity from your ally also provoke attacks of opportunity from you so long as you threaten them (even if the situation or an ability would normally deny you the attack of opportunity). This does not allow you to take more than one attack of opportunity against a creature for a given action. ![]()
Male NG Grippli | Inquisitor 3, Kineticist 1, Rogue 3 | HP 68/68 | NOW: AC 24 vs. evil | AC 22 T 17 FF 16 | CMB +0, CMD 16 | F: +11, R: +13 (Evasion), W: +9 | Init: +9 | Perc: +15 vs. traps +1, SM: +10, Dipl.: +13 | Darkvision 60ft | Dipl. reroll 3/3 | Chaldira Reroll 1/1 | T-Shirt Reroll 1/1 | Spells 1st 3/4 | Speed 30ft | Active conditions: prot. from evil, ioun torch
![]() Aaftaab nods at Lucifer. “I’ll step through the door again. You coming?“ the grippli with the bone crown says. Sabz and Aaftaab go through the opening and look around. perception : 1d20 + 15 ⇒ (2) + 15 = 17 ![]()
Male NG Grippli | Inquisitor 3, Kineticist 1, Rogue 3 | HP 68/68 | NOW: AC 24 vs. evil | AC 22 T 17 FF 16 | CMB +0, CMD 16 | F: +11, R: +13 (Evasion), W: +9 | Init: +9 | Perc: +15 vs. traps +1, SM: +10, Dipl.: +13 | Darkvision 60ft | Dipl. reroll 3/3 | Chaldira Reroll 1/1 | T-Shirt Reroll 1/1 | Spells 1st 3/4 | Speed 30ft | Active conditions: prot. from evil, ioun torch
![]() Aaftaab nods at Lucifer and aids him to open the lock. Auto aid for Lucifer +2. ![]()
Male NG Grippli | Inquisitor 3, Kineticist 1, Rogue 3 | HP 68/68 | NOW: AC 24 vs. evil | AC 22 T 17 FF 16 | CMB +0, CMD 16 | F: +11, R: +13 (Evasion), W: +9 | Init: +9 | Perc: +15 vs. traps +1, SM: +10, Dipl.: +13 | Darkvision 60ft | Dipl. reroll 3/3 | Chaldira Reroll 1/1 | T-Shirt Reroll 1/1 | Spells 1st 3/4 | Speed 30ft | Active conditions: prot. from evil, ioun torch
![]() Aaftaab nods at Azrael. “Yes, I’ll step through the hole. You coming?“ the grippli with the bone crown says and he throws an ioun torch up which circles his head with a continual flame spell. Aaftaab has dark vision. Sabz has lowlight vision. Sabz and Aaftaab squeeze through the opening and look around. perception : 1d20 + 15 ⇒ (16) + 15 = 31 ![]()
Male NG Grippli | Inquisitor 3, Kineticist 1, Rogue 3 | HP 68/68 | NOW: AC 24 vs. evil | AC 22 T 17 FF 16 | CMB +0, CMD 16 | F: +11, R: +13 (Evasion), W: +9 | Init: +9 | Perc: +15 vs. traps +1, SM: +10, Dipl.: +13 | Darkvision 60ft | Dipl. reroll 3/3 | Chaldira Reroll 1/1 | T-Shirt Reroll 1/1 | Spells 1st 3/4 | Speed 30ft | Active conditions: prot. from evil, ioun torch
![]() Aaftaab looks at Guy and Azrael and nods. “You are new here as well … hopefully we don’t die. I was asked to come by Tofang who I know for the church of
He looks at Kala and Lucifer and shakes his head. “You two had to endure a lot. Maybe you’ll let Chaldira into your heart! I am your lucky charm this time!“ he says while petting his velociraptor animal companion. “This is Sabz. Your companion looks strong Kala … sorry your former friend died!“ He jump on his companion’s back. “I am the crown prince of a proud Grippli tribe but I have to prove myself and find luck in this life so that I can bring all fortune back to my people! Which tribe do you all belong to?“ the grippli with the half burned face asks. ![]()
Male NG Grippli | Inquisitor 3, Kineticist 1, Rogue 3 | HP 68/68 | NOW: AC 24 vs. evil | AC 22 T 17 FF 16 | CMB +0, CMD 16 | F: +11, R: +13 (Evasion), W: +9 | Init: +9 | Perc: +15 vs. traps +1, SM: +10, Dipl.: +13 | Darkvision 60ft | Dipl. reroll 3/3 | Chaldira Reroll 1/1 | T-Shirt Reroll 1/1 | Spells 1st 3/4 | Speed 30ft | Active conditions: prot. from evil, ioun torch
![]() GM Abraham wrote: Aaftaab, ok, sounds like some good shenanigans as well. I'll admit that I've never quite wrapped my head fully around the kineticist class, not to mention this particular archetype, so there will probably be things that I'll have to ask you about but no worries for now. The blade is actually only a ‘use one time per attack’ touch attack with negative energy. I can’t use it for much more and burn is ignored as the archetype guarantees no burn for the kinetic blade. That’s it. ;-) I just have the archetype for ignoring combat expertise. The charm comes into play when the animal companion also uses all the teamwork feats but with our bard here in the group I think the +6 to damage / hit … well it be crazy. ![]()
Male NG Grippli | Inquisitor 3, Kineticist 1, Rogue 3 | HP 68/68 | NOW: AC 24 vs. evil | AC 22 T 17 FF 16 | CMB +0, CMD 16 | F: +11, R: +13 (Evasion), W: +9 | Init: +9 | Perc: +15 vs. traps +1, SM: +10, Dipl.: +13 | Darkvision 60ft | Dipl. reroll 3/3 | Chaldira Reroll 1/1 | T-Shirt Reroll 1/1 | Spells 1st 3/4 | Speed 30ft | Active conditions: prot. from evil, ioun torch
![]() Behind Azrael you suddenly see a frog like creature not more than 3 feet tall sitting on a dinosaur approaching. The Grippli looks quite strange as the right half of his face is completely burnt and this burnt part of his face looks like black coal! On top of the Grippli’s head you see the bones of a tiny animal which has been fixed like a crown or crude helmet to his head. Aaftaab stays silent but bows slightly. After some time watching the exchange with Azrael he shows a sign showing the Pathfinder society’s glyph of the open road. Aaftaab points at the Velociraptor and the animal bones on his head. ”Hello, I am Aaftaab! This is Sabz. Do not dare to animate my crown .. no one!“
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Male NG Grippli | Inquisitor 3, Kineticist 1, Rogue 3 | HP 68/68 | NOW: AC 24 vs. evil | AC 22 T 17 FF 16 | CMB +0, CMD 16 | F: +11, R: +13 (Evasion), W: +9 | Init: +9 | Perc: +15 vs. traps +1, SM: +10, Dipl.: +13 | Darkvision 60ft | Dipl. reroll 3/3 | Chaldira Reroll 1/1 | T-Shirt Reroll 1/1 | Spells 1st 3/4 | Speed 30ft | Active conditions: prot. from evil, ioun torch
![]() Hello GM,
I am using the Inquisitor (Sacred Huntsmaster) ability to share Aaftaab's teamwork feats with the animal companion. Especially, Pack Flanking which allows to almost always flank and Precise Strike which allows to then add +d6 precision damage per hit. And Outflank that allows to increase flank bonus to +4 together with Paired Opportunist to get two AoO vs. an enemy every time Aaftaab or the animal compa confirm a crit. Please see all these teamwork feats below:
Please note that the Int / Combat Expertise requirements are fulfilled due to the Kinetic Knight Kineticist Archetype. PACK FLANKING (Combat, Teamwork): Prerequisites : Int 13, Combat Expertise, ability to acquire an animal companion. Benefit : When you and your companion creature have this feat, your companion creature is adjacent to you or sharing your square, and you both threaten the same opponent, you are both considered to be flanking that opponent, regardless of your actual positioning. Precise Strike (Combat, Teamwork): Prerequisites: Dex 13, base attack bonus +1. Benefit: Whenever you and an ally who also has this feat are flanking the same the creature, you deal an additional 1d6 points of precision damage with each successful melee attack. This bonus damage stacks with other sources of precision damage, such as sneak attack. This bonus damage is not multiplied on a critical hit. PAIRED OPPORTUNIST (Combat, Teamwork): Benefit : Whenever you are adjacent to an ally who also has this feat, you receive a +4 circumstance bonus on attacks of opportunity against creatures that you both threaten. Enemies that provoke attacks of opportunity from your ally also provoke attacks of opportunity from you so long as you threaten them (even if the situation or an ability would normally deny you the attack of opportunity). This does not allow you to take more than one attack of opportunity against a creature for a given action. OUTFLANK (Combat, Teamwork): Prerequisites : Base attack bonus +4. Benefit : Whenever you and an ally who also has this feat are flanking the same creature, your flanking bonus on attack rolls increases to +4. In addition, whenever you score a critical hit against the flanked creature, it provokes an attack of opportunity from your ally. * GM, also important is that Aaftaab as a Kineticist (Kinetic Knight) has the VOID Kinetic blade that hits TOUCH AC and does NEGATIVE ENERGY DAMAGE for the FIRST attack. So Aaftaab cannot use this void blade for AoOs etc and has a Adamantine Kukri +1 for AoO attacks in his left hand and he also has two-weapon fighting. So as Aaftaab has the teamwork feats mentioned above, when he is with his animal companion he is flanking. * So due to his Rogue levels he has +2d6 sneak attack and with precise strike that is another +1d6 total. Aaftaab's attack routine: Two weapon fighting with kukri slashing attack and void blade negative energy TOUCH attack: - Void Kinetic blade with outflanking & two-weapon fight +13, negative energy hitting touch AC (1d6+1+3d6; 20/x2) To hit: BAB +4, Finesse +6, Size +1, +4 Flank with ’Outflank’ -2 two-weapon fighting / Damage: d6+ ½ Con + 2d6 Sneak Attack + d6 Precise Strike Feat - Adamantine Kukri +1 with outflanking & two-weapon fight +13, slashing (1d3+6+3d6; 18-20/x2), To hit: BAB +4, Finesse +6, Size +1, +4 Flank with ’Outflank’ -2 two-weapon fighting / Damage: 1d3+ 6 Dex Finesse + 2d6 Sneak Attack + d6 Precise Strike Feat ![]()
Male NG Grippli | Inquisitor 3, Kineticist 1, Rogue 3 | HP 68/68 | NOW: AC 24 vs. evil | AC 22 T 17 FF 16 | CMB +0, CMD 16 | F: +11, R: +13 (Evasion), W: +9 | Init: +9 | Perc: +15 vs. traps +1, SM: +10, Dipl.: +13 | Darkvision 60ft | Dipl. reroll 3/3 | Chaldira Reroll 1/1 | T-Shirt Reroll 1/1 | Spells 1st 3/4 | Speed 30ft | Active conditions: prot. from evil, ioun torch
![]() 6 is absolutely fine but then I’d rather see the low level characters as this can otherwise be too easy? ![]()
Male NG Grippli | Inquisitor 3, Kineticist 1, Rogue 3 | HP 68/68 | NOW: AC 24 vs. evil | AC 22 T 17 FF 16 | CMB +0, CMD 16 | F: +11, R: +13 (Evasion), W: +9 | Init: +9 | Perc: +15 vs. traps +1, SM: +10, Dipl.: +13 | Darkvision 60ft | Dipl. reroll 3/3 | Chaldira Reroll 1/1 | T-Shirt Reroll 1/1 | Spells 1st 3/4 | Speed 30ft | Active conditions: prot. from evil, ioun torch
![]() I think that the bard would fit well but I’m open for everyone joining. ;-) ![]()
Male NG Grippli | Inquisitor 3, Kineticist 1, Rogue 3 | HP 68/68 | NOW: AC 24 vs. evil | AC 22 T 17 FF 16 | CMB +0, CMD 16 | F: +11, R: +13 (Evasion), W: +9 | Init: +9 | Perc: +15 vs. traps +1, SM: +10, Dipl.: +13 | Darkvision 60ft | Dipl. reroll 3/3 | Chaldira Reroll 1/1 | T-Shirt Reroll 1/1 | Spells 1st 3/4 | Speed 30ft | Active conditions: prot. from evil, ioun torch
![]() Thanks ![]()
Male NG Grippli | Inquisitor 3, Kineticist 1, Rogue 3 | HP 68/68 | NOW: AC 24 vs. evil | AC 22 T 17 FF 16 | CMB +0, CMD 16 | F: +11, R: +13 (Evasion), W: +9 | Init: +9 | Perc: +15 vs. traps +1, SM: +10, Dipl.: +13 | Darkvision 60ft | Dipl. reroll 3/3 | Chaldira Reroll 1/1 | T-Shirt Reroll 1/1 | Spells 1st 3/4 | Speed 30ft | Active conditions: prot. from evil, ioun torch
![]() Thanks GM!! I’ll continue with Aaftaab and Sabz. ![]()
Male NG Grippli | Inquisitor 3, Kineticist 1, Rogue 3 | HP 68/68 | NOW: AC 24 vs. evil | AC 22 T 17 FF 16 | CMB +0, CMD 16 | F: +11, R: +13 (Evasion), W: +9 | Init: +9 | Perc: +15 vs. traps +1, SM: +10, Dipl.: +13 | Darkvision 60ft | Dipl. reroll 3/3 | Chaldira Reroll 1/1 | T-Shirt Reroll 1/1 | Spells 1st 3/4 | Speed 30ft | Active conditions: prot. from evil, ioun torch
![]() Hmmm … I am honest that I really look up to how you played Stinky!! I will play Sabz as a playful but obedient companion that due to his limited intelligence is steered by Aaftaab and is kept at a very short leash as Aaftaab is also riding Sabz and thus needs Sabz to follow his directions to the letter. ![]()
Male NG Grippli | Inquisitor 3, Kineticist 1, Rogue 3 | HP 68/68 | NOW: AC 24 vs. evil | AC 22 T 17 FF 16 | CMB +0, CMD 16 | F: +11, R: +13 (Evasion), W: +9 | Init: +9 | Perc: +15 vs. traps +1, SM: +10, Dipl.: +13 | Darkvision 60ft | Dipl. reroll 3/3 | Chaldira Reroll 1/1 | T-Shirt Reroll 1/1 | Spells 1st 3/4 | Speed 30ft | Active conditions: prot. from evil, ioun torch
![]() Hello everyone, after a long and very heartbreaking separation ceremony Parvaaz was able to convince Aaftaab that it was time for him to fly out into the wild and start a family. Aaftaab was lucky to have a saurian Shaman as a friend that enabled him to seek out a new companion. ![]()
Male NG Grippli | Inquisitor 3, Kineticist 1, Rogue 3 | HP 68/68 | NOW: AC 24 vs. evil | AC 22 T 17 FF 16 | CMB +0, CMD 16 | F: +11, R: +13 (Evasion), W: +9 | Init: +9 | Perc: +15 vs. traps +1, SM: +10, Dipl.: +13 | Darkvision 60ft | Dipl. reroll 3/3 | Chaldira Reroll 1/1 | T-Shirt Reroll 1/1 | Spells 1st 3/4 | Speed 30ft | Active conditions: prot. from evil, ioun torch
![]() Okay!! I’ll choose another companion. :D ![]()
Male NG Grippli | Inquisitor 3, Kineticist 1, Rogue 3 | HP 68/68 | NOW: AC 24 vs. evil | AC 22 T 17 FF 16 | CMB +0, CMD 16 | F: +11, R: +13 (Evasion), W: +9 | Init: +9 | Perc: +15 vs. traps +1, SM: +10, Dipl.: +13 | Darkvision 60ft | Dipl. reroll 3/3 | Chaldira Reroll 1/1 | T-Shirt Reroll 1/1 | Spells 1st 3/4 | Speed 30ft | Active conditions: prot. from evil, ioun torch
![]() I will continue with Aaftaab instead of Tofang. He’s level 7 so we’re not making it too easy for us. ![]()
Male NG Grippli | Inquisitor 3, Kineticist 1, Rogue 3 | HP 68/68 | NOW: AC 24 vs. evil | AC 22 T 17 FF 16 | CMB +0, CMD 16 | F: +11, R: +13 (Evasion), W: +9 | Init: +9 | Perc: +15 vs. traps +1, SM: +10, Dipl.: +13 | Darkvision 60ft | Dipl. reroll 3/3 | Chaldira Reroll 1/1 | T-Shirt Reroll 1/1 | Spells 1st 3/4 | Speed 30ft | Active conditions: prot. from evil, ioun torch
![]() Or I can bring my animal companion team instead of Tofang. ![]()
Male NG Grippli | Inquisitor 3, Kineticist 1, Rogue 3 | HP 68/68 | NOW: AC 24 vs. evil | AC 22 T 17 FF 16 | CMB +0, CMD 16 | F: +11, R: +13 (Evasion), W: +9 | Init: +9 | Perc: +15 vs. traps +1, SM: +10, Dipl.: +13 | Darkvision 60ft | Dipl. reroll 3/3 | Chaldira Reroll 1/1 | T-Shirt Reroll 1/1 | Spells 1st 3/4 | Speed 30ft | Active conditions: prot. from evil, ioun torch
![]() Aaftaab is clearly relieved when everyone is safe and the danger over. Tears fall from his face when he touches his unconscious companion. “You … you have to help me to carry him out please!! We can use the boat to get him back?!“ he asks. ![]()
Male NG Grippli | Inquisitor 3, Kineticist 1, Rogue 3 | HP 68/68 | NOW: AC 24 vs. evil | AC 22 T 17 FF 16 | CMB +0, CMD 16 | F: +11, R: +13 (Evasion), W: +9 | Init: +9 | Perc: +15 vs. traps +1, SM: +10, Dipl.: +13 | Darkvision 60ft | Dipl. reroll 3/3 | Chaldira Reroll 1/1 | T-Shirt Reroll 1/1 | Spells 1st 3/4 | Speed 30ft | Active conditions: prot. from evil, ioun torch
![]() That was an awesome game!!! ![]()
Male NG Grippli | Inquisitor 3, Kineticist 1, Rogue 3 | HP 68/68 | NOW: AC 24 vs. evil | AC 22 T 17 FF 16 | CMB +0, CMD 16 | F: +11, R: +13 (Evasion), W: +9 | Init: +9 | Perc: +15 vs. traps +1, SM: +10, Dipl.: +13 | Darkvision 60ft | Dipl. reroll 3/3 | Chaldira Reroll 1/1 | T-Shirt Reroll 1/1 | Spells 1st 3/4 | Speed 30ft | Active conditions: prot. from evil, ioun torch
![]() “I don’t know what to do!!“ the grippli shouts desperately. Delays. ![]()
Male NG Grippli | Inquisitor 3, Kineticist 1, Rogue 3 | HP 68/68 | NOW: AC 24 vs. evil | AC 22 T 17 FF 16 | CMB +0, CMD 16 | F: +11, R: +13 (Evasion), W: +9 | Init: +9 | Perc: +15 vs. traps +1, SM: +10, Dipl.: +13 | Darkvision 60ft | Dipl. reroll 3/3 | Chaldira Reroll 1/1 | T-Shirt Reroll 1/1 | Spells 1st 3/4 | Speed 30ft | Active conditions: prot. from evil, ioun torch
![]() Aaftaab also moves to Brie and touches her. "May this prevent evil from entering your mind!" he says. Protection from evil on Brie. No spells left.
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Male NG Grippli | Inquisitor 3, Kineticist 1, Rogue 3 | HP 68/68 | NOW: AC 24 vs. evil | AC 22 T 17 FF 16 | CMB +0, CMD 16 | F: +11, R: +13 (Evasion), W: +9 | Init: +9 | Perc: +15 vs. traps +1, SM: +10, Dipl.: +13 | Darkvision 60ft | Dipl. reroll 3/3 | Chaldira Reroll 1/1 | T-Shirt Reroll 1/1 | Spells 1st 3/4 | Speed 30ft | Active conditions: prot. from evil, ioun torch
![]() Aaftaab is really not good in combat without his bird! ![]()
Male NG Grippli | Inquisitor 3, Kineticist 1, Rogue 3 | HP 68/68 | NOW: AC 24 vs. evil | AC 22 T 17 FF 16 | CMB +0, CMD 16 | F: +11, R: +13 (Evasion), W: +9 | Init: +9 | Perc: +15 vs. traps +1, SM: +10, Dipl.: +13 | Darkvision 60ft | Dipl. reroll 3/3 | Chaldira Reroll 1/1 | T-Shirt Reroll 1/1 | Spells 1st 3/4 | Speed 30ft | Active conditions: prot. from evil, ioun torch
![]() Aaftaab also moves to Wadley and touches him. "May this prevent evil from entering your mind!" he says. Protection from evil on Wadley. ![]()
Male NG Grippli | Inquisitor 3, Kineticist 1, Rogue 3 | HP 68/68 | NOW: AC 24 vs. evil | AC 22 T 17 FF 16 | CMB +0, CMD 16 | F: +11, R: +13 (Evasion), W: +9 | Init: +9 | Perc: +15 vs. traps +1, SM: +10, Dipl.: +13 | Darkvision 60ft | Dipl. reroll 3/3 | Chaldira Reroll 1/1 | T-Shirt Reroll 1/1 | Spells 1st 3/4 | Speed 30ft | Active conditions: prot. from evil, ioun torch
![]() will : 1d20 + 9 ⇒ (13) + 9 = 22 “Arhhhjj!!!“ Aaftaab says and tries to push the influence away. Aaftaab moves and casts protection from evil on Naevys. ![]()
Male NG Grippli | Inquisitor 3, Kineticist 1, Rogue 3 | HP 68/68 | NOW: AC 24 vs. evil | AC 22 T 17 FF 16 | CMB +0, CMD 16 | F: +11, R: +13 (Evasion), W: +9 | Init: +9 | Perc: +15 vs. traps +1, SM: +10, Dipl.: +13 | Darkvision 60ft | Dipl. reroll 3/3 | Chaldira Reroll 1/1 | T-Shirt Reroll 1/1 | Spells 1st 3/4 | Speed 30ft | Active conditions: prot. from evil, ioun torch
![]() Aaftaab steps back and casts bless! +1 morale bonus to hit and +1 to fear saves. "I am really on the wrong foot here!" ![]()
Male NG Grippli | Inquisitor 3, Kineticist 1, Rogue 3 | HP 68/68 | NOW: AC 24 vs. evil | AC 22 T 17 FF 16 | CMB +0, CMD 16 | F: +11, R: +13 (Evasion), W: +9 | Init: +9 | Perc: +15 vs. traps +1, SM: +10, Dipl.: +13 | Darkvision 60ft | Dipl. reroll 3/3 | Chaldira Reroll 1/1 | T-Shirt Reroll 1/1 | Spells 1st 3/4 | Speed 30ft | Active conditions: prot. from evil, ioun torch
![]() Aaftaab takes his chance to attack! AoO nonlethal Adamantine Kukri +1 slashing, To hit: BAB +4, Finesse +6, Size +1, enhancement +1 / Damage: 1d3+ 6 Dex Finesse : 1d20 + 12 ⇒ (9) + 12 = 211d3 + 6 ⇒ (2) + 6 = 8 Aaftaab then stands up and moves towards the creature. "Was this thing in Wadley??" ![]()
Male NG Grippli | Inquisitor 3, Kineticist 1, Rogue 3 | HP 68/68 | NOW: AC 24 vs. evil | AC 22 T 17 FF 16 | CMB +0, CMD 16 | F: +11, R: +13 (Evasion), W: +9 | Init: +9 | Perc: +15 vs. traps +1, SM: +10, Dipl.: +13 | Darkvision 60ft | Dipl. reroll 3/3 | Chaldira Reroll 1/1 | T-Shirt Reroll 1/1 | Spells 1st 3/4 | Speed 30ft | Active conditions: prot. from evil, ioun torch
![]() ride check to not fall DC 15 : 1d20 + 20 ⇒ (2) + 20 = 22 ”Atggh! Parvaaz, nooooo!!“ the grippli shouts while falling to the ground. ![]()
Male NG Grippli | Inquisitor 3, Kineticist 1, Rogue 3 | HP 68/68 | NOW: AC 24 vs. evil | AC 22 T 17 FF 16 | CMB +0, CMD 16 | F: +11, R: +13 (Evasion), W: +9 | Init: +9 | Perc: +15 vs. traps +1, SM: +10, Dipl.: +13 | Darkvision 60ft | Dipl. reroll 3/3 | Chaldira Reroll 1/1 | T-Shirt Reroll 1/1 | Spells 1st 3/4 | Speed 30ft | Active conditions: prot. from evil, ioun torch
![]() Aaftaab directs Parvaaz to fly to Wadley again! Movement provokes from Allip. "Sorry my friend!" he says and again hits the Necromancer with the hilt of his kukri. nonlethal Adamantine Kukri +1 with outflanking +14 slashing (1d3+6+3d6; 18-20/x2), To hit: BAB +4, Finesse +6, Size +1, +4 Flank with ’Outflank’, enhancement +1 / Damage: 1d3+ 6 Dex Finesse : 1d20 - 4 + 16 ⇒ (20) - 4 + 16 = 321d3 + 6 ⇒ (3) + 6 = 9 Confirm? : 1d20 - 4 + 16 ⇒ (6) - 4 + 16 = 181d3 + 6 ⇒ (2) + 6 = 8
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