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ALEF Narrator's page
493 posts. Alias of Iadel.
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Random phrase: 1d171 ⇒ 211d171 ⇒ 155
Result: “Believe Surprise”
Caythe Rapport: 4d3 - 8 + 3 ⇒ (2, 2, 2, 2) - 8 + 3 = 3
Florence Will: 4d3 - 8 + 2 ⇒ (1, 2, 2, 1) - 8 + 2 = 0
Caythe, Fate point to reroll, boost from successful Lore roll Academics: 4d3 - 8 + 4 + 2 ⇒ (3, 3, 2, 2) - 8 + 4 + 2 = 8
Caythe, continuing to try to understand how to start the car Lore: 4d3 - 8 + 3 ⇒ (2, 3, 3, 1) - 8 + 3 = 4
Behind the scenes
Marquis Shoot: 4d3 - 8 + 1 ⇒ (3, 1, 3, 2) - 8 + 1 = 2
Discord Athletics: 4d3 - 8 + 3 ⇒ (1, 3, 3, 3) - 8 + 3 = 5
Caythe Drive: 4d3 - 8 ⇒ (3, 3, 2, 1) - 8 = 1
Caythe, to understand how to start the car Academics: 4d3 - 8 + 4 ⇒ (1, 2, 3, 2) - 8 + 4 = 4
Caythe, with +2 from successful Create Advantage and +1 teamwork from Travas Deception: 4d3 - 8 + 3 + 2 + 1 ⇒ (2, 3, 2, 3) - 8 + 3 + 2 + 1 = 8
Major Stanfield Empathy: 4d3 - 8 + 2 ⇒ (1, 1, 2, 2) - 8 + 2 = 0
Caythe, spending Fate point, difficulty +4 Academics: 4d3 - 8 + 4 + 2 ⇒ (1, 2, 3, 1) - 8 + 4 + 2 = 5
Elodie Deception: 4d3 - 8 + 4 ⇒ (2, 3, 2, 1) - 8 + 4 = 4
Major Stanfield Empathy: 4d3 - 8 + 2 ⇒ (3, 2, 2, 1) - 8 + 2 = 2
Travas, with +2 from invoking random phrase, +2 from Elodie’s magic Deception: 4d3 - 8 + 3 + 2 + 2 ⇒ (2, 3, 3, 3) - 8 + 3 + 2 + 2 = 10
Major Stanfield Empathy: 4d3 - 8 + 2 ⇒ (2, 2, 1, 2) - 8 + 2 = 1
Elodie, using magic to boost Travas’s Deception Lore: 4d3 - 8 + 3 ⇒ (2, 1, 2, 3) - 8 + 3 = 3
Travas, searching the Major’s luggage quickly Burglary: 4d3 - 8 + 2 ⇒ (1, 2, 3, 3) - 8 + 2 = 3
Travas, forging a telegraph message Burglary: 4d3 - 8 + 2 ⇒ (2, 1, 3, 2) - 8 + 2 = 2
Caythe Rapport: 4d3 - 8 + 3 ⇒ (3, 2, 2, 1) - 8 + 3 = 3
Major Stanfield Will: 4d3 - 8 + 1 ⇒ (1, 1, 1, 1) - 8 + 1 = -3
The method of encouragement:
trickery (1-80)
something vaguely resembling the truth (81-100)
Choosing an option: 1d100 ⇒ 61
Florence alone? (50% probability of Yes)
Decision: 1d100 ⇒ 89
The whole Stanfield family, then...
The young man with an interest in paintings? (50% probability of Yes)
Decision: 1d100 ⇒ 87
A suspected journalist? (50% probability of Yes)
Decision: 1d100 ⇒ 100
Which guests to encourage to leave?
Some of the idle and bored? (50% probability of Yes)
Decision: 1d100 ⇒ 82
Does Caythe follow the Marquis outside? (80% probability of Yes)
Decision: 1d100 ⇒ 97
Does Travas follow the Marquis outside? (50% probability of Yes)
Decision: 1d100 ⇒ 97
Does Elodie follow the Marquis outside? (50% probability of Yes)
Decision: 1d100 ⇒ 82
The Marquis, with +2 from boost: Will: 4d3 - 8 + 1 + 2 ⇒ (1, 1, 2, 1) - 8 + 1 + 2 = 0
Does Elodie pretend to ally with Discord? (50% probability of Yes)
Decision: 1d100 ⇒ 60
The Marquis, with +2 from stunt and boost from Elodie: Deceive: 4d3 - 8 + 1 + 2 + 2 ⇒ (3, 3, 3, 2) - 8 + 1 + 2 + 2 = 8
Sir Erik: Empathy: 4d3 - 8 + 3 ⇒ (3, 2, 2, 3) - 8 + 3 = 5
The Marquis, creating an advantage? Empathy: 4d3 - 8 + 1 ⇒ (1, 2, 1, 2) - 8 + 1 = -1
Sir Erik: Deceive (+4): 4d3 - 8 + 4 ⇒ (1, 2, 2, 3) - 8 + 4 = 4
Elodie, attempting to assist the Marquis: Deceive (+4): 4d3 - 8 + 4 ⇒ (3, 1, 1, 2) - 8 + 4 = 3
Sir Erik: Empathy: 4d3 - 8 + 3 ⇒ (1, 1, 3, 2) - 8 + 3 = 2
Travas Empathy: 4d3 - 8 + 4 ⇒ (1, 3, 3, 2) - 8 + 4 = 5
Deceive: 4d3 - 8 + 4 ⇒ (1, 1, 1, 3) - 8 + 4 = 2
Travas Empathy: 4d3 - 8 + 4 ⇒ (3, 2, 2, 1) - 8 + 4 = 4
Deceive: 4d3 - 8 + 2 ⇒ (3, 1, 1, 3) - 8 + 2 = 2
Travas Empathy: 4d3 - 8 + 4 ⇒ (2, 3, 1, 3) - 8 + 4 = 5
Deceive: 4d3 - 8 ⇒ (2, 2, 3, 1) - 8 = 0
Travas Investigate: 4d3 - 8 + 3 ⇒ (1, 1, 3, 2) - 8 + 3 = 2
Caythe Empathy: 4d3 - 8 + 2 ⇒ (1, 1, 2, 3) - 8 + 2 = 1
On a scale of -4 to 4, how much does Caythe reveal to Florence?
Fate roll: 4d3 - 8 ⇒ (3, 2, 1, 3) - 8 = 1
Chapter Ten
Caythe, with the new stunt Rapport: 4d3 - 8 + 3 + 2 ⇒ (2, 1, 1, 1) - 8 + 3 + 2 = 2
Florence Will: 4d3 - 8 + 2 ⇒ (3, 1, 2, 1) - 8 + 2 = 1
Random phrase: 1d171 ⇒ 1371d171 ⇒ 141
Result: “Repel Secret”
Do they take Harmony to the Hall? (50% probability of Yes)
Decision: 1d100 ⇒ 5
Does Caythe think they should look for Harmony now? (50% probability of Yes)
Decision: 1d100 ⇒ 3
Does Elodie think they should look for Harmony now? (50% probability of Yes)
Decision: 1d100 ⇒ 17
Does Travas think they should look for Harmony now? (65% probability of Yes)
Decision: 1d100 ⇒ 38
Caythe Rapport: 4d3 - 8 + 2 ⇒ (3, 2, 2, 2) - 8 + 2 = 3
Lore spirit Will: 4d3 - 8 + 2 ⇒ (3, 2, 3, 1) - 8 + 2 = 3
Caythe, with +2 hedgerow bonus and +2 from boost (difficulty +4) Lore: 4d3 - 8 + 3 + 2 + 2 ⇒ (3, 1, 1, 2) - 8 + 3 + 2 + 2 = 6
Travas, with +2 from Fate point, +1 teamwork from Caythe Investigate: 4d3 - 8 + 2 + 2 + 1 ⇒ (2, 2, 3, 2) - 8 + 2 + 2 + 1 = 6
Caythe, with +2 from Fate point, +1 teamwork from Lore spirit, +2 hedgerow bonus (difficulty + 4) Lore: 4d3 - 8 + 3 + 2 + 1 + 2 ⇒ (1, 3, 3, 3) - 8 + 3 + 2 + 1 + 2 = 10
A guest, noticing? Notice: 4d3 - 8 + 1 ⇒ (1, 1, 1, 3) - 8 + 1 = -1
Elodie, with +1 teamwork from Caythe, to help the Marquis leave his own house unnoticed Stealth: 4d3 - 8 + 3 + 1 ⇒ (2, 1, 1, 1) - 8 + 3 + 1 = 1
Third round
Caythe Rapport: 4d3 - 8 + 2 ⇒ (1, 2, 3, 2) - 8 + 2 = 2
Lore spirit Rapport: 4d3 - 8 + 1 ⇒ (3, 2, 1, 1) - 8 + 1 = 0
Second round
Caythe Rapport: 4d3 - 8 + 2 ⇒ (3, 1, 2, 1) - 8 + 2 = 1
Lore spirit Rapport: 4d3 - 8 + 1 ⇒ (2, 2, 3, 1) - 8 + 1 = 1
First round of negotiation
Caythe, with +2 from boost Rapport: 4d3 - 8 + 2 + 2 ⇒ (1, 2, 2, 2) - 8 + 2 + 2 = 3
Lore spirit Rapport: 4d3 - 8 + 1 ⇒ (1, 2, 3, 2) - 8 + 1 = 1
Caythe’s approach
A simple negotiation over a price for training (1-16)
Offering help (17-58)
An exchange of understanding (59-100)
Choosing an approach: 1d100 ⇒ 10
Caythe, with +2 from boost Empathy: 4d3 - 8 + 2 + 2 ⇒ (3, 3, 1, 3) - 8 + 2 + 2 = 6
Lore spirit, invoking advantage Will: 4d3 - 8 + 2 ⇒ (2, 2, 3, 1) - 8 + 2 = 2
Caythe, with +2 boost from tie and +2 from free invoke of random phrase Rapport: 4d3 - 8 + 2 + 2 + 2 ⇒ (3, 2, 3, 3) - 8 + 2 + 2 + 2 = 9
Lore spirit Will (+2): 4d3 - 8 + 2 ⇒ (1, 2, 2, 1) - 8 + 2 = 0
Caythe: Lore (+3): 4d3 - 8 + 3 ⇒ (2, 1, 3, 1) - 8 + 3 = 2
Caythe, with +2 fate Fate point and boost from previous roll Deceive: 4d3 - 8 + 3 + 2 + 2 ⇒ (1, 1, 1, 2) - 8 + 3 + 2 + 2 = 4
Lore spirit Empathy (+3): 4d3 - 8 + 3 ⇒ (3, 3, 1, 2) - 8 + 3 = 4
Lore spirit Provoke: 4d3 - 8 + 2 ⇒ (2, 1, 3, 3) - 8 + 2 = 3
Caythe Will: 4d3 - 8 + 2 ⇒ (3, 1, 1, 3) - 8 + 2 = 2
Lore spirit Deceive: 4d3 - 8 + 2 ⇒ (2, 3, 1, 1) - 8 + 2 = 1
Caythe, with +2 from boost from Travas Empathy: 4d3 - 8 + 2 + 2 ⇒ (3, 2, 1, 2) - 8 + 2 + 2 = 4
Lore spirit (retrospective) Deceive: 4d3 - 8 + 2 ⇒ (3, 3, 1, 2) - 8 + 2 = 3
Travas, reflecting on their conversation with the Lore spirit: Empathy (+4): 4d3 - 8 + 4 ⇒ (3, 3, 1, 3) - 8 + 4 = 6
Travas using Lore to contact the Lore spirit through the mirror, spending Fate point (Difficulty +3) Lore: 4d3 - 8 + 3 + 2 ⇒ (2, 1, 1, 1) - 8 + 3 + 2 = 2
Some ideas/decisions:
Do they increase the Marquis’s acting ability? (80% probability of Yes)
Decision: 1d100 ⇒ 22
Do they increase Caythe’s Rapport, to encourage people to confide in her? (65% probability of Yes)
Decision: 1d100 ⇒ 25
An anonymous letter to Mr Galdriath about the Ingarells and Renworth? (35% probability of Yes)
Decision: 1d100 ⇒ 16
What does Travas look at first?
The spirit Hall (1-33)
Alteval Hall (34-66)
The Wood and Border region (67-100)
Choosing an option: 1d100 ⇒ 94
Travas using Lore to direct the image in the mirror, invoking boost (Difficulty +2) Lore: 4d3 - 8 + 3 + 2 ⇒ (2, 1, 2, 2) - 8 + 3 + 2 = 4
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