Male , Ysok , Mechanic/Exocort/3 Ysok |SP 18/18 HP 20/20 RP 5/5|KAC 17EAC 17 | F:+3 , R:+6, W:+1| Init:+3| Perc: +6, SM: +0 Mechanic/Exocort/3 |Speed 30ft | Plasma fork, 12-notch (Small) 20/20 | Active conditions :
Ranged Attack: 1d20 + 6 ⇒ (15) + 6 = 21Damage E+F: 1d8 + 3 ⇒ (1) + 3 = 4AK locks onto the blue guy and takes a shot
Male , Ysok , Mechanic/Exocort/3 Ysok |SP 18/18 HP 20/20 RP 5/5|KAC 17EAC 17 | F:+3 , R:+6, W:+1| Init:+3| Perc: +6, SM: +0 Mechanic/Exocort/3 |Speed 30ft | Plasma fork, 12-notch (Small) 20/20 | Active conditions :
AK locks onto the blue guy and takes a shot Ranged Attack: 1d20 + 6 ⇒ (4) + 6 = 10Damage E+F: 1d8 + 3 ⇒ (7) + 3 = 10Boost: 1d4 ⇒ 4
Male , Ysok , Mechanic/Exocort/3 Ysok |SP 18/18 HP 20/20 RP 5/5|KAC 17EAC 17 | F:+3 , R:+6, W:+1| Init:+3| Perc: +6, SM: +0 Mechanic/Exocort/3 |Speed 30ft | Plasma fork, 12-notch (Small) 20/20 | Active conditions :
Ranged Attack: 1d20 + 6 ⇒ (5) + 6 = 11Damage E+F: 1d8 + 3 ⇒ (8) + 3 = 11Boost: 1d4 ⇒ 1
Male , Ysok , Mechanic/Exocort/3 Ysok |SP 18/18 HP 20/20 RP 5/5|KAC 17EAC 17 | F:+3 , R:+6, W:+1| Init:+3| Perc: +6, SM: +0 Mechanic/Exocort/3 |Speed 30ft | Plasma fork, 12-notch (Small) 20/20 | Active conditions :
more info fills AK's screen and head before he takes another shot with a little more power behind it Ranged Attack Blue: 1d20 + 6 ⇒ (7) + 6 = 13Damage E+F: 1d8 + 3 ⇒ (1) + 3 = 4Boost: 1d4 ⇒ 1 or not
Male , Ysok , Mechanic/Exocort/3 Ysok |SP 18/18 HP 20/20 RP 5/5|KAC 17EAC 17 | F:+3 , R:+6, W:+1| Init:+3| Perc: +6, SM: +0 Mechanic/Exocort/3 |Speed 30ft | Plasma fork, 12-notch (Small) 20/20 | Active conditions :
Being in position Ak flips down the screen over his eye and gathers ll the info A.N.D.R.E.A. gives him. locked onto blue AK takes aim Ranged Attack: 1d20 + 6 ⇒ (4) + 6 = 10Damage E+F: 1d8 + 3 ⇒ (6) + 3 = 9
Male , Ysok , Mechanic/Exocort/3 Ysok |SP 18/18 HP 20/20 RP 5/5|KAC 17EAC 17 | F:+3 , R:+6, W:+1| Init:+3| Perc: +6, SM: +0 Mechanic/Exocort/3 |Speed 30ft | Plasma fork, 12-notch (Small) 20/20 | Active conditions :
AK moves up into the room and takes a shot Ranged Attack: 1d20 + 6 ⇒ (15) + 6 = 21Damage E+F: 1d8 + 3 ⇒ (2) + 3 = 5 hoping to get a lucky shot.
Male , Ysok , Mechanic/Exocort/3 Ysok |SP 18/18 HP 20/20 RP 5/5|KAC 17EAC 17 | F:+3 , R:+6, W:+1| Init:+3| Perc: +6, SM: +0 Mechanic/Exocort/3 |Speed 30ft | Plasma fork, 12-notch (Small) 20/20 | Active conditions :
Reflex Save DC12: 1d20 + 6 ⇒ (9) + 6 = 15 AK Seeing the grenade Darts out of the way. Not having time to lock on or power up his weapon he just takes a quick shot and hopped for the beat. Ranged Attack: 1d20 + 6 ⇒ (1) + 6 = 7Damage E+F: 1d8 + 3 ⇒ (8) + 3 = 11Purple bot
Male , Ysok , Mechanic/Exocort/3 Ysok |SP 18/18 HP 20/20 RP 5/5|KAC 17EAC 17 | F:+3 , R:+6, W:+1| Init:+3| Perc: +6, SM: +0 Mechanic/Exocort/3 |Speed 30ft | Plasma fork, 12-notch (Small) 20/20 | Active conditions :
flipping a screen over his left eye here we go. Ak draws up his rifle and takes aim.A.N.D.R.E.A lock onCombat Tracking yellow Information scroll over the screen covering his left eye faster them most would be able to read it. A.N.D.R.E.A.'s vice in his head feeds him yet more information on the situation.
Male , Ysok , Mechanic/Exocort/3 Ysok |SP 18/18 HP 20/20 RP 5/5|KAC 17EAC 17 | F:+3 , R:+6, W:+1| Init:+3| Perc: +6, SM: +0 Mechanic/Exocort/3 |Speed 30ft | Plasma fork, 12-notch (Small) 20/20 | Active conditions :
AK just keeps pace with the other watching how well they work together they make it look pretty easy. AK keeps himself at the ready for when the shit its the fan as it always dose
Male , Ysok , Mechanic/Exocort/3 Ysok |SP 18/18 HP 20/20 RP 5/5|KAC 17EAC 17 | F:+3 , R:+6, W:+1| Init:+3| Perc: +6, SM: +0 Mechanic/Exocort/3 |Speed 30ft | Plasma fork, 12-notch (Small) 20/20 | Active conditions :
Boons:
Male , Ysok , Mechanic/Exocort/3 Ysok |SP 18/18 HP 20/20 RP 5/5|KAC 17EAC 17 | F:+3 , R:+6, W:+1| Init:+3| Perc: +6, SM: +0 Mechanic/Exocort/3 |Speed 30ft | Plasma fork, 12-notch (Small) 20/20 | Active conditions :
AK gives up his weapons and armor but warns the guard Um, even with out my weapons and armor i still will set the metal detector off.
Male , Ysok , Mechanic/Exocort/3 Ysok |SP 18/18 HP 20/20 RP 5/5|KAC 17EAC 17 | F:+3 , R:+6, W:+1| Init:+3| Perc: +6, SM: +0 Mechanic/Exocort/3 |Speed 30ft | Plasma fork, 12-notch (Small) 20/20 | Active conditions :
A Ysok in a long cloak and hood burst through the door. A limp robotic arm in one hand a some strange tool in his other. Sorry , Sorry, I am never late. Sorry ,Sorry, AK walks up to each person in the room introducing himself. Angrid Axeflail was the first hi Flail I am AK, good to meet you AK was off before Angrid could get a word in.
Male , Ysok , Mechanic/Exocort/3 Ysok |SP 18/18 HP 20/20 RP 5/5|KAC 17EAC 17 | F:+3 , R:+6, W:+1| Init:+3| Perc: +6, SM: +0 Mechanic/Exocort/3 |Speed 30ft | Plasma fork, 12-notch (Small) 20/20 | Active conditions :
The vice Aks head advises him to move to take a clearer shot Ranged Attack vs. dragon: 1d20 + 4 + 1 + 1 ⇒ (3) + 4 + 1 + 1 = 9Damage(Fire): 1d8 ⇒ 7 but once again AKs shot goes wild
Male , Ysok , Mechanic/Exocort/3 Ysok |SP 18/18 HP 20/20 RP 5/5|KAC 17EAC 17 | F:+3 , R:+6, W:+1| Init:+3| Perc: +6, SM: +0 Mechanic/Exocort/3 |Speed 30ft | Plasma fork, 12-notch (Small) 20/20 | Active conditions :
Will Save: 1d20 + 1 ⇒ (11) + 1 = 12 You dare spit on my caption AK flips the screen over his eye once again A.N.D.R.E.A. lock onto this giant lizard Combat Tracking AK takes aim at the thing Ranged Attack vs. dragon : 1d20 + 4 + 1 + 1 - 4 ⇒ (5) + 4 + 1 + 1 - 4 = 7Damage(Fire): 1d8 ⇒ 2
Male , Ysok , Mechanic/Exocort/3 Ysok |SP 18/18 HP 20/20 RP 5/5|KAC 17EAC 17 | F:+3 , R:+6, W:+1| Init:+3| Perc: +6, SM: +0 Mechanic/Exocort/3 |Speed 30ft | Plasma fork, 12-notch (Small) 20/20 | Active conditions :
Physical Science: 1d20 + 9 ⇒ (18) + 9 = 27 AK wishes they had more time to really look around and check everything out but that swim really took it out of him.
Male , Ysok , Mechanic/Exocort/3 Ysok |SP 18/18 HP 20/20 RP 5/5|KAC 17EAC 17 | F:+3 , R:+6, W:+1| Init:+3| Perc: +6, SM: +0 Mechanic/Exocort/3 |Speed 30ft | Plasma fork, 12-notch (Small) 20/20 | Active conditions :
Athletics: 1d20 + 4 - 1 ⇒ (11) + 4 - 1 = 14 AK dose not like this swimming thing, wishing there was another way
Male , Ysok , Mechanic/Exocort/3 Ysok |SP 18/18 HP 20/20 RP 5/5|KAC 17EAC 17 | F:+3 , R:+6, W:+1| Init:+3| Perc: +6, SM: +0 Mechanic/Exocort/3 |Speed 30ft | Plasma fork, 12-notch (Small) 20/20 | Active conditions :
i would wait till we sneak back into the bar area. once there set loose i think all hell will brake loose.
Male , Ysok , Mechanic/Exocort/3 Ysok |SP 18/18 HP 20/20 RP 5/5|KAC 17EAC 17 | F:+3 , R:+6, W:+1| Init:+3| Perc: +6, SM: +0 Mechanic/Exocort/3 |Speed 30ft | Plasma fork, 12-notch (Small) 20/20 | Active conditions :
AK follows R2-D2 through the door in case he needs any help. AK also keeps a eye out for any unwanted guests.
Male , Ysok , Mechanic/Exocort/3 Ysok |SP 18/18 HP 20/20 RP 5/5|KAC 17EAC 17 | F:+3 , R:+6, W:+1| Init:+3| Perc: +6, SM: +0 Mechanic/Exocort/3 |Speed 30ft | Plasma fork, 12-notch (Small) 20/20 | Active conditions :
Ak follows R2-D2 through the door in case he needs any help. AK keep a eye out for any unwanted guests.
Male , Ysok , Mechanic/Exocort/3 Ysok |SP 18/18 HP 20/20 RP 5/5|KAC 17EAC 17 | F:+3 , R:+6, W:+1| Init:+3| Perc: +6, SM: +0 Mechanic/Exocort/3 |Speed 30ft | Plasma fork, 12-notch (Small) 20/20 | Active conditions :
A little of this and some of that and boom Engineering: 1d20 + 11 ⇒ (15) + 11 = 26 Fw10/10 Pt:9/10 Sb: 9/10 At:8/10 shields are doing ok but would be nice if we ended this any time now
Male , Ysok , Mechanic/Exocort/3 Ysok |SP 18/18 HP 20/20 RP 5/5|KAC 17EAC 17 | F:+3 , R:+6, W:+1| Init:+3| Perc: +6, SM: +0 Mechanic/Exocort/3 |Speed 30ft | Plasma fork, 12-notch (Small) 20/20 | Active conditions :
Well the rest try to figure out what to do next Ak keeps working on the shields Engineering: 1d20 + 11 ⇒ (11) + 11 = 22 Fw:10/10 Pt:10/10 Sb: 10/10 At:9/10
Male , Ysok , Mechanic/Exocort/3 Ysok |SP 18/18 HP 20/20 RP 5/5|KAC 17EAC 17 | F:+3 , R:+6, W:+1| Init:+3| Perc: +6, SM: +0 Mechanic/Exocort/3 |Speed 30ft | Plasma fork, 12-notch (Small) 20/20 | Active conditions :
Engineering: 1d20 + 11 ⇒ (10) + 11 = 21 AK send power to the forward shields Fw:7/10 Pt:9/10 Sb: 8/10 At:8/10
Male , Ysok , Mechanic/Exocort/3 Ysok |SP 18/18 HP 20/20 RP 5/5|KAC 17EAC 17 | F:+3 , R:+6, W:+1| Init:+3| Perc: +6, SM: +0 Mechanic/Exocort/3 |Speed 30ft | Plasma fork, 12-notch (Small) 20/20 | Active conditions :
AK keeps trying to give more power to fix the shields Engineering: 1d20 + 11 ⇒ (7) + 11 = 18 Fw:10/10 Pt:9/10 Sb:8/10 At:8/10 We need to take out that gun its tearing us apart
Male , Ysok , Mechanic/Exocort/3 Ysok |SP 18/18 HP 20/20 RP 5/5|KAC 17EAC 17 | F:+3 , R:+6, W:+1| Init:+3| Perc: +6, SM: +0 Mechanic/Exocort/3 |Speed 30ft | Plasma fork, 12-notch (Small) 20/20 | Active conditions :
hope this works.. diverting power to fix up the shields Engineering: 1d20 + 11 ⇒ (3) + 11 = 14 Fw:10/10 Pt:10/10 Sb:10/10 At:8/10
Male , Ysok , Mechanic/Exocort/3 Ysok |SP 18/18 HP 20/20 RP 5/5|KAC 17EAC 17 | F:+3 , R:+6, W:+1| Init:+3| Perc: +6, SM: +0 Mechanic/Exocort/3 |Speed 30ft | Plasma fork, 12-notch (Small) 20/20 | Active conditions :
AK was all set to give power to Science Equipment to start out hoping To get all the info they can on the enimy ship. Engineering: 1d20 + 11 ⇒ (1) + 11 = 12 Iam sorry my caption Vyviane there seams to be a issue with the ships power diverters. I will need a few second to fix the issue. I should have ran a diagnostics before we left. AK pulls a panel off his station and starts messing with the wiring.
Male , Ysok , Mechanic/Exocort/3 Ysok |SP 18/18 HP 20/20 RP 5/5|KAC 17EAC 17 | F:+3 , R:+6, W:+1| Init:+3| Perc: +6, SM: +0 Mechanic/Exocort/3 |Speed 30ft | Plasma fork, 12-notch (Small) 20/20 | Active conditions :
Ak flips a screen down over his left eye A.N.D.R.E.A. lock on locked on to blue guy get a +1 to hit information scrolls over the screen and AK's head is filled with this voice feeding him yet more information. He draws up his rifle and takes aim. Ranged Attack vs. Thug(blue): 1d20 + 4 + 1 + 1 ⇒ (3) + 4 + 1 + 1 = 9Damage(Fire): 1d8 ⇒ 4
Male , Ysok , Mechanic/Exocort/3 Ysok |SP 18/18 HP 20/20 RP 5/5|KAC 17EAC 17 | F:+3 , R:+6, W:+1| Init:+3| Perc: +6, SM: +0 Mechanic/Exocort/3 |Speed 30ft | Plasma fork, 12-notch (Small) 20/20 | Active conditions :
Ak knows others are more qualified to do the talking so he pays more attention to everyone around them just in case thing go bad. Perception in case you want it: Perception: 1d20 + 5 ⇒ (18) + 5 = 23
Male , Ysok , Mechanic/Exocort/3 Ysok |SP 18/18 HP 20/20 RP 5/5|KAC 17EAC 17 | F:+3 , R:+6, W:+1| Init:+3| Perc: +6, SM: +0 Mechanic/Exocort/3 |Speed 30ft | Plasma fork, 12-notch (Small) 20/20 | Active conditions :
Computer : 1d20 + 2 ⇒ (3) + 2 = 5AK ties to search for information but is still distracted by A.N.D.R.E.A.'s new ability he finally worked out. he had been working on for a long time now. in case i didnt describe it well enough for anyone... Hack Director • Whenever you attempt to hack a system and fail the check, you immediately become aware of any counter measures that were activated due to your failure. You can then select one of these countermeasures and attempt another Computers check (with the same DC as the original). If you succeed at
Male , Ysok , Mechanic/Exocort/3 Ysok |SP 18/18 HP 20/20 RP 5/5|KAC 17EAC 17 | F:+3 , R:+6, W:+1| Init:+3| Perc: +6, SM: +0 Mechanic/Exocort/3 |Speed 30ft | Plasma fork, 12-notch (Small) 20/20 | Active conditions :
The door flies open in runs a Ysoki in a black hooded cloak. I am Sorry, I am sorry, I am never late I am so sorry. But i had a major brake through with A.N.D.R.E.A. Its kind of like a hacking tracer. Oh crap is that Buscador? How you been tentacle head ? Its been so long Ak nods his head to Buscador and dose the double gun gesture Anyway it tracks fail safes so if i ammmmm Ak looks around seeing everyone staring at him with these strange looks on there face. then he sees Venture-Captain Arvin glaring at him. AK's excitement drains from him his dancing tail droops down. Ak salkes over and sits on the floor next to Vyviane's chair. Its only a few seconds and Vyviane, Vyviane, it is so cool it tracks fail safes giving me a chance to counter them before they go off. Again AK sees Venture-Captain Arvin glaring and again AK goes quiet. This time for the rest of the meeting.
Male , Ysok , Mechanic/Exocort/3 Ysok |SP 18/18 HP 20/20 RP 5/5|KAC 17EAC 17 | F:+3 , R:+6, W:+1| Init:+3| Perc: +6, SM: +0 Mechanic/Exocort/3 |Speed 30ft | Plasma fork, 12-notch (Small) 20/20 | Active conditions :
agree
Male , Ysok , Mechanic/Exocort/3 Ysok |SP 18/18 HP 20/20 RP 5/5|KAC 17EAC 17 | F:+3 , R:+6, W:+1| Init:+3| Perc: +6, SM: +0 Mechanic/Exocort/3 |Speed 30ft | Plasma fork, 12-notch (Small) 20/20 | Active conditions :
shouldnt Bagit damage be 1 more with the boost from AK he rolled 1 one?
Male , Ysok , Mechanic/Exocort/3 Ysok |SP 18/18 HP 20/20 RP 5/5|KAC 17EAC 17 | F:+3 , R:+6, W:+1| Init:+3| Perc: +6, SM: +0 Mechanic/Exocort/3 |Speed 30ft | Plasma fork, 12-notch (Small) 20/20 | Active conditions :
Going over the engineering of the ship it didn't take long for AK to be able to re route some power to help the guns. Engineering: 1d20 + 10 ⇒ (12) + 10 = 22
Male , Ysok , Mechanic/Exocort/3 Ysok |SP 18/18 HP 20/20 RP 5/5|KAC 17EAC 17 | F:+3 , R:+6, W:+1| Init:+3| Perc: +6, SM: +0 Mechanic/Exocort/3 |Speed 30ft | Plasma fork, 12-notch (Small) 20/20 | Active conditions :
AK hides any singe he was on the computer and shuts it down. Oh WOW , Leo likes Leo likes a lot. AK walks over to the painting This is beautiful, Envar do you know anything about this painting? Leo really likes it. Would you mine if Leo has it?
Male , Ysok , Mechanic/Exocort/3 Ysok |SP 18/18 HP 20/20 RP 5/5|KAC 17EAC 17 | F:+3 , R:+6, W:+1| Init:+3| Perc: +6, SM: +0 Mechanic/Exocort/3 |Speed 30ft | Plasma fork, 12-notch (Small) 20/20 | Active conditions :
Ak walk around the office checking everything out Perception: 1d20 + 4 ⇒ (5) + 4 = 9. Ak then takes a seat in Ilia Tamm’s chair by her computer. AK looks at Envar and waits till he has a moment to gesture to Vyviane to keep Envar distracted. Slight of hand: 1d20 + 7 ⇒ (8) + 7 = 15 Tries to use the computer with out Envar Knowing. Computer: 1d20 + 8 ⇒ (17) + 8 = 25.
Male , Ysok , Mechanic/Exocort/3 Ysok |SP 18/18 HP 20/20 RP 5/5|KAC 17EAC 17 | F:+3 , R:+6, W:+1| Init:+3| Perc: +6, SM: +0 Mechanic/Exocort/3 |Speed 30ft | Plasma fork, 12-notch (Small) 20/20 | Active conditions :
AK carefully checks over everything in the room he can. Perception: 1d20 + 4 ⇒ (4) + 4 = 8 he also checks the lockers Engineering: 1d20 + 10 ⇒ (17) + 10 = 27 AK is intrested in the Engineers kit.
Male , Ysok , Mechanic/Exocort/3 Ysok |SP 18/18 HP 20/20 RP 5/5|KAC 17EAC 17 | F:+3 , R:+6, W:+1| Init:+3| Perc: +6, SM: +0 Mechanic/Exocort/3 |Speed 30ft | Plasma fork, 12-notch (Small) 20/20 | Active conditions :
Ak seeing that VYVIANE is ok he runs up to Bagit Are you ok ? i have a medpatch if you need it.
Male , Ysok , Mechanic/Exocort/3 Ysok |SP 18/18 HP 20/20 RP 5/5|KAC 17EAC 17 | F:+3 , R:+6, W:+1| Init:+3| Perc: +6, SM: +0 Mechanic/Exocort/3 |Speed 30ft | Plasma fork, 12-notch (Small) 20/20 | Active conditions :
Ak seeing that there is nothing he could do with the computer. A.N.D.R.E.A melee mode. Combat Tracking red one +1 BAB
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