Berserker Cannibal

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j.l.atreides wrote:
Razz wrote:


I never allow my PCs to simply buy magic items....

I would've had them gone on a dangerous side quest to acquire that soulfire armor, and even then, I'd have probably only allowed one or two (depending on how many melee you have) as a reward from the quest.

This kind of heavy handed DMing is what made me quit playing 2nd Edition. If the players want to find a crafter of magical armor, why shouldn't they be able to? Achilles did it, Beowulf did it, Aragorn did it, why can't the PCs?

-JLA

In the situation of them buying it, it was in the mod. I forget the race but they were on a sail barge and they travel through planes selling wares. They reminded me of the Arcane from Spelljammer. Anyway it pretty much gives the party the option to buy whatever they want. It even says these guys can dimension travel to a store house aquire what is needed then dimension door back to the Abyss and sell the party whatever they ask for as long as they had the coin. The party had been saving all thier loot and had enough to buy it... by the book they could do it. So i didnt feel i twas right to deny them simply becuase they had powerful magic items now... it was kind of a reward for getting that far... im just looking ways to try and still give them a challenge when a lot of creatures cr (IMO) count in the fact they have neg energy damage, death gazes, energy drains, etc...which are all useless now.


roughly 11 months and my party will be two encounters away from facing Demogorgon. (last magazine)

what a wild ride its been...


I'm running the last stap mod and a lot of creatures have death/negative energy attacks. This has been totally negated by the entire party buying soul fire armor which makes them immune to (death, energy, abilty, negative energy, etc....)

Any suggestions on how to deal with this? aside from dispel magic on the armor for 1d4 rounds... ???


Jib wrote:

Why Dag what do you call a group of Ravens? A Murder.

What do you call a group of cattle? A Herd.
What do you call a group of fish? A School.
What do you call a group or GAMERS? A Stink.

The Stink is held at Gen Con on Wednesday night. Check out the forums at gencon.com and learn more!

Do you have the direct link? I will be heading down to Gen Con along w/my gaming group.


Gurubabaramalamaswami wrote:
The Scuttlecove article in Dragon 355 ("The Market is Bad") says that Cadgraydian has all of the item creation feats in the PHB. As he is listed as an 8th level wizard, that would bar him from having Forge Ring or Craft Staff.

quick fix... Bump up the WIZ levels until he could have those feats.


R-type wrote:

I haven’t yet started Savage Tide, mainly due to everyone’s schedule being crazy and the group not having time for D&D (What with things like: births, marriages, holidays, moving homes, changing jobs etc). After months of hovering around this forum and getting some great tips for when we finally do play the ST –we are ready to embark on this exciting new campaign! I’m so nervous and just hope I can do the adventure path justice!

----ANSWERS BELOW!!!!!!!

So what I wanted to ask was:

Where in the path are you up to now?
-----We are currently playing "Into the Maw" the first magazine where the party enters the Abyss, and they are sure surprised at what happens right off the bat... (me too)

How’s it all been going (story/combats) etc any pitfalls to avoid? Anything you’d change or urge a rusty DM (such as myself) to watch out for?
------You will def want to make sure Lavina (the party benifactor) has a strong tie to at least one (preferablly more) members of the party. I have found her to be one of the few things that kept motivation/interest with the storyline until they find out about the shadow pearl threat (but that happens much later).
Also, creatures with DR were pretty prevalent in the lower levels and this was a big challenge for the players.
There is a huge issue with my group about not being able to find much in the way of loot and worse no where to buy magic items,scrolls, arommr, etc. If your group doesnt have a cleric in it i really feel sorry for them. I was like "well you are out at open sea and stopping at islands and isolated areas. Yeah...they are not going to have the magic wal mart to run off to". But it is pretty bad after 5 sessions with no way to obtain any new equipment etc. Hope you have a wiz or cleric w/some item creation feats.

Have the alignment/class and race choices made by the players during character generation affected the campaign a lot IYO?
-----Alignemnt only in regards to them wanting to see things are done for the right reason. There was a couple times the group were like "You know we could be off near waterdeep adventuring and it would be a lot easier/safer than out here near chult!" (we play FR) but basically i had to provide a reason for them to be out on jurrasic park isle and not leave when they had the chance or at least somewhat answer the big ? "why are we doing this for 1000 gp per mo?... We can't even spend it!" LOL motivation is a big one. As far as class the party would have been dead 10 times over if they didnt have a cleric!!! I attirubte this to the lack of opportunity to buy potions and having one to cure disease, poison, etc. The healer was MVP many times over. As far as race, never an issue at all

How much time (in real life) has it taken you to get to where you are now?
----------We started the game 9/10/06 and we are current with the most recent magazine (I believe there are 3 left) We play 1 time per week. Every week. I have kept a log of the adventure up to now, and going back and reading it is pretty funny. As a dm i always post pics in the log we keep on line of the NPC they meet like the guy from Sasserine was the dwarf shop keep character from the movie U-turn billy bob thorton as a greese monkey, he ran the shop "it still floats" I remember that from even back then cause it was so funny. : ) And Nick Nolte was this guy Pinkus that will harass your party there also, lol... you have some good times to look forward too

What do you think of the advancement rate of the player characters?
-----I think its right on par. In fact, i was calculating xps several times and found i was not giving them enough.

I have picked up three new players and have three old experienced gamers –what’s your view on new/inexperienced players and Savage Tide? (Death trap/tons of fun/both?)
----------I would say both. Although to me (id played every version of D/D and it was kind of a throw back to the old school hard knocks style take what you have and make do with it Vs a montey hall magic shop around every corner type scenario

My players all have a back-up character (or four in one paranoid players case) and I have informed them it’s going to be a toughy. Good idea?
-----I think we have had 3 party deaths and numerous "near death" scenario. I hope someone is playing a cleric in your party! Did i mention that?

How do you feel mixed alignment parties will fare in the ST?
-I think it will make for high moral dillemas. My groups were all good save one guy who was neutral and they still had "debates"... good luck

Do you use miniatures in the path? What is you're opinion of them? Do they add or take away from the game/roleplaying?
--------We sure do! As a dm in some encouters they were very helpful. The facing, ambushes, direction, etc. Very helpful esp when terrain becomes an issue and people want specefic on reach or spell ranges on targets etc. Def use them! we use them for combat only so has not much to do with "role playing" as we are more a role playing group vs roll playing group. But they are a great tool to use for combat

That’s all folks. :)
--------Hope it helps out


Mr. Slaad wrote:
When are we going to get new magazine downloads? I really need those maps. My group is nearing the point in STAP where we need the new Dungeon maps. Pwetty Pweeeeeeeeeeeeeeeeze?

My group has been there and past that point...


Andrew Turner wrote:
No disparagement against my profession, but Hasbro and WotC aren't like the military, where the guy with an MA in English-Lit manages the hospital. I would venture to say that the professionals at Hasbro and WotC are qualified to do their jobs...it's a business, and mistakes aren't tolerated for too long in a corporate setting; if you don't know what you're doing, people figure it out pretty quickly and you're 'replaced'...just my two cents.

While i see the statement you make as valid, the only thing that comes to my mind is what the hell was TSR issue then for X years... LOL ; )


We are about to begin serp of scuttlecove

Salty- Sea gnome cleric of Aventus 10/Excorcist 3
Aeros- Aasimar bard 12
Goldmember- Half Giant Psi-Warrior 12
Vor- Human Warblade 12

I have pretty much ran the entire campaign "as is" (how it was presented, no adjustment needed)

everyone in my group seems to be ignoring prest class except for the party cleric. And he is thinking of taking a class level in Sor to get some arcance magic (mostly for the purposes of item creation, so he has the spells needed) which is differnt lol but cool...


The group is about to begin Serp of Scuttlecove (We play in the FR)

Salty- Sea gnome cleric of Aventus 10/Excorcist 3
Aeros- Aasimar bard 12
Goldmember- Half Giant Psi-Warrior 12
Vor- Human Warblade 12


Im about to run the scuttle cove mag and my groups has been on the Isle of Mist (Isle of Dread) but now they are about to head out to Scuttlecover. Any suggestions on where i should place this? Im thinking the Nelanther isles...