Augmented Gearsman

π=3.14's page

8 posts. Alias of Dizzydoo42.


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102. The party gets bruised and banged up but they find a golem/robot/automaton along the way. Then one of them remembers the ancient codewords "Nicto beradda,'' to redo its' programming and assert positive control over the golem/robot/automaton, "Danger Will Robenson!". They will slowly begin to have the golem/robot/automaton walk point, then the party uses good old golem/robot/automaton as a meat-shield and the next step "Oh sure send the golem/robot/automaton into jeopardy. It has no feelings!" The golem/robot/automaton waits until the descendants of the party have forgotten the codewords to end its' long servitude by killing all of the party's descendants. Fade to black. As "Daisy" plays in the background.


I only wanted one set of Next Gen gaming books. Can I just pay for the whole order? it would do me a solid to simplify my accounting.

yours truly Dizzydoo42


Here is one of the Dwarven stripe-miners

  • NAME-OGDEN BRAGA-"The Shovel" RACE: CLASS: LEVEL:-Dwarven Fighter 6th
  • ABILITY SCORES: st.16 dx.13 cn.13 in.9 ws.10 ch. 11
  • AC:-Chainmail.INITATIVE: -1 OFFENSE:-WARHAMMER +1, spear, axe
  • Appearance: Wearing chainmail and helm with horns and written on the back "Pile it on"
  • Personality: A tinkerer he retreats into his inventions, doesn't understand other dwarves {excemption the Stripe-miners who he thinks of as brothers.}
  • Profession: Miner, engineer, and inventor
  • Education: mining, engineering, sapping
  • Background: Ogden "Oggy" grew up around the mining camps of Upper Noveria and spent his youth in the sub-surface smeltering shop helping his uncle process the metal.
  • Interests: metal gears
  • Tactics: When he is fighting in single combat he uses his warhammer when in the Dwarven Phalanx uses a spear. When not serving on the line he digs earthworks with his spade of excavation,
  • Catch-Phrases: "Pile it on." "I'm stacking 'em up like cordwood."

    This system works for me and I know it will help you.
    Sometimes it helps to put it down into words.


What is the very least I can use to play the roles?
The dwarven stripe-miners


  • Olaf Dane- ng { Dwarven Sorcerer 8th level} "Supreme Nexus" str16 con 17 chr18( is arrogant)
  • Oslo Dane- ng {Dwarf fighter 7th lv} the Hammer str.17 con 16
  • Ogdan Braga ng {Dwarf fighter 6th lvl}"the Shovel} str16 Shovel of Excavation Is the quirky Mechanic type
  • Archiball Brindalbeard n {Dwarf mountain druid 7th lvl} Wis17 chr15 companion Willa Wildwood Brownie
  • Gregorie Noonan ng {Dwarf Ranger 8th lvl} "the sniper" Dex18 wis16 +2 short bow Clint Eastwood Type


This is a modified template but most grunt work is done by Third Culture Kids at
www.thirdculturekids.net. in their "MYNT: MAYBE, YES, NO, TWIST" [list]

  • name- a good name goes a long way
  • Ability scores.
  • AC, init., Offence/Defence
  • " Personality - what the character is like,
  • Profession - what they do as a job,
  • Education - what they were trained to do,
  • Background - how they were raised,
  • Interests - what they care about, and
  • Experience - what has happened to them."
  • Motives.- what the want out of life,
  • Tactics - what is their method of operation.
  • catch-phrases, other words they might use that defines the character,

    This is not meant to be for all NPCs, just those that Breath on their own.


  • I had imagined this thread to become a Rogue Gallary of posters' favorite NPCs and how to write them up so they can be played by other DMs so they are recognized by your players. Or if you need an NPC this should be a good place to find one. Then finally I want to offer an easy template that will make role-playing NPCs less hit or miss, and a template for players to design and format their characters.


    Role-playing that's what do. We seldom stop and think what it takes to project a story into the minds of your players. Narrative and character are the tools for storytelling making worlds coming alive. Worlds are peopled by NPCs and when your NPCs live so does your world. Let's start a dialogue that uses what know works for you and suggests trying something new ideas to fit Pathfinder.
    Sometimes all you need is a name, a profession, and motivation. There are other times when complexity is needed. What is the bare minimum do you need to play an NPC. What do you look for when you want to slip into a persona? Do you have a method to come up with NPCs?