GM Wolf's Carrion Crown the Bard's Epic! (Inactive)

Game Master BloodWolven

Trust 26

Fight Club!

Maps


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Vital:
HP: 81| AC: 22_T:13_ FF:19_ Perception +10| Sense Motive +5, Initiative: +9, Fort: +9_ Ref: +9_ Will: +4, CMB: +7, CMD: 22, Speed: 40 Immune:disease Resist:Cold&Elec10
Skills:
Acro+1|Bluf+7|Climb+2|Dip+12|Esc+1|Heal+8|Inti+11|K(Nat,Rel)+12|Ride+6|Spel l+12|Stealth+7|Sur+11|Swim+5

He whispers forward, "I believe that should be a guard room of some kind. Beyond is the Overseer's office."


K Nature DC 18:
You see that these creatures have many natural abilities, the two blades on its back likely come out to kill their food. These are a planar race of lizard insects.


Taldan Roguish Herbalist/4; Hp:35/35; 2 dex dmg; AC:19(18)/16(15)/13; trapspotter 10'; perception +8; Init +7, nightvision 60'

"Gah! That is foul!" Valiard says, stepping back.

Is there a visable path through the goo? Stepping stones? Those harder surfaces?

"I agree with Borak, let the door shut while we talk. Anyone have any thoughts as to what that was?" Valiard asked with a shudder.

It almost looks like the creature under Carrion Hill..."

"Perhaps fire or ice might damage the creatures or freeze the goo to allow us to pass?" Valiard mused aloud.


Taldan Roguish Herbalist/4; Hp:35/35; 2 dex dmg; AC:19(18)/16(15)/13; trapspotter 10'; perception +8; Init +7, nightvision 60'

Is the floor difficult terrain in any way?


Human Rogue (4th lvl) Trickster (1st Tier) | HP 45/56 | |AC 20/T15/FF15 | F+5/R+9/W+5 | CMB +4/CMD 19 | init + 7 | Perc + 10/12 | Surv. + 16/18 | Dis. dev. + 14 | S.A. 2d6 | S.P. 3/5 | M.P. 0/5 | H.P 2/2

As Valiard says he agrees with Børak, the slayer shifts his weapon to one hand and shuts the door with the other. Gesturing towards his mentor, he adds. "Drake said it was some sort of guard room and office, I doubt if it is our access to the prison." Inferring he doesn't think they need to enter to continue to their objective. Looking from Drake back towards Valiard then to the others he pauses to hear what they think.


M NE Deep One Hybrid Alchemist (Vivisectionist) 1 HP: 11/11 | AC: 15/10/15 | CMD: 13 | F: +5; R: +2; W: +1 | Init: +0 | Perception: +5; Low-Light Vision | Conditions:
Børak wrote:
"Drake said it was some sort of guard room and office, I doubt if it is our access to the prison."

Nikolay shakes his head. "I thought Drake just said a moment ago that this was the right way." He glances towards the now-closed door. "In any case, whether it takes us where we want to go is immaterial. What's in that room is... unnatural. It does not belong in this world, and I do not feel comfortable leaving it behind us."

The young scientist raises an eyebrow. "Besides, it's hard to believe such a vibrant ecosystem can be self-sustaining without an influx of energy - likely spiritual, in this area. Now, I'm far from an expert on ghosts and their ways, but if we can use the prisoners' items to dispel their lingering presence, it would stand to reason that said items would be nexuses of spiritual energy, much like whatever likely lies at the heart of that room. I'm willing to use a few of my concoctions if it means we might get the items we need."

Nikolay pulls out the materials for one of his explosive mixtures and prepares to combine and throw it once the door is open. "Fortunately, setting things on fire is one of my specialties. Those obstructionist ethics committees can quibble about 'highly toxic materials' and whether it is 'safe for humanoid consumption,' but they can't deny that at least!" If either of the new members of the group appear concerned, he raises a conciliatory hand. "Not to worry, my friends, it's nearly as safe as soap - or other such everyday items, as the case may be. The lab mice I tested it on did quite well until I injected it into their bodies, and I don't plan on doing the same with you, so there's no fear of your central nervous systems violently exploding like those of the mice I used."


Through the room will require you to walk over the cushy floor, think of it as a meat rug.

You all step back away from the door and it shuts. As you continue to swat at the biting flies you discuss.

The floor is merely difficult terrain unless you are attuned to it. Which none of you are presently.


Vital:
HP: 81| AC: 22_T:13_ FF:19_ Perception +10| Sense Motive +5, Initiative: +9, Fort: +9_ Ref: +9_ Will: +4, CMB: +7, CMD: 22, Speed: 40 Immune:disease Resist:Cold&Elec10
Skills:
Acro+1|Bluf+7|Climb+2|Dip+12|Esc+1|Heal+8|Inti+11|K(Nat,Rel)+12|Ride+6|Spel l+12|Stealth+7|Sur+11|Swim+5
Doctor Ramada wrote:
"I thought Drake just said a moment ago that this was the right way." He glances towards the now-closed door. "In any case, whether it takes us where we want to go is immaterial. What's in that room is... unnatural. It does not belong in this world, and I do not feel comfortable leaving it behind us."

"It might be the hard trail but I am sure it is the right path to lead to the heart, which should be guarded by the Overseer's room. I just hope these creatures haven't gotten to the heart."

He does not make a remark in response to the doctor's other comments.


Taldan Roguish Herbalist/4; Hp:35/35; 2 dex dmg; AC:19(18)/16(15)/13; trapspotter 10'; perception +8; Init +7, nightvision 60'
Drake Windfall wrote:
Doctor Ramada wrote:
"I thought Drake just said a moment ago that this was the right way." He glances towards the now-closed door. "In any case, whether it takes us where we want to go is immaterial. What's in that room is... unnatural. It does not belong in this world, and I do not feel comfortable leaving it behind us."

"It might be the hard trail but I am sure it is the right path to lead to the heart, which should be guarded by the Overseer's room. I just hope these creatures haven't gotten to the heart."

Valiard looks from face to face for a moment, seemingly hoping that someone would suggest another direction. After an interminable moment an expression of resignation washes over his face.

"Looks like we are going through." he says, his voice flat.

Then with a bit more energy and glancing over the group he starts talking. "Ok. So if I am going to be a seer for a moment, then I think that the moment someone steps on the meat mat, we get a swarm. Which, is what I think we want. We put Lectrum in the door to hold it, Borak with his polearm behind him and the rest of us doing what we do best: shooting, magic, stabbing, and what not wherever we see opportunity."

"If stepping inside doesn't work to stir them up, then the good Doctor can toss a bomb and we see what we can stir up that way."

"If that sounds good, then lets do it."


Human Rogue (4th lvl) Trickster (1st Tier) | HP 45/56 | |AC 20/T15/FF15 | F+5/R+9/W+5 | CMB +4/CMD 19 | init + 7 | Perc + 10/12 | Surv. + 16/18 | Dis. dev. + 14 | S.A. 2d6 | S.P. 3/5 | M.P. 0/5 | H.P 2/2

Turning towards Nikolay as his fellow pallbearer talked about the room being 'unnatural' Børak held his tongue. Many would consider him unnatural as well. Smiling slightly, the same folks would consider Nikolay unnatural as well. When Drake starts to speak he returns his thoughts to the 'here and now'. If his mentor said this was the way to go, then it was the way to go.

Starting to step towards the door, he nodded in agreement when Valiard said they were going through. Pausing as he reached for the door, Børak raised an eyebrow as the herbalist presented his idea. Though not fond of trying to attack around someone, he realized he'd not seen either of the two new folks fight. Pausing, he looked at the others. He'd not really seen any of them fight either. Lightly shrugging his shoulders, he reaches towards the door, turning to Lectrum, "I'll open the door and follow you, let me know when you're ready."

When given the 'go ahead' from Lectrum, he'll open the door and step behind the dragonkin.


Male N sylph Rogue 4 (Scout) hp 28/28 | AC 19/t14/ff15 CMD 20 +2 vs. undead | Fort +2, Ref +8, Will +1, +1 Ref to avoid traps | Init +4 | spd 30 ft |Darkvision 60 ft; Perception +7 (+11 to overhear conversation/+13 to find traps)

Visayn stands little farther back with his shortbow ready when Borak opens the door. "All right, I'm ready to do my part."


M NE Deep One Hybrid Alchemist (Vivisectionist) 1 HP: 11/11 | AC: 15/10/15 | CMD: 13 | F: +5; R: +2; W: +1 | Init: +0 | Perception: +5; Low-Light Vision | Conditions:

Nikolay notices Børak's expression and speaks up, frowning and sounding somewhat annoyed. "It is not the same, Børak. Those like you or me or Visayn here are not monsters because we have free will - we can choose what we do with our lives. For instance, I feel I did a very good job at not listening when the voices told me to kill that Jaun Sworn person in the Restlands, or when they said to poison your breakfast earlier today. On the other hand, those insects have no mind to think and no will with which to make such decisions. They are simply a force of destruction, not responsible for their actions, but not capable of changing them."

As the group waits at the threshold of the door, Nikolay prepares to combine and throw his volatile mixture into the heart of the infestation. "We must act quickly and decisively, my friends. Our goal lies ahead. If we can get to the core of the prison, perhaps Drake can utilize his expertise of this place."


Vital:
HP: 34 | AC 18/17/12, Saves 6/3/1, Perc +4, Init +2, Speed:30, Fast Healing 2, Resist Fire 5, CMB+9, CMD: 20
Dragonkin Eldritch Guardian 3

Lectrum readies an action to chop anything bigger than a lizard that comes at him and nods to Børak. "Here they come, Sly..."


The little lizard slips back into his pouch, "All yours big boy!"

Init:

1d20 + 2 ⇒ (3) + 2 = 5 Lectrum
1d20 + 5 ⇒ (11) + 5 = 16 Nikolay
1d20 + 4 ⇒ (12) + 4 = 16 Visayn
1d20 + 4 ⇒ (2) + 4 = 6 Borak
1d20 + 1 ⇒ (20) + 1 = 21 Drake
1d20 + 7 ⇒ (7) + 7 = 14 Valiard
1d20 + 5 ⇒ (8) + 5 = 13 Zerglings

21 Drake
16 Nikolay
16 Visayn
14 Valiard
13 Zerglings
6 Borak
5 Lectrum


Surprise Round and Round 1


Vital:
HP: 81| AC: 22_T:13_ FF:19_ Perception +10| Sense Motive +5, Initiative: +9, Fort: +9_ Ref: +9_ Will: +4, CMB: +7, CMD: 22, Speed: 40 Immune:disease Resist:Cold&Elec10
Skills:
Acro+1|Bluf+7|Climb+2|Dip+12|Esc+1|Heal+8|Inti+11|K(Nat,Rel)+12|Ride+6|Spel l+12|Stealth+7|Sur+11|Swim+5

He puts his quarterstaff against the wall as he takes a vial from his belt, chugging the vibrant glowing blue concoction. Then he pulls his bow from his quiver and nods to the group stringing the simple longbow, "Nothing will approach from behind."

Round 1
He keeps his eyes on the far passage as he listens to behind himself.
perception: 1d20 + 10 ⇒ (6) + 10 = 16


Human Rogue (4th lvl) Trickster (1st Tier) | HP 45/56 | |AC 20/T15/FF15 | F+5/R+9/W+5 | CMB +4/CMD 19 | init + 7 | Perc + 10/12 | Surv. + 16/18 | Dis. dev. + 14 | S.A. 2d6 | S.P. 3/5 | M.P. 0/5 | H.P 2/2

Surprise Round Will do first round after creatures turn
Nodding in response to Lectrum, Børak, is relieved that his mentor will be protect their backs. Tell the dragonkin, "If you stay back out of the doorway, forcing them to come to us one at a time, I may be able to protect you better." As he does so he studies the nearest grey creature.

Suprise round: Studied target: gray


Round 1

The lizard insect hybrids, zerglings, turn and come at the group, releasing their back arms exposing scythe like spurs that come down to cut.

1d4 + 1 ⇒ (1) + 1 = 2 more spawn from the wall which seems to loose mass. They move forward following the other ones.

Charge on Borak:
bite: 1d20 + 6 + 2 ⇒ (8) + 6 + 2 = 16
Back scythes: 1d20 + 4 ⇒ (15) + 4 = 19
Back scythes: 1d20 + 4 ⇒ (1) + 4 = 5

Bite damage: 1d6 + 3 ⇒ (2) + 3 = 5
Back scythes damage: 1d4 + 2 ⇒ (4) + 2 = 6
Back scythes damage: 1d4 + 2 ⇒ (1) + 2 = 3

Lectrum's Readied action does not activate as it is one of the small lizards


Female Aasimar (Azata-Blooded) Oracle (Spirit Guide) 1| HP: 12/12 | AC: 17 (T: 13, F: 14) | CMB: 1, CMD: 14 | F: +4, R: +3, W: +2 | Init: +3 | Perc: +1, SM: +0 | Speed 30' Channels 6/6

As Magdali trudges along with the others she's surprised at the amount of chatter considering their gloomy, and possibly quite dangerous, surroundings.

Almost like traveling with a pack of old women she thinks to herself.

She supposes perhaps it's the difference between having scattershot interests instead of more focused concerns like herself. She doesn't really care about the lizards until they present a danger, then she does.

Magdali asks The Lady of Graves to show them favor as they protect themselves, then draws her dagger.

Casting Bless on the party for surprise round.


Taldan Roguish Herbalist/4; Hp:35/35; 2 dex dmg; AC:19(18)/16(15)/13; trapspotter 10'; perception +8; Init +7, nightvision 60'

Surprise Rnd

Valiard pulled out his short bow, knocked and loosed an arrow at the nearest creature.

grey zergling target
short bow: 1d20 + 9 ⇒ (17) + 9 = 26
damage vs flat footed: 1d6 + 2d6 ⇒ (3) + (1, 5) = 9 + bewildered (AC pen -2)

He then dropped back to stand shoulder to shoulder with Borak, so he could shoot through the entryway.


M NE Deep One Hybrid Alchemist (Vivisectionist) 1 HP: 11/11 | AC: 15/10/15 | CMD: 13 | F: +5; R: +2; W: +1 | Init: +0 | Perception: +5; Low-Light Vision | Conditions:

Surprise Round

Nikolay throws one of his explosive concoctions at the lead insect, calling out the best battle cry he can think of in a slightly crazed-sounding voice. "Burn! Explode! Combust - yes, combust, that's a good one!"

Alchemist's Bomb: 1d20 + 9 ⇒ (12) + 9 = 21
Fire Damage: 2d6 + 5 ⇒ (5, 5) + 5 = 15
Splash damage is 7 points of fire damage.

Round 1

Before the insect charges, Nikolay throws another vial at the same creature as last time.

Alchemist's Bomb: 1d20 + 9 ⇒ (3) + 9 = 12
Fire Damage: 2d6 + 5 ⇒ (3, 1) + 5 = 9
Splash damage is 7 points of fire damage.


Vital:
HP: 34 | AC 18/17/12, Saves 6/3/1, Perc +4, Init +2, Speed:30, Fast Healing 2, Resist Fire 5, CMB+9, CMD: 20
Dragonkin Eldritch Guardian 3

"I really thought the huge maw would be the problem, not the littles."


Human Rogue (4th lvl) Trickster (1st Tier) | HP 45/56 | |AC 20/T15/FF15 | F+5/R+9/W+5 | CMB +4/CMD 19 | init + 7 | Perc + 10/12 | Surv. + 16/18 | Dis. dev. + 14 | S.A. 2d6 | S.P. 3/5 | M.P. 0/5 | H.P 2/2

Two AoO's in Round One (with combat reflexes) I'll wait for his action once we learn the result of the AoO's and the other characters surprise rd/ 1st rd actions. How many Zerlings are there? On the map it looks like the grey zerling and the orange zerling or are they something else? I ask because they are medium size on the map. If gray is attacking, please add the + 1 for studied target."

Watching as the two Zerlings hop through the doorway, Børak shifts his bardiche, chopping a the first, then the second. Raising an eyebrow at Lectrum's observation Børak asks "Does the wall move or just spit out more buglizards?"

AoO's Combat reflexes + 1 Bardiche, power attack
AoO: 1d20 + 8 + 1 - 2 ⇒ (14) + 8 + 1 - 2 = 21 for damage: 1d10 + 1 + 6 + 6 ⇒ (10) + 1 + 6 + 6 = 23
AoO: 1d20 + 8 + 1 - 2 ⇒ (6) + 8 + 1 - 2 = 13 for damage: 1d10 + 1 + 6 + 6 ⇒ (4) + 1 + 6 + 6 = 17

Edit: Does the map properly reflect where everyone said they were? I'm assuming no one is in front of Børak since he was attacked by the littles.


Male N sylph Rogue 4 (Scout) hp 28/28 | AC 19/t14/ff15 CMD 20 +2 vs. undead | Fort +2, Ref +8, Will +1, +1 Ref to avoid traps | Init +4 | spd 30 ft |Darkvision 60 ft; Perception +7 (+11 to overhear conversation/+13 to find traps)

Round 1 Visayn's arrow hits one of spawns charging Borak.

Comp. shortbow, bless: 1d20 + 7 + 1 ⇒ (16) + 7 + 1 = 24
piercing: 1d6 + 1 ⇒ (6) + 1 = 7


Surprise Round

Nikolay's bomb hits the zergling and it burns, and does not get back up... the flesh on the floor looks like it partially burns, the smell of burning flesh is horrible. Moving through the cloud requires a Fort DC 15 or be sickened for 1d4+4 minutes. Valiard shoots and the body is pinned to the ground by the arrow.

Round 1

Nikolay would notice that the zergling is not moving, did you want to throw the bomb against the orange zergling, the floor or the wall of flesh?

Visayn steps forward shoots his bow and hits the orange zergling and moves back to his starting position. Lectrun gets hurt by one of the

Round 2
21 Drake
16 Nikolay
16 Visayn
14 Valiard
13 Zerglings
6 Borak
5 Lectrum

I adjusted the map based on what the group said, Lectrum in front.
FYI - no one has line of sight to the spawning of more critters.


Female Aasimar (Azata-Blooded) Oracle (Spirit Guide) 1| HP: 12/12 | AC: 17 (T: 13, F: 14) | CMB: 1, CMD: 14 | F: +4, R: +3, W: +2 | Init: +3 | Perc: +1, SM: +0 | Speed 30' Channels 6/6

Magdali takes a cue from Visayn, switching her dagger for her crossbow. She loads the weapon and waits for a clear target.

"Do we have any clear idea what these things are, or where they're coming from?"


Human Rogue (4th lvl) Trickster (1st Tier) | HP 45/56 | |AC 20/T15/FF15 | F+5/R+9/W+5 | CMB +4/CMD 19 | init + 7 | Perc + 10/12 | Surv. + 16/18 | Dis. dev. + 14 | S.A. 2d6 | S.P. 3/5 | M.P. 0/5 | H.P 2/2

Intent on keeping anything from coming through the door, Børak keeps his bardiche at the ready, willing to chop at anything coming through.

Round 1
Readied attack and two possible AoO's + 1 Bardiche, power attack
readied attack: 1d20 + 8 + 1 - 2 ⇒ (4) + 8 + 1 - 2 = 11 for damage: 1d10 + 1 + 6 + 6 ⇒ (3) + 1 + 6 + 6 = 16
AoO: 1d20 + 8 + 1 - 2 ⇒ (4) + 8 + 1 - 2 = 11 for damage: 1d10 + 1 + 6 + 6 ⇒ (1) + 1 + 6 + 6 = 14
AoO: 1d20 + 8 + 1 - 2 ⇒ (4) + 8 + 1 - 2 = 11 for damage: 1d10 + 1 + 6 + 6 ⇒ (2) + 1 + 6 + 6 = 15

Round 2
Readied attack and two possible AoO's + 1 Bardiche, power attack
readied attack: 1d20 + 8 + 1 - 2 ⇒ (16) + 8 + 1 - 2 = 23 for damage: 1d10 + 1 + 6 + 6 ⇒ (9) + 1 + 6 + 6 = 22
AoO: 1d20 + 8 + 1 - 2 ⇒ (1) + 8 + 1 - 2 = 8 for damage: 1d10 + 1 + 6 + 6 ⇒ (7) + 1 + 6 + 6 = 20
AoO: 1d20 + 8 + 1 - 2 ⇒ (7) + 8 + 1 - 2 = 14 for damage: 1d10 + 1 + 6 + 6 ⇒ (5) + 1 + 6 + 6 = 18


M NE Deep One Hybrid Alchemist (Vivisectionist) 1 HP: 11/11 | AC: 15/10/15 | CMD: 13 | F: +5; R: +2; W: +1 | Init: +0 | Perception: +5; Low-Light Vision | Conditions:

If his original target was dead, he would throw it at the next zergling. Sincerest apologies for the delay in posting.

Round 2

Rather than drawing the components of another bomb, Nikolay pulls out a vial of sickly green liquid and hands it to Lectrum. "Here - I think you'll need this. It's an emergency short-term metabolic stimulant that..." He looks up at the massive dragonkin and sighs. "...Look, it's a healing potion. You drink it if you get partially eviscerated. It's safe to drink so long as there's no precipitate forming on the bottom." He peers at the vial and flicks it twice with his finger, stirring up the sediment at the bottom of the bottle. "...You'll be fine. Probably." After handing the vial to Lectrum, he draws his mace-like instrument from its place at his belt, the pistons along its length whirring to life and drawing acid from the reservoir as he prepares to strike at the next insect to get within reach.

Pass a Cure Light Wounds infused extract to Lectrum.
Draw his Alchemist's Aspergillum.


Taldan Roguish Herbalist/4; Hp:35/35; 2 dex dmg; AC:19(18)/16(15)/13; trapspotter 10'; perception +8; Init +7, nightvision 60'
Doctor Ramada wrote:
"...Look, it's a healing potion. You drink it if you get partially eviscerated. It's safe to drink so long as there's no precipitate forming on the bottom." He peers at the vial and flicks it twice with his finger, stirring up the sediment at the bottom of the bottle. "...You'll be fine. Probably."

Valiard smirked silently at the Doctor's antics, listening in to the conversation while his eyes never left the doorway. He always got a bit more manic whenever there was imminent danger.

Valiard calmly knocked another arrow and waited for a target to come into view.

readied attack
readied attack as soon as critter in view: 1d20 + 9 ⇒ (6) + 9 = 15
potential dmg: 1d6 ⇒ 6


Male N sylph Rogue 4 (Scout) hp 28/28 | AC 19/t14/ff15 CMD 20 +2 vs. undead | Fort +2, Ref +8, Will +1, +1 Ref to avoid traps | Init +4 | spd 30 ft |Darkvision 60 ft; Perception +7 (+11 to overhear conversation/+13 to find traps)

Apologies for any delay

"Lectrum, follow me to the room, we need to destroy the source of these critters!" Visayn dashes to other side of room and fires an arrow at the big yellow insect

comp. shortbow, bless: 1d20 + 7 + 1 ⇒ (16) + 7 + 1 = 24
piercing: 1d6 + 1 ⇒ (6) + 1 = 7


Round 2
Drake continues to watch down the hallway waiting for movement. Nikolay tries to pass an infusion of healing to Lecturn and pulls out his own melee weapon. Visayn moves into the room and shoots something on the far side of the room. Valiard readies his attack with his crossbow aiming for anything that passes through his vision. Two of the small zerglings charge towards Visayn, triggering readied attacks. The crossbow bolt hits the carapace but does not penetrate any further.
Borak and Lectrum.

Charge on Visyan:
bite: 1d20 + 6 + 2 ⇒ (12) + 6 + 2 = 20
Back scythes: 1d20 + 4 ⇒ (15) + 4 = 19
Back scythes: 1d20 + 4 ⇒ (19) + 4 = 23

bite: 1d20 + 6 + 2 ⇒ (9) + 6 + 2 = 17
Back scythes: 1d20 + 4 ⇒ (6) + 4 = 10
Back scythes: 1d20 + 4 ⇒ (6) + 4 = 10

acid spike, ranged attack: 1d20 + 8 ⇒ (6) + 8 = 14

Bite damage: 1d6 + 3 ⇒ (1) + 3 = 4
Back scythes damage: 1d4 + 2 ⇒ (1) + 2 = 3
Back scythes damage: 1d4 + 2 ⇒ (1) + 2 = 3

Bite damage: 1d6 + 3 ⇒ (1) + 3 = 4
Back scythes damage: 1d4 + 2 ⇒ (2) + 2 = 4
Back scythes damage: 1d4 + 2 ⇒ (1) + 2 = 3

acid spike damage: 2d6 + 3 ⇒ (2, 1) + 3 = 6 2nd d6 acid


Vital:
HP: 34 | AC 18/17/12, Saves 6/3/1, Perc +4, Init +2, Speed:30, Fast Healing 2, Resist Fire 5, CMB+9, CMD: 20
Dragonkin Eldritch Guardian 3

Lectrum growls and moves into the room flanking with Val to chop the red zergling.
Chop+flank+bless: 1d20 + 12 ⇒ (10) + 12 = 222d8 + 5 ⇒ (3, 5) + 5 = 131d6 ⇒ 5 acid

Hopefully 18 points of damage ends his evil threat.


The red zergling explodes from the force of the hit.

After Borak goes...

For those of you in the room:
You see the wall dislodge 1d4 + 1 ⇒ (4) + 1 = 5 Zerglings and 1d4 - 1 ⇒ (4) - 1 = 3 medium sized hydralisks which shoot ranged acidic spikes.

There is a large floating creature in the far corner with many legs and a sharp stinger at the end of each leg.

Perception DC 15:
You hear the sluffing of flesh leaving flesh.

Everyone hears new squeals and roars coming from the room.


Round 3
Drake continues to watch the groups flanks.


Round 2
21 Drake
16 Nikolay
16 Visayn
14 Valiard
13 Zerglings
6 Borak
5 Lectrum


Male N sylph Rogue 4 (Scout) hp 28/28 | AC 19/t14/ff15 CMD 20 +2 vs. undead | Fort +2, Ref +8, Will +1, +1 Ref to avoid traps | Init +4 | spd 30 ft |Darkvision 60 ft; Perception +7 (+11 to overhear conversation/+13 to find traps)

perception: 1d20 + 7 ⇒ (12) + 7 = 19

Visayn drops bow and draws rapier focusing on his defence while striking the blue zergling.

+1 rapier, defensive fighting, flank: 1d20 + 7 - 4 + 2 ⇒ (18) + 7 - 4 + 2 = 23
piercing: 1d6 + 4 ⇒ (6) + 4 = 10
extra damage from flanking: 2d6 ⇒ (2, 3) = 5


M NE Deep One Hybrid Alchemist (Vivisectionist) 1 HP: 11/11 | AC: 15/10/15 | CMD: 13 | F: +5; R: +2; W: +1 | Init: +0 | Perception: +5; Low-Light Vision | Conditions:

Nikolay charges in after Visayn and Lectrum. "Wait a moment, friends! I'll help you!" As he spots the impressive array of insects, he hesitates for only a moment before he pulls another explosive from his pouch and throws it, arcing over Lectrum's shoulder to detonate in the middle of the horde of insects spilling out of the wall. "Pharasma stoke your pyre, you revolting arthropods!"

Alchemist's Bomb (Gray Zergling 2): 1d20 + 9 ⇒ (7) + 9 = 16
Damage: 2d6 + 5 ⇒ (4, 4) + 5 = 13, 7 splash damage to creatures in adjacent squares (Orange 2, Pink, Green, Red 2)


Taldan Roguish Herbalist/4; Hp:35/35; 2 dex dmg; AC:19(18)/16(15)/13; trapspotter 10'; perception +8; Init +7, nightvision 60'

Valiard stepped into the doorway, and quickly spotted the horde of onrushing creatures, he drew and loosed an arrow at one of the larger beasts. With a grimace his mind flashed forward, envisioning the possible outcome of attacks by so many creatures.

short bow at yellow hydralisk: 1d20 + 9 ⇒ (12) + 9 = 21
damage: 1d6 ⇒ 6
perception: 1d20 + 8 ⇒ (6) + 8 = 14

"Get back through the door! You are going to get surrounded and slaughtered!" Valiard shouted, seeing the mass of teeth and claws heading towards the rest of the party.

Valiard will allow himself to be pushed out of the way by any of his party members who are trying to hold the door.


Round 3

Visayn skewers the blue zergling upon his blade. Valiard steps up and shoots the larger zerg. His arrow striking true but only a minor wound. Nikolay hits the center of the zerglings killing the main target and hurting the rest.

The zerglings rush forward charging those in front of them as a barrage of acidic spikes come raining down upon the three in the room. I believe Lectrun takes 44 damage and is dropped. Whereas Nikolay takes 18 damage. No resistances or DR taken into account.

attacks:

Charge on Lecturn:
bite: 1d20 + 6 + 2 ⇒ (20) + 6 + 2 = 28
Back scythes: 1d20 + 4 ⇒ (15) + 4 = 19
Back scythes: 1d20 + 4 ⇒ (5) + 4 = 9

bite: 1d20 + 6 + 2 ⇒ (17) + 6 + 2 = 25
Back scythes: 1d20 + 4 ⇒ (12) + 4 = 16
Back scythes: 1d20 + 4 ⇒ (3) + 4 = 7

bite confirm crit: 1d20 + 6 + 2 ⇒ (12) + 6 + 2 = 20

Bite damage: 1d6 + 3 ⇒ (4) + 3 = 7
Back scythes damage: 1d4 + 2 ⇒ (1) + 2 = 3
Back scythes damage: 1d4 + 2 ⇒ (4) + 2 = 6

Bite damage: 1d6 + 3 ⇒ (2) + 3 = 5
Back scythes damage: 1d4 + 2 ⇒ (2) + 2 = 4
Back scythes damage: 1d4 + 2 ⇒ (4) + 2 = 6

Charge on Nikolay:
bite: 1d20 + 6 + 2 ⇒ (6) + 6 + 2 = 14
Back scythes: 1d20 + 4 ⇒ (5) + 4 = 9
Back scythes: 1d20 + 4 ⇒ (19) + 4 = 23

bite: 1d20 + 6 + 2 ⇒ (16) + 6 + 2 = 24
Back scythes: 1d20 + 4 ⇒ (6) + 4 = 10
Back scythes: 1d20 + 4 ⇒ (20) + 4 = 24

Bite damage: 1d6 + 3 ⇒ (2) + 3 = 5
Back scythes damage: 1d4 + 2 ⇒ (4) + 2 = 6
Back scythes damage: 1d4 + 2 ⇒ (3) + 2 = 5

Bite damage: 1d6 + 3 ⇒ (5) + 3 = 8
Back scythes damage: 1d4 + 2 ⇒ (2) + 2 = 4
Back scythes damage: 1d4 + 2 ⇒ (3) + 2 = 5

vs. Lectrum
acid spike, ranged attack: 1d20 + 8 ⇒ (1) + 8 = 9
acid spike damage: 2d6 + 3 ⇒ (1, 2) + 3 = 6 2nd d6 acid

acid spike, ranged attack: 1d20 + 8 ⇒ (1) + 8 = 9
acid spike damage: 2d6 + 3 ⇒ (4, 3) + 3 = 10 2nd d6 acid

acid spike, ranged attack: 1d20 + 8 ⇒ (13) + 8 = 21
acid spike damage: 2d6 + 3 ⇒ (4, 5) + 3 = 12 2nd d6 acid

acid spike, ranged attack: 1d20 + 8 ⇒ (13) + 8 = 21
acid spike damage: 2d6 + 3 ⇒ (4, 3) + 3 = 10 2nd d6 acid

acid spike crit confirm: 1d20 + 8 ⇒ (10) + 8 = 18
acid spike damage: 2d6 + 6 ⇒ (5, 2) + 6 = 13


Male shocker lizard?

Round 3

Sly emerges from his pouch and crawls up onto Lecturn's chest, taking some of the damage for him. Lectrun gets DR 2/- up to 20 points of damage. So he takes 10 points less damage and is barely standing rather than dropped.


Vital:
HP: 34 | AC 18/17/12, Saves 6/3/1, Perc +4, Init +2, Speed:30, Fast Healing 2, Resist Fire 5, CMB+9, CMD: 20
Dragonkin Eldritch Guardian 3

We need to back up a bit. Lectrum has Combat Reflexes and reach. He MIGHT kill the charging zergs before they ever hit him.

AoO#1: 1d20 + 10 ⇒ (9) + 10 = 192d8 + 5 ⇒ (7, 7) + 5 = 191d6 ⇒ 3 acid.
AoO#2: 1d20 + 10 ⇒ (15) + 10 = 252d8 + 5 ⇒ (6, 6) + 5 = 171d6 ⇒ 2 acid.

That is enough to kill them both, right?


Lectrum, I still can't see your character sheet. Please update it.

With his two AoO he cleaves the two of them in half before the Zerglings can get to him. He then gets pelted by two of the spikes, dealing 18 damage after DR.


Human Rogue (4th lvl) Trickster (1st Tier) | HP 45/56 | |AC 20/T15/FF15 | F+5/R+9/W+5 | CMB +4/CMD 19 | init + 7 | Perc + 10/12 | Surv. + 16/18 | Dis. dev. + 14 | S.A. 2d6 | S.P. 3/5 | M.P. 0/5 | H.P 2/2

Round 3
Sighing as the others break formation, Børak realizes his friends will need his help. Moving forwards as Valiard try's to warn the others about the dangers, Børak, asks his newest acquaintance. "Pardon, I don't think they're going to listen, I should probably help."

As the Herbalist steps back Børak moves into the doorway, lifting his weapon and chops at the purple small creature near Nikola with his bardiche.

Taking Valiard up on his offer to move him back and step into the doorway. 10 ft move, attacking purple, if it is dead then Magenta. + 1 bardiche, power attack
attack: 1d20 + 8 + 1 - 2 ⇒ (17) + 8 + 1 - 2 = 24 for damage: 1d10 + 1 + 6 + 6 ⇒ (2) + 1 + 6 + 6 = 15


Round 3

**Splat** goes the hurt zergling as Borak smashes down upon it with reach. Drake acts at that momemnt moving up and shooting the last zerg in melee with the group.

Round 4

16 Nikolay
16 Visayn
14 Valiard
13 Zerglings
6 Borak
5 Lectrum
4 Drake


Vital:
HP: 81| AC: 22_T:13_ FF:19_ Perception +10| Sense Motive +5, Initiative: +9, Fort: +9_ Ref: +9_ Will: +4, CMB: +7, CMD: 22, Speed: 40 Immune:disease Resist:Cold&Elec10
Skills:
Acro+1|Bluf+7|Climb+2|Dip+12|Esc+1|Heal+8|Inti+11|K(Nat,Rel)+12|Ride+6|Spel l+12|Stealth+7|Sur+11|Swim+5

Round 3

Still not seeing anything coming from behind or ahead he steps up and fires one arrow at the last zergling in melee.

mwk composite longbow: 1d20 + 5 + 2 + 1 ⇒ (14) + 5 + 2 + 1 = 22
damage: 1d8 + 1 ⇒ (3) + 1 = 4


Vital:
HP: 34 | AC 18/17/12, Saves 6/3/1, Perc +4, Init +2, Speed:30, Fast Healing 2, Resist Fire 5, CMB+9, CMD: 20
Dragonkin Eldritch Guardian 3

Round 3
Lectrum roars at the damage and advances on the shooters. He swings at "White."
Chop+Bless: 1d20 + 10 ⇒ (3) + 10 = 132d8 + 5 ⇒ (2, 1) + 5 = 81d6 ⇒ 1 acid.
Three of the shooters are now threatened with an AoO if they move away or shoot.

The Lectrum character sheet is on myth-weavers as it always has been. Do you want me to transfer it to my alias?


Male N sylph Rogue 4 (Scout) hp 28/28 | AC 19/t14/ff15 CMD 20 +2 vs. undead | Fort +2, Ref +8, Will +1, +1 Ref to avoid traps | Init +4 | spd 30 ft |Darkvision 60 ft; Perception +7 (+11 to overhear conversation/+13 to find traps)

Considering retreat back to corridor, Visayn picks up the bow he dropped and leaps closer to doorway, but he isn't quite ready to leave Lectrum and Doc alone to face the critters.


Female Aasimar (Azata-Blooded) Oracle (Spirit Guide) 1| HP: 12/12 | AC: 17 (T: 13, F: 14) | CMB: 1, CMD: 14 | F: +4, R: +3, W: +2 | Init: +3 | Perc: +1, SM: +0 | Speed 30' Channels 6/6

Magdali, still outside the room at the door, can't get a good view of what's happening inside due to the clog of people through the doorway.

"What's going on in there?" she asks, sounding doubtful and rather stressed.

She decides to take the best shot she can find, hoping it will do some good.

Attacking the yellow bordered whatsit with crossbow.

Attack (ranged): 1d20 + 6 ⇒ (5) + 6 = 11

Damage: 1d8 ⇒ 7


M NE Deep One Hybrid Alchemist (Vivisectionist) 1 HP: 11/11 | AC: 15/10/15 | CMD: 13 | F: +5; R: +2; W: +1 | Init: +0 | Perception: +5; Low-Light Vision | Conditions:
Valiard wrote:
"Get back through the door! You are going to get surrounded and slaughtered!"

Nikolay glances back at Valiard. "My sincerest apologies, my friend, but I can't leave my allies to die." He smiles as he turns his attention back to the remaining insects. "Besides, I think these creatures will have a much harder time surrounding me than they expect."

He pulls from his pouch another vial, one covered in warning labels in half a dozen languages, before downing its sickly green contents in one mouthful. As the mixture takes effect, his already spindly limbs seem to grow even longer, further increasing the young alchemist's resemblance to an immense, uncanny spider. He bounds into the fray alongside Lectrum, black tears carving a path down his face and around a mouth locked in a nightmarish grin, and he giggles manically as he menaces a pair of the shooting insects with his aspergillum.

Drinking mutagen. Dexterity and AC are both 24 for the next 40 minutes, and battle aspergillum AOOs resolve at a total modifier of +11. However, Wisdom is at 8, and Will is +0. I thought that, given the difficulty these insects are giving us, it might be time to get "Edward Hyde" on them.


Lectrum wrote:
The Lectrum character sheet is on myth-weavers as it always has been. Do you want me to transfer it to my alias?

Will you add a link in your profile to your character sheet on myth-weavers or do please transfer it to your alias.

round 3
Lecturn charges forward to get into melee range with the hydralisks but soon hears a bonk sound as polearm is rebuffed. The arrow shot in from Magdali breaks upon the hard chitounous armor of the Zerg.

Round 4:

vs. Nikolay
acid spike, ranged attack: 1d20 + 8 ⇒ (19) + 8 = 27
acid spike damage: 2d6 + 3 ⇒ (5, 1) + 3 = 9 2nd d6 acid

vs. Lectrum
acid spike, ranged attack: 1d20 + 8 ⇒ (16) + 8 = 24
acid spike damage: 2d6 + 3 ⇒ (3, 6) + 3 = 12 2nd d6 acid
acid spike, ranged attack: 1d20 + 8 ⇒ (11) + 8 = 19
acid spike damage: 2d6 + 3 ⇒ (6, 2) + 3 = 11 2nd d6 acid
acid spike, ranged attack: 1d20 + 8 ⇒ (15) + 8 = 23
acid spike damage: 2d6 + 3 ⇒ (1, 6) + 3 = 10 2nd d6 acid

Nikolay takes a spike to the shoulder not that it seems to affect him much. Where as the Lecturn takes three spikes to the chest. 33 damage, DR 2/-, total damage 27


Nikolay drinks something and transforms before moving into melee. Visayn grabs his bow and as quickly as possible heads for the door. The hydralisks move back a step and then shoot the target before them.

14 Valiard
13 Zerglings*
6 Borak
5 Lectrum
4 Drake
*See spoiler for their actions.


Taldan Roguish Herbalist/4; Hp:35/35; 2 dex dmg; AC:19(18)/16(15)/13; trapspotter 10'; perception +8; Init +7, nightvision 60'

Valiard, a flat grimace fixed on his face, surveys the narrow picture through the door, hoping Lectrum would retreat as soon as he could. The dragonkin no longer surrounded.

"Lectrum! Get out of there!" he called into the room.

shortbow attack on critter-black across the room: 1d20 + 9 ⇒ (8) + 9 = 17
arrow: 1d6 ⇒ 2


Human Rogue (4th lvl) Trickster (1st Tier) | HP 45/56 | |AC 20/T15/FF15 | F+5/R+9/W+5 | CMB +4/CMD 19 | init + 7 | Perc + 10/12 | Surv. + 16/18 | Dis. dev. + 14 | S.A. 2d6 | S.P. 3/5 | M.P. 0/5 | H.P 2/2
GM Wolf wrote:

round 4

14 Valiard
13 Zerglings*
6 Borak
5 Lectrum
4 Drake
*See spoiler for their actions.

Sorry just noticed the asterisks

Watching Lectrum fight, Børak was proud of Nikolay who refused to abandon the dragon folk. Shaking his head, It wasn't Lectrum who'd broke ranks, he'd just moved into the room to protect Visayn, who'd rushed in. Chuckling, it was now Visayn who was rushing back as Lectrum was being overran. Hearing Magdali ask 'what was going on' Børak called back over his shoulder. "The dragonkin is getting the worst of it."

Resolved to help, Børak shoulders past Visayn. Moving into the room, he lifts his bardiche, asking "Does anyone know what these bigger things are?" as he chops at the nearest yellow creature.

still a little confused, but figured I could post an attack and GM Wolf can sort it. Børak will move 30 ft into the room, presenting an optional target. I'm not sure if Magenta is alive/conscious. If it is, Børak will attack magenta. If Magenta is not alive/conscious, Børak will attack the yellow creature: I looked under the fourth round spoiler, since magenta isn't attacking I'll focus on yellow: + 1 bardiche, power attack
attack: 1d20 + 8 + 1 - 2 ⇒ (19) + 8 + 1 - 2 = 26 for damage: 1d10 + 1 + 6 + 6 ⇒ (4) + 1 + 6 + 6 = 17
confirm crit: 1d20 + 8 + 1 - 2 ⇒ (1) + 8 + 1 - 2 = 8 for damage: 1d10 + 1 + 6 + 6 ⇒ (8) + 1 + 6 + 6 = 21

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