[PACS] Adventure 7-1 [Katlyn99] for Gameday IX

Game Master Sarah Bull

Turn Order:
1 - Sajan/MatsuKurisu
2 - Angban/morph1470
3 - Thargrap/cartmanbeck
4 - Ramexes/Mhuirich
5 - Estra/AAUGHWHY


1 to 50 of 68 << first < prev | 1 | 2 | next > last >>

Please read below for some information on how I run my tables. By getting everyone on the same page, we can make the game run a lot more smoothly :) (This was stolen from another BR cuz I thought it was good info hehe)

Some ground expectations
1. Try to post at least once every few days in order to keep things moving. If you are going to be unavailable for an extended period of time, please ensure that your deck handler is linked and available for other players, and provide instructions so that other players can bot your turn. I recommend putting the link in your alias Profile, in the Class line. Wrap it in the url tags so it turns into a link -- see "How to format your text" below the reply box for details on how to do that if you aren't sure
2. Do not wait around for my scenario update posts, just base your turn around the most recent update plus what other players have done since then. I will post scenario updates upon request or if it's been a week or so without an update. To request an update, send me a message on whichever system we choose to talk to each other with.
3. There are no take-backs or retcons, with exception of invalid plays/turns. Use resources wisely, and keep in mind the other perks you get in Organized Play such as accessory re-rolls and hero points.
4. Please decide whether you want to use Google Hangouts or Discord to communicate with.

Things that make gameplay smoother
1. If a location is shuffled, you can continue to examine or explore cards in it by rolling a die to see which card you examine/explore. No need to wait on me to post an update first with the shuffled deck.
2. When encountering a card, be very explicit in what card you are encountering. This helps other players at the same location know where you left off so they don't accidentally encounter the same cards that you just got through and have to re-do their turn.
3. Use your Notes section to describe any cards or powers that can be used to assist other players on their turns and that you are willing to use. If you post that certain cards are available for use, have the card text available somewhere for other players to reference.
4. When something impacts another player (a power that affects all characters at your location, or you're playing one of their cards), bold that thing so that it stands out.

Things that make deck upgrades smoother
1. Write a list of your 2-5 most desired deck upgrades, in order, and roll 1d1000 for each of them. If you have any conditions on the upgrade, such as "I'll take this only if nobody else wants it or if my planned card X is better than anyone else's planned card" make a note of those as well.
2. That will let us look through those lists and see how we can get everyone their #1 preferred upgrade without lots of times lost in back-and-forth. If people are fighting over an upgrade, the d1000 roll is used to determine who gets it (highest roll wins).
3. You are free to disregard this and discuss upgrades normally; but try to keep discussions to a week at most so that we can move on to the next scenario.


Deck Handler

Hi All

Bringing a CD Sajan (Tier 1.3)
Keen to see how he ends up playing with a few more adventures under his belt
Happy to use Discord or Google Hangouts for near time communications for mid turn strategy etc
I am eastern time zone and post early in the morning

Scarab Sages

Hi everyone!

I'm not sure who I'm going to play yet. I think I'll wait to see if we get any more players and make a final decision then. I'm considering the following:

Estra (Spiritualist, Mummy's Mask version)
Yoon (Kineticist, Occult Adventures or Mummy's Mask version)
Hakon (Skald, Core set)

I'd prefer Discord for communication, but Hangouts is fine too.

I'm in Pacific Time Zone and I usually post in the evenings/night.

I'm interested in continuing past Gameday, if other people also want to do so.


Hi everyone,

Planning to use Angban with Tank and Ranged.

I would prefer a discord. Easier to shoot messages when the next person is up.

I am in eastern time zone. I post whenever I get a chance so I can bounce on at random points in the day.

I am interested in going past gameday. Angban looks like an interesting character and i want to see what he can do.


Alrighty, we are going to use Discord since we all prefer it.

Plase join the pbp Discord server here and then follow these instructions:
To allow others to join this channel, instruct them to first join the discord server and then type !join 532292241537105940 F9kz3ul9cP in a DM with BRBot.


I think I may have found and easier way to join the Discord? Try this link: https://discord.gg/ZGyjaBf


Alrighty, so we have Sajan (Matsu Kurisu), Angban (Morph147) and Thargrap (Cartmanbeck). Aaaughwhy have you chosen a character yet?

Given the timezones listed above, does this turn order work for everyone?
1. Sajan (Matsu Kurisu)
2. Angban (Morph147)
3. Thargrap (Cartmanbeck)
4. TBD (Aaaughwhy)


STR d8 (Melee +3) | DEX d6 | CON d8 | INT d6 | WIS d4 | CHA d12+2 (Diplomacy +2, Divine +1) Deck Handler

Late to the party. Pacific time zone. New Ramexes (Tier 1.1), using Oracle + Ultimate Magic. Fine playing past GameDay if the table has enough interest.


Updated turn list. Let me know if this doesn't work for you all.

1. Sajan (Matsu Kurisu)
2. Angban (Morph147)
3. Thargrap (Cartmanbeck)
4. Ramexes (Mhuirich)
5. TBD (Aaaughwhy)


I've decided on Mummy's Mask Estra using the Occult, Divine, and Support packs + MM Honaire.

PACS Number is 126387-1009


I've also decided to apply some rewards to Estra:

Season 6: Year of Rotting Ruin:
Each player chooses 1 of their Pathfinder Adventure Card Society characters. That character may add the item Soul Shard to their Class Deck box.

Soul Shard

Spoiler:
Item 0
Traits: Accessory Undead Magic
To Acquire: Arcane Divine 11
POWERS
Display. While displayed:
- When you discard cards as Mental or Poison damage, you may recharge any of those cards.
- When you make a non-combat check against an Undead card, you may add 1d4.
- When you reset, you may bury to change your hand size to 0; for the rest of the scenario, you cannot change your hand size.

Tyrant of the Harrow:
Each player may choose one of their Adventure Card Society characters. At the start of each scenario, after drawing starting hands, that character may discard a new Harrow blessing.

I also have access to the Curse rewards


7-1A boon roll

1d20 ⇒ 4


Current tier is 1.1

Spending Hero Point on a skill Feat: WIS

Card Upgrades:
Spell 1: 1d1000 ⇒ 843
Ally 1: 1d1 ⇒ 1 I've got a couple of Allies, but they can wait

Boon Roll: 1d20 ⇒ 7


Angban Deck Handler

Current tier is 1.1

spending hero point on power feat: At the end of your turn, you may recharge a buried weapon that has the Firearm trait ([x] or a buried armor

Card upgrades
Armor 1: 1d1000 ⇒ 781 Magic Chain Armor in, Hide Armor out.
Ally 1: 1d1000 ⇒ 384 surgeon in, pig out.

Con Boon: 1d20 ⇒ 5


Deck Handler

Sajan
Scenario
- 1A: Once Bitten, Twice-Born

Scenario Reward
- Loot Item Ring of Protection
Adventure Card Society characters may choose a bonus deck upgrade

Adventure Reward
NA

Tier 1.4
- Hero point = Skill Feat (Dexterity).

Card Upgrade
If The Real Rabbit Prince was a found card, then #1 choice is
Blessing 1: 1d1000 ⇒ 19
= One of the wonderful AD1 blessings, will find later in, Gods out

Ally 1: 1d1000 ⇒ 313
= Priest of Abadar (AD1) in, Burglar out

Ally 0: 1d1000 ⇒ 851
= Mastiff (B) in, Burglar out

Blessing 1: 1d1000 ⇒ 919
Emerald of Dexterity (B) in, Bracers of Protection out

Banished Cards
-

Loot
- Ring of Protection: 1d1 ⇒ 1 if not one else wants it, Blood Periapt out

Con Boon: 1d20 ⇒ 11


STR d8 (Melee +3) | DEX d6 | CON d8 | INT d6 | WIS d4 | CHA d12+2 (Diplomacy +2, Divine +1) Deck Handler

Boon: 1d20 ⇒ 20
Blessing 1: 1d1000 ⇒ 124
Ally 1: 1d1000 ⇒ 824
Spell 1: 1d1000 ⇒ 216


STR d8 (Melee +3) | DEX d6 | CON d8 | INT d6 | WIS d4 | CHA d12+2 (Diplomacy +2, Divine +1) Deck Handler

Hero Point: Power Feat (□ or top 2 cards)


7-1A Summary:
Estra (Tier 1, XP 1)
Hero Point spent on skill feat: Wisdom
Deck Upgrades: Spell 1

Thargrap (Tier 1, XP 1)
Hero Point spent on Power Feat
Deck Upgrades: Ally 1

Angban (Tier 1, XP 1)
Hero Point spent on power feat: At the end of your turn, you may recharge a buried weapon that has the Firearm trait ([x] or a buried armor
Deck Upgrades: Armor 1

Sajan (Tier 1, XP 4)
Hero Point spent on skill feat: Dexterity
Deck Upgrades: Blessing 1

Ramexes (Tier 1, XP 1)
Hero Point spent on Power Feat (□ or top 2 cards)
Deck Upgrades: Blessing 1, Ally 1


Deck Handler
Box Runner Katlyn99 wrote:

7-1A Summary:

Sajan (Tier 1, XP 4)
Hero Point spent on skill feat: Dexterity
Deck Upgrades: Blessing 1

Ramexes got the dice roll on the Blessing 1

Sajan gets Ally 0 and Item 0


I forgot the discarded Blessing 1 from Estra so there were 2 Blessing 1s. You got the blessing 1 as well if you want it.


Boon roll
boon?: 1d20 ⇒ 7


Deck Handler
Box Runner Katlyn99 wrote:
I forgot the discarded Blessing 1 from Estra so there were 2 Blessing 1s. You got the blessing 1 as well if you want it.

Oh! Only just saw this.

Ok if I take the extra Blessing 1 as one of my picks this time?


Deck Handler

Sajan
Scenario
- 7-1B: Easy on the Merchandise

Scenario Reward
- bonus deck upgrade.
Loot: ally Leech.

Adventure Reward
NA

Tier 1.5
- Hero point = Saved. 2 available

Card Upgrade
Blessing 1: 1d1000 ⇒ 113
= Blessing of Erastil (AD1) in, Gods out

Item 1: 1d1000 ⇒ 437
Kohl of Uncanny Discernment in, Blood Periapt out

Bonus Upgrade
Blessing 1 in (From 7-1A: Once Bitten, Twice-Born card list)
The Demon's Lantern (AD1) in, Blessing of the Gods (7) out

Banished Cards
-

Loot
- Ring of Protection: 1d1 ⇒ 1 if not one else wants it, Blood Periapt / Bracers of Protection out

Con Boon: 1d20 ⇒ 7

Applied Boon from Raheli 283767-1001: 6-99C: The Waxworks
At the start of each scenario, after drawing starting hands, that character may discard a new Harrow blessing. Sajan - 283767-1025
add the promo card The Real Rabbit Prince to that character's deck box.


Angban Deck Handler

Sajan
Scenario
- 7-1B: Easy on the Merchandise

Scenario Reward
- bonus deck upgrade.
Loot: ally Leech.

Adventure Reward
NA

Tier 1.2
- Hero point = Card Feat Weapon (Bayonett in)

Card upgrades
Weapon 0: 1d1000 ⇒ 249 Dragon Pistol in, Boyonett out

Weapon 0: 1d1000 ⇒ 948 Blunderbuss in, TBD out

If we truely have a bonus deck upgrade and get two once everyone else has picked if I do not get the above two I will reevaluate with what is left

Con Boon: 1d20 ⇒ 7


Angban Deck Handler

Angban
Scenario
- 7-1B: Easy on the Merchandise

Scenario Reward
- bonus deck upgrade.
Loot: ally Leech.

Adventure Reward
NA

Tier 1.2
- Hero point = Card Feat Weapon (Bayonett in)

Card upgrades
Weapon 0: 1d1000 ⇒ 248 Dragon Pistol in, Boyonett out

Weapon 0: 1d1000 ⇒ 891 Blunderbuss in, TBD out

If we truely have a bonus deck upgrade and get two once everyone else has picked if I do not get the above two I will reevaluate with what is left

Con Boon: 1d20 ⇒ 7


Current tier is 1.2

Spending Hero Point on a Card Feat: Spell

Card Upgrades:
Spell 1: 1d1000 ⇒ 56
Blessing 1: 1d1000 ⇒ 348
Spell 1: 1d1000 ⇒ 218
Armor 1: 1d1000 ⇒ 246

Boon Roll: 1d1000 ⇒ 174


Spending hero point on Strength +1.

Card upgrade:
Weapon 1: 1d1000 ⇒ 237 Flaming Heavy Pick +1
Spell 1: 1d1000 ⇒ 574 Charm Animal
Blessing 1: 1d1000 ⇒ 984 Blessing of Shax

con boon: 1d20 ⇒ 3


Let's redo that Boon roll...

Boon?: 1d20 ⇒ 7


Deck Handler

So my thinking is the allocation is
Total Pool
[code](Item 1) 3
(Spell 1) 2
(Blessing 1) 1
(Weapon 0) 3
(Armor 1) 2
(Item 0) 1
(Armor 0) 1
(Ally 0) 1
(Weapon 1) 1[/code]

First choices (everyone gets their first)
[code]
Card/AD Qty Who
W1 1 Thargrap 1:237
W0 3 Angban 1:249
S1 2 Estra 1:056
I1 3
Bl1 1 Sajan 1:113
Ar1 2
[/code]

Second choices
[code]
Card/AD Qty Who
W1 0
W0 2 Angban 1:948
S1 1 Thargrap 2:574 Estra 2:218
I1 3
Bl1 0
Ar1 2 Estra Alternative
Bl1 Error from last scenario Sajan
[/code]
Summary
[code]
Who Upgrades
Angban W0, W0
Thargrap W1,S1
Estra S1, Ar1
Sajan Bl1, Bl1
[/code]

Good stuff still available
[code]
Card/AD Qty
I1 3
Ar1 2
[/code]

Let me know if you think the loot split should have gone differently.


STR d8 (Melee +3) | DEX d6 | CON d8 | INT d6 | WIS d4 | CHA d12+2 (Diplomacy +2, Divine +1) Deck Handler

Hero point Skill Feat: Charisma +1

Spell 1: 1d1000 ⇒ 875 Life Drain
Weapon 1: 1d1000 ⇒ 318 Bastard Sword +1
Item 1: 1d1000 ⇒ 233 Wand of Detect Magic
Armor 1: 1d1000 ⇒ 581 Shield Cloak

con boon: 1d20 ⇒ 10


7-1B Summary:

Estra (Tier 1, XP 2)
Hero Point spent on Card Feat - Spell
Deck upgrades: Spell 1, Armor 1

Thargrap (Tier 1, XP 2)
Hero Point spent on Skill Feat - Strength
Deck upgrades: Weapon 1, Blessing 1

Angban (Tier 1, XP 2)
Hero Point spent on Card Feat - Weapon
Deck upgrades: Weapon 0, Weapon 0

Sajan (Tier 1, XP 5)
Hero point Saved. 2/2 Available
Deck upgrades: Item 1, Item 0

Ramexes (Tier 1, XP 2)
Hero Point spent on Skill Feat - Charisma
Deck upgrades: Spell 1, Item 1


boon?: 1d20 ⇒ 2


Current Tier is 1.3

Spending the Hero Point on a Power Feat: Hand Size 7

Gaining a Hero Point from the Season 6 Capstone reward. I now have 1 Hero Point

Taking a Blessing 1 as my upgrade

Not interested in either of the new loots

Boon?: 1d20 ⇒ 10


Deck Handler

Sajan
Scenario
- 7-1C

Scenario Reward
- Loot: weapon Deathbane Light Crossbow, armor Shield of Resistance.

Adventure Reward
NA

Tier 1.6
- Hero point = Saved. 3 available
Have to Tier up to 2.0

Card Upgrade
Blessing 1: 1d1000 ⇒ 992
= Blessing of Erastil (AD1) in, Blessing of the Gods (5) out

Banished Cards
-

Loot
- Ring of Protection: 1d1 ⇒ 1 if no one else wants it, Blood Periapt out
- Leech: 1d1 ⇒ 1 if no one else wants it, Mouse out

Con Boon: 1d20 ⇒ 13

Applied Boon from Raheli 283767-1001: 6-99C: The Waxworks
At the start of each scenario, after drawing starting hands, that character may discard a new Harrow blessing. Sajan - 283767-1025
add the promo card The Real Rabbit Prince to that character's deck box.


Posted this in Gameplay instead:

Spell 1: 1d1000 ⇒ 107 for Fiery Glare
Blessing B: 1d1000 ⇒ 714 for Blessing of Lamashtu

Card feat: Weapon 3

boon?: 1d20 ⇒ 10 Nope.


Angban Deck Handler

Scenario Reward
- Loot: weapon Deathbane Light Crossbow, armor Shield of Resistance.

Adventure Reward
NA

tier 1.3
skill feat - dex+1

card upgrades
Ally 1: 1d1000 ⇒ 5 Surgeon (core) in -> pig out
Blessing 1: 1d1000 ⇒ 895Gorum's Iron in-> blessing of the gods out

boon
boon: 1d20 ⇒ 8


STR d8 (Melee +3) | DEX d6 | CON d8 | INT d6 | WIS d4 | CHA d12+2 (Diplomacy +2, Divine +1) Deck Handler

Boon!: 1d20 ⇒ 12
Hero Point: Card feat (Ally)
Ally 1: 1d1000 ⇒ 219
=> Riftwarden in


7-1C Summary:
Estra (Tier 1, XP 3) Hero Points: 1
Power Feat: Hand Size 7
Deck upgrades: Blessing 1

Thargrap (Tier 1, XP 3) Hero Points: 0
Card feat: Weapon 3
Deck upgrades: Spell 1

Angban (Tier 1, XP 3) Hero Points: 0
Skill Feat: Dex +1
Deck upgrades: Ally 1

Sajan (Tier 2, XP 0) Hero Points: 3
Hero point Saved.
Deck upgrades: Blessing 1

Ramexes (Tier 1, XP 3) Hero Points: 0
Card feat: Ally
Deck upgrades: Ally 1


boon?: 1d20 ⇒ 12

Nope.


Deck Handler

Sajan
Scenario
- 7-1D: The Rotten Rodeo

Scenario Reward
- Loot: spell Enervation, blessing The Lost.

Adventure Reward
NA

Tier 2.1
- Hero point = Power FeaT(When you suffer Combat ([X] or any) damage, reduce it by 1.)
2 available

Card Upgrade
Blessing 1: 1d1000 ⇒ 194
= The Midwife (AD1) in, Blessing of the Gods (4) out

Banished Cards
-

Loot
- Leech: 1d1 ⇒ 1 if no one else wants it, Mouse out
- The Lost: 1d1 ⇒ 1 if no one else wants it, BoGods out

Con Boon: 1d20 ⇒ 6


Angban Deck Handler

Scenario
- 7-1D: The Rotten Rodeo

Scenario Reward
- Loot: spell Enervation, blessing The Lost.

Adventure Reward
NA

Tier 1.4
-hero point bank - 1 available

card upgrade
Blessing 1: 1d1000 ⇒ 883 Blessing of Erastil in blessing of the gods out

Con boon: 1d20 ⇒ 7


Box Runner Katlyn99 wrote:

7-1C Summary:

Estra (Tier 1, XP 3) Hero Points: 1
Power Feat: Hand Size 7
Deck upgrades: Blessing 1

I messed up. My Hand Size Power Feat is for Hand Size 6. Also, I didn't apply that during this past scenario. Whoops.

For 7-1D:
Current Tier is 1.4. Tier up to 2.0

Bank the Hero Point now have 2 total.

Taking a Blessing 1.

Mild interest in Loot: The Lost. I'll only take it if no one else wants it

Boon?: 1d20 ⇒ 19


STR d8 (Melee +3) | DEX d6 | CON d8 | INT d6 | WIS d4 | CHA d12+2 (Diplomacy +2, Divine +1) Deck Handler

Boon?: 1d20 ⇒ 11

Bank Hero point.

Blessing 1: Blessing of Sivanah in => Blessing of Pharasma (UM) out

Tier up to 2.0.

No interest in the Loot.


Deck Handler

Estra can have the loot blessing


boon for 7-1D?: 1d20 ⇒ 5


Bank hero point and Tier Up to 2.

I would happily take the Enervation spell as Loot.

Sure could use a Weapon 1, but we didn't get any.

Blessing 1: 1d1000 ⇒ 849 for Blessing of Lamashtu.


7-1D Summary:

Estra (Tier 2, XP 0) Hero Points: 2
Deck Upgrade: Blessing 1
Notes:

Thargrap (Tier 2, XP 0) Hero Points: 1
Deck Upgrade: Blessing 1
Notes:

Angban(Tier 2, XP 0) Hero Points: 1
Deck Upgrade: Blessing 1
Notes:

Sajan (Tier 2, XP 1) Hero Points: 2
Deck Upgrade: Blessing 1
Notes: Power Feat - (When you suffer Combat ([X] or any) damage, reduce it by 1.) One Hero Point spent.

Ramexes (Tier 2, XP 0) Hero Points: 1
Deck Upgrade: Blessing 1
Notes:


Angban Deck Handler

For scenario 7-2A

tier 2.1

Hero point - power feat: When you play an armor to reduce damage dealt to you, reduce it by an additional 1 ([x] 3).

loot = None

upgrade
Weapon 1: 1d1000 ⇒ 74 Shock Musket+1 in, Wheellock pistol out
Blessing 1: 1d1000 ⇒ 215 Erastil's Eye in, Blessing of the gods out


Deck Handler

Sajan
Scenario
- 7-2A: Mortuary Mischief

Scenario Reward
- Loot: the blessings Our Lord in Iron and The Prince of Pain. t.

Adventure Reward
NA

Tier 2.2
- Hero point = Skill FeaT(Dexterity)
2 available

Card Upgrade
Blessing 1: 1d1000 ⇒ 647
= The Locksmith (AD1) in, Blessing of the Gods (3) out

Blessing 1: 1d1000 ⇒ 800
= The Locksmith (AD1) in, Blessing of the Gods (3) out

Blessing 0: 1d1000 ⇒ 401
= Blessing of Lamashtu(AD0) in, Blessing of the Gods (3) out

Banished Cards
-

Loot
- Leech: 1d1 ⇒ 1 if no one else wants it, Mouse out
- The Prince of Pain: 1d1000 ⇒ 485, BoGods out


Current Tier is 2.1

Spending the Hero Point on a Skill Feat: WIS

Deck Upgrade:
Spell 1: 1d1000 ⇒ 518

Loot:
Continue taking The Lost

1 to 50 of 68 << first < prev | 1 | 2 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post Discussion / [PACS] Adventure 7-1 [Katlyn99] for Gameday IX Discussion All Messageboards

Want to post a reply? Sign in.