Pain of the half-dead heart (Inactive)

Game Master Fallen_Mage



Ten years. That is how long it has been since you were tricked into slaying your wife by those 'holier than thou' bastards. While you killed the four men that were with you that day, the other three, you've been hunting. The first you got six years ago and after much exposure to exquisite pain, he gave up the location of the second. And when you finally caught her, well, it took a year to break her. And now, you stand in front of the bordello that Davick visits occasionally. Surely, one of the courtesans within will have information for the next step in your journey.


Male Damphir Inquisitor Level 4

A twisted grin plays across his scared face as he entered the bordello, approaching the bar. Marcus reaches out a mangled hand littered with small iron shavings that protrude from his flesh, and grabbed the barmaids arm the self implanted barbs tear every so slightly into her soft flesh drawing a small amount of blood.

Marcus Says wrote:
Where is Davick.

Gripping the barmaids arm tighter drawing slightly more blood.

Intimidate: 1d20 + 10 ⇒ (19) + 10 = 29


Was that supposed to be dialog?


Male Mostly human

only the question portion, don't you handle the response of npcs


Male Damphir Inquisitor Level 4

oops forgot to change profile thingys


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Please refer to How to 'Format your text' and use the OOC for Out of Character, and the Bold for dialog. Also, you have an hour to edit your posts, including changing the profile pic. Also, preview is a helpful tool.

The woman winced in pain, "Please Sir, I don't know what you're talking about. Please let me go."


Male Damphir Inquisitor Level 4

Marcus reluctantly lets go of the woman placing his bloodied fingers to his lips and tastes her pain. 'succulent," he hisses.

He reaches fro the the sack of gold at his hip and slams the on the bar top piercing red eyes darting around the room hungering for answers.

"Fifty pieces for information on Inquisitor Davick. Marcus Krane wishes to have a few words Regarding the Westhaven purge"


Most of the patrons pay you little mind. A couple others raised their mugs and yell, "Hail Mitra! May Mitra protect us."

Perception DC 15:
You see a man attempt to subtly get up, and start heading to the stairs.


Male Damphir Inquisitor Level 4

Perception: 1d20 + 13 ⇒ (17) + 13 = 30


Male Damphir Inquisitor Level 4

He grins his Vampiric senses alerting him to the movement near the stairs. With one fluid motion he unsholders his bow knocking and loosing an arrow in the directions of the movement in an attempt to pin the man to the wall.

"Now, now, don't be so hasty! I have such sites to show you." A sadistic smile crosses his face.


While a good number of patrons yelped and dove from their seats, a rather large burly guard approached, placed a hand on your shoulder and said, "Ser, if you would please come with me and there will be no trouble."


Male Damphir Inquisitor Level 4

He nods and in a low sinister mocking "Of course sure, we would't want trouble now would we?" he "willingly" submits and follows instructions.

Bluff: 1d20 + 8 ⇒ (4) + 8 = 12


Sense Motive: 1d20 + 4 ⇒ (10) + 4 = 14

The guard looks at you, not believing a word of it. Summoning two more guards, they escort you out. Keeping a weary distance and their hands on their leatherbound clubs.

Sorry dude, they're not likely going to be surprised.


Male Damphir Inquisitor Level 4

Marcus curses under his breath and goes with the brute violently shaking off the guard's hand, and is escorted out of the brothel.

As they exit the bar and Marcus thinks he far enough away from prying eyes he whips around and places his hand over the first guards eyes speaking a prayer to the glorious Zon-Kuthon. Blessed pain coursed through Marcus' body and a stream of acid spews from his palm running down the guards face searing his skin and eyes.

Acid Splash: 1d3 ⇒ 3

Touch Attack: 1d20 + 4 ⇒ (4) + 4 = 8


The guard screamed in pain as the acid burnt his face. The other two drew their weapons and advanced.

Secret Squirrel:

Marcus: 1d20 + 7 ⇒ (7) + 7 = 14
Guards: 1d20 + 2 ⇒ (4) + 2 = 6

Round 1:

Marcus, Guards

GM:

Guard 1: 9

Guard 2: 12

Guard 3: 12


Male Damphir Inquisitor Level 4

"Oh please do." Marcus knocks a thistle thorn arrow draws the string and fires at the Nearest guard within 30ft

Ranged: 1d20 + 7 ⇒ (15) + 7 = 22

Damage: 1d8 + 2 ⇒ (3) + 2 = 5 bleed=5

Bleed Rounds: 1d6 ⇒ 5


As the guard clutched the arrow wound, his friends moved in and swung at the sadistic bastard.

Guard 2: 1d20 + 5 ⇒ (14) + 5 = 19
Guard 3: 1d20 + 5 ⇒ (4) + 5 = 9

Round 2:

Marcus, Guards

GM:

Guard 1: 4 | Bleeding 4 rds
Guard 2: 12
Guard 3: 12


Male Damphir Inquisitor Level 4

Marcus uses the haft of his bow to throw one of the guards blade offline, in the same motion he whips the bow around snagging the guard's neck with the string of his bow kicking the other guards slightly off balance causing him to miss as well.

Marcus closes his eyes chanting another profane prayer to the lord of nails, placing his hand on the guard who's neck is tangled in his bow.

The minstrel of beautiful misery answers causing the Inquisitors hand to glow with black and purple luster (Inflict light wounds).

Touch Attack: 1d20 + 4 ⇒ (17) + 4 = 21

Damage: 1d8 + 4 ⇒ (2) + 4 = 6


AoO: 1d20 + 5 ⇒ (9) + 5 = 14

While the man Marcus touched looked as though he'd been scourged half to death, his compatriot swung his club.

Guard 3: 1d20 + 5 ⇒ (4) + 5 = 9

After getting free of this madman, the injured guard weakly swun his weapon.

Guard 2: 1d20 + 5 ⇒ (20) + 5 = 25
Confirm: 1d20 + 5 ⇒ (10) + 5 = 15

Damage: 1d6 + 3 ⇒ (4) + 3 = 7 < half Nonlethal

The guard that was shot, made the mistake of pulling the arrow, and subsequently passing out from the blood loss.

Round 3:
Marcus, Guards

GM:

Guard 2: 6
Guard 3: 12


Male Damphir Inquisitor Level 4

Marcus takes take the club in his gut and and gets the wind knocked out of him temporarily. He staggers back and spies the fallen guard. With a sinister hiss he opens his mouth exposing his fangs and violently sinks them into the jugular of the passed out guard and sates his thirst.

Damage: 1d3 ⇒ 2

Gains 5 temp HP


AoO 2: 1d20 + 5 ⇒ (17) + 5 = 22
AoO 3: 1d20 + 5 ⇒ (15) + 5 = 20

Taking advantage of this man's bloodlust, the guards swung wildly. Only one managed to connect.

Damage 2: 1d6 + 3 ⇒ (4) + 3 = 7

One of the men froze in horror at the scene before him, the other attempted to get this abomination off of his friend.

Grapple: 1d20 + 5 ⇒ (4) + 5 = 9

Round 4:
Marcus, Guards

GM:

Guard 2: 6
Guard 3: 12


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Male Damphir Inquisitor Level 4

Marcus growls after being struck once again he looks to the guard that hit him pointing at him with rage in his eyes "Your suffering will be legendary!"

He moves back knocking another arrow and let the barbed missile fly.

Ranged Attack: 1d20 + 7 ⇒ (16) + 7 = 23

Damage: 1d8 + 2 ⇒ (3) + 2 = 5

Bleed 5

Bleed Rounds: 1d6 ⇒ 1


Who are you targeting, Guard 2 or 3?


Male Damphir Inquisitor Level 4

the one that actually connected with the hit


Struck in a tender part of the shoulder, the wounded guard pulled back and tried to make his way back to the bordello.

His companion moved forward and swung again.

Swing: 1d20 + 5 ⇒ (3) + 5 = 8

And a miss.

Round 5:
Marcus, Guards

GM:

Guard 2: 1 < Bleed 5 for 1 round
Guard 3: 12


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Male Damphir Inquisitor Level 4

Leaping back Five foot step he knocks and looses another barbed arrow into the guard that attempted to strike him at what is essentially point blank range.

Ranged: 1d20 + 7 ⇒ (12) + 7 = 19

Damage: 1d8 + 1 ⇒ (5) + 1 = 6

Bleed Rounds: 1d6 ⇒ 2

Bleed for 6 damage


Before the other guard could bet back, he collapsed. Meanwhile, the newly wounded guard started heading back, bleeding profusely.

Round 6:

Marcus, Guards

GM:

Guard 3: 6 <= 6 Bleed for 2 Rounds


Male Damphir Inquisitor Level 4

Would you like to end it here? We can just say Marcus ot a little too carried away with tourturing the guard then was picked up by others then thrown in jail.


Male Damphir Inquisitor Level 4

I am feeling a lot more confident with the play by post mechanics now thanks to you. this was a great idea man.


Sure, we can end it here. Guard was dead his next turn anyway. Also, they've finished the Barrow

As the guard took another step he fell to the ground in a pool of his own blood.

Heading back inside, you were greeted by a band of more armored knights. They appeared to be led by Bishop Anguul, a man you've heard about. It would appear that this bordello was being closed. Permanently.

Weakened from your ordeal from the guards, you couldn't offer up any resistance as the knights shackled you and carted you off.

Are you still interested in the Wicked game? We're almost to the point where you would show up.


Test: 1d20 + 20 ⇒ (17) + 20 = 37

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