TheRonin's Skull and Shackles

Game Master TheRonin

Be A Pirate, why not?


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Lugo - Total Defense
Kyran <----- You are up!
????8
Edeldhur
????5
Ornotck
Trax
Kilarra
Henk
????6
????7

Don't worry Henk one of them charged Lugo, so between his AC penalty and bless you will hit him.

Oh and Lugo You can take a five foot step back, let Henk get in there, its a valid square. I will asume you are doing that unless I hear differently.


Male Half orc ranger 1 hp 12/12 ac12, touch 12, ff 10, fort 6, ref 5 ,will 4 ,init 2, perc 7

my attack for round 2 was posted yesterday, so here it is on this page to make it easier.

hit: 1d20 + 1 ⇒ (18) + 1 = 19
damage: 1d6 ⇒ 5


Thanks !


Male Human Bladebound Kensai Magus/1 (HP 6/9, AC/F/T 17/10/17, F +3, R +2, W +3, Perception +1, Initiative +2)

posting on phone. Short and sweet

Attack with rapier at closest and flanking if possible
1d20 + 3 + 2 ⇒ (12) + 3 + 2 = 17
1d6 + 1 ⇒ (3) + 1 = 4


Kyran badly wounds the Dire Rat in front of him and Ornotck, but it still stands.

Direrat 8 Attacks the wizard who burned him!

Bite Attack: 1d20 + 1 ⇒ (16) + 1 = 17

Oh shit!

It gets through Lugo's defenses and deals 1d4 ⇒ 4 damage. Lugo Collapses! And is bleeding out!

Lugo is dying!:

I need a fort save of dc10 on your neck turn to stabilize, you will take a -3 on this roll from your negative HP. unless you get healing from an outside source.

Edeldhur is up! Remember b5 is currently empty if you want to move into that square.

Grand Lodge

Male Human Cleric

Trax suddenly decides to not fire a crossbow bolt and instead prays to besmara for aid and lays his now glowing hands down on Lugo

Cure Light wounds: 1d8 + 1 ⇒ (8) + 1 = 9


Elf Wizard

Edeldhur steps forward, directing his attacks at a new opponent.

Advancing to B5 yes, and attacking the rat in C5

Attack roll: 1d20 + 5 + 1 ⇒ (9) + 5 + 1 = 15
Damage if it hits: 1d6 ⇒ 2
Concealment if needed: 1d100 ⇒ 35


Edeldhur hits it, injuring it badly but it is still on its feet!

The rat Kyran nearly killed, Direrat8 attacks him.

1d20 + 1 ⇒ (11) + 1 = 12 Misses!

Onotck is up and Kills his rat!

Trax uses Cure Light wounds on Lugo healing him for 8 hit points!

Kilarra is up!


Female Demon-Spawn Tiefling Barbarian 1 / HP: 14 / AC,T,FF: 15, 12, 13 / F+4, R+2, W-1 / Perception +5 / Init +2

Always attacking non-concealed rats first, prioritizing damages ones.
Trident: 1d20 + 6 ⇒ (12) + 6 = 18 1d8 + 7 ⇒ (8) + 7 = 15
Bite: 1d20 + 1 ⇒ (17) + 1 = 18 1d8 + 7 ⇒ (8) + 7 = 15
What a good round for me :|
If needed: 1d100 ⇒ 58
1d100 ⇒ 45


Suddenly everything goes black for Lugo, then it feels liek an instand later, he wakes up again, on his back looking at Trax

"Many thanks to you and Besmara"

Getting away from the Rats is Lugo's first goal at the moment. I'll delay till more sapce opens up, or I can move away w/o an AOO. I feel a little useless, because my school power is an AOE, and I don't wanna hit the group, But thats what happens in close quarters.


Edeldhur Slays the rate in C5.
????5

Attacks Edeldhur
1d20 + 2 ⇒ (16) + 2 = 18

damage: 1d4 ⇒ 2

I need a fort save Ededhur

Ornotck slays one of the rats!
Trax - Cures Lugo.
Kilarra Kilarra stabs and takes a bite out of one of the rats
Henk - Slays a rat!
????6 Moves to attack Kilarra
1d20 + 2 ⇒ (15) + 2 = 17

damage: 1d4 ⇒ 1, fort save if you haven't failed one already.

????7 Continues to attack the injured wizard.
1d20 + 2 ⇒ (1) + 2 = 3

Misses.

Round 3

Lugo <-- Up
Kyran
????8 -Dead
Edeldhur
????5
Ornotck
Trax
Kilarra
Henk
????6
????7

DC 15 perception:

You hear rustling of something large at the far end of the bilges under a number of discarded crates and the like


M Human Fighter 1 HP 10/12 F5R2W1 Init+2 AC: 16 FF: 14 Touch: 12

Henk will harpoon the on in D7.

Harpoon: 1d20 + 5 ⇒ (13) + 5 = 181d8 + 3 ⇒ (3) + 3 = 6

Perception: 1d20 + 1 ⇒ (8) + 1 = 9


Male Human Bladebound Kensai Magus/1 (HP 6/9, AC/F/T 17/10/17, F +3, R +2, W +3, Perception +1, Initiative +2)

Kyran will once again poise himself to stick the pointy end of his rapier into one of the rats the others are attacking.

Flanking rapier 1d20 + 3 + 2 ⇒ (10) + 3 + 2 = 15
damage 1d6 + 1 ⇒ (2) + 1 = 3


Female Demon-Spawn Tiefling Barbarian 1 / HP: 14 / AC,T,FF: 15, 12, 13 / F+4, R+2, W-1 / Perception +5 / Init +2

being a nitpick, 2 attacks should kill 2 rats.


Male Half orc ranger 1 hp 12/12 ac12, touch 12, ff 10, fort 6, ref 5 ,will 4 ,init 2, perc 7

perception: 1d20 + 7 ⇒ (6) + 7 = 13

to hit: 1d20 + 3 ⇒ (11) + 3 = 14

damage: 1d6 ⇒ 1

five foot step to flank rat b4


Elf Wizard

Fort: 1d20 + 3 ⇒ (18) + 3 = 21

Returning in kind the attack from the rat, Edeldhur thrusts forward with his rapier

Attack: 1d20 + 5 ⇒ (11) + 5 = 16

Damage if it hits: 1d6 ⇒ 2


Kilarra wrote:
being a nitpick, 2 attacks should kill 2 rats.

because your action occurred after everyone else essentially had gone there were no two rats you could attack. You had to move to get to the first rat, then there were no others in your reach. Had you gone earlier in the initiative order you would of been able to take out two of them no problem. Or had they still been bunched around you. I will double check it as I could of over looked something But I was thinking at the time you had already moved and could reach no additional rats.


Forgive me, I overlooked a Rat. Let me adjust it and post a new map. Between you and Eldeldhur you took out those two below you.


Ededhur will you give me a retcon Attack of Opportunity please?


Nm, you all rolled well enough. Don't worry about it.

With those rolls the remaining rats are quickly taken care of. I want everyone who didn't make their previous roll (failed or didn't make it yet) to roll a perception check.

Stealth: 1d20 + 7 ⇒ (18) + 7 = 25

Anyone who beats 25 can act this this surprise round.

A large mass of matted and tangled fur launches out from the old crates, it is a rat much like the one you just fought but it is larger, close to the size of a man. You can only guess about its relation to the previous, though its gender is far from difficult to tell. It is clearly male. Its long sharp wicked teeth are visible as it snarls and charges the nearest opponent. What ever it is it is clearly not a common member of its species.

The rat launches forward through the wet and damp ship bearing teeth at Kilarra.


M Human Fighter 1 HP 10/12 F5R2W1 Init+2 AC: 16 FF: 14 Touch: 12

HOLY SHEET!!!


Elf Wizard

My perception is not my strongest trait but here goes

1d20 + 1 ⇒ (2) + 1 = 3

If I manage a reaction I shout out to Kilarra: Kilarra!! Look out! Their mom is coming!!


Surprise Round!

Keep your current initiatives

Bite!!: 1d20 + 6 ⇒ (1) + 6 = 7

Damage: 1d4 + 4 ⇒ (1) + 4 = 5

The Large rat creature misses by a mile as it snaps at Kilarra.

Initiative: 1d20 + 4 ⇒ (14) + 4 = 18

Round 4

Order:

????? - 18
Kyran 17
Edeldhur 16
Ornotck 10
Trax 10
Kilarra 7
Henk 5

Mr Big and ugly is up again! He will continue to attack the green creature who likes to bite things. Mayhaps hes taken a fancy to her?

Attack: 1d20 + 4 ⇒ (2) + 4 = 6

damage: 1d4 + 4 ⇒ (3) + 4 = 7

Fortunately all the templates in the world can't seem to let this guy hit worth shit!


Male Half orc ranger 1 hp 12/12 ac12, touch 12, ff 10, fort 6, ref 5 ,will 4 ,init 2, perc 7

perception: 1d20 + 7 ⇒ (14) + 7 = 21

my action move around to flank for our green lady, at area C4
hit: 1d20 + 3 ⇒ (9) + 3 = 12
damage: 1d6 ⇒ 6

Just when you thought they were gone, another one pops up


M Human Fighter 1 HP 10/12 F5R2W1 Init+2 AC: 16 FF: 14 Touch: 12

Henk 5'steps to C5 and stabs the heck out of whatever it is.

Harpoon: 1d20 + 5 ⇒ (3) + 5 = 81d8 + 3 ⇒ (6) + 3 = 9 If I end up in flank with anyone, add 2 to my attack roll


Male Human Bladebound Kensai Magus/1 (HP 6/9, AC/F/T 17/10/17, F +3, R +2, W +3, Perception +1, Initiative +2)

Kyran takes a five foot step and attempts to slide his rapier into the creature

flanking rapier 1d20 + 3 + 2 ⇒ (11) + 3 + 2 = 16
damage 1d6 + 1 ⇒ (1) + 1 = 2


Elf Wizard

Edeldhur presses on against the enormous rat

I don't think I have any chance for floanking without going through threatened squares, so I'll just throw a normal Rapier strike. Kyran, you should have gone around to B4, leaving an opening for me to flank also :/

Attack roll: 1d20 + 5 ⇒ (14) + 5 = 19

Damage if it hits: 1d6 ⇒ 4


Female Demon-Spawn Tiefling Barbarian 1 / HP: 14 / AC,T,FF: 15, 12, 13 / F+4, R+2, W-1 / Perception +5 / Init +2

Flanking woop!
Perception: 1d20 + 5 ⇒ (3) + 5 = 8
Trident: 1d20 + 8 ⇒ (4) + 8 = 12 1d8 + 7 ⇒ (1) + 7 = 8
Bite:1d20 + 3 ⇒ (18) + 3 = 21 1d6 + 5 ⇒ (1) + 5 = 6

I must have forgotten to change after copy/paste last time, derp.

Mommas come out to play, has she? Let's go a round and see if she lasts more'n a few moments. She then takes a decent sized chunk out of the big rat.


lol I was hopin' it'd last a little longer than one round! The rat avoids most of the blows but Kilarra and Edeldhur tear into it with their attacks and the rat falls over bleeding to death and twitching.

325 Xp each =) I'll do a full update in the morning.


Elf Wizard

MUAHAHAHAHAH!!


M Human Fighter 1 HP 10/12 F5R2W1 Init+2 AC: 16 FF: 14 Touch: 12

How about some nice rat stew? Plus what the hell was this.. thing that we just murderized?


Elf Wizard

Well, it surely seemed well fed...


Male Half orc ranger 1 hp 12/12 ac12, touch 12, ff 10, fort 6, ref 5 ,will 4 ,init 2, perc 7

know nature: 1d20 + 5 ⇒ (15) + 5 = 20
The first ones were dire rats, but how have they stayed hidden on such a ship. we should keep them and show them to scourge or plugg, to get them off our backs, I dont think we will be able to eat them without some magic making any sickness that might be on them go away, i do not trust my cooking skills that much.

We more then likely wont have much time to be done in here, I say we search down in here while no one is looking, see if we can find anything of use, might even find what that boy was keelhauled for in here.
perception: 1d20 + 7 ⇒ (9) + 7 = 16


M Human Fighter 1 HP 10/12 F5R2W1 Init+2 AC: 16 FF: 14 Touch: 12

Feed em to Scourge and give em the squirts.

Perception: 1d20 + 1 ⇒ (19) + 1 = 20


Elf Wizard

What are we searching for again? - Edeldhur adds while walking around the bilges

1d20 + 1 ⇒ (16) + 1 = 17


Male Half orc ranger 1 hp 12/12 ac12, touch 12, ff 10, fort 6, ref 5 ,will 4 ,init 2, perc 7

Anything that might be of use to us, or even any more of those rats, dont want to get punished if more pop up.

Grand Lodge

Male Human Cleric

Trax laughs and wlaks over to lugo as they begin searching the hold, "Caareful though, I think we should have someone keep an eye out. Scourge and Plugg may send someone to check on us, and it would be a shame for them to discover us in the middle of takeing whatever it is you find."
He then focuses on Lugo, "Feeling ok? Looked like a really nasty wound you recieved


" Aye, Much better thanks to you and the Pirate Queen. I've been on rat duty for 2 days, I coulda SWORE I got em all, where in the nine hells did they come from?"p


Female Demon-Spawn Tiefling Barbarian 1 / HP: 14 / AC,T,FF: 15, 12, 13 / F+4, R+2, W-1 / Perception +5 / Init +2

A great smile crosses Kilarras face as Lugo references her. "Thats Demon Princess of the Seas to you, bookworm." She gives him a hearty clap on the back. "Look nearly as green as me, you should go for a lay down. Now, how much sneaking around can we do down here afore somebody notices?"


Male Human Bladebound Kensai Magus/1 (HP 6/9, AC/F/T 17/10/17, F +3, R +2, W +3, Perception +1, Initiative +2)

Don't worry mates, I got lookout.


M Human Fighter 1 HP 10/12 F5R2W1 Init+2 AC: 16 FF: 14 Touch: 12

Henk stomps around looking


Sorry for the lack of activity! Lets move it along shall we! Can everyone give me a perception check.

Looking for at least 15. Assuming you want to search the bilges while you are down there. (anyone who hasn't posted in an hour ill make it for 'em to speed things along.


M Human Fighter 1 HP 10/12 F5R2W1 Init+2 AC: 16 FF: 14 Touch: 12

Henk already gave his perception check.


Male Human Bladebound Kensai Magus/1 (HP 6/9, AC/F/T 17/10/17, F +3, R +2, W +3, Perception +1, Initiative +2)

perception 1d20 + 1 ⇒ (7) + 1 = 8


Elf Wizard

Already rolled ;)


Female Demon-Spawn Tiefling Barbarian 1 / HP: 14 / AC,T,FF: 15, 12, 13 / F+4, R+2, W-1 / Perception +5 / Init +2

1d20 + 5 ⇒ (15) + 5 = 20

"Hey, whats this over here..."


Edeldhur finds 21 Gp in the water and muck and boxes, Ornotck finds a vial of holy water, Henk finds a masterwork Handaxe, and Kilarra finds a tangle foot bag.

None of it seems particularly important, more like stuff that was misplaced or dropped, perhaps belonged to sailors long since keelhauled.


M Human Fighter 1 HP 10/12 F5R2W1 Init+2 AC: 16 FF: 14 Touch: 12

Anyone want a handaxe? I prefer harpoons or cutless. We could trade it to Grok for stuff.


Female Demon-Spawn Tiefling Barbarian 1 / HP: 14 / AC,T,FF: 15, 12, 13 / F+4, R+2, W-1 / Perception +5 / Init +2

"If you don't want the axe, take the tanglefoot bag instead. I think I have a use for that.


M Human Fighter 1 HP 10/12 F5R2W1 Init+2 AC: 16 FF: 14 Touch: 12

Henk gives Kilarra the chop while she bags him.

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