The Hunt for a Coward
(Inactive)
Game Master
TheIronGiant6
Hicklespurn The Intuitive, Male Gnome Vanguard 8 HP: 63/63 [20 Abblative HP]| AC: 22+2 / T: 15 / FF: 19+2 | Fort: +8, Ref: +5, Will: +7 | CMB: +6, CMD: 16 | Init: +3 | Perception: +18; +2 w/ AO, +2 W/ Dim or darkness; LowLight | Resonances 8/9
Grookle finally makes his charge, ending in a flank with Nastarok!
Power Attack: 1d20 + 31 + 4 + 2 + 1 - 5 ⇒ (19) + 31 + 4 + 2 + 1 - 5 = 52
He crits, and uses his Mighty Swing to confirm.
Damage, Mighty Blow: 9d6 + 66 + 15 + 15 + 45 ⇒ (2, 1, 4, 4, 2, 2, 5, 3, 1) + 66 + 15 + 15 + 45 = 165
Unsure if witch hunter and mighty blow multiply on a crit, so -20 damage if not. Is it still standing for me intimidate it? :V
Grookle's axe tears straight through the creature, and it begins turning to ice. It speaks, in a woman's voice, "Ten... Minutes..."
The creature then freezes completely, melting into nothingness in seconds. Nastarok, you no longer feel the strains of fate on you, and you only take the 55 damage, and do not have to reroll.
Hicklespurn The Intuitive, Male Gnome Vanguard 8 HP: 63/63 [20 Abblative HP]| AC: 22+2 / T: 15 / FF: 19+2 | Fort: +8, Ref: +5, Will: +7 | CMB: +6, CMD: 16 | Init: +3 | Perception: +18; +2 w/ AO, +2 W/ Dim or darkness; LowLight | Resonances 8/9
"Ten minutes...? ...Oi! Nastarok, what happened to you?"
Male NG Half-Orc Abjurer 18 | HP: 267/267 AC: AC 34 (Touch 20, Flat Footed 30)| CMB: +8, CMD: 41 | F: +18, R: +16, W: +16| Init: +4 | Perc:+33, SM:+24 | Speed 30ft | Orc Ferocity 1/1|Spells: | Active conditions: None
"Nastarok! What was that thing???"
HP 267/267 AC 37 24 T 30 FF CMD 50 Fort + 21 Ref +27 Will +16 Init +9 Per +36
"This place is really quite odd. "
Male Half-Orc HP 192/192 AC 37 23T 29FF CMD38 Fort +16 Ref +24 Will +17 Init +12 Per +32 (+7 traps) +4 favored terrain underground DDoor:8/9
"Damned if I know what that was, but it hurt."
"Wilhaim, don't you wizards know about things like that?"
He withdraws a cure light wounds wand from his Handy Haversack and starts patching himself up. He rubs the tip of the stubby little wand (kinda like a magic glue stick) across the cuts and abrasions he suffered from the metal giant's spells. Uses 14 charges.
When he is finished he says "I say we keep moving. We'll make a harder target that way."
I'm acting out every post and seeing how many seconds it takes. You're at 27 seconds now.
Hicklespurn The Intuitive, Male Gnome Vanguard 8 HP: 63/63 [20 Abblative HP]| AC: 22+2 / T: 15 / FF: 19+2 | Fort: +8, Ref: +5, Will: +7 | CMB: +6, CMD: 16 | Init: +3 | Perception: +18; +2 w/ AO, +2 W/ Dim or darkness; LowLight | Resonances 8/9
"We shoukd get moving then, shouldn't we? I got a bad feeling about staying here for too much longer now."
HP 267/267 AC 37 24 T 30 FF CMD 50 Fort + 21 Ref +27 Will +16 Init +9 Per +36
"Yes, seems like we're on a timer somehow. Let's move. "
Male NG Half-Orc Abjurer 18 | HP: 267/267 AC: AC 34 (Touch 20, Flat Footed 30)| CMB: +8, CMD: 41 | F: +18, R: +16, W: +16| Init: +4 | Perc:+33, SM:+24 | Speed 30ft | Orc Ferocity 1/1|Spells: | Active conditions: None
"Nastarok, while yes, I am quite educated, I can't be expected to know everything. Tell you what. I shall make a vested effort to try and study these monsters. In exchange, Grookelpop needs to stop turning them into shredded lettuce, so that I may examine them."
When the suggestion to move on is put forward, he chimes in,
"Indeed. Lead on gents."
Hicklespurn The Intuitive, Male Gnome Vanguard 8 HP: 63/63 [20 Abblative HP]| AC: 22+2 / T: 15 / FF: 19+2 | Fort: +8, Ref: +5, Will: +7 | CMB: +6, CMD: 16 | Init: +3 | Perception: +18; +2 w/ AO, +2 W/ Dim or darkness; LowLight | Resonances 8/9
He sticks his tongue out at Wilhaim in a very mature fashion. "They keep turning into frost anyhow." He then starts their march forward.
Male Half-Orc HP 192/192 AC 37 23T 29FF CMD38 Fort +16 Ref +24 Will +17 Init +12 Per +32 (+7 traps) +4 favored terrain underground DDoor:8/9
"Well then, follow me this way." Nastarok says to the others.
We will head back to the trapdoor we previously found.
Nastarok will look for traps.
perception for traps: 1d20 + 37 + 7 + 6 ⇒ (8) + 37 + 7 + 6 = 58
If he doesn't find anything, then he will listen.
perception to listen: 1d20 + 37 + 6 ⇒ (2) + 37 + 6 = 45
You don't see any traps, but when you listen, it just sounds like there is floor underneath, it doesn't sound hollow.
Male Half-Orc HP 192/192 AC 37 23T 29FF CMD38 Fort +16 Ref +24 Will +17 Init +12 Per +32 (+7 traps) +4 favored terrain underground DDoor:8/9
"I'll try opening it." Nastarok says over his shoulder to the group.
He tries the handle to see what happens.
Pulling on the handle slightly, it does open. You'd have to open it more to see underneath, but it isn't locked.
Male Half-Orc HP 192/192 AC 37 23T 29FF CMD38 Fort +16 Ref +24 Will +17 Init +12 Per +32 (+7 traps) +4 favored terrain underground DDoor:8/9
Nastarok opens it a little more and takes a peak.
Nastarok, you can see a bit of writing on the floor under the door, and it really does seem to just be a trapdoor to nowhere.
Male NG Half-Orc Abjurer 18 | HP: 267/267 AC: AC 34 (Touch 20, Flat Footed 30)| CMB: +8, CMD: 41 | F: +18, R: +16, W: +16| Init: +4 | Perc:+33, SM:+24 | Speed 30ft | Orc Ferocity 1/1|Spells: | Active conditions: None
It says, "I prepared Explosive Runes this morning." Just kidding, ignore that GM!
Wilhaim speaks up.
"What do you see, friend Nastarok?"
Male Half-Orc HP 192/192 AC 37 23T 29FF CMD38 Fort +16 Ref +24 Will +17 Init +12 Per +32 (+7 traps) +4 favored terrain underground DDoor:8/9
"Something written here. Maybe you can read it." Nastarok says back to Wilhaim.
Hicklespurn The Intuitive, Male Gnome Vanguard 8 HP: 63/63 [20 Abblative HP]| AC: 22+2 / T: 15 / FF: 19+2 | Fort: +8, Ref: +5, Will: +7 | CMB: +6, CMD: 16 | Init: +3 | Perception: +18; +2 w/ AO, +2 W/ Dim or darkness; LowLight | Resonances 8/9
"Should we really be spending time with this?"
Male NG Half-Orc Abjurer 18 | HP: 267/267 AC: AC 34 (Touch 20, Flat Footed 30)| CMB: +8, CMD: 41 | F: +18, R: +16, W: +16| Init: +4 | Perc:+33, SM:+24 | Speed 30ft | Orc Ferocity 1/1|Spells: | Active conditions: None
Wilhaim moves to examine the writing.
He murmurs, "Hush Grooklepop, this could be a clue to what's coming."
Opening the trapdoor to read it fully, it says, in blue paint,
"Strike One."
When you finish reading the writing, it glows with magic before a sound plays and the magic fades.
HP 267/267 AC 37 24 T 30 FF CMD 50 Fort + 21 Ref +27 Will +16 Init +9 Per +36
"Methodical investigation can keep us alive. "
Hicklespurn The Intuitive, Male Gnome Vanguard 8 HP: 63/63 [20 Abblative HP]| AC: 22+2 / T: 15 / FF: 19+2 | Fort: +8, Ref: +5, Will: +7 | CMB: +6, CMD: 16 | Init: +3 | Perception: +18; +2 w/ AO, +2 W/ Dim or darkness; LowLight | Resonances 8/9
HP 267/267 AC 37 24 T 30 FF CMD 50 Fort + 21 Ref +27 Will +16 Init +9 Per +36
"Ok, maybe methodical is bad. Let's move on"
Male Half-Orc HP 192/192 AC 37 23T 29FF CMD38 Fort +16 Ref +24 Will +17 Init +12 Per +32 (+7 traps) +4 favored terrain underground DDoor:8/9
Nastarok sneaks ahead to scout.
stealth: 1d20 + 32 + 4 + 2 ⇒ (9) + 32 + 4 + 2 = 47
perception: 1d20 + 32 + 4 + 2 ⇒ (5) + 32 + 4 + 2 = 43
Male NG Half-Orc Abjurer 18 | HP: 267/267 AC: AC 34 (Touch 20, Flat Footed 30)| CMB: +8, CMD: 41 | F: +18, R: +16, W: +16| Init: +4 | Perc:+33, SM:+24 | Speed 30ft | Orc Ferocity 1/1|Spells: | Active conditions: None
Wilhaim sighs.
"Alright, then. We'll do it your way. When we see doors, we'll kick them down. I'll..uh...just be back here, at the rear of the party. For wizarding reasons."
Hicklespurn The Intuitive, Male Gnome Vanguard 8 HP: 63/63 [20 Abblative HP]| AC: 22+2 / T: 15 / FF: 19+2 | Fort: +8, Ref: +5, Will: +7 | CMB: +6, CMD: 16 | Init: +3 | Perception: +18; +2 w/ AO, +2 W/ Dim or darkness; LowLight | Resonances 8/9
Grookle shakes his head, and let's Nastarok scout ahead before following.
It takes a while to reach the corner, but when you do (Around 6:00 left) you can see a huge hole, about a hundred feet in diameter, leading down further than you can see.
HP 267/267 AC 37 24 T 30 FF CMD 50 Fort + 21 Ref +27 Will +16 Init +9 Per +36
Hicklespurn The Intuitive, Male Gnome Vanguard 8 HP: 63/63 [20 Abblative HP]| AC: 22+2 / T: 15 / FF: 19+2 | Fort: +8, Ref: +5, Will: +7 | CMB: +6, CMD: 16 | Init: +3 | Perception: +18; +2 w/ AO, +2 W/ Dim or darkness; LowLight | Resonances 8/9
"Pretty big hole. Fly over it?"
Male NG Half-Orc Abjurer 18 | HP: 267/267 AC: AC 34 (Touch 20, Flat Footed 30)| CMB: +8, CMD: 41 | F: +18, R: +16, W: +16| Init: +4 | Perc:+33, SM:+24 | Speed 30ft | Orc Ferocity 1/1|Spells: | Active conditions: None
Wilhaim chimes in, "I'll handle this one."
He proceeds to fly over and see what is on the other side, and then a ways down the whole. Maybe 20-30 seconds worth of exploration.
Perception: 1d20 + 33 ⇒ (17) + 33 = 50
On the other side of the hole is simply a wall, and the hole goes down for at least five minutes of near free fall speeds. At the bottom is a circular room with one door. There don't appear to be any traps or illusions along the walls of the hole.
Male NG Half-Orc Abjurer 18 | HP: 267/267 AC: AC 34 (Touch 20, Flat Footed 30)| CMB: +8, CMD: 41 | F: +18, R: +16, W: +16| Init: +4 | Perc:+33, SM:+24 | Speed 30ft | Orc Ferocity 1/1|Spells: | Active conditions: None
"Looks like we need to get down there. Let me see what I can cook up."
After quickly rifling through his spellbook, Wilhaim's eyes perk up.
"I can grant one of you the ability to fly, and use my magics to catch the other two of you safely at the bottom. Who wants to freefall for several minutes? It might be fun...."
Hicklespurn The Intuitive, Male Gnome Vanguard 8 HP: 63/63 [20 Abblative HP]| AC: 22+2 / T: 15 / FF: 19+2 | Fort: +8, Ref: +5, Will: +7 | CMB: +6, CMD: 16 | Init: +3 | Perception: +18; +2 w/ AO, +2 W/ Dim or darkness; LowLight | Resonances 8/9
"Oi oi, no need. Ascend!" His armor sparks with magic, and he easily lifts into the air. "You people seem to forget I have some fancy magic things too, sometimes."
Male Half-Orc HP 192/192 AC 37 23T 29FF CMD38 Fort +16 Ref +24 Will +17 Init +12 Per +32 (+7 traps) +4 favored terrain underground DDoor:8/9
"I don't mind dropping, if you promise you can catch me."
Male NG Half-Orc Abjurer 18 | HP: 267/267 AC: AC 34 (Touch 20, Flat Footed 30)| CMB: +8, CMD: 41 | F: +18, R: +16, W: +16| Init: +4 | Perc:+33, SM:+24 | Speed 30ft | Orc Ferocity 1/1|Spells: | Active conditions: None
Wilhaim smiles. "I promise, good Nastarok. I'll even use my more powerful magic, if you'd like."
He turned to Grooklepop.
"My apologies, good sir. I'm glad you have the capacity, as I am loathe to cast my spells until needed."
He quickly explains to the group that Nastarok and Omar just need to run off the edge. He'll catch them near the bottom.
Since Grookepop can fly, I will just use my two prepared Feather Falls to catch the two party members who aren't flying. I got you guys!
Male Half-Orc HP 192/192 AC 37 23T 29FF CMD38 Fort +16 Ref +24 Will +17 Init +12 Per +32 (+7 traps) +4 favored terrain underground DDoor:8/9
Hicklespurn The Intuitive, Male Gnome Vanguard 8 HP: 63/63 [20 Abblative HP]| AC: 22+2 / T: 15 / FF: 19+2 | Fort: +8, Ref: +5, Will: +7 | CMB: +6, CMD: 16 | Init: +3 | Perception: +18; +2 w/ AO, +2 W/ Dim or darkness; LowLight | Resonances 8/9
"Can only do this once a day, but Hopefully this is the only big hole we need to fly down..." The gnome proceeds to fly down tot he bottom.
HP 267/267 AC 37 24 T 30 FF CMD 50 Fort + 21 Ref +27 Will +16 Init +9 Per +36
Omar will follow Nastarok down the hole. Having the boots of the cat, it's really not quite as much of a matter of trust.
Male NG Half-Orc Abjurer 18 | HP: 267/267 AC: AC 34 (Touch 20, Flat Footed 30)| CMB: +8, CMD: 41 | F: +18, R: +16, W: +16| Init: +4 | Perc:+33, SM:+24 | Speed 30ft | Orc Ferocity 1/1|Spells: | Active conditions: None
Wilhaim will fall down the hole, and use his Overland Flight to stop and hover about ten feet from the ground. When they get near the ground, Wilhaim casts Feather Fall on Omar. Once Nastarok is within sixty feet of the ground, Wilhaim casts his Heightened Feather Fall on him as well.
Hicklespurn The Intuitive, Male Gnome Vanguard 8 HP: 63/63 [20 Abblative HP]| AC: 22+2 / T: 15 / FF: 19+2 | Fort: +8, Ref: +5, Will: +7 | CMB: +6, CMD: 16 | Init: +3 | Perception: +18; +2 w/ AO, +2 W/ Dim or darkness; LowLight | Resonances 8/9
"Cut it a little close there, think I probably could've just carried them down ya know."
Male NG Half-Orc Abjurer 18 | HP: 267/267 AC: AC 34 (Touch 20, Flat Footed 30)| CMB: +8, CMD: 41 | F: +18, R: +16, W: +16| Init: +4 | Perc:+33, SM:+24 | Speed 30ft | Orc Ferocity 1/1|Spells: | Active conditions: None
Wilhaim smiles.
"Now pray tell, Sir Grooklepop, where would be the fun in that?"
He chuckles.
You all reach the bottom safely, and you all see the same metal door. You don't know how much time has passed, but you know the ten minutes is nearly up.
HP 267/267 AC 37 24 T 30 FF CMD 50 Fort + 21 Ref +27 Will +16 Init +9 Per +36
Check the door for traps.
perception: 1d20 + 51 ⇒ (15) + 51 = 66
There does appear to be a touch trigger right behind the handle. Above the door is a stone that looks slightly off, sticking out more than the rest.
HP 267/267 AC 37 24 T 30 FF CMD 50 Fort + 21 Ref +27 Will +16 Init +9 Per +36
He will try to disable the traps.
"You folks might want to stand back. There is some chance I could mess this up. "
disable device: 1d20 + 41 ⇒ (17) + 41 = 58
disable device: 1d20 + 41 ⇒ (9) + 41 = 50
The trap is disabled, and you don't see any other traps.
Hicklespurn The Intuitive, Male Gnome Vanguard 8 HP: 63/63 [20 Abblative HP]| AC: 22+2 / T: 15 / FF: 19+2 | Fort: +8, Ref: +5, Will: +7 | CMB: +6, CMD: 16 | Init: +3 | Perception: +18; +2 w/ AO, +2 W/ Dim or darkness; LowLight | Resonances 8/9
"Was there really, though?" He wears a grin as he bumps an elbow into Omar's waist. "Come on! Wedon't have much longer." He'll open the door for them all.
The door creaks, and is very frustrating to open. Grooklepop, you feel the need to pull the door off of its hinges. In fact, a voice in your head commands you to break the door down.
Roll will, this is a spell, but not an illusion or a fear effect.
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