Shadows of the Past (Inactive)

Game Master sunshadow21

A Rise of the Runelords Game

Updated Combat Map


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The advisor and the guards are definitely not happy the response, but the chief doesn't seem overly bothered as he ponders your party for a bit before responding. "Raids are part of life. If you can't handle it, man up and fight back; cowards will always be the first to die. As for the longshanks, they are here as long as they prove useful to me; when their usefulness ends, they will be asked to leave or be killed. If you can give me a good reason to let you through to bother them in their work, I will consider it; otherwise, I will have to ask you to leave, immediately."


Male Human Summoner 3 (Pavro HP 25/25; AC 18/12/16; F +2 R +3, W +2, Init +2, Perception -1) (Aressa HP 24/24; AC 22/12/20; F +4 R +5, W +0; Init +2; Perception +6)

"Raids aren't going to be a part of Sandpoint's future, not if I can help it. Not by you at any rate because you'll be dead you slimey little shite." Pavro growls furiously, beginning a spell as Aressa charges.


Their readied actions go off. I'll get the first combat post up a bit later, hopefully, after some more work with packing. Just in case it isn't quite clear, I hate packing and the process of moving in general.


Male Human Scholar 3 (HP 18/23, AC 17/16/11, F+1 R+5 W+6 (+1 vs divine), Init +2, Perc +9, +1 to find traps)

Severus shakes his head at the missed opportunity for diplomacy, but draws out his two crossbows after leaning the ranseur on the wall, (somewhere without any gristle, if possible).


DM rolls:
Aressa Will Save 1d20 + 0 + 4 ⇒ (7) + 0 + 4 = 11
bow 1 attack 1d20 + 3 ⇒ (20) + 3 = 23
bow 1 damage 1d4 ⇒ 1
bow 2 attack 1d20 + 3 ⇒ (8) + 3 = 11
bow 2 damage 2d4 ⇒ (4, 1) = 5
bow 1 crit confirmation 1d20 + 3 ⇒ (1) + 3 = 4
bow 1 crit damage 1d4 ⇒ 2
??? 1d20 + 13 ⇒ (6) + 13 = 19
??? 1d20 + 13 ⇒ (13) + 13 = 26
??? 1d20 + 13 ⇒ (14) + 13 = 27

As Aressa starts to charge, the advisor looks straight at her and says something that she starts to shrug off before falling to the ground laughing hard suddenly as the full force of the spell hits her. Meanwhile the two guards fire their shortbows at Pavro despite being a bit shaken, and one of them manages to land a shot, though it lacks the force to do too much damage. The chief just draws his horsechopper and waits patiently.

combat round 1:
updated map is posted above

Combat order (bold still to go)
Party
Bad Guys

Current Status
Aressa 24/24; prone, laughing
Avian 22/22
Marcoul 24/24
Pavro 24/25
Severus 23/23
Thandion 30/30
Vors 31/31

Chief
Warchanter
Guards - 5; 2 are shaken; 3 are hiding at the top of the pillars; need perceptions checks of 19, 26, 27 to spot

The party is up.


Male Human (Taldan) Paladin 3 (hp 31/31; AC 18, t 11, ff 17; Fort +7/ Ref +4/ Will +6; Init +1; Per +2)

Vors nocks an arrow, sights on the warchanter, and lets fly.

Attack: 1d20 + 6 ⇒ (13) + 6 = 19 Damage:1d8 + 3 ⇒ (6) + 3 = 9 hp.


Male Elf (Tower Elf) Magus 3 AC 16/12/14 / HP 30/30 / F +4 R +3 W +2 / Init. +2 / Perc. +0 Arcane Pool 2/5

Thandion moves to attack and reaches the bottom guard (not up a pole) his sap starts to glow again as he moves. (2/5 arcane pool remaining)

Attack: 1d20 + 5 ⇒ (12) + 5 = 17
Damage: 1d6 + 3 ⇒ (6) + 3 = 9
Intimidate: 1d20 + 6 + 4 ⇒ (9) + 6 + 4 = 19

Perception: 1d20 ⇒ 2


Male Human Summoner 3 (Pavro HP 25/25; AC 18/12/16; F +2 R +3, W +2, Init +2, Perception -1) (Aressa HP 24/24; AC 22/12/20; F +4 R +5, W +0; Init +2; Perception +6)

For Precedent Purposes:
I believe this use of readied actions is incorrect. But not bothered and don't want to have a rules conversation, etc.

Pavro smiles maliciously and moves back ducking out of sight behind the doors after dismissing Aressa, having no idea what the strange mirth inducing magic is effecting her.

Spellcraft: 1d20 + 4 ⇒ (1) + 4 = 5


M Tengu Gunslinger (Pistolero) 3 / HP 20/22, NLD 0, Grit 1/4, AC 17, Touch 15, Flat 12, F +2, R +7, W +5 / Init +6 (+4 if no grit left), Perc +13, low-light vision

Avian moves to within 20 feet of the chief, levels his pistol and fires, reloading only moments after the shot clears the barrel.

Attack Roll vs. Touch AC: 1d20 + 9 ⇒ (2) + 9 = 11
Damage Roll: 1d8 + 1 + 1 ⇒ (8) + 1 + 1 = 10

Dark Archive

Male Human Cleric of Asmodeus (Evangelist) 3 AC 19/17/13 / HP 24 / F +6 R +4 W +8 / Init. +2 / Perc. +4)

Gripping his inverted pentagram rightly, Marcoul closes his eyes for a moment. Dark Father, bestow upon us a measure of your protection so that we might drive the fowl spawn of Lamashtu, screaming and howling before your dark and terrible glory. Instantly the shadows around Marcoul seem to deepen and radiate.

SA: Cast bless (+1 to hit and saves against fear)
MA: Copy Cat (Lasts 3 rounds, creates a duplicate)


Male Human Scholar 3 (HP 18/23, AC 17/16/11, F+1 R+5 W+6 (+1 vs divine), Init +2, Perc +9, +1 to find traps)

Severus raises both of his crossbows and releases 2 bolts at one of the shaken guards.

1d20 + 1 ⇒ (6) + 1 = 7
1d4 ⇒ 1

1d20 - 4 ⇒ (18) - 4 = 14
1d4 ⇒ 2


Vors drops the advisor to it's knees, and the advisor is forced to expend spell power to heal himself, casting cure light wounds and restoring at least a bit of his health, though he still looks very hurt. Thandion is able to get his weapon past the guard's shield and land a solid blow, but does not drop it, leaving him on the verge of death similar to the warchanter. Neither Avian nor Severus are successful in their shots as Marcoul and Pavro both set themselves up for the next round.

On the enemy side, the chief just smiles as he charges forward toward Avian, and he lands a solid blow that almost sends the Tengu to his grave, dealing 20 points of damage with his blade. The guard that Thandion swung at swings back and lands a blow for a whopping 3 damage as the other known guard tries to quite unsuccessfully to shoot Severus. Another guard tries unsuccessfully to jump onto the elf, but misses completely, and ends up doing a face plant onto his own sword.

round 2:
updated map is posted above

Combat order
Party
Bad Guys

Current Status
Avian 2/22
Marcoul 24/24
Pavro 24/25
Severus 23/23
Thandion 27/30
Vors 31/31

Chief
Warchanter 2hp left
Guards - 5; 2 are shaken(1 has taken 9 damage); 1 is prone and injured; 2 are hiding at the top of the pillars; need perceptions checks of 26 and 29 to spot (Thandion and Avian get a +4 and a +2 respectively on those checks)


Male Human Summoner 3 (Pavro HP 25/25; AC 18/12/16; F +2 R +3, W +2, Init +2, Perception -1) (Aressa HP 24/24; AC 22/12/20; F +4 R +5, W +0; Init +2; Perception +6)

Pavro peers around the door and summons an earth elemental into a flanking position with Avian before ducking back behind the door,

"Uraughhhhh rummmcrumsh norooom!" He calls, sounding like he is gargling gravel.

Terran:
"Slay closest one then magic worker please!"

A roughly humanoid figure composed of rock and earth appears behind the chieftain and slams its fists into the goblin's back.

Elemental PA vs Chief: 1d20 + 10 ⇒ (8) + 10 = 18 Damage: 1d6 + 10 ⇒ (2) + 10 = 12

Dark Archive

Male Human Cleric of Asmodeus (Evangelist) 3 AC 19/17/13 / HP 24 / F +6 R +4 W +8 / Init. +2 / Perc. +4)

Round 2
Odious Runts! Marcoul howls, pointing with his mace towards the goblin leader as he watches the leader attack Avian. You will regret the day that you attacked my companions. The fires of hell wait eagerly for your soul. You will reside forever in the eternal torment of my lords realm. Your time is at hand!

________________________
SA: Sermonic Performance: Inspire Courage +1 (Su) Morale bonus on some saving throws, attack and damage rolls; Free Action: End Performance: Effects will last two more rounds due to Lingering Performance. (5 rounds remaining) Ok, everyone has +2 to hit and +1 to damage. I'll start with the more offensive spells next round.


Male Elf (Tower Elf) Magus 3 AC 16/12/14 / HP 30/30 / F +4 R +3 W +2 / Init. +2 / Perc. +0 Arcane Pool 2/5

Seeing the horrific blow on Avian Thandion steps in to assist Avian and take some of the heat. Five foot step to come next to the chief
As he moves he weaves spell with his free hand "Etibtsorf" Uses Spell combat to cast frostbite as part of a full combat round.
Concentration DC17: 1d20 + 11 ⇒ (10) + 11 = 21
Free attack from Spellstrike: 1d20 + 5 + 2 - 2 ⇒ (14) + 5 + 2 - 2 = 19
Sap damage: 1d6 + 3 + 1 ⇒ (1) + 3 + 1 = 5
Frostbite damage: 1d6 + 2 ⇒ (3) + 2 = 5 and Fatigued. Rolled separately so damage can be added to second attack if first misses.
Intimidation: 1d20 + 6 + 4 ⇒ (9) + 6 + 4 = 19 Assuming chief is still "small"

Normal attack: 1d20 + 5 + 2 - 2 ⇒ (16) + 5 + 2 - 2 = 21
Sap damage: 1d6 + 3 + 1 ⇒ (4) + 3 + 1 = 8
Intimidation: 1d20 + 6 + 4 ⇒ (6) + 6 + 4 = 16


Male Human (Taldan) Paladin 3 (hp 31/31; AC 18, t 11, ff 17; Fort +7/ Ref +4/ Will +6; Init +1; Per +2)

Vors spares a quick glance of concern for Avian, before drawing and firing again on the warchanter, hoping to drop him and deny his aid to the chief.

Attack: 1d20 + 6 ⇒ (11) + 6 = 17 Damage: 1d8 + 3 ⇒ (3) + 3 = 6 hp.


Male Human Scholar 3 (HP 18/23, AC 17/16/11, F+1 R+5 W+6 (+1 vs divine), Init +2, Perc +9, +1 to find traps)

Severus also takes up the ranseur, moving to intercept any enemies who might try to take advantage of the serious wound inflicted on Avian.


M Tengu Gunslinger (Pistolero) 3 / HP 20/22, NLD 0, Grit 1/4, AC 17, Touch 15, Flat 12, F +2, R +7, W +5 / Init +6 (+4 if no grit left), Perc +13, low-light vision

Avian holds his left arm over the wound, trying to staunch the bleeding, and does a clever twist in his right hand, his pistol spinning and he strikes the goblin chief with the butt of his pistol like a hammer, spinning it as he pulls back in so it is once again at the ready after his attack. (spending 1 grit point to pistol-whip)

Pistol-Whip Attack: 1d20 + 4 + 1 ⇒ (11) + 4 + 1 = 16
Damage: 1d6 + 1 ⇒ (4) + 1 = 5
If I should hit, I also get a free combat maneuver check to knock the chief prone with the force of the attack.
CM Check: 1d20 + 4 + 1 ⇒ (15) + 4 + 1 = 20

Grit 1/4


The summoned elemental's attack on the warchief bounces off the well made breastplate the goblin leader is wearing, as does Avian's pistol whip attack. Thandion's first attack fails to get through the chief's defenses as well, but his second strike does manage to get through and deal some damage, though the goblin seems rather unimpressed, "You'll have to do better than that, you pathetic longshanks." Vors attempt to take down the warchanter hits, but lacks the oomph needed to break through the caster's studded leather.

On the enemy side, the chief decides to back off, though his precise reasons are unclear, avoiding further melee contact with any of your party as he withdraws. The prone goblin stands up and swings at the elemental and misses horribly. Another goblin warrior tries to jump down on the elemental, and though he manages to land on his feet, he fails to do anything else, much to his dismay as he finds himself face to face with a living rock. The archers take aim at Marcoul and Thandion; Marcoul takes a whole 2 points of damage, as the arrow going toward Thandion misses wildly as the archer is trying to avoid it flying into the melee. The warchanter starts a low "chant" that to your ears is entirely unintelligable, but it seems to inspire the other goblins.

round 3:
updated map is posted above

Combat order
Party
Bad Guys

Current Status
Avian 2/22
Marcoul 22/24
Pavro 24/25
Severus 23/23
Thandion 27/30
Vors 31/31

Chief 8 damage
Warchanter 2hp left
Guards - 5; 2 are shaken(1 has taken 9 damage); 1 is simply injured; 1 are hiding at the top of the pillars; perception DC 33; the entire party gets a +4 as they are starting to figure out to look up)


Male Human Scholar 3 (HP 18/23, AC 17/16/11, F+1 R+5 W+6 (+1 vs divine), Init +2, Perc +9, +1 to find traps)

Severus strikes out expertly with the ranseur, hoping beyond reason that the item might resonate with ancient Thassilonian magic.

Status: Inspired

1d20 + 3 + 1 ⇒ (11) + 3 + 1 = 15
2d4 - 1 + 1 ⇒ (1, 4) - 1 + 1 = 5


Male Elf (Tower Elf) Magus 3 AC 16/12/14 / HP 30/30 / F +4 R +3 W +2 / Init. +2 / Perc. +0 Arcane Pool 2/5

"Watch for the chief's charge, get close or a pillar between you and him."

Thandion swings at the goblin that he is flanking with the earth elemental.

Attack: 1d20 + 5 + 2 + 2 ⇒ (7) + 5 + 2 + 2 = 16
Damage (non lethal): 1d6 + 2 + 1 + 1 ⇒ (3) + 2 + 1 + 1 = 7
Intimidate: 1d20 + 6 + 4 ⇒ (12) + 6 + 4 = 22


Male Human (Taldan) Paladin 3 (hp 31/31; AC 18, t 11, ff 17; Fort +7/ Ref +4/ Will +6; Init +1; Per +2)

Vors steps into the room at Marcoul's side, patiently draws again, and fires a third arrow at the warchanter.

Attack: 1d20 + 8 ⇒ (17) + 8 = 25 Damage: 1d8 + 4 ⇒ (4) + 4 = 8 hp.


Male Human Summoner 3 (Pavro HP 25/25; AC 18/12/16; F +2 R +3, W +2, Init +2, Perception -1) (Aressa HP 24/24; AC 22/12/20; F +4 R +5, W +0; Init +2; Perception +6)

Is the purple one the chief? And does the prone goblin standing provoke an AOO from the elemental?


The two purple squares are the chief and his mount, and yes, the elemental gets an aoo.

Dark Archive

Male Human Cleric of Asmodeus (Evangelist) 3 AC 19/17/13 / HP 24 / F +6 R +4 W +8 / Init. +2 / Perc. +4)

Ow! Marcoul grunts at the diminutive goblin. You actually hit me? How dare you, you insufferable little runt! Shaking off his rage, Marcoul reaches into a small pouch at his side and withdraws a vellum scroll. Thanking himself for his preparation, the priest of the dark one unfurls it and starts to chant in infernal. Off in the distance quite laughter is heard and the room seems to flood with shadows. Completing his chant, the priest points to the goblin war leader. I curse all of you! He intones. Feel the wrath of my lord.

MA: Draw scroll of bane.
SA: Cast bane: Each goblin needs to make an DC14 will save or take -1 to all attacks and saves vs fear
_______________________________
Current Effects:
Inspire Courage (2 rounds): +1 attack and damage rolls
Bless (29 rounds): +1 to hit.
Copy Cat (last round): Single illusionary double. As per mirror image


Male Human Summoner 3 (Pavro HP 25/25; AC 18/12/16; F +2 R +3, W +2, Init +2, Perception -1) (Aressa HP 24/24; AC 22/12/20; F +4 R +5, W +0; Init +2; Perception +6)

The earth elemental smashes its fists into the rising goblin almost casually before moving for its real target the chief, but here it stumbles and its powerful blow flies well wide of the mark.

Pavro moves into the room behind and between Avian and Thandion and attempts to daze the chieftain with a cantrip.

DC 15 will or dazed for one round if he has less than 5 hit dice.

Elemental AOO PA vs Gob: 1d20 + 9 ⇒ (12) + 9 = 21 Damage: 1d6 + 11 ⇒ (3) + 11 = 14

Elemental PA vs Chief: 1d20 + 9 ⇒ (1) + 9 = 10 Damage: 1d6 + 11 ⇒ (1) + 11 = 12


M Tengu Gunslinger (Pistolero) 3 / HP 20/22, NLD 0, Grit 1/4, AC 17, Touch 15, Flat 12, F +2, R +7, W +5 / Init +6 (+4 if no grit left), Perc +13, low-light vision

Sorry for the absence; I've been extremely busy at work and too exhausted to post during my free time.

Avian levels his pistol at the goblin (with the blue circle; I forget who that is supposed to represent) and fires.

Attack Roll vs. Touch AC: 1d20 + 8 + 1 + 1 ⇒ (1) + 8 + 1 + 1 = 11 (nat 1; miss & misfire)
Damage Roll: 1d8 + 1 ⇒ (8) + 1 = 9

Avian curses as the trigger releases the hammer and a feeble puff of smoke, but no bullet is fired. Wincing at the wound in his chest, he decides to head back behind Vors to repair his gun and (hopefully) stay out of harm's way. As he passes the paladin and cleric, he chirps in a low, hoarse voice I could use some healing, friends.

Sermonic Performance and Bless don't stack, I just noticed; they're both morale bonuses.


The party manages to take out a couple of the guards and the warchanter as the chief and several of the others struggle against Marcoul's spell (Daze has no effect on the chief as he has 5 HD). The chief sets himself up to charge the group in the doorway, still certain of victory against what he sees as mere rabble. The one remaining crossbowman shoots again at Marcoul but misses. The remaining guard on the elemental swings and does a measly 3 damage. The final guard leaps down at Severus succeeding on both the landing and his strike on Severus, dealing 5 points of damage to the scholar.

round 4:
updated map is posted above

Combat order
Party
Bad Guys

Current Status
Avian 2/22
Marcoul 22/24
Pavro 24/25
Severus 18/23
Thandion 27/30
Vors 31/31
Earth Elemental 3 damage

Chief 8 damage; bane
Warchanter 2hp left, bane
Guards - 3; 1 melee has bane; 1 melee has taken 9 damage & bane; 1 crossbowman

The party is up.


Male Human Scholar 3 (HP 18/23, AC 17/16/11, F+1 R+5 W+6 (+1 vs divine), Init +2, Perc +9, +1 to find traps)

Shaking off the wound, Severus grits his teeth through the pain and raises his beautiful ranseur again, striking back.

Attack
1d20 + 3 + 1 + 1 ⇒ (16) + 3 + 1 + 1 = 21
2d4 - 1 + 1 ⇒ (3, 2) - 1 + 1 = 5


Male Human (Taldan) Paladin 3 (hp 31/31; AC 18, t 11, ff 17; Fort +7/ Ref +4/ Will +6; Init +1; Per +2)

Vors moved last round and should be in the room on Marcoul's right.

Vors nocks another arrow and looks calmly at the chief. "You're next, by Old Deadeye's horns." Then he draws and fires. Attack: 1d20 + 8 ⇒ (8) + 8 = 16 Damage: 1d8 + 4 ⇒ (4) + 4 = 8 hp.


Male Human Summoner 3 (Pavro HP 25/25; AC 18/12/16; F +2 R +3, W +2, Init +2, Perception -1) (Aressa HP 24/24; AC 22/12/20; F +4 R +5, W +0; Init +2; Perception +6)

The earth elemental moved up onto the chief, there is no way he can make that move without provoking, since even a withdraw would only stop him provoking from one square.

The earth elemental swings twice at the chief who ignores both its attack of opportunity and charge with disdain. Pavro scowling decides he can afford to squander some resources on this smug little git, and simply summons another earth elemental ordering it to attack the chief in Terran, even as the first elemental vanishes.

The new earth elemental charges the chief from the front and slams its earthern fist into him dealing a savage blow to the little goblin,

"Ha, eat fist you cocky little pillock. You aren't raiding anyone again!" Pavro shouts punching the air, even as he ducks behind the pillar furthest from the chieftain.

Earth Elemental AOO PA: 1d20 + 9 ⇒ (9) + 9 = 18 Damage: 1d6 + 11 ⇒ (1) + 11 = 12
Earth Elemental Charge PA: 1d20 + 9 ⇒ (2) + 9 = 11 Damage: 1d6 + 11 ⇒ (5) + 11 = 16
Earth Elemental Charge PA: 1d20 + 9 ⇒ (13) + 9 = 22 Damage: 1d6 + 11 ⇒ (5) + 11 = 16


M Tengu Gunslinger (Pistolero) 3 / HP 20/22, NLD 0, Grit 1/4, AC 17, Touch 15, Flat 12, F +2, R +7, W +5 / Init +6 (+4 if no grit left), Perc +13, low-light vision

Protected (as well as can be expected in the circumstances) by his friends, Avian turns his attention to his pistol. Still cursing, he jams the ramrod into his pistol and clears out the bits of paper that had jammed his pistol (Quick-Clear as a standard action) and once satisfied with the barrel, he loads his pistol from the powder horn and bullet pouch on his belt. (Move action to reload with bullet & powder) After the work, he clutches an arm to his wound once again.


Male Elf (Tower Elf) Magus 3 AC 16/12/14 / HP 30/30 / F +4 R +3 W +2 / Init. +2 / Perc. +0 Arcane Pool 2/5

Thandion swings at the goblin and if he falls will move as close as he can to the chief.

Attack: 1d20 + 5 + 1 ⇒ (2) + 5 + 1 = 8
Damage (non lethal): 1d6 + 2 + 1 + 1 ⇒ (2) + 2 + 1 + 1 = 6


Vor's shot bounces off the chief's breastplate, but the earth elemental successfully lands a solid blow, and the chief scowls mightily, clearly not happy with the hit. Thandion is unable to finish off the goblin on him as Marcoul goes on the offensive, summoning a mystical weapon beside the chief that is unable to connect on it's first swing, but sticks around to harass the chief later on.

On the goblin side, the chief swings at the elemental and lands a solid, though not death dealing blow. Of the other goblins, only the one on Thandion is able to land a blow, which Thandion notices as it's blade finds a weak spot in the armor and slips through to deal 10 points of damage.

round 5:
updated map is posted above

Combat order
Party
Bad Guys

Current Status
Avian 2/22
Marcoul 22/24; spiritual weapon
Pavro 24/25
Severus 18/23
Thandion 17/30
Vors 31/31
Earth Elemental 7/13

Chief 20 damage (moderately to seriously hurt); bane
Guards - 3; 1 melee has bane; 1 melee has taken 9 damage & bane; 1 melee no effects

The party is up.


Male Human Summoner 3 (Pavro HP 25/25; AC 18/12/16; F +2 R +3, W +2, Init +2, Perception -1) (Aressa HP 24/24; AC 22/12/20; F +4 R +5, W +0; Init +2; Perception +6)

The earth elemental swings its lumpy fists again, but is easily dodged by the nimble chief. Pavro targets the closest goblin with a daze spell.

Earth Elemental PA: 1d20 + 9 ⇒ (6) + 9 = 15 Damage: 1d6 + 11 ⇒ (4) + 11 = 15


Male Elf (Tower Elf) Magus 3 AC 16/12/14 / HP 30/30 / F +4 R +3 W +2 / Init. +2 / Perc. +0 Arcane Pool 2/5

Thandion smarting from large cut the goblin made with his last attack swings back aggresively.

attack: 1d20 + 5 + 1 ⇒ (3) + 5 + 1 = 9
damage: 1d6 + 2 + 1 + 1 ⇒ (1) + 2 + 1 + 1 = 5


Male Human (Taldan) Paladin 3 (hp 31/31; AC 18, t 11, ff 17; Fort +7/ Ref +4/ Will +6; Init +1; Per +2)

Vors raises his bow again, draws, and fires, sending his arrow whistling over the elemental's head towards the chief.

Attack: 1d20 + 8 ⇒ (3) + 8 = 11 Damage: 1d8 + 4 ⇒ (6) + 4 = 10 hp

Now's not the time for this, dice program. I'm running out of arrows.


Male Human Scholar 3 (HP 18/23, AC 17/16/11, F+1 R+5 W+6 (+1 vs divine), Init +2, Perc +9, +1 to find traps)

Severus strikes out again at the goblin next to him, wielding the ranseur with surprising skill for one who has his nose in books most of the time.

Ranseur Attack
1d20 + 3 + 1 + 1 ⇒ (15) + 3 + 1 + 1 = 20
2d4 - 1 + 1 ⇒ (3, 2) - 1 + 1 = 5


M Tengu Gunslinger (Pistolero) 3 / HP 20/22, NLD 0, Grit 1/4, AC 17, Touch 15, Flat 12, F +2, R +7, W +5 / Init +6 (+4 if no grit left), Perc +13, low-light vision

Having cleared and loaded his pistol, Avian steps out around the corner adjacent to Vors and aims his pistol at the goblin next to Severus. Let's kill them fast so one of you can heal me!

Attack Roll vs. Touch AC: 1d20 + 8 + 1 + 1 ⇒ (5) + 8 + 1 + 1 = 15
Damage Roll: 1d8 + 1 + 1 ⇒ (2) + 1 + 1 = 4

Then, still wincing a bit from the grievous wound in his side, he reloads his pistol with an alchemic cartridge.

Dark Archive

Male Human Cleric of Asmodeus (Evangelist) 3 AC 19/17/13 / HP 24 / F +6 R +4 W +8 / Init. +2 / Perc. +4)

Round 5

Feel the might of SHIELD and recoil foul mongrel! Marcoul bellows as the combat strikes a chord within him and he slow seems to lose himself in the fervor of religious zealotry. Extolling his group, Marcoul points with a free hand directing the night black dagger wreathed in infernal flames to strike out at the goblin king.

SA: Sermonic Performance: Inspire Courage +1 (Su) Morale bonus on some saving throws, attack and damage rolls; Free Action: End Performance: Effects will last two more rounds due to Lingering Performance. (4 rounds remaining)
MA: Copycat: Create an illusory double of yourself as a move action. This double functions as a single mirror image and lasts for a number of rounds equal to your cleric level (3), or until the illusory duplicate is dispelled or destroyed. (4 uses remaining today)
Attack w/Spiritual Weapon 1d20 + 5 ⇒ (15) + 5 = 20
Spiritual Weapon Damage 1d8 + 1 ⇒ (3) + 1 = 4
_______________________________________
Current Effects:
Inspire Courage (3 rounds): +1 attack and damage rolls.
Bless (26 rounds): +1 to hit.
Bane (8 round): -1 to hit.
Copy Cat (3 round): Single illusionary double. As per mirror image.
Spiritual Weapon (2 rounds)


It's a round of largely ineffective attacks all around. On the party's side, only Avian shot on one of the uninjured guards lands solidly enough to deal damage, and on the goblin's side, the goblin on Severus manages to land a decent blow on the scholar. Otherwise, everyone, including the usually effective chief, fails to cause any significant harm to their foe.

round 6:
map same as posted with Avian in K16

Combat order
Party
Bad Guys

Current Status
Avian 2/22
Marcoul 22/24
Pavro 24/25
Severus 14/23
Thandion 17/30
Vors 31/31
Earth Elemental 7/13

Chief 20 damage (moderately to seriously hurt); bane
Guards - 3; 1 melee has 4 damage & bane; 1 melee has taken 9 damage & bane; 1 melee no effects

The party is up.


Male Human (Taldan) Paladin 3 (hp 31/31; AC 18, t 11, ff 17; Fort +7/ Ref +4/ Will +6; Init +1; Per +2)

Vors grabs the last gray-fletched arrow from his quiver, leaving 5 white and 5 black feathered arrows, and lets fly at the chief.

Attack: 1d20 + 8 ⇒ (4) + 8 = 12 Damage: 1d8 + 4 ⇒ (4) + 4 = 8 hp.


Male Human Summoner 3 (Pavro HP 25/25; AC 18/12/16; F +2 R +3, W +2, Init +2, Perception -1) (Aressa HP 24/24; AC 22/12/20; F +4 R +5, W +0; Init +2; Perception +6)

This time the earth elemental's slam catches the goblin chief directly on the chin with terrible force! Pavro whoops and attempts to daze the nearest goblin again.

Elemental PA: 1d20 + 9 ⇒ (20) + 9 = 29 Damage: 1d6 + 11 ⇒ (5) + 11 = 16
Elemental Crit Conf. PA: 1d20 + 9 ⇒ (17) + 9 = 26 Extra Damage: 1d6 + 11 ⇒ (6) + 11 = 17


Male Human Scholar 3 (HP 18/23, AC 17/16/11, F+1 R+5 W+6 (+1 vs divine), Init +2, Perc +9, +1 to find traps)

Despite the moderate injury, Severus is only more surprised at the goblin's resilience to the attack. He strikes again with the beloved ranseur at the goblin beside him.

1d20 + 3 + 1 + 1 ⇒ (1) + 3 + 1 + 1 = 6
2d4 - 1 + 1 ⇒ (1, 1) - 1 + 1 = 2

I think that's the most rolled 1's I've seen in a single post.


M Tengu Gunslinger (Pistolero) 3 / HP 20/22, NLD 0, Grit 1/4, AC 17, Touch 15, Flat 12, F +2, R +7, W +5 / Init +6 (+4 if no grit left), Perc +13, low-light vision

Avian once again aims his pistol and fires again upon his previous target, hoping to spare Severus any further injuries by taking out the goblin. Then he reloads from yet another cartridge.

Attack Roll vs. Touch AC: 1d20 + 8 + 1 + 1 ⇒ (5) + 8 + 1 + 1 = 15
Damage Roll: 1d8 + 1 + 1 ⇒ (2) + 1 + 1 = 4

o_O same exact rolls as last time.


Male Elf (Tower Elf) Magus 3 AC 16/12/14 / HP 30/30 / F +4 R +3 W +2 / Init. +2 / Perc. +0 Arcane Pool 2/5

Thandion is starting to frustrated with the nimble goblin in front of him and swings hard.

attack: 1d20 + 5 + 1 ⇒ (16) + 5 + 1 = 22
damage: 1d6 + 2 + 1 + 1 ⇒ (4) + 2 + 1 + 1 = 8


Male Human (Taldan) Paladin 3 (hp 31/31; AC 18, t 11, ff 17; Fort +7/ Ref +4/ Will +6; Init +1; Per +2)

Sighing, Vors retrieves the spare quiver from his pack, not wanting to waste arrows of cold iron or silver on a goblin, however high ranked it might be.

Dark Archive

Male Human Cleric of Asmodeus (Evangelist) 3 AC 19/17/13 / HP 24 / F +6 R +4 W +8 / Init. +2 / Perc. +4)

Round 6

Continuing to bellow out admonishments and encouragements, Marcoul points his crossbow towards the goblin lord and lets fire with another of his bolts. Apparently more concerned with his zealotry rather than accuracy the bolt goes wide.

Attack w/Spiritual Weapon 1d20 + 5 ⇒ (5) + 5 = 10
Spiritual Weapon Damage 1d8 + 1 ⇒ (5) + 1 = 6
Attack w/MW Crossbow 1d20 + 5 + 1 + 1 + 1 ⇒ (7) + 5 + 1 + 1 + 1 = 15
Crossbow Damage 1d8 + 1 ⇒ (4) + 1 = 5
_______________________
Current Effects:
Inspire Courage (2 rounds): +1 attack and damage rolls.
Bless (26 rounds): +1 to hit.
Bane (7 round): -1 to hit.
Copy Cat (2 round): Single illusionary double. As per mirror image.
Spiritual Weapon (1 rounds).


The earth elemental finally takes down the chief, breaking just about every bone in the poor goblin's body in the process. In retaliation, and probably out of a healthy fear for his own well being, the guard beside now dead leader takes down the elemental. Thandion mops up his opponent before the party dogpiles the remaining guards, taking them down with no further damage to themselves taken in return. The party shortly finds themselves alone in the throne room with a lot of dead bodies and a gecko that seems quite content to simply stare off in space in the absence of any specific orders.


Male Elf (Tower Elf) Magus 3 AC 16/12/14 / HP 30/30 / F +4 R +3 W +2 / Init. +2 / Perc. +0 Arcane Pool 2/5

"That was painful, we better get healed up."

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