PFS 1.02 -The Devil We Know - Part II - Cassomir's Locker (Inactive)

Game Master Chad Newman

Roll20 Campaign Maps


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Sovereign Court

Usable/Active:
Rage 35/35, Boots 10/10, Remove Fatigue 2/2, Reroll 1/1
HP 173(213)| DR 7/- | AC 22 | T 14 | FF 18 | CMD 33 | Fort +22 | Ref +16 | Will +13 | Init +5 | Perc +19
Situational Buffs:
+9 saves vs Spells/Sla's while Raging, +4 damage vs Spellcasters

Fort: 1d20 + 8 ⇒ (9) + 8 = 17

Panting to catch his breath after the sudden rush of fury.. "Gryne hit me with that wand a time or 2 please.."

Lantern Lodge

Male Half-Elf Level 2 Bard (Arcane Duelist) | HP 19/19 | AC 17 | T 14 | FF 13 | CMD 16 | Fort +2 | Ref +7 | Will +3 | Init +6 | Perc +6 | Sense Motive -1

Astarton takes a strip of flesh from the beastial spider across the face despite the fact that he was all the way to the other side of the room. "Ugh, for the love of... Roary? Were you aiming for me?"

Sovereign Court

Usable/Active:
Rage 35/35, Boots 10/10, Remove Fatigue 2/2, Reroll 1/1
HP 173(213)| DR 7/- | AC 22 | T 14 | FF 18 | CMD 33 | Fort +22 | Ref +16 | Will +13 | Init +5 | Perc +19
Situational Buffs:
+9 saves vs Spells/Sla's while Raging, +4 damage vs Spellcasters

Catching his breath and wiping himself off he snickers at the half-elf.. "Unfortunately i have yet to master the control of gut spray.. come lets move on.."

Taking 20 to search the spider area before we do so.. Gives him a 27 Perc.

Grand Lodge

Male Dwarf Inquisitor/2 - | HP 18/18 | AC 18 | T 12 | FF 16 |SR 7| CMD 14 | Fort +4 | Ref +3 | Will +7 | Init +6 | Perc +9 | Sense Motive +9 // Wand CLW - 44

After wiping the goo from his eyes Gryne is able to see the Barbarian again.
Wand on Roary - 1d8 + 2 ⇒ (5) + 2 = 7

I love the smell of spider ichor in the morning.


Gobbo!

As Roary takes a moment to search the area carefully he notices that the drain in the center of the room seems very unstable and would likely fall apart if any weight was added to it. Seeing that he strongly advises that the party avoid the grate unless they'd like to take a trip down a pit.

And thus the reason for the initiative checks, in case someone ran across!

Searching through the webs, Roary finds the partially eaten corpse of a strange dark skinned creature with overly large eyes, or what is left of them anyway. On the corpse he finds 2 potions of cure moderate wounds, a set of small leather armor, a short sword, and a repeating light crossbow with 10 bolts that appear to be coated in a vile looking substance.

Sovereign Court

Usable/Active:
Rage 35/35, Boots 10/10, Remove Fatigue 2/2, Reroll 1/1
HP 173(213)| DR 7/- | AC 22 | T 14 | FF 18 | CMD 33 | Fort +22 | Ref +16 | Will +13 | Init +5 | Perc +19
Situational Buffs:
+9 saves vs Spells/Sla's while Raging, +4 damage vs Spellcasters

"Whoa watch out for that grate.. It looks unstable.. And what do we have here.. Looks like our icky friend was a bit more successful with her last prey.. Weird looking fella, anyone have an idea what he/she is?" Searching the corpse.. "Two potions here if anyone can ID em.. Some mundane gear as well if anyone is interested.."

Grand Lodge

Male Dwarf Inquisitor/2 - | HP 18/18 | AC 18 | T 12 | FF 16 |SR 7| CMD 14 | Fort +4 | Ref +3 | Will +7 | Init +6 | Perc +9 | Sense Motive +9 // Wand CLW - 44

I'd be happy to hold on to the Crossbow and Bolts if noone else cares to. I've been trying to improve my skills with the crossbow now that I have mastered the Longbow.

Scarab Sages

Character Stats:
  • 23 HP
  • AC 19 (T 13 : FF 16)
  • Fort +6: Ref +6: Will +2
  • Initiative +5
  • Tiefling Mindchemist 2 / Lore Warden 1

    What's that goo on the tips? Poison I would think. Be careful with that.

    Lantern Lodge

    Male Half-Elf Level 2 Bard (Arcane Duelist) | HP 19/19 | AC 17 | T 14 | FF 13 | CMD 16 | Fort +2 | Ref +7 | Will +3 | Init +6 | Perc +6 | Sense Motive -1

    Originally annoyed at the time Roary was using in looking around a sewer, he suddenly became interested when he discovered a treasure trove. The tall half elf looks over the discovery to see if he knows much about it.

    Astarton detects magic on the equipment to see if any of them are magical. He takes a close look at the corpse to see what kind of creature it might be. Knowledge Local: 1d20 + 4 ⇒ (2) + 4 = 6


    Gobbo!

    @Astarton, you are not sure, but it could be a dragon.

    The potions are magical, nothing else.

    Lantern Lodge

    Male Half-Elf Level 2 Bard (Arcane Duelist) | HP 19/19 | AC 17 | T 14 | FF 13 | CMD 16 | Fort +2 | Ref +7 | Will +3 | Init +6 | Perc +6 | Sense Motive -1

    Astarton points at the large eyed creature dead in the pit. "I'm not sure, but that could be a dragon. Also, I've heard tale from a bard by the name of Kopirite 'Nfringament of a large eyed creature called a Beholder, but he might have been making that up."

    Grand Lodge

    Female Human (Mwangi) Bard (dervish dancer) 1/Figther (lore warden) 1 | HP 18/18 | AC 19 | T 14 | FF 15 | CMD 15 | Fort +4 | Ref +6 | Will +1 | Init +4 | Perc +5 | Sense Motive -1

    Makena frowns upon Astarton's assessment. "I highly doubt it is a dragon - sorry, Twigg! Perhaps it is a... crocodile?" She has no idea what the thing is.

    Knowledge (insert apprpriate one here): 1d20 + 2 ⇒ (6) + 2 = 8


    Gobbo!

    @Makena, nope, not a dragon, its most definitely a beholder.

    Lantern Lodge

    Male Half-Elf Level 2 Bard (Arcane Duelist) | HP 19/19 | AC 17 | T 14 | FF 13 | CMD 16 | Fort +2 | Ref +7 | Will +3 | Init +6 | Perc +6 | Sense Motive -1

    "Well, it's a terrible thing, not knowing what something is. I guess we should look it up later. Shall we move on?

    Asterton checks for more traps in the next area as the first pit is making him a bit wary. Perception: 1d20 + 6 ⇒ (10) + 6 = 16

    Grand Lodge

    Female Human (Mwangi) Bard (dervish dancer) 1/Figther (lore warden) 1 | HP 18/18 | AC 19 | T 14 | FF 15 | CMD 15 | Fort +4 | Ref +6 | Will +1 | Init +4 | Perc +5 | Sense Motive -1

    "... no, wait, a... beholder, yes." What? Beholder? I don't even know what that is! The girl looks truly befuddled.

    "Hm, yes, let's move on." She follows Astarton.


    Gobbo!

    @Astarton has been moved forward, no signs of any traps.

    Grand Lodge

    Male Dwarf Inquisitor/2 - | HP 18/18 | AC 18 | T 12 | FF 16 |SR 7| CMD 14 | Fort +4 | Ref +3 | Will +7 | Init +6 | Perc +9 | Sense Motive +9 // Wand CLW - 44

    Gryne will sketch the creature in his journal for future reference.

    We're getting closer Twigg...might be a dragon, could be a beholder...this is getting exciting my Gnomish Brother.

    Looking at Cedrick, Thank you my friend, I will not touch it, would you inspect it to see if you have come across the substance in your quest of explosive power?

    Grand Lodge

    Male Gnome Sorcerer (Sylvan) 8
    Stats:
    HP 58 | AC 20 | T 14 | FF 13 | CMD 12 | Fort +6 | Ref +5 | Will +6| Init +2 | Perc +1

    "No worries! I would rather a living dragon, I bet they would be fun to converse with!"

    Sovereign Court

    Usable/Active:
    Rage 35/35, Boots 10/10, Remove Fatigue 2/2, Reroll 1/1
    HP 173(213)| DR 7/- | AC 22 | T 14 | FF 18 | CMD 33 | Fort +22 | Ref +16 | Will +13 | Init +5 | Perc +19
    Situational Buffs:
    +9 saves vs Spells/Sla's while Raging, +4 damage vs Spellcasters

    "I thought Beholders had only 1 eye? No matter.. Anyone have a clue what these pots are? REgardless lets continue.."

    Scarab Sages

    Character Stats:
  • 23 HP
  • AC 19 (T 13 : FF 16)
  • Fort +6: Ref +6: Will +2
  • Initiative +5
  • Tiefling Mindchemist 2 / Lore Warden 1

    What kind of check identifies poisons? Craft Alchemy?


    Gobbo!

    An alchemist can use Craft (alchemy) to identify potions as if using detect magic. He must hold the potion for 1 round to make such a check.

    Grand Lodge

    Male Dwarf Inquisitor/2 - | HP 18/18 | AC 18 | T 12 | FF 16 |SR 7| CMD 14 | Fort +4 | Ref +3 | Will +7 | Init +6 | Perc +9 | Sense Motive +9 // Wand CLW - 44

    Gryne hands Cedrick a crossbow bolt.

    Here ya go.

    Scarab Sages

    Character Stats:
  • 23 HP
  • AC 19 (T 13 : FF 16)
  • Fort +6: Ref +6: Will +2
  • Initiative +5
  • Tiefling Mindchemist 2 / Lore Warden 1

    Cedrick takes a thoughtful look.
    Craft Alchemy take 10: 10 + 8 = 18


    Gobbo!

    Cedrick takes a look at the toxin on the bolts, examining its properties, and determines that it is Black Widow poison.

    Mechanics wise: Fort DC 14; frequency 1/round for 4 rounds; effect 1d2 Strength damage; cure 1 save.

    Sovereign Court

    Usable/Active:
    Rage 35/35, Boots 10/10, Remove Fatigue 2/2, Reroll 1/1
    HP 173(213)| DR 7/- | AC 22 | T 14 | FF 18 | CMD 33 | Fort +22 | Ref +16 | Will +13 | Init +5 | Perc +19
    Situational Buffs:
    +9 saves vs Spells/Sla's while Raging, +4 damage vs Spellcasters

    You can also id pots with a dc 15+cl perception check by tasting a small amount.. I believe Cedricks take 10 for 18 will id the 2 cure mods potions as well..


    Gobbo!
    Roary Flamebearer wrote:
    You can also id pots with a dc 15+cl perception check by tasting a small amount.. I believe Cedricks take 10 for 18 will id the 2 cure mods potions as well..

    In my home games I've never allowed that one, it just seems silly. Just because you have good eyes and senses doesn't mean you know the first foggy thing about potions. But per RAW, Roary is correct. And RAW is good enough for PFS!

    Grand Lodge

    Male Gnome Sorcerer (Sylvan) 8
    Stats:
    HP 58 | AC 20 | T 14 | FF 13 | CMD 12 | Fort +6 | Ref +5 | Will +6| Init +2 | Perc +1

    Twigg starts bouncing around the corpse of the spider than around anyone holding the poisoned bolts.

    "Ohhh! Interesting! How fascinating these creatures are! I wish I had poison fangs and could spit webs out my butt! Maybe we can keep going and find more?"

    Sovereign Court

    Usable/Active:
    Rage 35/35, Boots 10/10, Remove Fatigue 2/2, Reroll 1/1
    HP 173(213)| DR 7/- | AC 22 | T 14 | FF 18 | CMD 33 | Fort +22 | Ref +16 | Will +13 | Init +5 | Perc +19
    Situational Buffs:
    +9 saves vs Spells/Sla's while Raging, +4 damage vs Spellcasters

    Snikering at Twigg.. "You are something else little one.. Come let us find some more Beholders as they are called.." With that Roary continues on.. If it gets to dark he will break out a sunrod..

    Perc: 1d20 + 7 ⇒ (18) + 7 = 25


    Gobbo!

    If you all are waiting on me, the map is updated but no one has moved. Can't really explain what you see without some feedback :)

    Sovereign Court

    Usable/Active:
    Rage 35/35, Boots 10/10, Remove Fatigue 2/2, Reroll 1/1
    HP 173(213)| DR 7/- | AC 22 | T 14 | FF 18 | CMD 33 | Fort +22 | Ref +16 | Will +13 | Init +5 | Perc +19
    Situational Buffs:
    +9 saves vs Spells/Sla's while Raging, +4 damage vs Spellcasters

    I cant access roll20 at work, so i have to be botted movement wise.. Sorry.. The perc. check ws for moving up..


    Gobbo!

    Ok, let me give the others a bit to move around as needed, I'll move you forward and describe shortly.

    Grand Lodge

    Male Dwarf Inquisitor/2 - | HP 18/18 | AC 18 | T 12 | FF 16 |SR 7| CMD 14 | Fort +4 | Ref +3 | Will +7 | Init +6 | Perc +9 | Sense Motive +9 // Wand CLW - 44

    I will follow Roary. I think I moved me next to him. I don't see any names, so I assumed.

    Scarab Sages

    Character Stats:
  • 23 HP
  • AC 19 (T 13 : FF 16)
  • Fort +6: Ref +6: Will +2
  • Initiative +5
  • Tiefling Mindchemist 2 / Lore Warden 1

    Cedrick follows as well.

    Cedrick makes a weighing gesture with his hands. Knowledge of the ages, or tromping through sewers. *sigh*


    Gobbo!

    Stomping through the muck and mire the party rounds a corner heading south, walking a short distance before coming to a four way intersection in the tunnels.

    I think someone asked before but it is pitch black down here. Roary and Makena are going to be fighting blind without a light source and this far in even Astarton is having problems seeing in the total darkness.

    Lantern Lodge

    Male Half-Elf Level 2 Bard (Arcane Duelist) | HP 19/19 | AC 17 | T 14 | FF 13 | CMD 16 | Fort +2 | Ref +7 | Will +3 | Init +6 | Perc +6 | Sense Motive -1

    Astarton moves up to the next intersection, blade out, keeping an eye out for trouble.

    Perception: 1d20 + 6 ⇒ (11) + 6 = 17

    Grand Lodge

    Male Gnome Sorcerer (Sylvan) 8
    Stats:
    HP 58 | AC 20 | T 14 | FF 13 | CMD 12 | Fort +6 | Ref +5 | Will +6| Init +2 | Perc +1

    Twigg pulls out a bar of soap and wiggles his fingers. The bar of soap starts to glow as if it was a torch.

    Twigg casts Light and will do so as often as necessary.

    "Ahh ha! Now we don't have to run around in the dark and miss all the cool things we could see! Mexel be careful the non-spikey hedgehogs we might see aren't really that friendly and have a poor taste in friends, you best avoid them."

    A hedgehog is now sitting on Twigg's shoulder.

    Grand Lodge

    Female Human (Mwangi) Bard (dervish dancer) 1/Figther (lore warden) 1 | HP 18/18 | AC 19 | T 14 | FF 15 | CMD 15 | Fort +4 | Ref +6 | Will +1 | Init +4 | Perc +5 | Sense Motive -1

    Makena repeats the same ritual she did to create Twigg's "fire beard". Four flickering balls of light apear in her hand, and she sends the dancing lights spinning down the south corridor, past Astarton, to see what lies ahead.

    Scarab Sages

    Character Stats:
  • 23 HP
  • AC 19 (T 13 : FF 16)
  • Fort +6: Ref +6: Will +2
  • Initiative +5
  • Tiefling Mindchemist 2 / Lore Warden 1

    Soap?

    Grand Lodge

    Male Gnome Sorcerer (Sylvan) 8
    Stats:
    HP 58 | AC 20 | T 14 | FF 13 | CMD 12 | Fort +6 | Ref +5 | Will +6| Init +2 | Perc +1

    "I figure this will be the most necessary item to be handy for this adventure!"


    Gobbo!

    Revealed additional areas

    The corridor is lit by the dancing lights as they move forward, showing another four way intersection further down followed by a two way intersection ending in a wall.

    As Astarton moves in to the west corridor, aided by the magical lighted soap, he sees what he think just might be a body floating in the water a bit further off.

    Grand Lodge

    Male Dwarf Inquisitor/2 - | HP 18/18 | AC 18 | T 12 | FF 16 |SR 7| CMD 14 | Fort +4 | Ref +3 | Will +7 | Init +6 | Perc +9 | Sense Motive +9 // Wand CLW - 44

    Careful all, no telling what we can run into down here.

    Perception-1d20 + 9 ⇒ (6) + 9 = 15

    Scarab Sages

    Character Stats:
  • 23 HP
  • AC 19 (T 13 : FF 16)
  • Fort +6: Ref +6: Will +2
  • Initiative +5
  • Tiefling Mindchemist 2 / Lore Warden 1

    He might not be all dead...

    Sovereign Court

    Usable/Active:
    Rage 35/35, Boots 10/10, Remove Fatigue 2/2, Reroll 1/1
    HP 173(213)| DR 7/- | AC 22 | T 14 | FF 18 | CMD 33 | Fort +22 | Ref +16 | Will +13 | Init +5 | Perc +19
    Situational Buffs:
    +9 saves vs Spells/Sla's while Raging, +4 damage vs Spellcasters

    Roary will head over towards the body..


    Gobbo!

    Roary slowly approaches from the east, scanning the room for details and clues. The sewer water flows in from the north and swirls about this room, drawing larger pieces of garbage and refuse into a floating pool of trash at the center. In the middle of trash floats three well-dressed, bloated corpses, their skin purple and splotchy and their bodies floating face down.

    Grand Lodge

    Male Gnome Sorcerer (Sylvan) 8
    Stats:
    HP 58 | AC 20 | T 14 | FF 13 | CMD 12 | Fort +6 | Ref +5 | Will +6| Init +2 | Perc +1

    "Let me see if I can see magic on them!"

    Twigg casts Detect Magic


    Gobbo!

    Twigg fires up his gnomish magics and scans the room, but finds nothing that gives off any noticeable aura.

    Sovereign Court

    Usable/Active:
    Rage 35/35, Boots 10/10, Remove Fatigue 2/2, Reroll 1/1
    HP 173(213)| DR 7/- | AC 22 | T 14 | FF 18 | CMD 33 | Fort +22 | Ref +16 | Will +13 | Init +5 | Perc +19
    Situational Buffs:
    +9 saves vs Spells/Sla's while Raging, +4 damage vs Spellcasters

    Roary approaches the bodies to make sure they're really dead.. Poking them with his 6' sword.. If they don't mover he will move back and try the other direction..

    Grand Lodge

    Male Dwarf Inquisitor/2 - | HP 18/18 | AC 18 | T 12 | FF 16 |SR 7| CMD 14 | Fort +4 | Ref +3 | Will +7 | Init +6 | Perc +9 | Sense Motive +9 // Wand CLW - 44

    Perception check - 1d20 + 9 ⇒ (14) + 9 = 23
    Looking at the bodies for identifying marks or clothing.


    Gobbo!

    The bodies are bloated and rotten, with nothing on them of value. The clothing that they wear does stand out and marks them as once members of Taldor's high society. They all died by having their throats cut.

    Sovereign Court

    Usable/Active:
    Rage 35/35, Boots 10/10, Remove Fatigue 2/2, Reroll 1/1
    HP 173(213)| DR 7/- | AC 22 | T 14 | FF 18 | CMD 33 | Fort +22 | Ref +16 | Will +13 | Init +5 | Perc +19
    Situational Buffs:
    +9 saves vs Spells/Sla's while Raging, +4 damage vs Spellcasters

    After seeing they are truly dead he will move to the other side..
    perc.: 1d20 + 7 ⇒ (14) + 7 = 21

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