Lucendar's Expedition to the Demonweb Pits - Hope you enjoy the trip!

Game Master Lucendar

Initiative:
Enemies: [dice]1d20[/dice]
Arial: [dice]1d20+8[/dice]
Jay: [dice]1d20+2[/dice]
Perblentious: [dice]1d20+6[/dice]
Senna: [dice]1d20+6[/dice]
Tark: [dice]1d20+2[/dice]


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Arial, I do not allow characters to draw a weapon on a 5' step, since I rule that is not a regular move action and you also do not have Quickdraw feat. So move action to draw, 5' step, and 1 attack as standard action. It was a critical but with DR, you inflict 26 damage, so skeleton is still up. Did Kitty attack same skeleton as yours or another?


"A welcome commitee it seems heh?" - Tark snarls - "Them drow are the real threat, someone better start workin' them up" - the dwarf adds, moving as best as possible towards the drow without being hit, and drawing his longhammer.

Ok so, if Kitty attacks, and the green skeleton goes down, Tark moves NE - NE - N, and strikes at the yellow one. If the green skeleton is still up on his turn, he moves NE - N - N - N and attacks it (his weapon has reach)

"Damned pile of bones! Ye better get back to where ye came from!" - he continues on his tirade, swinging hard.

Longhammer Attack (Power Attack and Inspire Courage): 1d20 + 15 ⇒ (13) + 15 = 28
Damage if it hits: 2d6 + 20 ⇒ (4, 1) + 20 = 25


HP:31 | AC:15 ; T:15 ; FF:13 ; CMD:19/17 | Fort:+5 ; Ref:+6 ; Will:+7 | Init:+3 ; PER:+11 (Low Light)

Senna weighs their opponents and capabilities... then speaks sinuous phrases of power. Throughout the woods, dark tentacles snake from the ground and lash out to bind and crush any living being in their grasp. The drow are greeted by writhing and twining tendrils coming for them.
As an after-though, the tattooist pulls a short rod from her bandolier.

STAND: Cast Black Tentacles on the square between the Drow
MOVE: Pull Rod

Black Tentacles
RANGE: 100' +10'/lv ; 20' radius
DURATION: 1 rnd/lv
EFFECT: CMB ATT v Drow FF CMDs: 1d20 + 9 + 4 + 1 ⇒ (17) + 9 + 4 + 1 = 31
Success - Crush DAM: 1d6 + 4 ⇒ (3) + 4 = 7 + grappled
Tentacle CMD: 10 + 9 + 5 + 1 = 25 for escape attempts
Grappled: -4 DEX; -2 ATT/CMB (except Grapple)
Concentration DC to cast spells when grappled: Spell Level+10+14

Status:
HP: 38 / 38 | AC:17 | Resist Fire: 10
1st Spells (8):
2nd Spells (7):
3rd Spells (7):
4th Spells (5): x

Dancing Light (3):
Dragon Breath (1):
Vest Spell (1):
Rod of Max (3):
Claws (8):

Spell Effects:
Black Tentacles - 1 of 9 rnds
Perb's IC - +2 ATT/DAM; +2 Save v Charm/Fear


Summary of Player's Round:
Perb buffed and cast daylight
Jaydavan moved up and destroyed skeleton
Arial and her Kitty destroyed another skeleton and wounded the blue one (7 pts)
Tark severely crushed one but it still stands
Senna cast black tentacles, grappling the two drow and crushing them

Round 1: Drow attack
1d20 + 8 ⇒ (19) + 8 = 27 vs. DC 20

Suddenly, the tentacles disappear, freeing the 2 drow and you can tell the tentacles were magically dispelled! Free from the grapples, the two drow move up, bows in their hands and shoot one at the dwarf, and one at the elf, but shielding their eyes due to Perb's daylight spell, both shots go astray!

Longbow on dwarf: 1d20 + 6 ⇒ (6) + 6 = 12
Longbow on Arial: 1d20 + 6 ⇒ (2) + 6 = 8

Round 2: Trolls attack
The yellow troll full attacks the dwarf but fails to harm the dwarf!
Claw: 1d20 + 8 ⇒ (2) + 8 = 10
Claw: 1d20 + 8 ⇒ (11) + 8 = 19
Bite: 1d20 + 8 ⇒ (11) + 8 = 19

The blue troll full attacks the elf, drawing blood!
Claw: 1d20 + 8 ⇒ (13) + 8 = 21
Claw: 1d20 + 8 ⇒ (17) + 8 = 25
Damage: 1d6 + 5 ⇒ (1) + 5 = 6
Bite: 1d20 + 8 ⇒ (5) + 8 = 13

Updated Combat Map

Party is up!

Grand Lodge

Aasimar
Stats:
AC 17, HP 66/66, Fort +11, Ref +7, Will +14, Init +6, Perception +24

Maintain inspire courage and channel positive energy to harm undead.

damage: 5d6 ⇒ (1, 1, 3, 2, 3) = 10 DC 17 will save for 1/2 well that really wasn't worth the effort


The yellow troll collapses in a pile of bones. Will roll other save later.


Oread Monk 9 | AC 23/22/21 | HP 84/84 | Speed 20' | 7/8 Ki points | 10/10 Stun.Fist | F+10, R+11, W+13 | Init.+3 | Perception+16 | SM+13 | Darkvision 60'

With the others seeming to have the skeletons in hand, the oread heads due north 40', closing in on the Drow. "Finish trolls. Davu go fight drows. DROWS! Why you fight elfs for? Leave them alone!"

Double move 40' north.


Drow_DM, just for clarification, there are three trolls down, correct? Yellow, green and red?


HP:31 | AC:15 ; T:15 ; FF:13 ; CMD:19/17 | Fort:+5 ; Ref:+6 ; Will:+7 | Init:+3 ; PER:+11 (Low Light)

Drow DM:
Black Tentacles has a 20' radius - so if the caster was anywhere in that area, he'd also possibly be snared and would have to make a concentration check (as noted) to cast anything. I'm pretty sure even an invisible caster would be caught. If the caster is somewhere else, feel free to ignore me.

Senna's eyes narrow in suspicion, "They have a spellslinger." On the off-chance the caster is lurking nearby, she casts a spell to reveal his presence and looks around.

STAND: Cast See Invisibility

See Invisibility
RANGE: Personal
DURATION: 10 min/lv
EFFECT: Note and distinguish between visible, invisible, and ethereal creatures.

Status:
HP: 38 / 38 | AC:17 | Resist Fire: 10
1st Spells (8):
2nd Spells (7): x
3rd Spells (7):
4th Spells (5): x

Dancing Light (3):
Dragon Breath (1):
Vest Spell (1):
Rod of Max (3):
Claws (8):

Spell Effects:
See Invisible - 90 mins
Perb's IC - +2 ATT/DAM; +2 Save v Charm/Fear


I gotta call it a night, so I'll leave my post up with some contingencies in case the action moves along ;)

If three skeletons are down:

"No point in reasonin' with'em lad - drow live fer this. They'll drop us all if they be getting a chance" - the dwarf roars - "But I'm not about to let it happen" - then charges at the closest of their attackers, hammer raised.

Assuming the yellow troll skeleton is down, Tark charges the red drow.

"Yer planning to take me down with needles?! Think again wretch!"

Longhammer, Power Attack, Inspire Courage, Charge: 1d20 + 17 ⇒ (17) + 17 = 34
Damage if it hits: 2d6 + 20 ⇒ (5, 5) + 20 = 30

If the yellow troll skeleton is up, Tark attacks it instead.


Tark Boulderbreaker wrote:
Drow_DM, just for clarification, there are three trolls down, correct? Yellow, green and red?

Correct, blue troll skeleton is still up.


Senna Proviso wrote:

** spoiler omitted **

Senna's eyes narrow in suspicion, "They have a spellslinger." On the off-chance the caster is lurking nearby, she casts a spell to reveal his presence and looks around.

For Senna:
Now you see a visible female drow priest levitating about 25' right above the party. She looks angry that you are looking right at her.

Elf Ranger(Deep Walker) 9
Arial:
Init +8; Senses darkvision 60 ft.; Perception +16 AC 24, touch 17, flat-footed 18 CMD 27 hp 59 Fort +7, Ref +13, Will +9; +2 vs. enchantments
Hell Kitt:
Init +6; Senses low-light vision, scent; Perception +6 AC 27, touch 16, flat-footed 21hp 67) Fort +9, Ref +12, Will +5 (+4 vs. Enchantment)CMD 26 (30 vs. trip)

Yes, my intention was that Kitt attacked the same skelly as Arial, til it went down, which is how you played it, so good. I'll try to be more precise next time around. And "free" draw on 5' step is a house rule at my home table that I'm so used to I forget it's not a real rule. Apologies.

53/59 hit points: "MEDIIIIIIC!!! Never mind."

Kitt attacks the remaining skeleton.

bite: 1d20 + 14 ⇒ (6) + 14 = 20 damage: 1d6 + 6 ⇒ (6) + 6 = 12 trip: 1d20 + 12 ⇒ (12) + 12 = 24
claw: 1d20 + 14 ⇒ (15) + 14 = 29 damage: 1d6 + 6 ⇒ (4) + 6 = 10
claw: 1d20 + 14 ⇒ (15) + 14 = 29 damage: 1d6 + 6 ⇒ (5) + 6 = 11

Hopefully dropping it, but if not, Arial will eat the AoO, because she has a thing about drow.

"Traitors!!" Arial screams and charges the red drow.

charge+power+courage+FE-daylight: 1d20 + 18 ⇒ (8) + 18 = 26 damage: 1d10 + 15 ⇒ (2) + 15 = 17


Summary of PC actions:
Perb channeled, Blue troll save: 1d20 + 5 ⇒ (12) + 5 = 17, takes 5 damage
Jay double moved
Senna cast see invisibility and saw the drow priestess
Tark charged and crushed part of the drow's ribs, inflicting 30 damage
Kitty attacked and destroyed the last skeleton
Arial charged the last drow and cut him with her sword, inflicting 17 damage


Round 2: Drow attack!
The formerly invisible drow priestess appears when she casts a Confusion spell at Kitty, Perb, and Senna. Will saves DC 19 please! Then suddenly, a duplicate copy of her appears next to her as well, similarly garbed in mithral shirt with light steel shield and a wand in her hands.

Meanwhile, the wounded drow let out a primal scream, as horns appear on their heads and their bodies are covered in barbed spikes! The already muscular warriors seem to get stronger, as they drop their bows, quickly draw their greataxes and full attack Tark and Arial! They both land powerful blows on the party. Max 28 damage on each!

Dwarf Axe attack: 1d20 + 11 ⇒ (10) + 11 = 21...miss
Axe attack: 1d20 + 6 ⇒ (20) + 6 = 26...possible critical
Confirmation Axe attack: 1d20 + 6 ⇒ (5) + 6 = 11...no
Horns attack: 1d20 + 6 ⇒ (11) + 6 = 17...miss
Damage: 1d12 + 16 ⇒ (12) + 16 = 28

Elf Axe attack: 1d20 + 11 ⇒ (7) + 11 = 18...miss
Axe attack: 1d20 + 6 ⇒ (18) + 6 = 24...hit
Horns attack: 1d20 + 6 ⇒ (3) + 6 = 9...miss
Damage: 1d12 + 16 ⇒ (12) + 16 = 28

Updated Combat Map

Need Will saves for Perb, Senna, and Arial's cat.


Driving home from work - update to come later on.

EDIT: Tark soaks 3 damage with his DR, so he eats only 25 points of damage ;)

Grand Lodge

Aasimar
Stats:
AC 17, HP 66/66, Fort +11, Ref +7, Will +14, Init +6, Perception +24

Perblentious will move up and channel to heal while excluding the Drow. He will continue his discourse on the efficacy of wine in curing gout (inspire courage) and improving temper.

channel: 5d6 ⇒ (3, 2, 5, 3, 1) = 14


Perb, need the Will save first!

Grand Lodge

Aasimar
Stats:
AC 17, HP 66/66, Fort +11, Ref +7, Will +14, Init +6, Perception +24

Sorry, missed that.

will save: 1d20 + 14 ⇒ (19) + 14 = 33


Elf Ranger(Deep Walker) 9
Arial:
Init +8; Senses darkvision 60 ft.; Perception +16 AC 24, touch 17, flat-footed 18 CMD 27 hp 59 Fort +7, Ref +13, Will +9; +2 vs. enchantments
Hell Kitt:
Init +6; Senses low-light vision, scent; Perception +6 AC 27, touch 16, flat-footed 21hp 67) Fort +9, Ref +12, Will +5 (+4 vs. Enchantment)CMD 26 (30 vs. trip)

39/59 hps Hooray!

Arial screams in pain as the transformed creature's axe bites deep, but she turns the pain into fury and slashes at the thing twice.

Arial attack: 1d20 + 16 ⇒ (17) + 16 = 33 damage: 1d10 + 15 ⇒ (9) + 15 = 24 crit?: 1d20 + 16 ⇒ (12) + 16 = 28 damage: 1d10 + 15 ⇒ (4) + 15 = 19
Arial attack: 1d20 + 11 ⇒ (20) + 11 = 31 damage: 1d10 + 15 ⇒ (3) + 15 = 18 crit?: 1d20 + 11 ⇒ (10) + 11 = 21 damage: 1d10 + 15 ⇒ (4) + 15 = 19

Kitt yowls in sympathy at the sound of his mistress's distress, and shakes off the wierd, magical buzzing in his ears, racing towards the red drow (assuming it's still up) biting at its ankles and trying to pull it off its feet.

will save: 1d20 + 9 ⇒ (17) + 9 = 26
bite: 1d20 + 14 ⇒ (17) + 14 = 31 damage: 1d6 + 6 ⇒ (1) + 6 = 7
trip: 1d20 + 12 ⇒ (16) + 12 = 28

Grand Lodge

Aasimar
Stats:
AC 17, HP 66/66, Fort +11, Ref +7, Will +14, Init +6, Perception +24

Should have clarified, I'm moving up to behind the dwarf, so the channel should reach.


The drow on Arial is bloody but still alive and now prone thanks to Kitty.


Oread Monk 9 | AC 23/22/21 | HP 84/84 | Speed 20' | 7/8 Ki points | 10/10 Stun.Fist | F+10, R+11, W+13 | Init.+3 | Perception+16 | SM+13 | Darkvision 60'

Davu moves forward 5' and unleashes his suite of stony attacks, throwing punches left and right. He focuses on the Drow facing the dwarf.

Attack one 1d20 + 14 + 1 + 2 ⇒ (9) + 14 + 1 + 2 = 26

Damage 2d6 + 6 + 1 + 2 ⇒ (1, 3) + 6 + 1 + 2 = 13

Attack two 1d20 + 14 + 1 + 2 ⇒ (14) + 14 + 1 + 2 = 31

Damage 2d6 + 6 + 1 + 2 ⇒ (6, 3) + 6 + 1 + 2 = 18

Attack three 1d20 + 9 + 1 + 2 ⇒ (18) + 9 + 1 + 2 = 30

Damage 2d6 + 6 + 1 + 2 ⇒ (1, 5) + 6 + 1 + 2 = 15

Attack four 1d20 + 9 + 1 + 2 ⇒ (13) + 9 + 1 + 2 = 25

Damage 2d6 + 6 + 1 + 2 ⇒ (4, 4) + 6 + 1 + 2 = 17

Modifiers include +1 to hit and damage from both of us on the ground, and +2 to hit and damage from bardic bonus from Pembly.


HP:31 | AC:15 ; T:15 ; FF:13 ; CMD:19/17 | Fort:+5 ; Ref:+6 ; Will:+7 | Init:+3 ; PER:+11 (Low Light)

Will Save v DC19: 1d20 + 8 ⇒ (11) + 8 = 19 Skin o' teeth...

Senna shakes off the priestess' magic, shouting to her comrades, "Got her - she's above us! Shade your eyes." The Tattooist flicks a tiny ember at the hovering priestess and her doppleganger. A huge explosion engulfs both figures and briefly shines like a new sun, throwing back the twilight.

FULL: Cast Fireball w/Rod of Maximizing
FREE: 5' step - 1 hex diagonal north-east

Not sure if the Drow has SR but I'll include a roll just in case:
CL Check vs SR: 1d20 + 10 ⇒ (11) + 10 = 21

Cast Fireball
RANGE: 400' + 40'/level ; 20' radius; Bloodline (+1 DAM per die), Tattoo (+1 CL), Spell Focus (+1 DC)
EFFECT: MAX DAM: 60 + 10 = 70 [CL:10 - 10d6+10]
SAVE: Reflex v DC:19 for 1/2 (35 DAM)

Status:
HP: 38 / 38 | AC:17 | Resist Fire: 10
1st Spells (8):
2nd Spells (7): x
3rd Spells (7): x
4th Spells (5): x

Dancing Light (3):
Dragon Breath (1):
Vest Spell (1):
Rod of Max (3): x
Claws (8):

Spell Effects:
See Invisible - 90 mins
Perb's IC - +2 ATT/DAM; +2 Save v Charm/Fear


Arial is nicked by the drow's barbs with each strike, as well as Kitty.
Arial takes 2d6 ⇒ (3, 3) = 6 damage
Kitty takes 1d6 ⇒ 1 damage

Miraculously, the drow barbarian takes all of the monk's blows dealing out 63 damage and still stands, though he is beyond bloodied with various broken ribs and bones!

For his trouble, Jaydavu takes 4d6 ⇒ (1, 1, 4, 4) = 10 damage from the barbs. Tark is up.


Tark takes a step, starting to move towards a flanking position on the drow before him - "Nice one lad!" - he commends Jaydavu's tremendous assault - "This one's tougher than I thought - lemme give it a try!" - the dwarf finishes, swinging his hammer in a wide arc.

Moving SE, and full attacking.

Longhammer Attack: 1d20 + 15 ⇒ (11) + 15 = 26
Damage if it hits: 2d6 + 20 ⇒ (2, 2) + 20 = 24

Longhammer Attack: 1d20 + 10 ⇒ (4) + 10 = 14
Damage if it hits: 2d6 + 20 ⇒ (1, 2) + 20 = 23


Just as he is finishing his sentence, there is a sudden suction sensation, followed by a split second of silence and a blast, when a gigantic ball of fire erupts above them.

Tark winces and smiles broadly, turning to the one in front of him - "Yer Mistress is prolly burnt to a crisp by now - just how I like me drow" - and laughs heartily.


Bad guys up?


1 drow dead, 1 wounded and prone, and the priestess unharmed by the fireball spell. Traveling again this week for business so posting will be sporadic.


Tark's hammer blow crushes the drow barbarian's skull!
Senna is surprised to see the drow priestess unfazed by the fireball spell, as she stands in the middle of the blast, without even trying to dodge it or shield herself. She is completely unharmed.

Round 3: Drow attack!
The priestess snarls in anger at the drow's death. She tries one last Hail Mary play to turn the tide of the battle. She casts Confusion again, targeting Arial, Jaydavu, and Tark!
Depending on outcome of saves will determine prone drow's actions.
It is an enchantment spell so please add your appropriate modifiers.


Oread Monk 9 | AC 23/22/21 | HP 84/84 | Speed 20' | 7/8 Ki points | 10/10 Stun.Fist | F+10, R+11, W+13 | Init.+3 | Perception+16 | SM+13 | Darkvision 60'

Will save 1d20 + 13 + 2 ⇒ (4) + 13 + 2 = 19

Uh oh!


Will Save: 1d20 + 10 ⇒ (12) + 10 = 22


Elf Ranger(Deep Walker) 9
Arial:
Init +8; Senses darkvision 60 ft.; Perception +16 AC 24, touch 17, flat-footed 18 CMD 27 hp 59 Fort +7, Ref +13, Will +9; +2 vs. enchantments
Hell Kitt:
Init +6; Senses low-light vision, scent; Perception +6 AC 27, touch 16, flat-footed 21hp 67) Fort +9, Ref +12, Will +5 (+4 vs. Enchantment)CMD 26 (30 vs. trip)

will: 1d20 + 11 ⇒ (20) + 11 = 31


"Get down here, and we'll see if ye can handle cold iron so well, ya darned wretch!" - Tark sputters.


1d100 ⇒ 9...Jaydavu acts normally this round.

The drow priestess scowls that her spell failed to affect anyone.

The prone drow barbarian attacks Arial from the ground!
Axe Attack: 1d20 + 11 - 4 ⇒ (3) + 11 - 4 = 10...miss
Axe: 1d20 + 6 - 4 ⇒ (20) + 6 - 4 = 22...possible critical
Confirmation roll: 1d20 + 6 - 4 ⇒ (11) + 6 - 4 = 13...no critical
Damage: 1d12 + 16 ⇒ (6) + 16 = 22
Horns: 1d20 + 6 - 4 ⇒ (3) + 6 - 4 = 5...miss!
Arial at 17/59 hps!

Party is up!


Oread Monk 9 | AC 23/22/21 | HP 84/84 | Speed 20' | 7/8 Ki points | 10/10 Stun.Fist | F+10, R+11, W+13 | Init.+3 | Perception+16 | SM+13 | Darkvision 60'

Davu moves 20' to the north, trying to aid the elf, and delivers a swift kick to the prone Drow.

Attack 1d20 + 13 + 1 + 2 ⇒ (2) + 13 + 1 + 2 = 18

Damage 2d6 + 6 + 1 + 2 ⇒ (3, 5) + 6 + 1 + 2 = 17

Modifiers include +1 to hit and damage from both of us on the ground, and +2 to hit and damage from bardic bonus from Pembly.

Grand Lodge

Aasimar
Stats:
AC 17, HP 66/66, Fort +11, Ref +7, Will +14, Init +6, Perception +24

Perblentious will continue to orate and channel to heal excluding the damaged drow.

heal: 5d6 ⇒ (1, 5, 3, 5, 4) = 18


HP:31 | AC:15 ; T:15 ; FF:13 ; CMD:19/17 | Fort:+5 ; Ref:+6 ; Will:+7 | Init:+3 ; PER:+11 (Low Light)

Hmmm... OK, I'm assuming this isn't a Globe of Invulnerability otherwise you would have mentioned the shimmering field and the globe of safety in the middle of the flames. So it seems likely she is either immune to fire or has a formidable SR. Hmmmm.

Senna watches the priestess, puzzling over how exactly she was left untouched by the fireball. The tattooist searches her memory for any snippets of info she's heard about the drow that might account for it. Failing that, she casts a more complicated spell of a differing nature. Necromantic energies wind around the drow, attempting to splinter every bone in her body. While the drow is distracted, Senna slides closer, working on a new plan.

FREE: Knowledge Roll
STAND: Cast Boneshatter
MOVE: to square 2 away from being below her.

K: Local (info on Drow): 1d20 + 4 ⇒ (13) + 4 = 17
CL Check vs SR (if needed): 1d20 + 9 ⇒ (15) + 9 = 24

Boneshatter
RANGE: 25' + 5'/2 levels (45')
DURATION: 1 min/lv (9)
EFFECT: Fort Save v DC:19 - partial
Fail - DAM: 9d6 ⇒ (5, 2, 1, 6, 5, 4, 1, 2, 4) = 30 + Exhausted (no run/charge, 1/2 Move, -6 STR/DEX)
Save - 1/2 DAM + Fatigued (no run/charge, -2 STR/DEX)

Status:
HP: 38 / 38 | AC:17 | Resist Fire: 10
1st Spells (8):
2nd Spells (7): x
3rd Spells (7): x
4th Spells (5): xx

Dancing Light (3):
Dragon Breath (1):
Vest Spell (1):
Rod of Max (3): x
Claws (8):

Spell Effects:
See Invisible - 90 mins
Perb's IC - +2 ATT/DAM; +2 Save v Charm/Fear


The dwarf ponders his options for a few moments, glancing at the longbow at his back - 'Naaaaaah' - he mutters, moving towards the last drow on the ground, and swinging hard at him with an overhead chop.

Moving 20' north, and attacking the drow - I think Arial will provide soft cover.

Longhammer Attack: 1d20 + 15 - 4 ⇒ (16) + 15 - 4 = 27
Damage: 2d6 + 20 ⇒ (5, 2) + 20 = 27

Turning back to Senna, he adds - 'Bring that bird down will ya? I'm wanna have some words with her'


The prone drow manages to avoid the monk's kick but catches the dwarf's hammer in his chest. He coughs up blood and it looks like one more solid blow may kill him.

Priestess Fort save: 1d20 + 8 ⇒ (19) + 8 = 27
She screams in pain and looks with disgust at Senna!

Arial and kitty are up!


'Better stay down boy! - the dwarf roars at the drow when he feels the hammer connecting.

Updated hp from Perblentious heal.


Elf Ranger(Deep Walker) 9
Arial:
Init +8; Senses darkvision 60 ft.; Perception +16 AC 24, touch 17, flat-footed 18 CMD 27 hp 59 Fort +7, Ref +13, Will +9; +2 vs. enchantments
Hell Kitt:
Init +6; Senses low-light vision, scent; Perception +6 AC 27, touch 16, flat-footed 21hp 67) Fort +9, Ref +12, Will +5 (+4 vs. Enchantment)CMD 26 (30 vs. trip)

Jaydavu Don't forget +4 to attack a prone target in melee

Kitt and Arial hit the fallen drow with everything they've got, hacking and biting and all that good stuff.

attack: 1d20 + 20 ⇒ (9) + 20 = 29 damage: 1d10 + 15 ⇒ (4) + 15 = 19
attack: 1d20 + 15 ⇒ (8) + 15 = 23 damage: 1d10 + 15 ⇒ (7) + 15 = 22

bite: 1d20 + 19 ⇒ (9) + 19 = 28 damage: 1d6 + 6 ⇒ (6) + 6 = 12
claw: 1d20 + 19 ⇒ (12) + 19 = 31 damage: 1d4 + 6 ⇒ (2) + 6 = 8
claw: 1d20 + 19 ⇒ (18) + 19 = 37 damage: 1d4 + 6 ⇒ (4) + 6 = 10


'Wow...' - Tark nods approvingly at the onslaught.


Elf Ranger(Deep Walker) 9
Arial:
Init +8; Senses darkvision 60 ft.; Perception +16 AC 24, touch 17, flat-footed 18 CMD 27 hp 59 Fort +7, Ref +13, Will +9; +2 vs. enchantments
Hell Kitt:
Init +6; Senses low-light vision, scent; Perception +6 AC 27, touch 16, flat-footed 21hp 67) Fort +9, Ref +12, Will +5 (+4 vs. Enchantment)CMD 26 (30 vs. trip)

Arial doesn't like Drow much.


The prone drow dies in a bloody mess, as Arial and her kitty rip him apart!

Round 4: Drow attack!
Despite losing all her allies, the drow priestess feels secure levitating 20'above the party. She looks at Senna, who has moved closer to her. She begins casting and then regurgitates a stream of venom from her throat at the sorceress. The venom strikes Senna, landing in her eyes, blinding her!

Ranged touch attack: 1d20 + 9 ⇒ (16) + 9 = 25..hit!
Senna, you are blinded for 1 round and must make a Fort save vs. the poison!

Party is up! Same map as before except Jaydavu is adjacent to northern drow and Tark is 10' away from same drow. Jaydavu, roll d100 on your action and consult Confusion chart to see what you do this round.


HP:31 | AC:15 ; T:15 ; FF:13 ; CMD:19/17 | Fort:+5 ; Ref:+6 ; Will:+7 | Init:+3 ; PER:+11 (Low Light)

Fort Save: 1d20 + 4 ⇒ (16) + 4 = 20 I'll wait to post my actions until the results of the save are known.

Senna hunches over and tries to wipes the toxin from her face, even as she feels her skin going numb. To her allies she growls, "Get over here! You'll need to be close by."


"Whaddya mean girl?!" - the dwarf retorts, approaching the sorceress.

"Wait till I get me hands on ye!" - he roars at the flying drow - "Leave the lass alone, and get yer butt down here so I can snap ye like a twig!" - he adds, stomping his feet.

Intimidate 'cause why not?: 1d20 + 6 ⇒ (14) + 6 = 20

"Guess Imma have to use me bow... BAH!!" - he mumbles.

Grand Lodge

Aasimar
Stats:
AC 17, HP 66/66, Fort +11, Ref +7, Will +14, Init +6, Perception +24

Perblentious will continue his inspire courage, and will walk up to the dwarf "No, don't get the bow yet, go and get her." and then will cast fly on him.


Success, Senna, but you are blind this round. Tark, you had to double move to reach Senna so you are done with movement this round.


Deal Drow_DM

Tark smiles at Perblentious, then looks up at the drow - "Oh I'm gonna get her alright..." - he mutters, feeling the weight of his hammer, making sure of its balance.

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