| Hemmings Halfshanks |
Headbutts are so Vuvu. Awesome!
Hemmings reaches for the gem as it rolls from the unfortunate goblins fingers. He's already counting the gold coins it'll bring as he lifts it and takes a good long look...
Duck and cover...
| Ardamir |
Lecloront - I looked back at my character sheet and I had Goblin as my language... I still can't remember why I did it.
Will Save: 1d20 + 6 ⇒ (19) + 6 = 25
BloodWolven
|
Aaaaaahhhh!!! spell check gone bad! Freddy noooo! LOL :P
Hemmings you don't feel bad or different.
Freddy you look up and think that the grappling hook could easily get to the next level you might even be able to get to a higher level too.
| Hemmings Halfshanks |
"Looks like the lil squeaker dropped this. Too bad for him eh? Looks quite valuable to me. Guess I'll just toss it in the pack here and we'll check out this rope outside.
Hemmings makes to put the gem in his pack for future examination or sale unless someone stops him for more investigation now.
Lecloront
|
What happened to the goblin? It's only knocked out right? I don't want some goblin following Hemmings saying it's his precious or something.
"Go ahead Hemmings, I'll watch over our back, checking to make sure noone can ambush us."
Perception: 1d20 + 9 ⇒ (17) + 9 = 26
| GM Wolf |
ROFL! You know I actually was going to have something like that happen, the goblin is out cold.
Understand there is no rope as of now. There might have been in the past, and it looks like there will be one in the future. If I understood Freddy correctly he was thinking of using his grappling hook, or at least seeing if it would work. Yup likely.
| Vuvu |
Something caused him to go crazy. Let us make him comfortable and I will tend to him on the way back down.
Vuvu will climb when the time comes, and will carry the dog if the dog seems to want to come with him
he still has +4 to STR for the next 7-10 minutes I imagine.
taking students on a field trip and might nt be able to post today
Lecloront
|
I would say that throwing it up there accurately requires dex and pulling him up requires str.
"I'll try tossing the rope up there,"
Toss check: 1d20 + 4 ⇒ (15) + 4 = 19
If that's sufficient enough to be stable then I'll climb up."
Climb: 1d20 - 1 ⇒ (4) - 1 = 3
Blaagg! and Lecloront's ass hits the ground, fortunately enough he hasn't climbed that far yet. I would think that he barely get up 3 ft on the ground with a roll of 3 LOL
| Ardamir |
Ardamir tests the rope, then attempts to make the climb.
Climb Check: 1d20 + 2 ⇒ (13) + 2 = 15
| GM Wolf |
Ardamir you climb successfully, 1d20 + 2 ⇒ (16) + 2 = 18 to climb over the edge. You can see the crumbling remains of a room that now serves as
an open landing for doors in the northwest and southwest walls.
To climb the knotted rope, is a DC 10 since there is not much support. Everyone climb up, tell me your actions. Then Strength check to pull up Vuvu with the dog.
| Hemmings Halfshanks |
Hemmings grabs the rope, makes sure his gear is secure and scrambles up
Climb: 1d20 + 2 ⇒ (4) + 2 = 6
Or not. Even though he is spry, he isn't particularly strong and stalls out right near the ground. "How 'bout a boost there fellas?"
Lecloront
|
"Alright, here it goes,"
Climb: 1d20 - 1 ⇒ (7) - 1 = 6
We are not in danger or anything right? I mean do I have the time to take off my armor then just put it back on once I get on top? In case I can,
"Oh well, let me take off this suit of leather,"
Climb: 1d20 + 2 ⇒ (8) + 2 = 10
Once Lecloront is up there with the rest of the crew, he will put on his leather armor back again.
| Ardamir |
As soon as Ardamir gets up there he readies his greatsword and takes a look around. Perception: 1d20 + 3 ⇒ (5) + 3 = 8
| Locke Vernariah |
Locke is chuckling to himself watching his merry men attempt to climb the rope. He also knows that he will have to climb it soon, so he starts taking off his armor, and asks Vuvu, "Vuvu, would you please help me take off the chest plate and other parts of my armor?" He will take his time climbing the rope little by little, then ask, "Hey, can I get a hand getting this armor on again."
Taking a 10 gets him an 11 on his climb Check.
You all know the DC, though there is no threats so you may take a 10, Eventually you all make it to the second floor. Though we need a strength check from the primary lifter and three others may attempt to assist, Strength Check DC 10 to assist. Please tell me your strength score of the primary puller.
| Ardamir |
I'll go ahead and be the primary. I've got an 18 for a +4 to my strength.
| Hemmings Halfshanks |
Strength isn't Hemmings strong suit (no pun intended). He'll start scoping out the area where the group has climbed to as the others haul up the alchemist and his canine friend.
Perception: 1d20 + 7 ⇒ (6) + 7 = 13
| GM Wolf |
Ardamir, while waiting for the rest of the group to scale the rope to join you, you can see that there are two doors. Both seem to be holding strong, just a bit of wear on them.
Hemmings when you get up to the second floor you see the same bare half room that Ardamir sees, two doors with very little wear.
1d20 + 4 ⇒ (16) + 4 = 20 Ardamir's strength check, DC 15. Between Ardamir and Lecloront, they pull up Vuvu quickly, other members of your party grab Vuvu when he is in reach and pull him up.
| Locke Vernariah |
Locke in the mean time is putting his armor back on. Looking to the group for some help, "Anyone, please give me a hand with all my armor."
Lecloront
|
"Great, it's jammed."
I will try to just pull it open first,
Str check: 1d20 + 2 ⇒ (3) + 2 = 5
"I need a little help over here, unless you guys just want to try the other one. It may be jammed for a reason,"
| Hemmings Halfshanks |
Hemmings says:I'll try the the other door but wanna check if it's safe first."
Perception, Traps: 1d20 + 8 ⇒ (16) + 8 = 24
If it's clear, he'll listen first Listen: 1d20 + 7 ⇒ (20) + 7 = 27, if that sounds safe, he'll try the door.
| Ardamir |
For the sake of transparency, I had a post get eaten that said that Ardamir was going to just go check out the left door. So, if anything bad happens there it should happen to Ardamir first. I might have just hit preview and not submit, that has happened before.
| Hemmings Halfshanks |
Seeing no sense in sneaking around while holding a glowing rock in a dark room, Hemmings looks around carefully, keeping near the door in case he has to slip back in quickly.
| GM Wolf |
The door slides another inch open, with an aweful sound. Understand the door frame is off kilter and the door is being dragged over the ground making lots of splinters. The door is now 6 inches open.
The dog barks at Vuvu, seeing your cane up in the air. The dog wags its tail and jumps from side to side.