In The Forests of the Night (Inactive)

Game Master drawesome1111

It has been 200 years since the Great War ravaged the land of Airdwyn. And in the spirit of unity King Darren of Kel Fair is holding a grand celebration to continue the peace among kingdoms. However, there is something moving in the dark. Something that threatens the very core of the fragile connections already in place, and it's growing....


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Male Human Ranger 1
Stats:
HP: 12, Initiative: +4, Perception: +6, Sense motive: +1, AC: 17 (T: 12, FF: 15), CMD: 17, Fort: 4, Refl: 4, Will: 1

Rodger stands stock still, surveying his surroundings and trying to piece the situation together. Years in the military has allowed him to assess the battlefield in a single moment and find what needs to be found. Rodger looks for any tracks to be followed.

Survival to find tracks: 1d20 + 6 ⇒ (9) + 6 = 15

He then draws his great sword. "Can you guys detect any magic in the area that seems unusual?"


char sheet:
spells prepared:
Obscuring Mist, Ray of Enfeeblement
Changling Witch

Cast detect magic

spellcraft: 1d20 + 7 ⇒ (17) + 7 = 24


Rodger:
You can see into the front room of the shop and you can see the blood seems to trail back through a doorway into a back room.

Natalie:
*facepalm* You attempt to discern magic in the area and your arcane senses reel from the amount of magic in the area. It overwhelms you and you can't tell anything specifically. That was a great roll, but you're in a shop that sells magic items. It doesn't particularly help.


char sheet:
spells prepared:
Obscuring Mist, Ray of Enfeeblement
Changling Witch

Wow, that was a stupid waste of a good roll lol


Male Human Ranger 1
Stats:
HP: 12, Initiative: +4, Perception: +6, Sense motive: +1, AC: 17 (T: 12, FF: 15), CMD: 17, Fort: 4, Refl: 4, Will: 1

"Hmm..." Rodger thoughtfully assesses the shop and turns to face the group. "Be careful, the one who did this may still be here. Look at this trail here that leads to the back room. Don't do anything rash while I scout the exterior of the building. " Rodger shoots a look that could silence a banshee at Narciso as he finishes this last sentence.

Rodger wants to look for any exits from this shop first, some back entrances out onto the alleyway perhaps? and then for a good place where he can take a wizz. Its been so long since he was able to go to the little boys' room.
perception check ..?: 1d20 + 6 ⇒ (9) + 6 = 15


male kitsune Sor1(fey)

Kiernan nods and walks up close to the building, staying close to the wall.

Stealth: 1d20 + 4 ⇒ (4) + 4 = 8

...and stumbles on the cobblestone. :p

Dark Archive

M Halfling Investigator 1 | HP 10/10 | AC 16 | F3 R5 W3 | Init +2 | Per +6

Sorry for my slow. Weekends always slam me.

Cassius frowns at Narciso's words, and offers a solemn nod to Rodger's advice. "We shall hold our positions unless we hear trouble, sirrah."

Even if he's itching to head inside.


Rodger:
You can see what appears to be a back door to the shop and some broken glass near the door.

A bump on the front door notes that it is unlocked and if you push on it you notice that there was no forced entry.


male kitsune Sor1(fey)

Kiernan is ready to daze anything that comes through with feathers...


Male Human Ranger 1
Stats:
HP: 12, Initiative: +4, Perception: +6, Sense motive: +1, AC: 17 (T: 12, FF: 15), CMD: 17, Fort: 4, Refl: 4, Will: 1

Okay, Rodger is going to go back to the party and tell them what he found read the spoiler .
"I think we should split the party, three go in through the front and three through the back. How about Kiernan with me and Narciso, Natalie, and Cassius go through the front. We need to find out what happened here."


male kitsune Sor1(fey)

OK.

Kiernan glances back and forth nervously, but steps up.


char sheet:
spells prepared:
Obscuring Mist, Ray of Enfeeblement
Changling Witch

Nods


Male Half-Elf Rogue (Rake)/1
Stats:
HP 6/9; AC 15 T 13 FF 12; F +1 R +5 W -1; Init +3; Per +1 (-1 to avoid surprise)

Narciso adopts a fencing stance, swishing his blade through the air with a few practice swings. "Righty-o then, lads and lady. Shall we? You want us to go now, or wait for some signal?" Seeing that the other two aren't the bruiser type, he'll step up to take the lead.

Dark Archive

M Halfling Investigator 1 | HP 10/10 | AC 16 | F3 R5 W3 | Init +2 | Per +6

"A suitable plan," Cassius agrees. He bows slightly to Narciso taking the lead, gesturing with an after you wave of his hand.


Male Human Ranger 1
Stats:
HP: 12, Initiative: +4, Perception: +6, Sense motive: +1, AC: 17 (T: 12, FF: 15), CMD: 17, Fort: 4, Refl: 4, Will: 1

"When we are ready I'll blow a whistle: two short bursts is the signal. Then head in and be ready for anything. Alright Kiernan, let's go. "

Rodger heads around back and draws his greatsword, cautiously eyeing the backdoor as he does so. I hope we aren't too late, we need to figure this out as soon as possible before anyone else gets hurt. He then pulls out his signal whistle and brings it up to his lips, blowing two staccato notes and looking to Kiernan. "I hope you can sneak, Kitsune, the less fighting we do, the better,"

Stealth: 1d20 + 2 ⇒ (13) + 2 = 15

Avoiding the broken glass all around him, Rodger quietly enters the shop and beckons Kiernan to come too.


As each team steps through the doors you notice how messy the place actually is. It may be a shop that lacks order in general, but you can clearly see the place has been ransacked. There is a metal box on the ground behind the counter with coins scattered around it. Claw lay in the box and on the counter around it.

As was noticed from outside there is a line of blood and feathers that leads from the counter area to the rear door where a pile of broken glass lays inside the shop floor.

In the back of the shop is a storage room filled with trinkets and all manner of magical gear. There are broken items all over the floor, shattered vases, claw marks on the shelves and smashed furniture.

Alright, if there's anything you want to investigate while inside do that first, and only AFTER that click the following spoiler!

After searching:
Off to one side of the large main room there is a single wooden door that appears to be a closet. You hear what appears to be a whimpering sound from the other side of the door. It's soft and sounds very pathetic."


male kitsune Sor1(fey)

Stealth: 1d20 + 4 ⇒ (19) + 4 = 23

Kiernan stays behind Roger (and by the way, is in human form, and has never told anyone he's anything else...)

Dark Archive

M Halfling Investigator 1 | HP 10/10 | AC 16 | F3 R5 W3 | Init +2 | Per +6

Cassius tuts in disappointment and dismay at the scene that greets them when he steps inside.

"Oh, how dreadful..."

He does search around the room, casting Detect Magic and hunting around for any clues as to their contact's fate... or anything that really shouldn't just be left here, abandoned, but would be much better off with someone responsible. Like, say, him.

Perception: 1d20 + 1 ⇒ (3) + 1 = 4


char sheet:
spells prepared:
Obscuring Mist, Ray of Enfeeblement
Changling Witch

My, what an awful sight. I hope nobody was hurt here.


Male Half-Elf Rogue (Rake)/1
Stats:
HP 6/9; AC 15 T 13 FF 12; F +1 R +5 W -1; Init +3; Per +1 (-1 to avoid surprise)

Narciso follows the blood trail carefully, keeping an eye out for any extra clues. When he gets to the back room he begins glancing around the shelves, picking through them to try to find anything noteworthy or valuable.

"Bit of a mess in here, huh?" he mutters to the others.

Perception: 1d20 + 1 ⇒ (13) + 1 = 14
Appraise: 1d20 + 4 ⇒ (4) + 4 = 8


Male Human Ranger 1
Stats:
HP: 12, Initiative: +4, Perception: +6, Sense motive: +1, AC: 17 (T: 12, FF: 15), CMD: 17, Fort: 4, Refl: 4, Will: 1

Didn't you know Rodger has the magical powera of... Metagaming!! lol, sorry about that I didn't know.

Entering the building wasnt nearly as hard as he thought, and Rodger almost smiles as he looks around the shop. Over the racket the others are making he can hear a noise coming from the closet.

"Guys, over here! Come check this out."

Rodger tiptoes towards the closet door and cautiously opens it, hoping its not a trap.


male kitsune Sor1(fey)

...still quiet and staying close...trying not to worry.


Narciso:
You notice a small chalkboard on the floor near the rear door, off to one side. On it you notice some letters smeared in blood, it says "Di(smudge smudge) K(smudge)(Smudge)ayl."

Rodger draws your attention to the closet off to the side. As the door swings outward you hear a sharp intake of breath and more whimpering. Inside curled up on the floor is a boy, no more than 10 years old. His brown hair hangs over his face and is clearly mussed. His clothes and face are dirty but appear to be nice despite the grime. The floor of the closet is littered with broken glass jars and you notice there are cuts on his bare feet. He looks up at you and you see streaks where tears cut through the dirt on his face. He lets out another whimper and then sobs.


male kitsune Sor1(fey)

I IMMEDIATELY go to him and lift him out of the sharp shards...hugging him closely...(I really hope he isn't real heavy!) and speaking very calmly to him....It's OK...we'll get the bad guys...

Kiernan suddenly seems a lot more focussed.


Male Half-Elf Rogue (Rake)/1
Stats:
HP 6/9; AC 15 T 13 FF 12; F +1 R +5 W -1; Init +3; Per +1 (-1 to avoid surprise)

Narciso scoops up a small chalkboard from a shelf. "Looks like there's some sort of message here--written in blood! The most important kind of message! But it's a bit smudged..."

He trails off as Rodger and Kiernan discover the crying boy, and goes to stand in the doorway. The chalkboard hangs at his side, and he takes in the sight with a frown and a sad shake of his head.


char sheet:
spells prepared:
Obscuring Mist, Ray of Enfeeblement
Changling Witch

Oh little one, how tragic this is. That a one so young had to witness such a catastrophe. Is there anything we can do for you? Anything at all?

Natalie is casting a healing hex on him as she's talking to him.


Male Human Ranger 1
Stats:
HP: 12, Initiative: +4, Perception: +6, Sense motive: +1, AC: 17 (T: 12, FF: 15), CMD: 17, Fort: 4, Refl: 4, Will: 1

Seeing the two companions taking care of the boy, Rodger turns to Narciso.

"A message? Where? What does it say?


Male Half-Elf Rogue (Rake)/1
Stats:
HP 6/9; AC 15 T 13 FF 12; F +1 R +5 W -1; Init +3; Per +1 (-1 to avoid surprise)

Narciso blinks, and turns to Rodger, handing him the slate. "I can make out 'Di,' the letter K, and 'ayl.' Maybe you can figure something more out..."

Take a look at the spoiler in DM Awesome's post for the exact spacing. Anyone trained in liguistics?


The boy tenses as Kiernan lifts him up off the ground. However as Natalie's magic works its way into his body you see the cuts on his feet seem to shorten and lessen in severity. He sighs audibly and looks to the witch. "Daddy...they took my daddy." His eyes shine as though he is about to cry again but he sniffles and holds it in. His eyes glance around at the strange group, and looks up into Kiernan's eyes. "Please find my daddy. Please..." He lays his head against the mans chest and resumes a soft sobbing.


Male Human Ranger 1
Stats:
HP: 12, Initiative: +4, Perception: +6, Sense motive: +1, AC: 17 (T: 12, FF: 15), CMD: 17, Fort: 4, Refl: 4, Will: 1

"A name maybe?" Rodger pulls out a journal and a pen, scribbling the letters onto a page. "Certainly a clue..."


male kitsune Sor1(fey)

We will. I'm Kiernan. This is Natalie...and she knows magic. We'll find your daddy. Kurt Oleon... that's your daddy? We were sent here to talk to him...by a grand wizard...

Kiernan speaks softly, in a soothing voice.


The boy nods to Kiernan at Kurt's name, then his lip begins to quiver and he looks as if he'll cry again.

Alright...choices. Do you want to try and find the kid's father, report back to Alfonso, try and figure out the message? Or something else?"


Male Human Ranger 1
Stats:
HP: 12, Initiative: +4, Perception: +6, Sense motive: +1, AC: 17 (T: 12, FF: 15), CMD: 17, Fort: 4, Refl: 4, Will: 1

I'm up for finding the father, if the boy can give us any hints. If not I'd say let's go back.

"The longer we wait, the further away Kurt becomes. Can the boy give us any idea where he might have gone?"


char sheet:
spells prepared:
Obscuring Mist, Ray of Enfeeblement
Changling Witch

A look of strong compassion fills Natalie's eyes.

Don't worry little one, we'll find your father no matter what. I promise.

Seeing the boy about to cry Natalie whispers to Ricky who responds with a agitated chatter.

In a hushed tone

Ricky You owe me, so do this

Ricky sighs in defeat then walks to the boy and snuggles with him, glaring at Natalie.


male kitsune Sor1(fey)

Kiernan looks rather amused, in spite of one heck of a strange day.

I think it's all connected... he wrote something that would be a clue, if we knew what it said...and I think...when we find him...they'll be there...

Dark Archive

M Halfling Investigator 1 | HP 10/10 | AC 16 | F3 R5 W3 | Init +2 | Per +6

"Unfortunate lad!" Cassius tsks, though he's just as glad someone else is taking point on the 'comforting of small, traumatized children'. Not his strong suit. He edges closer to the writing, and nods approvingly at Rodger's copying down the message. He takes out his spellbook to do the same.

He studies the message intently, but alas, he is untrained in other languages.

"Boy, did your father write this? Can you tell us what you saw?"


The boy looks up at the half orc, and looks concerned. His head tilts down to the raccoon nudging at him and he wipes the tear stains from his face. A small smile replaces the fear and then begins to speak, slowly at first but growing confident with each word."Birdies! Big scary birdies. They came for daddy. He told me to hide." He looks about to cry again but bites his lip and tries to give what you assume is a brave face. "I heard him yell and hit them. My daddy wouldn't give up, he fights hard." A proud glow touches his features thinking about his father, his voice quavers as he continues, " Daddy knows lots of magic, he can beat anything. He's strong."

Hmm... I'd say roll a knowledge(local), Sense Motive, or Linguistics to figure out the message.

Dark Archive

M Halfling Investigator 1 | HP 10/10 | AC 16 | F3 R5 W3 | Init +2 | Per +6

"I'm sure your father's quite strong," Cassius comforts the lad, rather awkwardly. He ducks his head back down to his journal, trying to compare the mangled letters they have so far to his knowledge of local places and names.

Kn Local: 1d20 + 4 ⇒ (10) + 4 = 14


Male Human Ranger 1
Stats:
HP: 12, Initiative: +4, Perception: +6, Sense motive: +1, AC: 17 (T: 12, FF: 15), CMD: 17, Fort: 4, Refl: 4, Will: 1

Sense Motive: 1d20 + 1 ⇒ (14) + 1 = 15


male kitsune Sor1(fey)

Knowledge: local: 1d20 + 3 ⇒ (2) + 3 = 5

I just got into town...


Male Half-Elf Rogue (Rake)/1
Stats:
HP 6/9; AC 15 T 13 FF 12; F +1 R +5 W -1; Init +3; Per +1 (-1 to avoid surprise)

Narciso smiles at the kid. "He knows a lot of magic, huh? Well I'm sure he's fine then, and we could use his help ourselves..." he trails off absent-mindedly as he looks back to the slate.

Kn. Local: 1d20 + 5 ⇒ (11) + 5 = 16


GM rolls:
1d100 ⇒ 64

Narciso&Rodger:
As you rack your brain over the message, suddenly it occurs to you. K(smudge)(Smudge)ayl Could be Kel Hayl. The city on the lake. But you can't figure out the first part of the message.


Male Half-Elf Rogue (Rake)/1
Stats:
HP 6/9; AC 15 T 13 FF 12; F +1 R +5 W -1; Init +3; Per +1 (-1 to avoid surprise)

"K....ayl," Narciso murmurs, looking over the slate. "Perhaps...Kel Hayl? I've never been myself, I have no idea what it might have to do with anything...and I'm not sure what this first part means. Anyone know anything about that city?"


Male Human Ranger 1
Stats:
HP: 12, Initiative: +4, Perception: +6, Sense motive: +1, AC: 17 (T: 12, FF: 15), CMD: 17, Fort: 4, Refl: 4, Will: 1

A lightbulb pops up over Rodgers head, "Aha! Kel Hayl, the city on the lake, that could be what the message is! Perhaps Kurt Oleon went there..."

Rodgers voice trails off as he sorts through his thoughts.

"If anyone is going to know what's over there, its going to be our employer Alfonso. We should question him and find out as much as we can about that city and go from there. What do you guys think? We could probably find a mapmaker or someone else who knows about this city, but it might take longer."

Dark Archive

M Halfling Investigator 1 | HP 10/10 | AC 16 | F3 R5 W3 | Init +2 | Per +6

Cassius didn't put the pieces together on his own, but when the others bring it up, he nods sagely as if to say oh, yes, of course.

At Rodger's words, he taps his chin thoughtfully. "Perhaps we might split up to accomplish both things? One or two go to Alfonso to apprise him of the situation, and place this poor lad in his care; the others enquire as to maps or resources detailing our path... supplies as needed. Then meet up, ready to travel...?"


male kitsune Sor1(fey)

Yes! That sounds like a good plan...Cassius...

Kiernan nods sagely again...a sign to those more astute that he really hasn't even considered the possibilities himself.


Almost as the words leave your mouth, you hear a knock on the door and a broad-shouldered man steps into the shop. He is well armored and clearly bears the insignia of the king's guard. He glances around the room and notices the boy, then yells behind him, "He's here, Devin is alright!" You hear the sound of shuffling feet from behind and a woman bursts past the guard and into the room. She is wearing a pale blue dress that is stained with blood and dirt. Her dark hair is pulled back into a bun on the back of her head, and you can see a wand on a belt at her waist. "DEVIN!" She shouts and darts forward toward the boy. He jumps away from you and rushes to meet her as well. "MAMA!" He hugs her tightly and she kisses his cheeks. Tears stream down her face and she clutches at her son. "I was so worried about you, are you alright."Her words come out in a rush as she looks him over.

Then as if realizing you are in the room for the first time, she looks up at your group. "Who are you? Did you hurt my son? Where's KURT!?" She takes in the mess around the room and then frantically looking for something.

GAH, I already posted this once and then my comp crashed again.


male kitsune Sor1(fey)

Ah...no ma'am...we were sent here to speak to Mr Oleon... and found stuff...like this...

Kiernan looks quite distraught.


Male Human Ranger 1
Stats:
HP: 12, Initiative: +4, Perception: +6, Sense motive: +1, AC: 17 (T: 12, FF: 15), CMD: 17, Fort: 4, Refl: 4, Will: 1

Rodger takes a step back, eyeing the wand at the panicked woman's waist.

Dark Archive

M Halfling Investigator 1 | HP 10/10 | AC 16 | F3 R5 W3 | Init +2 | Per +6

Cassius steps forward, empty hands raised placatingly.

"Madam, I appreciate your concern, but your son is unharmed, and my colleague here speaks the truth. My name is Cassius Thwaite, and we are here on orders of Alfonso, His Majesty's Wizard. We sought insight from Master Oleon, but found this tragic scene instead. We heard the lad crying inside a closet, where he had taken shelter. May I assist you in whatever you are seeking?"

Diplomacy: 1d20 + 2 + 5 ⇒ (4) + 2 + 5 = 11 (Cassius is invoking his Irritable Diplomat trait to try and get the mother more friendly.)

(...ugh, awful roll though)

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