In Search of Heroes

Game Master verdigris

Play-by-Post game set in Darkmoon Vale, using the Pathfinder ruleset.


1,751 to 1,800 of 4,787 << first < prev | 31 | 32 | 33 | 34 | 35 | 36 | 37 | 38 | 39 | 40 | 41 | next > last >>

Male Halfing (Chelaxian) (HP: 30/32, AC: 12 (f11/t12))

Will save 1d20 + 4 ⇒ (16) + 4 = 20 vs DC 14 or take 8hp

Status:
HP: 8/12
Weapon Equipped = none
Conditions = none
Arcane Bond = none
Force Missile = 5/6
Wizard Spells Remaining:
0) Detect Magic, Prestidigitation, Ray of Frost*, Spark
1) Burning Hands*, Comprehend Languages, Magic Missile w/Topple*


Map

will saves for Chrysto, Simon, and Dorial:
Chrystosm: 1d20 + 0 ⇒ (14) + 0 = 14 takes 4hp
Simon: 1d20 + 5 ⇒ (19) + 5 = 24 takes 4hp
Dorial: 1d20 + 7 ⇒ (6) + 7 = 13 takes 8hp

Round 1, Init 2

"Guards! Guarrrrghhh!" Combined with Othoe's force missile and Simon's fiery hands, Kast's powerful blow with his bardiche knocks the evil foreman to the ground, his blood leaking profusely.

will saves and whatnot for the workers:
Will save not to flee1d20 - 1 ⇒ (14) - 1 = 13
Will save not to flee1d20 - 1 ⇒ (3) - 1 = 2
Will save not to flee1d20 - 1 ⇒ (4) - 1 = 3

Three men, workers from the looks of them, stare at their boss, then at the invading force. The biggest and strongest by the looks of him, snarls and charges Dorial, swinging with a rusty but deadly looking saw (short sword). The poor fool misses completely, catching Dorial's flare spell directly in the face. His eyes – red and weepy with some infection – seem to stick closed at just the right moment, and the spell is ineffective.

The second, coming in through the side door, decides discretion is the better part of valor, and ducks out that door once more.

The final, a bookish looking man stands at the top of the stairs for a moment, gawking, before he too scurries away, back into an office of some sort.

other rolls:

W-1 attacking Dorial1d20 + 5 + 2 ⇒ (2) + 5 + 2 = 91d6 + 2 ⇒ (3) + 2 = 5
flare spell save vs DC15: 1d20 + 4 ⇒ (16) + 4 = 20

perception 15:
Surprisingly, or perhaps not, though worker 2 runs away, he makes no noise doing so, and does not cry out for help along the way

perception=25:
the wooden symbol of Urgathoa shudders, and a scent of ash and death seems to linger in the air. The Pallid Princess is not amused.

Begin Round 2, map from before has been updated.
Christosm, Othoe, and Simon are up. The bad guys are dying or running, or except for the one next to Dorial.

map


M Human (Cheliaxian) Fighter (Cad) 3 /Rogue 3

Round 2, init 21, HP 17/21, Location F10 => I7?

Perception: 1d20 ⇒ 5

Chrystosm hisses in pain as Urgoatha's icy fingers clutch at his heart, but manfully shrugs off the pain, cartwheeling past Dorial and ending up behind her assailant, then inserting his rapier neatly into the man's liver Acrobatics 1d20 + 8 ⇒ (20) + 8 = 28 to get into flank , then Attack: 1d20 + 5 + 2 ⇒ (12) + 5 + 2 = 19 Damage: 1d6 + 1 ⇒ (4) + 1 = 5


Male Halfing (Chelaxian) (HP: 30/32, AC: 12 (f11/t12))

Round 2, Initiative 19, Location: G8->G9

Status:
HP: 8/12
Weapon Equipped = none
Conditions = none
Arcane Bond = none
Force Missile = 4/6
Wizard Spells Remaining:
0) Detect Magic, Prestidigitation, Ray of Frost*, Spark
1) Burning Hands*, Comprehend Languages, Magic Missile w/Topple*

They saw us, they must be perused and killed...

...

Wait. We're on the side of law here. We have upstanding members of the community among us, and smooth talkers besides. We are in the right?

Othoe hesitates, then takes a bead on the remaining hostile hassling Dorial. He shoots a Force Missile as he shouts, "He came at us, fool - stand down or be dropped as well!"

He then steps out of Kasts way giving him a straight shot at the remaining ruffian.
Force Missile hits for 1d4 + 1 ⇒ (4) + 1 = 5 damage.


Human Oracle 5 / Witch 1 | init +3, per +1 | AC 16/13/13 | HP 19/37 | Fort +1, Reflex +4, Will +11 | CMB +4, CMD 17

Round 2, HP 9/13, AC 16

Simon doesn't relent from his assault on the evil cleric, throttling the man's throat with his smoking hands while the scent of burnt flesh rises about him.

Perception: 1d20 + 1 ⇒ (17) + 1 = 18

Celestial:
"Evil cuss, I'll burn the very evil from your bones!"

Touch of Flame: 1d20 + 1 ⇒ (1) + 1 = 21d6 + 1 ⇒ (1) + 1 = 2

Simon's fingers interlace and he burns his own hands with a grimace of pain upon his face.


Male Human
Stats:
AC 33/25/22 ; Perc +0; Dip +19; Heal +5,Arc+23,Dung+18,Eng/Geog+13,Hist/Local+17,Nat+23,Planes+23,Rel+23,SpllCr+ 20

1d20 - 1 ⇒ (8) - 1 = 7 Perception check

Yep. Qelb is a jerk. Does he deserve to live?


Map

Chrystosm Somersaults over a corner of a pile of would, vaulting to the other side, then stabbing the worker between the ribs. Othoe unleashes another force missile at this second foe, his magic slamming into the man. The small gnome then quickly steps out of the way, leaving Kast room to surge, should he so desire.

Simon, though, is too incensed to leave the limp body of the foreman alone, reaching for it with smoking hands. So intent is he that one hand runs into the other,discharging the flame and burning his own hand. No mechanical effect, you just miss.

Next up: Nimeon, Dorial, and Kast. Somewhere in there, Qelb will bleed, then the remaining worker will go.


|| Per +15 | Fort +9 Ref +9 Will +6 | BAB +5 | CMB +7 | CMD 20 || Half-Elf (Humanoid Elf/Human) Paladin of Erastil/Ranger 3/2

Round 2 Init 15

Status:

HP = 10/18
AC = 15/12/13
Weapon Equipped = Longsword
Speed = 20'
Smite Evil = 1/1
Status Effects = None

Perception: 1d20 + 12 ⇒ (12) + 12 = 24

Nimeon moves over to the worker on Dorial and attempts to convince him that working for Qelb is a mistake.

Longsword Two Handed: 1d20 + 4 ⇒ (7) + 4 = 111d8 + 3 ⇒ (4) + 3 = 7

Why aren't they making a sound?


Map

Nimeon moves to strike (H9), but is distracted by the lack of yelling and screaming for help from those that flee, His swing goes wide, missing the man.


Round 2 | Initiative 12 | I9 > H8

Perception: 1d20 + 9 ⇒ (7) + 9 = 16

Dodging out of the way of the last worker, Dorial tumbles (5' step) over behind him and lines him up to the conveyor belt.

I hope he learns his lesson

Calling up the wind around her, she sends a blast into him. 
Windblast: 1d20 + 6 ⇒ (8) + 6 = 14


Male Human
Stats:
AC 33/25/22 ; Perc +0; Dip +19; Heal +5,Arc+23,Dung+18,Eng/Geog+13,Hist/Local+17,Nat+23,Planes+23,Rel+23,SpllCr+ 20

Kast is unhappy about the need for more bloodshed...hopeful that this worker is just a stooge or is unaware of Qelb's unholy affiliations.

Kast will limp into a flank and will strike at the man with the haft of his bardiche, much like he practiced on the tree. (I think there should be one available..)

1d20 + 6 + 2 - 4 ⇒ (15) + 6 + 2 - 4 = 19 to hit;
1d10 + 4 ⇒ (2) + 4 = 6 nonlethal.

"Stand down!"


Map

The worker staggers back 5ft as Dorial's blast catches him, just missing tumbling back onto the conveyor belt. Kast, assuming the best while preparing for the worst, strikes the man with the haft of his bardiche, knocking what little consciousness he had left out of his head. He crumples to the factory floor, cracking his head in the process.

unless you are chasing the others, we are out of initiative.


Male Human
Stats:
AC 33/25/22 ; Perc +0; Dip +19; Heal +5,Arc+23,Dung+18,Eng/Geog+13,Hist/Local+17,Nat+23,Planes+23,Rel+23,SpllCr+ 20

Kast moves forward to kick the unholy symbol out of the Qelb's hand, as if he still might find the purchase to use it again though his blood flows freely.

"Urgathoa? HERE!?"

Kast kicks the symbol again, further away before bringing his bardiche down upon it.

Sunder.

1d20 + 6 ⇒ (20) + 6 = 26 to hit;
1d10 + 4 ⇒ (10) + 4 = 14 damage.

Kast will repeat the process until the symbol is in two pieces (minimum).

1d20 - 1 ⇒ (2) - 1 = 1 Perception


|| Per +15 | Fort +9 Ref +9 Will +6 | BAB +5 | CMB +7 | CMD 20 || Half-Elf (Humanoid Elf/Human) Paladin of Erastil/Ranger 3/2

"I'm sure of it Kast. That explains the plague. We need to follow those workers. Look at these marks on them. This cult has spread and we need to cleanse it. Best we keep track and don't destroy any equipment, now that we know it isn't the problem."


Map

The scarab breaks in half; several tiny mottled roaches crawl out of the debris and scramble in different directions.

perception=10:
one roach scurries straight across the floor right by Chrystosm's feet, heading out the door at K5

perception=15:
one roach shudders and shakes out translucent powdery wings, flying straight at Dorial.

perception=25:
the last one slips into the machinery of the conveyor belt.

I took us out of init too soon. keep the last order. After the roaches (now) start at the top. Perception to find them first. You can, of course, ignore them and go on with looking at the workers, in which case init isn't necessary.


|| Per +15 | Fort +9 Ref +9 Will +6 | BAB +5 | CMB +7 | CMD 20 || Half-Elf (Humanoid Elf/Human) Paladin of Erastil/Ranger 3/2

Round 3 Init 15

Status:

Perception: 1d20 + 12 ⇒ (17) + 12 = 29

"At your feet Chrys! Dorial watch out!"

With that Nimeon moves towards the conveyor belt, sword in hand preparing to strike the third creature.

Detect Evil on the off chance these are demon roaches. Or that roaches coming out of a unholy symbol are evil. Unless they're 5HD or clerics. On second though I hope I don't ping them. :D


Map
Nimeon wrote:

Round 3 Init 15

** spoiler omitted **

[dice=Perception]1d20+12

"At your feet Chrys! Dorial watch out!"

With that Nimeon moves towards the conveyor belt, sword in hand preparing to strike the third creature.

Detect Evil on the off chance these are demon roaches. Or that roaches coming out of a unholy symbol are evil. Unless they're 5HD or clerics. On second though I hope I don't ping them. :D

What, you don't want to fight 3 5 hit die demon Roach blessed by Urgathoa? Strangely, they don't ping as evil. Ugly, nasty, and creepy yes, but not evil.

knowl arcana(15), if you made one of the perceptions:
These do not seem to be living roaches, rather, they appear to be some sort of animated device, cleverly designed to look like roaches. They are very similar to a clockwork spy, a device used to record private conversations unawares, though these appear to have another purpose. construct traits apply.


M Human (Cheliaxian) Fighter (Cad) 3 /Rogue 3

Perception: 1d20 ⇒ 2 Just once - ONCE! - I'd like to actually make a Perception roll. Sob.

"Whatwhatwhat? Eh?"

Chrystosm flicks his gaze downwards, dancing about frantically at the same time in an attempt to avoid whatever's there even if he can't see it.


Male Human
Stats:
AC 33/25/22 ; Perc +0; Dip +19; Heal +5,Arc+23,Dung+18,Eng/Geog+13,Hist/Local+17,Nat+23,Planes+23,Rel+23,SpllCr+ 20

1d20 - 1 ⇒ (16) - 1 = 15 Perception

"What in Calistria's netherbucket?" Kast says upon spying the beetles.

1d20 + 8 ⇒ (4) + 8 = 12 Know (Arcana)

"Get them!"

Kast tries to slice one in twain.

1d20 + 6 ⇒ (12) + 6 = 18 to hit;
1d10 + 4 ⇒ (5) + 4 = 9 damage.


Male Halfing (Chelaxian) (HP: 30/32, AC: 12 (f11/t12))

Othoe watches Kast sunder the unholy symbol. That might have been good evidence of our innocence. Ah well, hard to tell what it was now.

Perception 1d20 + 7 ⇒ (18) + 7 = 25
Knowledge(Arcana) 1d20 + 8 ⇒ (2) + 8 = 10

Round 3, Initiative 19, Location: G9

Status:
HP: 8/12
Weapon Equipped = none
Conditions = none
Arcane Bond = none
Force Missile = 3/6
Wizard Spells Remaining:
0) Detect Magic, Prestidigitation, Ray of Frost*, Spark
1) Burning Hands*, Comprehend Languages, Magic Missile w/Topple*

Othoe targets the roach trying to hide in the conveyer belt with a Force Missile.

"We must stop these things from escaping if we can. They look like disease carriers."

Force Missile hits for 1d4 + 1 ⇒ (3) + 1 = 4 damage.


Map
Chrystosm wrote:

Just once - ONCE! - I'd like to actually make a Perception roll. Sob.

"Whatwhatwhat? Eh?"

Chrystosm flicks his gaze downwards, dancing about frantically at the same time in an attempt to avoid whatever's there even if he can't see it.

Othoe yells and points, sending one chain shoots at the one just in front of Nimeon, but it continues to skitter along the chain, dropping several little legs as it goes. Chrystosm can't seem to find it, even when Nimeon chimes in, pointing out the bug headed for Dorial's hair and the one skittering passed the bug-blind Chelaxian. Kast slashes out, cleaving the one flying roach in two in the air, right in front of Dorial's face.

The nasty thing explodes in a noxious gas of black powder and flame, a tiny gem falling harmlessly onto the floor. The fire and ash is gone in an instant, but not before striking Dorial, Nimeon, Othoe and Chrystosm.

reflex save(10) for half, or take 1d6 ⇒ 1 point fire damage.

I guess at that little amount, you save for none?


M Human (Cheliaxian) Fighter (Cad) 3 /Rogue 3

Reflex 1d20 + 3 ⇒ (14) + 3 = 17


Male Halfing (Chelaxian) (HP: 30/32, AC: 12 (f11/t12))

Reflex save 1d20 + 2 ⇒ (6) + 2 = 8 vs DC 10

"Ouch!"

Othoe takes a step away from the other bugs to avoid the damage next time.


|| Per +15 | Fort +9 Ref +9 Will +6 | BAB +5 | CMB +7 | CMD 20 || Half-Elf (Humanoid Elf/Human) Paladin of Erastil/Ranger 3/2

Do I have enough actions left on my turn to swing at the conveyor belt one? I wasn't sure.


Round 3 | Initiative 12

Perception: 1d20 + 9 ⇒ (7) + 9 = 16
Reflex: 1d20 + 2 ⇒ (20) + 2 = 22

Seeing the second roach flying straight at her, Dorial manages to hide her head and duck just as Kast explodes it.

What are those things!?


Map
Nimeon wrote:
Do I have enough actions left on my turn to swing at the conveyor belt one? I wasn't sure.

Yes, you do.


Human Oracle 5 / Witch 1 | init +3, per +1 | AC 16/13/13 | HP 19/37 | Fort +1, Reflex +4, Will +11 | CMB +4, CMD 17

Perception: 1d20 + 1 ⇒ (9) + 1 = 10

Seeing only the one skittering roach, Simon dives towards it, smoking hand outstretched.

bug squishing palm of flame (touch attack): 1d20 + 1 ⇒ (11) + 1 = 121d6 + 1 ⇒ (5) + 1 = 6


Male Human
Stats:
AC 33/25/22 ; Perc +0; Dip +19; Heal +5,Arc+23,Dung+18,Eng/Geog+13,Hist/Local+17,Nat+23,Planes+23,Rel+23,SpllCr+ 20

Kast spins in place, looking for other foes to appear, his left leg struggling to keep up with the movement.


Map

Simon dives for the roach heading for the door, but is too slow even to touch it.

Dorial, Nimeon can both take actions this round. Dorial should be able to see the one that is heading toward the door, Nimeon can make an attack on the one on the conveyor belt. The remaining roaches will go after them.


Dorial sees the remaining roach and runs after it, in the hope that she can stop it from leaving the building. Moving to J5

Attack (I do these?): 1d20 + 0 ⇒ (8) + 0 = 8


Map

It was worth a shot, but no, apparently you don't do those. ;)


|| Per +15 | Fort +9 Ref +9 Will +6 | BAB +5 | CMB +7 | CMD 20 || Half-Elf (Humanoid Elf/Human) Paladin of Erastil/Ranger 3/2

Nimeon swings at the conveyor roach.

Longsword Two Handed: 1d20 + 4 ⇒ (7) + 4 = 111d8 + 3 ⇒ (1) + 3 = 4

And chokes it.


Map

The first roach breeches the doorway, sickly wings unfurling as it takes flight.

new perception can be made from the door (k5), otherwise it is isn't visible.

The one on the conveyor belt moves closer and closer to the opening, the rattle of the belt making it hop back and forth along the way.

Begin Round 4 Chrystosm, Othoe, Simon are up. Dorial will be NPCd for the weekend, so please don't wait for her move.


Male Halfing (Chelaxian) (HP: 30/32, AC: 12 (f11/t12))

Round 4, Initiative 19, Location: G9

Status:
HP: 7/12
Weapon Equipped = none
Conditions = none
Arcane Bond = none
Force Missile = 2/6
Wizard Spells Remaining:
0) Detect Magic, Prestidigitation, Ray of Frost*, Spark
1) Burning Hands*, Comprehend Languages, Magic Missile w/Topple*

Perception 1d20 + 7 ⇒ (15) + 7 = 22

Othoe hopes the party can grab the one in the conveyor belt. He rushes to the door, spies the flying roach, and hits it with a Force Missile hoping to finish it off.

Force Missile hits for 1d4 + 1 ⇒ (2) + 1 = 3 damage.


Map

Othoe's missile strikes true (of course) sending bits of the flying, fleeing roach tumbling to the ground. a couple of legs and a gem disappear into some underbrush, but the head and the wings continue on.


Male Human
Stats:
AC 33/25/22 ; Perc +0; Dip +19; Heal +5,Arc+23,Dung+18,Eng/Geog+13,Hist/Local+17,Nat+23,Planes+23,Rel+23,SpllCr+ 20

Kast doesn't chase the bugs any longer and turns his attention to Qelb.

He might have answers. I definitely have questions.

1d20 - 1 ⇒ (6) - 1 = 5 Heal


M Human (Cheliaxian) Fighter (Cad) 3 /Rogue 3

Perception: 1d20 ⇒ 4

Thoroughly confused as to what all the fuss is about and fed up of standing around with his mouth open, Chrystosm goes over and attempts to help Kast stabilise Qelb

Aid Another: 1d20 ⇒ 16


Map

Kast tries and tries, but no matter how he wiggles the haft of the bardiche into the foreman's wounds, it doesn't seem to help heal him. Even Chrystosm's aid, pointing out the various wounds, doesn't seem to help. The man continues to bleed.


Human Oracle 5 / Witch 1 | init +3, per +1 | AC 16/13/13 | HP 19/37 | Fort +1, Reflex +4, Will +11 | CMB +4, CMD 17

Round 4

Perception: 1d20 + 1 ⇒ (5) + 1 = 6

Simon loses sight of the roach, but then sees Othoe target the beast.

Perception: 1d20 + 1 ⇒ (13) + 1 = 14

He chases after the fleeing roach trying to clap it in his smoking hands.

Flaming Clap: 1d20 + 1 ⇒ (9) + 1 = 101d6 + 1 ⇒ (4) + 1 = 5


|| Per +15 | Fort +9 Ref +9 Will +6 | BAB +5 | CMB +7 | CMD 20 || Half-Elf (Humanoid Elf/Human) Paladin of Erastil/Ranger 3/2

Round 4 Init 15

Status:

HP = 10/18
AC = 15/12/13
Weapon Equipped = Longsword
Speed = 20'
Smite Evil = 1/1
Status Effects = None

Seeing the last bug fleeing with Simon chasing after it Nimeon drops his sword and draws his bow, attempting to hit the last creature.

Mwk Longbow PBS: 1d20 + 5 ⇒ (16) + 5 = 211d8 + 1 ⇒ (3) + 1 = 4


Map
Nimeon wrote:

Round 4 Init 15

** spoiler omitted **

Seeing the last bug fleeing with Simon chasing after it Nimeon drops his sword and draws his bow, attempting to hit the last creature.

Mwk Longbow PBS: 1d20 + 5 ⇒ (8) + 5 = 131d8 + 1 ⇒ (7) + 1 = 8

Though Simon tries, he is unable to catch the roach.

Nimeon joins the others at the door, drawing his bow and sighting in on the tiny speck that is the awkwardly flying roach heading North East. Like something out of legend, the bolt flies true, flying through a gap in nearby buildings to *thwak* into a building in the center of town, what's left of the roach pinned beneath it.

roach pinned to building 11 on the map.

The last roach continues on, disappearing into the furnace.

After a moment, the furnace shudders and shakes, its sides seeming to bow outward. The pitch of the fiery roar from inside changes, growing wilder.

knowledge engineering 10:
It's getting ready to blow.
knowledge engineering 20: in 2 rounds.
knowledge engineering 25: its is likely to take out a good portion of the mill unless stopped.


Human Oracle 5 / Witch 1 | init +3, per +1 | AC 16/13/13 | HP 19/37 | Fort +1, Reflex +4, Will +11 | CMB +4, CMD 17

Simon investigates the underbrush where the gem fell from the flying roach, trying to recover the missing evidence.

Perception: 1d20 + 1 ⇒ (20) + 1 = 21


Map

Gleaming darkly, the gem seems to vibrate; letters and symbols the color of pus and blood smear back and forth just beneath its surface at the touch of Simon's hand.


Male Halfing (Chelaxian) (HP: 30/32, AC: 12 (f11/t12))

Othoe looks at the shuddering furnace, and while he doesn't know what's up, he does think it's bad...

"Let's grab our foes and get out of here before it blows!"

He picks up the leg of the worker and starts trying to drag him out...


M Human (Cheliaxian) Fighter (Cad) 3 /Rogue 3

Knowledge (engineering) - untrained: 1d20 + 1 ⇒ (6) + 1 = 7

"Erm, is that good or bad?"

Chrystosm isn't quite sure what to do until he hears Othoe

"Kast, are we taking Qelb or leaving him?"

Depending on what the Varisian wants to do, Chrystosm will either grab Qelb's ankles and help Kast carry him out or scurry to the exit as fast as his legs will carry him


Map

round 5

each of the men weight 250lbs.

Othoe grabs the leg of the worker and begins to pull him towards the door, though he doesn't make it very far.


Male Human
Stats:
AC 33/25/22 ; Perc +0; Dip +19; Heal +5,Arc+23,Dung+18,Eng/Geog+13,Hist/Local+17,Nat+23,Planes+23,Rel+23,SpllCr+ 20

1d20 + 3 ⇒ (6) + 3 = 9 Know (Engineering, untrained)

"What's wrong? What is going to blow?" Kast says while inching away from the furnace.

Kast looks back at Qelb bleeding on the ground.

What would Irori do?!

With a deep sigh, Kast returns and grabs Qelb's arm and begins to drag him away. Strangely enough, Kast's left leg does not slow him down as he moves the additional load.

Dragging towards door at D4.


|| Per +15 | Fort +9 Ref +9 Will +6 | BAB +5 | CMB +7 | CMD 20 || Half-Elf (Humanoid Elf/Human) Paladin of Erastil/Ranger 3/2

K. Engineering Untrained: 1d20 + 2 ⇒ (15) + 2 = 17

"It's going to explode! Kast, you're the scholar, how do we stop it?"


Male Human
Stats:
AC 33/25/22 ; Perc +0; Dip +19; Heal +5,Arc+23,Dung+18,Eng/Geog+13,Hist/Local+17,Nat+23,Planes+23,Rel+23,SpllCr+ 20

Kast looks at Nimeon with a blank look.

Kast blinks twice, his brain looking for answers.

Kast shrugs his shoulders and continues to move.

"We want it to blow, don't we? I mean, in the big picture?"


Map

map

please double check the map to make sure I have you in the right place.

Dorial watches the little "gnome" struggle with the weight of the man and joins him in moving the worker towards the door.

Nimeon:
Nimeon, you still have a move this round, what will it be? With the 17, you know that it would take some serious skill to shut it down at this point. The foreman probably could, if he weren't dying, though you are uncertain how much time he would have to do so.

1,751 to 1,800 of 4,787 << first < prev | 31 | 32 | 33 | 34 | 35 | 36 | 37 | 38 | 39 | 40 | 41 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post / "In Search of Heroes" gameplay thread All Messageboards

Want to post a reply? Sign in.