[Gamma Group] A Call into Death: GM Choon presents Tomb of the Iron Medusa (Inactive)

Game Master Choon


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The Man. The Myth. The Mask!

Welcome Gamma Group! Here is your discussion thread.


Male
Defense:
AC: 25 DR: 3/- CMD: 24
Aasimar Oracle 14
Stats:
Daylight 1/1; Spells 7/7/4/6/7/7/5/0; Ironskin 1/2; AC 25; HP 77/111; CMD 24; Battlefield Clarity 2/2; Saves 5/4/9 Initiative +4; Perception +17

Orionet taps his fists together lightly in salute.

So it is to be us, then? I'm glad to see that you have also been hired, Mouse. R.


Male Ratfolk | Rogue 15 Cleric of Abadar 1 | AC 31 T 20 FF 31 | HP 131/131 | F +18 R +21 (+5 Traps) W +18 | Init +11 | Perc +30 (Trapfinding +37 automatic at 10') Darkvision 60' | Status: Heightened Awareness, Nondetection, Resist Energy Fire

Thank you Choon!
"I am also glad! I got worry for a moment I was going to miss the opportunity to venture into the Tomb."


Male
Defense:
AC: 25 DR: 3/- CMD: 24
Aasimar Oracle 14
Stats:
Daylight 1/1; Spells 7/7/4/6/7/7/5/0; Ironskin 1/2; AC 25; HP 77/111; CMD 24; Battlefield Clarity 2/2; Saves 5/4/9 Initiative +4; Perception +17

Oh, HP? Are we rolling?


Male Ratfolk | Rogue 15 Cleric of Abadar 1 | AC 31 T 20 FF 31 | HP 131/131 | F +18 R +21 (+5 Traps) W +18 | Init +11 | Perc +30 (Trapfinding +37 automatic at 10') Darkvision 60' | Status: Heightened Awareness, Nondetection, Resist Energy Fire

Pathfinder Society Style, 1/2 HD +1, think.


The Man. The Myth. The Mask!

FYI: You can dot the gameplay thread and then delete the post to get the game into your campaigns tab. Or just start RPing and getting a feel for each other and your group style. Whichever. :)

HP: Pathfinder style

Envoy's Alliance

Male Suli Dwarf Figher 1: AC:16/18, HP:23/23, 8 Fort, 6 Ref, 5 Will, 7 Perception, Lowlight and Darkvision

Glade walks in Come with me if you want to live


The Man. The Myth. The Mask!

Looks like we're still missing R. Are you three ready to roll?


Male
Defense:
AC: 25 DR: 3/- CMD: 24
Aasimar Oracle 14
Stats:
Daylight 1/1; Spells 7/7/4/6/7/7/5/0; Ironskin 1/2; AC 25; HP 77/111; CMD 24; Battlefield Clarity 2/2; Saves 5/4/9 Initiative +4; Perception +17

Yeah, I guess. Bit of a drag about R, though. He was fun.


The Man. The Myth. The Mask!

Are you sure he's not joining us? I was going to give him a PM soon.


The Man. The Myth. The Mask!

I have PM'd R. Hopefully we'll hear from him soon. I'll give him until afternoon Monday as I know some people can't be on much on weekends.


Male Ratfolk | Rogue 15 Cleric of Abadar 1 | AC 31 T 20 FF 31 | HP 131/131 | F +18 R +21 (+5 Traps) W +18 | Init +11 | Perc +30 (Trapfinding +37 automatic at 10') Darkvision 60' | Status: Heightened Awareness, Nondetection, Resist Energy Fire

Hope he joins soon. Need to finish Ganorok's equipment, and polish his Profile, but I am ready to roll!


Male Goblin
Stats:
N=Normal/R=Rage -DR2/- N=HP=77/183,R=HP= 133/239-N=Fort+20, Ref+10, Will+9, +1vs.fear,R= Fort +24, Ref+10, Will+12,+5Vs.Spells/etc- Perception +18 - N=AC 22,touch 15,flat-footed 22, R=AC 20, touch 13, flat-footed 20
Fighter 2/Feral Gnasher Barbarian 12
Giant Stats:
L=Large/RL=RageLarge - Regeneration5(Fire/Acid) - L=Fort+23, Ref+9, Will+9, +1Will vs.fear, RL=Fort+27, Ref+9, Will+12,+5vs Spell- L=AC25, touch14, flat25, RL=AC23, touch13, flat23

Sorry for the delay. I was called out of town and had no reception to post. I just got off the mountain and am driving home. I will be home on a few hours hopefully and can post then!


The Man. The Myth. The Mask!

Excelent! As soon as everyone has introduced themselves in gameplay and has everything tweaked I'll start us up. :)


Male
Defense:
AC: 25 DR: 3/- CMD: 24
Aasimar Oracle 14
Stats:
Daylight 1/1; Spells 7/7/4/6/7/7/5/0; Ironskin 1/2; AC 25; HP 77/111; CMD 24; Battlefield Clarity 2/2; Saves 5/4/9 Initiative +4; Perception +17

Huzzah!


The Man. The Myth. The Mask!

Speaking of introductions, I think Mr. Mouse and R both need to make intro posts. :)


Male Goblin
Stats:
N=Normal/R=Rage -DR2/- N=HP=77/183,R=HP= 133/239-N=Fort+20, Ref+10, Will+9, +1vs.fear,R= Fort +24, Ref+10, Will+12,+5Vs.Spells/etc- Perception +18 - N=AC 22,touch 15,flat-footed 22, R=AC 20, touch 13, flat-footed 20
Fighter 2/Feral Gnasher Barbarian 12
Giant Stats:
L=Large/RL=RageLarge - Regeneration5(Fire/Acid) - L=Fort+23, Ref+9, Will+9, +1Will vs.fear, RL=Fort+27, Ref+9, Will+12,+5vs Spell- L=AC25, touch14, flat25, RL=AC23, touch13, flat23

Okay, I am home and ready to go! I think I need to tweak 1 or 2 little things that PCgen didn't pick up on, but otherwise, I'm ready. I apologize again for the delay, as I know everyone is eager and ready to go!
That being said, I have a confession to make. This is my first PBP! I am honored to have been chosen as a participant by the good GM Choon! THANKS!
So, if I breach any etiquette or step on anyone's toes, I am not offended if you let me know. Also sorry if I mess up any formatting or appear ignorant at times. But, I am eager to get better and a quick learner. I am super excited and think we will have a great time!

R is honored to be in presence of such great heeeros!


Male Ratfolk | Rogue 15 Cleric of Abadar 1 | AC 31 T 20 FF 31 | HP 131/131 | F +18 R +21 (+5 Traps) W +18 | Init +11 | Perc +30 (Trapfinding +37 automatic at 10') Darkvision 60' | Status: Heightened Awareness, Nondetection, Resist Energy Fire

Anything we can do to help you, R, please let us know.
On the other hand, as GM Choon is going to be doing 4 of these, we will need all our help to keep it going.


The Man. The Myth. The Mask!

I'm not sure I made this clear: Youall were providd the funerary baton and poem. Dellum didn't keep them.


The Man. The Myth. The Mask!

Group specific maps have now been linked under my alias. You have edit permissions, but please don't peek under the grey boxes. Spoilers. :)


The Man. The Myth. The Mask!

I'd like to give everyone a chance to react to the vision before posting what comes next.


The Man. The Myth. The Mask!

Congrats! Youall are the first to get in a fight. :)


Male Ratfolk | Rogue 15 Cleric of Abadar 1 | AC 31 T 20 FF 31 | HP 131/131 | F +18 R +21 (+5 Traps) W +18 | Init +11 | Perc +30 (Trapfinding +37 automatic at 10') Darkvision 60' | Status: Heightened Awareness, Nondetection, Resist Energy Fire

Go team gamma!


Male Goblin
Stats:
N=Normal/R=Rage -DR2/- N=HP=77/183,R=HP= 133/239-N=Fort+20, Ref+10, Will+9, +1vs.fear,R= Fort +24, Ref+10, Will+12,+5Vs.Spells/etc- Perception +18 - N=AC 22,touch 15,flat-footed 22, R=AC 20, touch 13, flat-footed 20
Fighter 2/Feral Gnasher Barbarian 12
Giant Stats:
L=Large/RL=RageLarge - Regeneration5(Fire/Acid) - L=Fort+23, Ref+9, Will+9, +1Will vs.fear, RL=Fort+27, Ref+9, Will+12,+5vs Spell- L=AC25, touch14, flat25, RL=AC23, touch13, flat23

Apparently, "Them fighting words."


Male
Defense:
AC: 25 DR: 3/- CMD: 24
Aasimar Oracle 14
Stats:
Daylight 1/1; Spells 7/7/4/6/7/7/5/0; Ironskin 1/2; AC 25; HP 77/111; CMD 24; Battlefield Clarity 2/2; Saves 5/4/9 Initiative +4; Perception +17

Couple of things:

Orionet's War Sight Revelation lets him roll initiative three times and take the best one, and automatically lets him act in the surprise round. Since he has a rod of quicken spell, that means he gets one spell, in the surprise round, as a swift action, so would he get his spell off faster than the ghost? Or would they have simultaneous effect?


The Man. The Myth. The Mask!

Extra Init: 2d20 ⇒ (19, 20) = 39

You may get a spell off before the burst hits. There was no surprise, the ghost just won Init.

Envoy's Alliance

Male Suli Dwarf Figher 1: AC:16/18, HP:23/23, 8 Fort, 6 Ref, 5 Will, 7 Perception, Lowlight and Darkvision
GM Choon wrote:
Congrats! Youall are the first to get in a fight. :)

wasn't sure if removing the ring was necessary, but I was trying to advance the game along. From experience stuff like that usually isn't necessary, but it gets fights to go. I remember

dead and fey:
if you touched something semi-important in the big dungeon it usually started a fight or got monsters to come at you. I don't know if there was a way to bypass those fights and still move on or if touching the stuff and killing the monsters were necessary. Like if you touched the water, a Kraken came out of the water.

The Man. The Myth. The Mask!

You were going to run into him at some point one way or another. The only way to avoid this was to leave or not touch the corpse, which I don't see happening.


The Man. The Myth. The Mask!

Good first round! The dice were very against youall on that one. If all your attacks had hit, you would have taken him to about half HP in one go. I do want to make clear that this miss chance he has going on is not bypassed with the Ghost Touch property.

Another piece of housekeeping:
Could youall please put your HP, AC, Saves, perception, and any resistances in the gender or class fields of your profile so that I don't have to click about to find your AC's and such. Makes things much faster and easier for me.


Male
Defense:
AC: 25 DR: 3/- CMD: 24
Aasimar Oracle 14
Stats:
Daylight 1/1; Spells 7/7/4/6/7/7/5/0; Ironskin 1/2; AC 25; HP 77/111; CMD 24; Battlefield Clarity 2/2; Saves 5/4/9 Initiative +4; Perception +17

I believe all that is under the spoiler tag I have there already.


Male Goblin
Stats:
N=Normal/R=Rage -DR2/- N=HP=77/183,R=HP= 133/239-N=Fort+20, Ref+10, Will+9, +1vs.fear,R= Fort +24, Ref+10, Will+12,+5Vs.Spells/etc- Perception +18 - N=AC 22,touch 15,flat-footed 22, R=AC 20, touch 13, flat-footed 20
Fighter 2/Feral Gnasher Barbarian 12
Giant Stats:
L=Large/RL=RageLarge - Regeneration5(Fire/Acid) - L=Fort+23, Ref+9, Will+9, +1Will vs.fear, RL=Fort+27, Ref+9, Will+12,+5vs Spell- L=AC25, touch14, flat25, RL=AC23, touch13, flat23

I think I accounted for the most common variables, minus the giant form HP (No space). If it comes to it, I can post in play by play.


The Man. The Myth. The Mask!

Thanks for doing that, everyone. :)


Male Ratfolk | Rogue 15 Cleric of Abadar 1 | AC 31 T 20 FF 31 | HP 131/131 | F +18 R +21 (+5 Traps) W +18 | Init +11 | Perc +30 (Trapfinding +37 automatic at 10') Darkvision 60' | Status: Heightened Awareness, Nondetection, Resist Energy Fire

Profile ready! Sorry for the delay.


Hey my posting might be kinda sketchy for the next week or so. I'm on a trip with my girlfriend so I don't know where I'll end up.

Envoy's Alliance

Male Suli Dwarf Figher 1: AC:16/18, HP:23/23, 8 Fort, 6 Ref, 5 Will, 7 Perception, Lowlight and Darkvision

now would be a good time for healing, hopefully our oracle has some spells prepared.


The Man. The Myth. The Mask!

Fortunately, oracles are spontaneous and get all the cure spells for free. :)


The Man. The Myth. The Mask!

Note: Updates will be coming in the evenings and likely 1/day for the next couple weeks. Work just dumped a lot of things to do on me and I'm not as free to be here as I was before. No worries about this dropping. I'm not that busy. I just can't check in every few hours (or minutes).


Male Goblin
Stats:
N=Normal/R=Rage -DR2/- N=HP=77/183,R=HP= 133/239-N=Fort+20, Ref+10, Will+9, +1vs.fear,R= Fort +24, Ref+10, Will+12,+5Vs.Spells/etc- Perception +18 - N=AC 22,touch 15,flat-footed 22, R=AC 20, touch 13, flat-footed 20
Fighter 2/Feral Gnasher Barbarian 12
Giant Stats:
L=Large/RL=RageLarge - Regeneration5(Fire/Acid) - L=Fort+23, Ref+9, Will+9, +1Will vs.fear, RL=Fort+27, Ref+9, Will+12,+5vs Spell- L=AC25, touch14, flat25, RL=AC23, touch13, flat23

Thanks for the heads up and thanks again for hosting this game. I'm having fun!


If I summon a monster that can gain an alignment template, does it get two if they don't contradict each other? Like, could I summon a celestial resolute lion?


The Man. The Myth. The Mask!

That's a good question. I'll look around and see what I can find.


I usually play martial characters and rogues so this has never been an issue for me.


The Man. The Myth. The Mask!

After some searching and reading, I haven't found much. I'm going to say yes, they stack. Mainly because I can't see a good reason to disallow it.


Male
Defense:
AC: 25 DR: 3/- CMD: 24
Aasimar Oracle 14
Stats:
Daylight 1/1; Spells 7/7/4/6/7/7/5/0; Ironskin 1/2; AC 25; HP 77/111; CMD 24; Battlefield Clarity 2/2; Saves 5/4/9 Initiative +4; Perception +17

Ok, here are the stats for a Celestial Resolute Dire Lion

Init +6; Senses low-light vision, scent; Perception +11

DEFENSE
AC 15, touch 11, flat-footed 13 (+2 Dex, +4 natural, –1 size)
hp 60 (8d8+24)
Fort +9, Ref +8, Will +3

OFFENSE
Speed 40 ft.
Melee bite +12 (1d8+7 plus grab), 2 claws +13 (1d6+7)
Space 10 ft.; Reach 5 ft.
Special Attacks pounce, rake (2 claws +13, 1d6+7)

STATISTICS
Str 25, Dex 15, Con 17, Int 2, Wis 12, Cha 10
Base Atk +6; CMB +14 (+18 grapple); CMD 26 (30 vs. trip)
Feats Improved Initiative, Run, Skill Focus (Perception), Weapon Focus (claw)
Skills Acrobatics +11, Perception +11, Stealth +7 (+11 in undergrowth); Racial Modifiers +4 Acrobatics, +4 Stealth (+8 in undergrowth)

Resist Acid, Cold, Electricity, Fire 10

DR 5/chaotic, DR5/Evil

Spell Resistance 11

smite chaos 1/day as a swift action (adds Cha bonus to attack rolls and damage bonus equal to HD against chaotic foes; smite persists until the target is dead or the resolute creature rests).

The creature may smite evil 1/day as a swift action (it adds its Cha bonus to attack rolls, and a damage bonus equal to its HD against evil foes; smite persists until the target is dead or the celestial creature rests).


The Man. The Myth. The Mask!

For readied actions, go ahead and pre-state and roll them. That way I can just resolve it when the situation presents itself. :)


The Man. The Myth. The Mask!

I am currently under the weather. Not near as much as some of you and the medical troubles you've mentioned to me, but enough to send me to bed early. Just a cold the size of a dump truck. I'll update as soon as I feel better


Male Ratfolk | Rogue 15 Cleric of Abadar 1 | AC 31 T 20 FF 31 | HP 131/131 | F +18 R +21 (+5 Traps) W +18 | Init +11 | Perc +30 (Trapfinding +37 automatic at 10') Darkvision 60' | Status: Heightened Awareness, Nondetection, Resist Energy Fire
GM Choon wrote:
I am currently under the weather. Not near as much as some of you and the medical troubles you've mentioned to me, but enough to send me to bed early. Just a cold the size of a dump truck. I'll update as soon as I feel better

Take care, and I hope you get better soon.

-Posted with Wayfinder


The Man. The Myth. The Mask!

I completely forgot to update your map it looks like. I'll do that as soon as I can


Male Ratfolk | Rogue 15 Cleric of Abadar 1 | AC 31 T 20 FF 31 | HP 131/131 | F +18 R +21 (+5 Traps) W +18 | Init +11 | Perc +30 (Trapfinding +37 automatic at 10') Darkvision 60' | Status: Heightened Awareness, Nondetection, Resist Energy Fire

I think this has died on our hands, right? Maybe we can join another still alive group?

Envoy's Alliance

Male Suli Dwarf Figher 1: AC:16/18, HP:23/23, 8 Fort, 6 Ref, 5 Will, 7 Perception, Lowlight and Darkvision

the other 2 haven't been active for over 2 weeks with any of their aliases I think. Time for botting.


The Man. The Myth. The Mask!

I was going to check activity tonight. Thanks for doing that, glade. I'll not them as soon as I get to my computer tonight. This is going to make lots of dice for me.

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