
"Mutt" |

Mutt grips his greataxe tightly. He steps forward and brings it down on the drow in front of him.
Attack (raging song): 1d20 + 11 ⇒ (9) + 11 = 20
Damage (raging song): 1d12 + 6 ⇒ (1) + 6 = 7

Fiona Sun-Touched |

Mutt, don't forget about the additional spirit attack you have if you accepted my Raging Song.

"Mutt" |

That's right. Thanks for reminding me. The attack bonus and the damage bonus are still at +3, right?
The spirits surrounding Mutt begin to furiously spin around as he attacks. One of them collides into the dark elf!
Spirit Mote Attack: 1d20 + 3 ⇒ (9) + 3 = 12
Spirit Mote Damage (negative energy): 1d4 + 3 ⇒ (4) + 3 = 7

Thaddeus Claville |

Fiona gives Thaddeus a rather disgusted look before beginning to sing.
Thaddeus raises an eyebrow, and gives a look that's half confusion and half amusement.
"Hope yeh ain't gonna start complainin' 'bout breakin' a nail."
Either way, satisfied at the results of his spell, Thaddeus moves into the room. He tries to get a look at whoever that is on the other side of the cave, without much success. As he moves, he decides to try and light up the cave a little.
MOVE: Enter the cave, heading North.
STANDARD: Retrieve a Sunrod. With my Haversack, it's a Move action without provoking.
Old Horn, meanwhile, double moves into the cave previous.

Variel Duardlon |

As he moves, he decides to try and light up the cave a little.
There's normal light in a 40' radius around Variel's shield.

Thaddeus Claville |

There's normal light in a 40' radius around Variel's shield.
Ah. In that case, swap the Sunrod with a Firebomb.

Variel Duardlon |

Variel Duardlon wrote:There's normal light in a 40' radius around Variel's shield.Ah. In that case, swap the Sunrod with a Firebomb.
*That* will light things up. ;-)

GM SpiderBeard |

CLW before fight: 1d8 + 1 ⇒ (6) + 1 = 7
Stinking Cloud: 1d4 + 1 ⇒ (3) + 1 = 4
Mutt and Variel burst around the corner, with Variel's shield shedding light into the area. Varel's whip cracks, wrapping around the drow's neck and pinning him down for Mutt to split his skull with the axe. Thaddeus rushes northwards, producing a fire bomb.
Fiona is up!
Fiona
Mutt
Thaddeus
Variel
Ellesbeth
---
Shindiira
Guards:
Blue (nauseated - 4)
Red
Orca
Druid (nauseated - 4)

GM SpiderBeard |

Fiona and Ellesbeth both charge out onto the ledge as the group rushes out, Fiona's powerful voice moving the entire group into action. As Ellesbeth rushes out, she quickly casts a spell to shield herself. Fiona holds her action.
The drow start scrambling to respond as the druid and one of the drow quickly back out of Thaddeus' belch crowd, retching noisily into the water. The orca dives out of sight while the drow who was not nauseated charges through the cloud and hops down a ladder to engage in melee with Mutt.
The female drow across the water scowls, and quickly weaves a spell from her perch. Suddenly, all sound cuts out and the group is silenced.
Fiona
Mutt
Thaddeus
Variel
Ellesbeth
---
Drow Priestess
Guards:
Blue (nauseated - 3)
Red
Orca
Druid (nauseated - 3)
Everyone is up! The silence spell is marked by the grey area of effect on the map.

Variel Duardlon |

Your original description of the room had the priestess "on a pedestal". On the map she's in the water; I'm assuming there is something coming up from the water that she's sitting on? How high above the surface is she? Trying to figure out a way to reach her.

Thaddeus Claville |

"What in tarnation is she.... ?! ...!"
Thaddeus looks annoyed, glancing over at the other spellcaster. Gotta deal with her now. He starts by looking over at the path that leads to her location.
I'd also like to know if that rock in between me and the other Spellcaster is a solid wall that goes from floor to ceiling, or a rocky outcropping that could, in theory, be climbed on and stood upon.

"Mutt" |

I'm assuming that the silence spell cancels out Fiona's raging song.
Mutt sees the female drow weaving her spell. He begins to shout. "Hey! Just what the -?! ...!" His rant goes quiet as the spell takes effect. He glares at the priestess and points at her, letting her know that he's coming for her. He turns to the male drow and swings his greataxe at him!
Attack: 1d20 + 9 ⇒ (13) + 9 = 22
Damage: 1d12 + 4 ⇒ (5) + 4 = 9

Fiona Sun-Touched |

Sorry to leave you hanging! I'm back!
Round 2: Actions
Full-Round Action: Run to the edge of the Silence area, before G9F
Fiona appears to have been personally insulted by the drow's silence spell.
Everyone's a f@&+ing critic, it seems.
She glares at the priestess and starts running towards her, searching for a way to get to her so she can cave her skull in.

GM SpiderBeard |

@Variel - Gah, that post got heavily edited and sometimes I leave important bits on the floor. She feather-falled down from her perch, and is now walking on the water. Also thanks for your patience guys.
To the north is a waterfall, which is causing a decent amount of noise. It's likely why Thaddeus was able to sneak up. Jumping from perch to perch would mean passing under the waterfall, and would be very difficult. The large rock to its south is tall enough to block line of sight to the drow's former perch.
Mutt wallops the drow that runs up to him, albeit in complete silence.
Hope things are clarified. Everyone but Mutt still has an action!

Variel Duardlon |

Unsure how to get to the spellcaster, Variel concentrates on finishing off the guard in front of Mutt.
Keep judgment on Destruction (+2 damage). Attack Red.
Attack (scorpion whip): 1d20 + 9 ⇒ (11) + 9 = 20 Damage: 1d4 + 8 ⇒ (3) + 8 = 11 Fire damage: 1d6 ⇒ 1
If that is enough to drop Red, I'll use my move action to move up to the ladder beneath the druid. (Please move my token in this case.) How high is he?
Flame weapon rounds remaining: 3

Thaddeus Claville |

Stinking Cloud duration remaining: 3 rounds
Also a reminder that you can't see through a Stinking Cloud.
Thaddeus finally gets a good look at the waterfall, and decides that crossing it to get at the other drow caster wasn't the best of ideas. Maneuvering was rather difficult right now, and none of his spells could be used in the field of silence.
Thaddeus tries to get a better vantage point, but sees that Ellesbeth is right where he wants to be. He looks annoyed, and gestures for Ellesbeth to move. Especially as Thaddeus does not want to be near the water. He saw that big fish the drow was talking to, best stay clear of the water.
Unfortunately, there's not many places to go right now due to the narrow strip of land they're fighting on. Thaddeus starts to think how bad an idea this is even as he steps on the beach, and throws the Firebomb he holds at the spellcaster.
5 foot step forward.
STANDARD: Throw Alchemist's Fire at the caster walking on the water.
Ranged Touch: 1d20 + 3 - 6 ⇒ (16) + 3 - 6 = 13
Scatter?: 1d8 ⇒ 6
Damage: 1d6 ⇒ 5
If it's a direct hit, she'll take another 1d6 fire next round. Note that this will count as lingering damage for any spells she'll cast.

GM SpiderBeard |

Attack: 1d20 + 8 ⇒ (16) + 8 = 24 Damage: 1d6 + 1 ⇒ (2) + 1 = 3
Attack: 1d20 + 6 ⇒ (2) + 6 = 8 Damage: 1d4 ⇒ 1 Mutt's Fort: 1d20 + 7 ⇒ (5) + 7 = 12
Fiona scampers to the edge of the silence spell as Variel's whip cracks, almost taking down the drow in front of him. However, the fierce elf remains standing - if only just.
Thaddeus lofts a firebomb, which flies out of the silence spell and crashes into the priestess! Soundlessly, she screams something in response. Ellesbeth, unable to contribute in any way in the silence spell, rushes back to the rear cave with Old Horn.
The drow in front of Mutt scowls and swings at the big warrior, scoring a tiny scratch that Mutt barely notices. The priestess scowls at Mutt, and aims a tiny crossbow at him. However, the bolt flies past him to thunk into the cave wall.
Fiona
Mutt
Thaddeus
Variel
Ellesbeth
---
Drow Priestess (-5) (silence - 4)
Guards:
Blue (nauseated - 2)
Red
Orca
Druid (nauseated - 2)
Everyone is up!

Thaddeus Claville |

Thaddeus steps back from the water, and readies a ranged weapon to better take on the drow spellcaster. Though he takes a moment to fold his arms and shoot a cockeyed glare at the drow Mutt is fighting.
5-ft step back.
MOVE: Draw sling.
STANDARD: Evil Eye hex on the Red Drow warrior. -2 to his AC.
Technically, he can make a Will Save against DC 16 to not have it last for 7 rounds, but I'm not sure that'll be relevant.

Variel Duardlon |

I forgot about the vision-obscuring part of the cloud ... GM, is the druid up on the platform to our south visible above it?
Variel lashes out again, trying to take out the nearest drow to free Mutt to move around.
Continue Judgment of Destruction (+2 damage).
Attack (scorpion whip): 1d20 + 9 ⇒ (9) + 9 = 18 Damage: 1d4 + 8 ⇒ (2) + 8 = 10 Fire damage: 1d6 ⇒ 6
If that isn't enough to drop him, move action for Combat Advice (+2 attack): "Mutt, hit him where I scorched his arm!"
Flame weapon rounds remaining: 2

GM SpiderBeard |

The druid is blocked from Variel's LoS. Mutt can see him through the edge of the cloud - barely.
Will Save: 1d20 + 2 ⇒ (20) + 2 = 22
Thaddeus gives the drow Variel is fighting the ol' country stink eye. Whether or not it works becomes quickly irrelevant as Variel lashes out the leg of the drow, and viciously whips him off of the side off the cliff. His head smacks against a rock as he falls into the water.
Fiona
Mutt
Thaddeus
Variel
Ellesbeth
---
Drow Priestess (-5) (silence - 4)
Guards:
Blue (nauseated - 2)
Orca
Druid (nauseated - 2)
Fiona and Mutt are up!

Fiona Sun-Touched |

Round 2: Actions
Standard Action: Try to smash a chunk of rock out of the rock before me to make a bridge before the waterfall!
Fiona gets a feeling of inspiration as she eyes the waterfall before her. She turns to the rock wall next to her and takes a breath, psyching herself up before swinging her hammer at it!
Hammer Smash?: 1d20 + 8 + 2 ⇒ (4) + 8 + 2 = 14
Damage?: 2d6 + 4 ⇒ (5, 5) + 4 = 14

GM SpiderBeard |

WHAM!
Taking advantage of the knobbly rock wall, Fiona plants her feet and smashes her earthbreaker into it. With the power of her blow, she manages to dislodge a large chunk of rock, that temporarily stops up the waterfall. The water pours noisily onto the rock, spilling below and the makeshift bridge won't hold for long.
Mutt is up! Red drow is dead.

"Mutt" |

Seeing the drow going down, Mutt hears the sound of a hammer smashing something. He turns to see Fiona dropping a rock down to make a bridge. Seeing an opportunity to get at the priestess, he moves down the path and over the makeshift bridge, ready to attack!

GM SpiderBeard |

Sorry for the sparse posting here guys, life has been insane on my end. Shoudl be okay going forwards as negotiations are done.
The priestess looks at Mutt and smiles.
"I bet I'm far easier to fight in the water, don't you think?"
Mutt's Will Save: 1d20 + 3 ⇒ (4) + 3 = 7
Mutt thinks this is a great idea as the suggestion spell takes hold. The two other remaining drow try to keep their lunch down at the edges of the stinking cloud spell.
Fiona
Mutt
Thaddeus
Variel
Ellesbeth
---
Drow Priestess (-5) (silence - 4)
Guards:
Blue (nauseated - 1)
Orca
Druid (nauseated - 1)
Fiona and Mutt are up!
Mutt has been hit by a suggestion spell and must jump in the water for his next move action! The water is 2 feet deep adjacent to the beach, 10' deep one square out, and 25' deep two squares out. Note the water is 25' deep adjacent to the cliff everyone else is standing on.

Variel Duardlon |

Seeing Mutt move around to use Fiona's makeshift bridge, Variel goes the other direction. Despite the fog and silence, he knows there were other drow up on the walkway from Lash's prior scouting.
I moved Variel 20' along the wall. At that point he can hear again. Is it possible for him to skirt the stinking cloud to get to the ladder, or would he have to save against the cloud for passing through?
Perception to hear the sounds of the sick drow: 1d20 + 17 ⇒ (12) + 17 = 29

"Mutt" |

Mutt looks at the priestess. Then at the water. He switches between the two a couple times. He then says, "That's right! I bet that you can't swim." He then runs forward and into the water. Realizing that he was tricked and the orca is still in the water, he glares at the priestess. "You tricked me! I will destroy you! But first, your fish!" He raises his greataxe and taps into his rage, waiting for the right time to strike. He adjust the greataxe to deal more damage and begins to tap into his magic to aid him.
Swim check if needed (guessing that it's a DC 10): 1d20 + 9 ⇒ (1) + 9 = 10
Ready Attack (bloodrage, Power Attack, underwater): 1d20 + 11 - 2 - 2 ⇒ (5) + 11 - 2 - 2 = 12
Damage (bloodrage, Arcane Strike, Power Attack, underwater): 1d12 + 6 + 2 + 6 ⇒ (6) + 6 + 2 + 6 = 20 Due to this being in the water, damage is halved, making this 10.
Round 3 Actions
Move Action: Move to water as per suggestion
Free Action: Activate bloodrage
Standard Action: Ready action to attack if orca comes toward him.
Bloodrage active. 12/22 rounds left. 48/55 hp.
This is not looking good for me.
Edit: I'm unsure if I am supposed to move to where the water's 10 feet or 25 feet.

Thaddeus Claville |

Stinking Cloud duration: 1 round.
Thaddeus sees that both Mutt and Fiona have gone to fight the spellcaster, so he leaves them and heads over to back up Variel.
As he passes the tunnel where Ellesbeth waits, he gestures to her to come back out, since there's a bit more space in the cave.
Moving up to Variel, he roughly gestures, pointing at the cloud, and then obviously gesturing with his fingers counting down from five, to four, to three. Hopefully the point comes across.
Sadly, right up behind Variel isn't out of the field of silence. Thaddeus retrieves a sling bullet and shoots it at the druid.
MOVE: Move up behind Variel. Draw a sling bullet.
STANDARD: Load sling.

Fiona Sun-Touched |

Round 3: Actions
Move Action: Move across rock bridge
Standard Action: Long shot, but Cast unnatural lust on the priestess to get her down on Mutt's level!
Fiona makes it across her rock bridge in time to see Mutt hop into the waters at the priestess' behest.
It does give her an idea.
"Wouldn't you agree that he looks just... ravishing... like that? The water sticking to him, his power, his strength?" Fiona intones, trying to coax the drow into the water with Mutt.
I don't know if it's going to work...
Caster Level?: 1d20 + 5 ⇒ (20) + 5 = 25
DC 14 Will Save or she's compelled to glomp Mutt. Long shot, I know...

GM SpiderBeard |

Your water is 2' deep, Mutt. So difficult terrain. If you move in further there will be problems. @Variel - I'll rule yes. You can use squeezing rules to get to the ladder.
Will Save: 1d20 + 8 ⇒ (19) + 8 = 27
Thaddues scampers up beside Variel while Mutt realizes he's been tricked and gets ready to go orca-smashing. Fiona casts a spell, trying to indicate Mutt's sexy, sexy muscles.
The drow priestess snarls over at Fiona, speaking in heavily accented common.
"I'd rather mate with the whale!"
I think Variel can still complete his action!

Variel Duardlon |

OK, in that case it takes his second move action to get to the ladder; at that point his shield makes climbing problematic. How high up is the druid? If 10', then at least Variel threatens him now, and he's pinned between Variel and the cloud.
Variel squeezes himself along the wall, skirting the foul mist, and comes up to the base of the ladder, looking the drow at the top square in the eye.
Flame weapon rounds remaining: 1

GM SpiderBeard |

Disarm: 1d20 + 9 ⇒ (12) + 9 = 21
Whale: 1d20 + 13 - 4 ⇒ (12) + 13 - 4 = 21 Damage: 2d6 + 12 ⇒ (5, 2) + 12 = 19
The druid looks at Variel with an expression of complete hatred, but trapped against the stinking cloud all he can do is try to control his nausea. Down on the water, the priestess smirks and steps up to Mutt, wrapping her flail around his axe and yanking it from his hands! The whale then, predictably appears. Being so large it attacks at range and it viciously bites Mutt!
Mutt is disarmed and takes 19 damage! Everyone is up. The stinking cloud is now gone.
Fiona
Mutt
Thaddeus
Variel
Ellesbeth
---
Drow Priestess (-5) (silence - 3)
Blue guard: (nauseated - 0)
Orca
Druid (nauseated - 0)
Fiona and Mutt are up!

GM SpiderBeard |

Disarm: 1d20 + 9 ⇒ (16) + 9 = 25
Whale: 1d20 + 13 - 4 ⇒ (11) + 13 - 4 = 20 Damage: 2d6 + 12 ⇒ (6, 1) + 12 = 19
Ellesbeth rushes over beside Thaddeus, trying to find a way she can assist in the fight.
The druid looks at Variel with an expression of complete hatred, but trapped against the stinking cloud all he can do is try to control his nausea. Down on the water, the priestess smirks and steps up to Mutt, wrapping her flail around his axe and yanking it from his hands! The whale then, predictably appears. Being so large it attacks at range and it viciously bites Mutt!
Mutt is disarmed and takes 19 damage! Everyone is up. The stinking cloud is now gone.
Fiona
Mutt (-19) (raging) (disarmed)
Thaddeus
Variel
Ellesbeth
---
Drow Priestess (-5) (silence - 3)
Blue guard: (nauseated - 0)
Orca
Druid (nauseated - 0)
Fiona and Mutt are up!

Thaddeus Claville |

Thaddeus bundles up his sling and the bullet together in one hand, leaving his other hand free.
He sees Ellesbeth look to him for guidance, and gestures towards the multiple targets around.
"Yeh got a drow here, a drow 'dere, a drow over 'dere, an' dat big nasty 'thing over 'dere! If yeh got any spells left, pick one 'n blast 'em!"
Thaddeus has gone a bit wide-eyed at the presence of the whale. He has one last significant combat spell, and decides something that sizeable is a suitable target. With his free hand, he rolls his fingers, until ice and snow start to form within it.
STANDARD: Cast Snowball at the Orca.
Ranged Touch Attack: 1d20 + 3 ⇒ (2) + 3 = 5
Damage: 5d6 ⇒ (1, 5, 5, 2, 6) = 19
Fortitude Save at DC 15 or be Staggered for 1 round.
MOVE: Move up behind Variel

GM SpiderBeard |

The druid is 10' up. With you being at least 5' tall, yes - but he has cover.
Thaddeus shouts instructions over to Ellesbeth who nods worriedly. He then flings a snowball at the orc, but unfortunately his aim is awful and it just plops into the water.

"Mutt" |

Okay. In difficult terrain. Sorry about that, Spiderbeard. I wasn't exactly sure how far out the suggestion wanted me to go out into the water.
Mutt is surprised as he's disarmed and the whale takes a huge bite out of him. He glares at the priestess. "That's it! Get over here!" He then makes to grab the priestess into a grapple
Grapple (bloodrage): 1d20 + 10 ⇒ (14) + 10 = 24
Bloodrage active. 11/22 rounds left. 29/55 hp.
Unfortunately, I'll have to take an AoO.

Variel Duardlon |

Variel looks up at the drow on the platform and focuses his rage at these evil elves. He turns to one side, and lashes out with his whip.
Swift action to use my last Bane; maintaining Judgment of Sacred Destruction; last round of flaming weapon. Let's make this count!
Attack: 1d20 + 11 ⇒ (8) + 11 = 19 Damage: 1d4 + 8 + 2d6 + 1d6 ⇒ (2) + 8 + (6, 1) + (6) = 23

GM SpiderBeard |

AoO: 1d20 + 8 ⇒ (7) + 8 = 15 Damage: 1d8 + 4 ⇒ (2) + 4 = 6
The priestess cracks Mutt with her flail, but the big man manages to overwhelm her and crush her in his enormous arms.
Variel then channels the powers of his vengeful goddess, and lashes out with his whip. The druid screams in horrific pain as the whip lashes his leg, and Variel then yanks to the side. The druid falls off of the platform, cracking his neck the rock wall and then collapsing at Variel's feet, dead. Ellesbeth rushes up the platform, charging for the remaining drow soldier.
Thaddeus and Fiona are up!

Fiona Sun-Touched |

Round 4: Actions
Move Action: Move to a position to strike the priestess
Standard Action: Hammer DOWN!
Fiona sighs. "Oh well. It was worth a shot."
She opts for her backup plan--of racing out and jumping down to strike the priestess' head with her hammer.
Acrobatics? *ACP*: 1d20 + 2 - 4 ⇒ (15) + 2 - 4 = 13
Hammer Smash *Heroism*: 1d20 + 8 + 2 ⇒ (17) + 8 + 2 = 27
Damage?: 2d6 + 4 ⇒ (5, 4) + 4 = 13

GM SpiderBeard |

Shindiira: 1d20 + 7 ⇒ (11) + 7 = 18
Bite: 1d20 + 12 ⇒ (3) + 12 = 15 Damage: 2d6 + 13 ⇒ (4, 3) + 13 = 20
CMB: 1d20 + 4 ⇒ (4) + 4 = 8
Fiona easily splashes into the water and brings her hammer down brutally on the priestess as Mutt holds her in place. The priestess thrashes about madly, but is unable to break the big man's grip. The drow guard facing Ellesbeth recoves from his nausea and darts around her before trying to knock her off of the platform - to no avail. The killer whale raises its enormous jaws, ready to finish off Mutt... but it misses as the barbarian steps back!
Fiona
Mutt (-19) (raging) (disarmed)
Thaddeus
Variel
Ellesbeth
---
Drow Priestess (-17) (grappled) (silence -1)
Blue guard
Orca
Everyone is up! The priestess is still grappled and the remaining drow guard is no longer nauseated.

Variel Duardlon |

The flame dies out from Variel's whip as he drags the drow off of the platform. Satisfied, the elf throws down his shield, places his whip in his teeth, and begins climbing up the ladder.
Move action to remove shield, move to start climbing. I'm not sure how far along the platform I can get with a single move action, so please adjust my avatar as appopriate.
AC is currently 16/12/15 without shield.

"Mutt" |

I think I took damage from the priestess's AoO. It made it past my AC.
Mutt avoids the jaws of the orca and keeps his grip on the priestess.
Grapple (bloodrage): 1d20 + 10 ⇒ (12) + 10 = 22
He growls out, "Come on." He begins to move back out of the water and onto the beach, dragging the priestess with him. Confident that he's safe and that has a good grip on her, he punches her in the head.
Attack (unarmed strike; bloodrage): 1d20 + 10 ⇒ (7) + 10 = 17
Damage (bloodrage; nonlethal): 1d3 + 5 ⇒ (2) + 5 = 7
Bloodrage active. 10/22 rounds left. 24/55 hp.
EDIT: I moved my token and the priestess's token to show this in case my continued grapple check works.

Thaddeus Claville |

Thaddeus looks to see Ellesbeth and Variel handling the single guard that appears to be left.
"Variel, think yeh got 'dat guy? Ah'm gonna go help out Mutt 'n Fiona!"
Assuming Variel doesn't protest otherwise...
Thaddeus begins hustling back around to the other side, back in the silent area, though he stops to take a potshot at the large orca.
MOVE: Move back North.
STANDARD: My sling is ready and loaded, so I shoot a sling bullet at the orca.
Attack: 1d20 + 3 ⇒ (1) + 3 = 4
Damage: 1d4 + 1 ⇒ (1) + 1 = 2

Fiona Sun-Touched |

Round 5: Actions
Move Action: Move after Mutt
Standard Action: Smash the priestess!
Fiona swings her hammer at the uppity drow priestess again. "I think he likes you."
Hammer Smash: 1d20 + 8 + 2 ⇒ (16) + 8 + 2 = 26
Damage: 2d6 + 4 ⇒ (1, 2) + 4 = 7

Variel Duardlon |

"Variel, think yeh got 'dat guy? Ah'm gonna go help out Mutt 'n Fiona!"
"Do it. I've got this."

GM SpiderBeard |

@Mutt - it works but incurs an AoO from the orca since you moved out of its threatened reach.
Burning Hands: 3d4 ⇒ (4, 3, 3) = 10
SR: 1d20 + 5 ⇒ (13) + 5 = 18
Reflex: 1d20 + 4 ⇒ (11) + 4 = 15
AoO: 1d20 + 13 ⇒ (2) + 13 = 15 Damage: 2d6 + 12 ⇒ (5, 6) + 12 = 23
CMB: 1d20 + 4 ⇒ (7) + 4 = 11
Shindiira CMB: 1d20 + 7 ⇒ (14) + 7 = 21
Shindiira Attack: 1d20 + 8 ⇒ (14) + 8 = 22 Damage: 1d8 + 4 ⇒ (8) + 4 = 12
Orca: 1d20 + 13 - 4 ⇒ (6) + 13 - 4 = 15 Damage: 2d6 + 12 ⇒ (6, 3) + 12 = 21
Mutt slams his fist into the priestess' face and feels some satisfaction as he nose breaks. He then twists her in front of Fiona, who cracks the earthbreaker into the drow's ribs. She's certainly tough. Thaddeus' sling bullet goes astray and thunks into the large rock across from him.
Ellesbeth steps back, and blasts the drow in front of her with fire, who avoids most of it. The drow by Ellesbeth once more charges at her, but completely fails to knock her off of the ledge.
As Mutt moves out of the way for the orca, the killer whale chomps down brutally on the big man, almost ending it for him in one bite! The priestess continues thrashing wildly until she slips free of Mutt's grip.
Her entire body shaking with rage at being manhandled like that, she twists around and crack Mutt in the face with the flail. The big man's neck is almost snapped by the blow and he crashes to the ground, bleeding out.
The orca then thrashes its way further up onto the beach to attack Fiona, but she avoids it.
Mutt takes 35 damage from the priestess and the orca. This cancels his bloodrage and places him at -15 out of a possible -16. He will die next round unless he receives medical attention or makes a VERY lucky save.
Fiona
Mutt (-66) (dying)
Thaddeus
Variel
Ellesbeth
---
Drow Priestess (-24 {-7 NL}) (grappled) (silence -0)
Blue guard
Orca
Everyone is up. Note that Fiona goes before Mutt in initiative order, which matters a lot now.

Fiona Sun-Touched |

Round 6: Actions
Standard Action: Defensive Casting of CLW on Mutt
Fiona switches tactics immediately--she leaps out of the priestess' reach and hums a quick healing tune to save Mutt!
Defensive Casting: 1d20 + 8 ⇒ (20) + 8 = 28 vs. DC 18 YEAH!
CLW: 1d8 + 5 ⇒ (6) + 5 = 11

GM SpiderBeard |

Despite being harassed by a giant-ass whale and a very, very angry drow priestess, Fiona manages to rattle off a cure spell and touch Mutt. He lets out a loud gasp as his wounds partially heal and his life is saved.
Mutt is now stable. Thaddeus and Variel are up!