GM OfAnything's Phenomenon - Lightning (Inactive)

Game Master KingOfAnything

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With Honaire at her side, Estra lights a torch, hoping fire will burn away the evil. Dr. Quolorum tries and fails to free himself from the vines. Mathos freezes in place as the writhing branches surround him. Elena compliments those closest to her, hoping her positive attitude will cut through the angry claws. Her blade sweeps through the tall grass without striking a branch, and she becomes entangled. Fran grants a bit of luck to the hapless professor.

Holding The Herald for now.

Whole map is difficult terrain, 20% concealment. Trying a new format out. Who likes vertical?
Round 1 Initiative:
Rhasuel,
Mathos(entangled, -1),
Dr. Quolorum(entangled, fortune -2),
Honaire,
Estra,
Fran + Mr. Sunshine,
The Herald,
Elena(entangled, -1),
Gulch(entangled, -1),
Wormling

The area on the map outlined in green is under the effects of an entangle spell. Characters entering or ending their turn in the are must make a DC 13 Reflex save or become entangled. A DC 13 Strength or Escape Artist check as a move action is enough to break free. Failing either check results in 1 point of damage.

Knowledge(religion) reposted:

This is the affected area of a haunt. It can be damaged by either positive energy (channeled, holy water, cure spells) or by fire.

Scarab Sages

Intit +2 AC 14, T 10, FF 14 HP 9/9 Fort +0, Ref +2, Will +3 CMD 13 Perception +5

Rhasuel catches the drift when the Herald channels positive energy into the area and it doesn't heal anyone. He casts a curative spell, wades into the tangle of weeds and delivers his spell to the pestilence.
touch attack: 1d20 + 2 ⇒ (12) + 2 = 14
cure light wounds: 1d8 + 1 ⇒ (1) + 1 = 2
reflex: 1d20 + 2 ⇒ (1) + 2 = 3

Liberty's Edge

Male Chelaxian Human Cleric/4 (HP 23/23 | AC:18 T:11 FF:17 | CMB:+5 CMD:16 | F:+4 R:+2 W:+7 (+2 vs Fear) | Init:+1 | Perc:+7 Normal | Move:30ft) | +1 Morningstar +7 (1d8+3/20x2) | CE DC14 6/6 HotA 6/6 VoM 6/6
Skills:
Acro -2 Appr +0 Bluff +1 Climb -1 Diplo +7 Escape Artist -2 Fly -2 Heal +7 Intim +3 Know (Arc) +4 (Dung) +1 (Hist) +5 (Local) +1 (Nobil) +4 (Planes) +5 (Relig) +4 Perc +7 Ride -2 SM +7 SC +4 Stealth -2 Surv +3 Swim -1

Herald's surprise round action was to rush forward and get entangled. His round 1 action was to try channeling energy. I think that's all I can do for now.

Edit: Move action to try to escape.

Get away, you overgrown weed!

Strength DC13: 1d20 + 2 ⇒ (15) + 2 = 17

Dark Archive

Damn holy people serving their damn holy gods! With a snarl, Gulch tries to leave the area, knowing there isn't anything for him to do here.

Strength Check: 1d20 + 3 ⇒ (8) + 3 = 11 so close

Gulch breaks free for a moment, but the grasping branches are quick to reestablish their hold upon him! "Ge' off me!" he commands as he writhes around.

Wormling does his best to fling bolts of acid against the branches holding the Professor, hoping to aid him any way he can. "Professor, get out of there! How can we help him?!" he cries out in the loudest voice he can muster.


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The Herald wades into the grasping thicket and lets forth a blast of holy energy. Rather than feel the warm, healing light, you see the gnarled branches blacken and wither as the evil spirits are driven from the area. Rhasuel calls forth his own healing magic in anticipation of renewed growth, but it does not occur. The haunt has been neutralized.

As close as you are now, most of the party can see inside the crater. Those that can't see, can hear. Red, slimy, shifting ectoplasm bubbles and churns inside the crater. Surrounding the ectoplasm, a mass of twisted hands and angry faces are formed in the dirt. Unlike those in the previous crater, these shapes convulse and wail with hateful life. As you watch, the ectoplasm splits into three distinct blobs and begins to take form.

The wails from the angry figures echo, "Aaaah! Woooaaahh! Diiiieeee... Release ussss! Aieeeee!"

Rhasuel, the haunt was neutralized before you acted. You are now holding a charge of cure light wounds and may deliver it as a standard action or you may deliver it to The Herald, Gulch, or Elena as a free action now.

The whole map is difficult terrain, and all attacks have 20% miss chance. Bold may act!
Round 2 Initiative:
Rhasuel,
Mathos(-1),
Dr. Quolorum(fortune, -2),
Honaire,
Estra,
Fran + Mr. Sunshine,
The Herald(-1),
Elena(-1),
Gulch(-1),
Wormling

DC 11 Know(religion):

The ectoplasm seems to be taking shape, and with all the angry energy, they are not likely to be friendly. I'll tell you more once they've formed!

Let me know if you have a particular question.


"Pregen Name" Pregen Class 1 | HP: 13/13 | AC: 12 (12 Tch, 10 Fl) | CMB: +1, CMD: 13 | F: +1, R: +2, W: +4 | Init: +2 | Perc: +1, SM: +1 | Speed 30 ft | Active Conditions:

Very cinematic!

"Grrrrrrrr!" Mr. Sunshine growls, his ears laying flat against his head.

So they want a fight, do they? Let's give it to them!

Then he notices how large they are, and ducks behind Fran.

You first!


KYRA HP 59/59; AC 19/t 11/ff 19; f 7, r 4, w 10; bab 5, melee +8, ranged 5; cmb 7, cmd 18; init 0; human cleric / 7
skills:
Diplomacy +12, Heal +14, Knowledge (religion) +10, perc 4

Estra, thinking the torch will have little affect on this... thing... holds it in one hand and casts shield on herself.

Honaire stands ready to defend her...

readied action to attack if Estra is threatened: 1d20 + 2 ⇒ (10) + 2 = 12
dmg if hits: 1d6 + 1 ⇒ (4) + 1 = 5

Liberty's Edge

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Male Chelaxian Human Cleric/4 (HP 23/23 | AC:18 T:11 FF:17 | CMB:+5 CMD:16 | F:+4 R:+2 W:+7 (+2 vs Fear) | Init:+1 | Perc:+7 Normal | Move:30ft) | +1 Morningstar +7 (1d8+3/20x2) | CE DC14 6/6 HotA 6/6 VoM 6/6
Skills:
Acro -2 Appr +0 Bluff +1 Climb -1 Diplo +7 Escape Artist -2 Fly -2 Heal +7 Intim +3 Know (Arc) +4 (Dung) +1 (Hist) +5 (Local) +1 (Nobil) +4 (Planes) +5 (Relig) +4 Perc +7 Ride -2 SM +7 SC +4 Stealth -2 Surv +3 Swim -1

Herald tries to repeat his success with the new foes.

All will be consumed! Do you hear me? ALL WILL BE CONSUMED!

Channel Positive: 1d6 ⇒ 4

CPE 4/6

Silver Crusade

Lawful Good Human Paladin/2

Round 2:

After Rhasuel (1), Mathos (2), Dr. Quolorum (3), Honaire (4), Estra (5), Fran + Mr. Sunshine (6&7), and The Herald (8), it’s Elena’s turn (9).

Knowledge (Religion): 1d20 + 6 ⇒ (14) + 6 = 20

Those things must have malicious intent! Evil will not triumph here today! No, not while Elena White lives and breathes!

Move Action: Elena isn’t sure what exactly is going on in the crater, but she moves forward to protect her allies from harm. With the aggressive shrubbery disposed of, Elena moves unhindered 5 feet (diagonal) towards the forming blobs (through the difficult terrain.) See map. Elena doesn't want to get ectoplasm on her armor so she doesn't traverse into the crater.

Free Action: In a voice full of gusto and self-assurance, Elena heroically shouts: ”By the goodness of Iomedae, I’ll protect my allies until my dying breath!” She hopes everyone - including creatures far, far away - can hear. Fear not, friends! I will be your shield!

Standard Action: To solidify her claim to serving Iomedae, Elena shifts her footing and lifts up her shield. Elena’s shield has the insignia of Iomedae engraved on it and she wants it to be one of the first things the blobs see when they finish solidifying. Elena is defending herself. (Total Defense: +4 Dodge Bonus to AC for 1 round.)

Dark Archive

66/66 Max || AC:19 T:11 FF:19 CMD:18 || Fort:+8 Refl:+4 Will:+6 || Init:+3 Perception:+9 || Lawful Neutral Male Human Inquisitor (Living Grimoire) (7) || Hand of the Acolyte 7/7

Mathos will move forward slightly and, like any good lawyer, throw the book at the closest victim.

May Asmodeus smite you.

IBT Attack (Hand of the Acolyte): 1d20 + 4 ⇒ (6) + 4 = 10

Miss chance: 1d100 ⇒ 52

Hand of the Acolyte Damage: 1d6 + 3 ⇒ (5) + 3 = 8

As it passes the intended target the book reverses direction and returns to its master.

Watch you heads. I would hate for you to damage my beautiful book

The Concordance

HP: 38/38 l AC: 14 (18 w/ Mage Armor), T 14, FF 12 l CMD 15 l F +6, R +6, W +8 l L1: 1/4, L2: 2/4, L3: 3/3 l Init +6 l Senses: Perception +1, Low-Light Vision
Skills:
Diplomacy +11, Handle Animal +5, Kn. Arcana/Local +12, Kn. History/Planes +8, Kn. Nature/Religion +10, Linguistics +6, Spellcraft +12, UMD +6
Female NG Half-Elf Witch 6 l Active Conditions:

Figuring that her lack of combat skills wouldn't be of much use, Fran once again calls upon a bit of good luck - this time for Gulch.
________

Fortune hex on Gulch!

Scarab Sages

Intit +2 AC 14, T 10, FF 14 HP 9/9 Fort +0, Ref +2, Will +3 CMD 13 Perception +5

Rhasuel reaches out and touches Elena as she marches forward, then regrips is spear and stabs at the threatening ball of goop.
Come everyone! We don't want to let or patron die, after all! He calls.
Inspire still up.
attack: 1d20 + 2 + 1 ⇒ (10) + 2 + 1 = 13
Peircing Damage: 1d8 + 3 + 1 ⇒ (4) + 3 + 1 = 8


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Estra summons an invisible shield. The Herald lets loose another wave of holy energy that washes over the struggling forms. Elena shifts into a defensive stance and Mathos throws his book into the crater. Fran gives Gulch a bit of luck, and Rhasuel stabs at the greenish blob. His attack hits, but doesn't do as much damage as he expected.

Will(red): 1d20 + 2 ⇒ (5) + 2 = 7
Will(yellow): 1d20 + 2 ⇒ (20) + 2 = 22
Will(green): 1d20 + 2 ⇒ (15) + 2 = 17

The ectoplasmic blobs eventually settle on a vaguely humanoid form. Each sports a horned brow, clawed hands, and goatish legs with cloven hooves. They seem to walk on air, above the thick underbrush as they move forward to attack.

Attack(Herald): 1d20 + 3 + 1 ⇒ (1) + 3 + 1 = 5
Damage: 1d4 + 3 ⇒ (1) + 3 = 4
Miss<21: 1d100 ⇒ 30

Attack(Elena): 1d20 + 3 + 1 ⇒ (20) + 3 + 1 = 24
Damage: 1d4 + 3 ⇒ (2) + 3 = 5
Crit: 1d20 + 3 + 1 ⇒ (19) + 3 + 1 = 23
Damage: 1d4 + 3 ⇒ (2) + 3 = 5
Miss<21: 1d100 ⇒ 28

Attack(Rhasuel): 1d20 + 3 + 1 ⇒ (10) + 3 + 1 = 14
Damage: 1d4 + 3 ⇒ (4) + 3 = 7
Miss<21: 1d100 ⇒ 63

Despite her defensive posture, the yellowish creature slams hard into Elena, jarring her. A green-tinted claw slams into Rhasuel almost as hard, leaving a thick ooze on his robe.

Elena and Rhasuel:

As the creatures strike, you sees a collage of confusing images - A windswept mountain pass, a cave filled with an eerie green glow, and a pulsing fungal creature brooding in the dark.

The whole map is difficult terrain, and all attacks have 20% miss chance. Inspire Courage is active(+1 atk, dmg, will v fear). Bold may act!
Round 3 Initiative:
Red(-4),
Yellow(-2),
Green(-5),
Rhasuel(-7, DC 11 Will or shaken, AoO v Yellow or Green),
Mathos(-1),

Dr. Quolorum(-2),
Honaire,
Estra,
Fran + Mr. Sunshine,
The Herald(-1),
Elena(-10, DC 11 Will or shaken),
Gulch(fortune,-1),
Wormling

DC 11 Know(religion) or Elena:

These are ectoplasmic humans that seem to be even more corrupted than usual undead. Due to this influence, they are susceptible to mind-affecting effects.

DC 16 Know(religion) or Elena:

Due to their ectoplasmic nature, they resist damage from bludgeoning and piercing weapons. DR 5/slashing


NG Male gnome expert 2 | hp 9/11 | Spd 20ft | AC 10/10/10 | F 1 R -1 W +4 | Perc. +7 | Init -1

Dr. Quolorum stares at the forms that emerged from the crater, "That... that does not look good." He hurries back toward Fran as fast as he can through the underbrush.

Silver Crusade

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Lawful Good Human Paladin/2

Round 3:

After Rhasuel (1), Mathos (2), Dr. Quolorum (3), Honaire (4), Estra (5), Fran + Mr. Sunshine (6&7), and The Herald (8), it’s Elena’s turn (9).

(I assume Rhasuel’s touch on Elena was to channel the positive energy he had stored. If not, disregard this post, because Elena is unconscious.)

DC Will (11): 1d20 + 2 + 2 ⇒ (16) + 2 + 2 = 20 (+2/Inspire Courage against fear effects. Not that Elena needs it, lol.)

When the devilish-looking yellow ectoplasm slams into Elena the second time, Elena coughs up blood. Elena is just barely able to keep standing. Some of the blood she coughed up is running down her chin.

Free Action: “You don’t scare me,” Elena’s voice is gruff from physical injury. Elena spits some blood out of her mouth. Elena swings her longsword in a slashing movement. “I smite thee!” The blade of the longsword glows with white light from the effect of Smite. Determination burns in Elena's eyes. It's time for Elena's foes to taste blood!

Standard Action: Elena attempts to attack the yellow foe, swinging her longsword and smiting.

To hit: 1d20 + 3 + 3 + 1 ⇒ (6) + 3 + 3 + 1 = 13 (+3 from Charisma (See Smite) | +1/Inspire Courage bonus?)

Damage (Longsword, Slashing): 1d8 + 3 + 1 + 2 ⇒ (3) + 3 + 1 + 2 = 9 (From Smite, +1 per level) | (From Smite, Additional +2 Damage (assuming yes?) see spoiler)

Miss<21: 1d100 ⇒ 23

Move Action: None? Unless Elena needs to shift her weight from holding her shield to swinging her sword?

Smite Evil 1/day:
Using now because I think Elena might be dead soon.

Smite Evil 1/day: Once per day, a paladin can call out to the powers of good to aid her in her struggle against evil. As a swift action, the paladin chooses one target within sight to smite. If this target is evil, the paladin adds her Charisma bonus (if any) to her attack rolls and adds her paladin level to all damage rolls made against the target of her smite. If the target of smite evil is an outsider with the evil subtype, an evil-aligned dragon, or an undead creature, the bonus to damage on the first successful attack increases to 2 points of damage per level the paladin possesses. Regardless of the target, smite evil attacks automatically bypass any DR the creature might possess.

Dark Archive

66/66 Max || AC:19 T:11 FF:19 CMD:18 || Fort:+8 Refl:+4 Will:+6 || Init:+3 Perception:+9 || Lawful Neutral Male Human Inquisitor (Living Grimoire) (7) || Hand of the Acolyte 7/7

Not wanting to get too close Mathos again launches his book, this time at the green tinged goo.

The Iomedean can cover me from the other two.

Elena, that's your name isn't it? Go, smite them. Iomedea compels you

IBT Hand of the Acolyte: 1d20 + 4 + 1 ⇒ (11) + 4 + 1 = 16

Miss chance: 1d100 ⇒ 11

IBT Damage: 1d6 + 3 + 1 ⇒ (3) + 3 + 1 = 7

Liberty's Edge

Male Chelaxian Human Cleric/4 (HP 23/23 | AC:18 T:11 FF:17 | CMB:+5 CMD:16 | F:+4 R:+2 W:+7 (+2 vs Fear) | Init:+1 | Perc:+7 Normal | Move:30ft) | +1 Morningstar +7 (1d8+3/20x2) | CE DC14 6/6 HotA 6/6 VoM 6/6
Skills:
Acro -2 Appr +0 Bluff +1 Climb -1 Diplo +7 Escape Artist -2 Fly -2 Heal +7 Intim +3 Know (Arc) +4 (Dung) +1 (Hist) +5 (Local) +1 (Nobil) +4 (Planes) +5 (Relig) +4 Perc +7 Ride -2 SM +7 SC +4 Stealth -2 Surv +3 Swim -1

Herald draws his weapon and smashes at Red.

Morningstar: 1d20 + 3 ⇒ (16) + 3 = 19 Damage: 1d8 + 2 ⇒ (1) + 2 = 3

Go back from whence you came! You are not welcome here!


Sign-Ups

Elena channels the might of Iomedae into her sword, striking down the sickly yellow ectoplasmic creature. Mathos throws his book, but the thick underbrush deflects the blow before it can land. The Herald draws his mornstar and lands a solid blow, but it seems to bounce off the red-tinged ectoplasm of the creature. Its angry snarl is no less scary for snapping from the maw of a flying mass of jiggling jell-o.

Yes, Rhasuel's timely cure light wounds kept you standing.

The whole map is difficult terrain, and all attacks have 20% miss chance. Inspire Courage is active(+1 atk, dmg, will v fear). Bold may act!
Round 3 Initiative:
Red(-4),
Yellow(-11),
Green(-5),
Rhasuel(-7, DC 11 Will or shaken, AoO v. Green),
Mathos(-1),
Dr. Quolorum(-2),
Honaire,
Estra,
Fran + Mr. Sunshine,

The Herald(-1),
Elena(-10),
Gulch(fortune,-1),
Wormling


KYRA HP 59/59; AC 19/t 11/ff 19; f 7, r 4, w 10; bab 5, melee +8, ranged 5; cmb 7, cmd 18; init 0; human cleric / 7
skills:
Diplomacy +12, Heal +14, Knowledge (religion) +10, perc 4

Estra casts guidance on Honaire and urges him to attack the nearest jiggly mass... "Help them beloved.. I'm fine" They both move closer, and Honaire slams the jiggly mass...

to hit green: 1d20 + 2 + 1 + 1 ⇒ (5) + 2 + 1 + 1 = 9
dmg if hits: 1d6 + 1 + 1 ⇒ (1) + 1 + 1 = 3
low misses: 1d100 ⇒ 26

but he misses his shot.

Liberty's Edge

Male Chelaxian Human Cleric/4 (HP 23/23 | AC:18 T:11 FF:17 | CMB:+5 CMD:16 | F:+4 R:+2 W:+7 (+2 vs Fear) | Init:+1 | Perc:+7 Normal | Move:30ft) | +1 Morningstar +7 (1d8+3/20x2) | CE DC14 6/6 HotA 6/6 VoM 6/6
Skills:
Acro -2 Appr +0 Bluff +1 Climb -1 Diplo +7 Escape Artist -2 Fly -2 Heal +7 Intim +3 Know (Arc) +4 (Dung) +1 (Hist) +5 (Local) +1 (Nobil) +4 (Planes) +5 (Relig) +4 Perc +7 Ride -2 SM +7 SC +4 Stealth -2 Surv +3 Swim -1

I forgot my Inspire Courage attack & damage bonuses. Does 4 bludgeoning/piercing damage still bounce off?


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Yes. As Elena is aware, they have DR 5/slashing. Feel free to share information you receive in spoilers! As an aside, I don't have a strict word limit for free action talking, just limit information to 1 or 2 points at a time.

At Estra's urging, Honaire moves forward to attack the slimy, green ectoplasmic creature, but comes up short. only red is jiggling!

The whole map is difficult terrain, and all attacks have 20% miss chance. Inspire Courage is active(+1 atk, dmg, will v fear). Bold may act!
Round 3 Initiative:
Red(-4),
Yellow(-11),
Green(-5),
Rhasuel(-7, DC 11 Will or shaken, AoO v. Green),
Mathos(-1),
Dr. Quolorum(-2),
Honaire,
Estra,
Fran + Mr. Sunshine,
The Herald(-1),
Elena(-10),
Gulch(fortune,-1),
Wormling

Silver Crusade

Lawful Good Human Paladin/2
GM OfAnything wrote:
I don't have a strict word limit for free action talking, just limit information to 1 or 2 points at a time.

That's good to know.

After her attack lands, Elena calls to her companions, "use mind-altering spells *wheeze* and slashing weapons!" Elena is breathing hard from her sustained wounds.

Dark Archive

With the branches going slack, Gulch turns to Wormling. "WO'MLIN', ARMO'! NOOWWWW!" he screams. Wormling obeys, quickly moving up and casting a spell upon his eidolon. Mage Armor, AC is now 17

Gulch releases a guttural roar before diving into the fray. He shoves his way through Mathos and the Herald, then tries to bite the green, gooey monster.

Bite on Red: 1d20 + 5 ⇒ (4) + 5 = 91d20 + 5 ⇒ (20) + 5 = 251d6 + 5 ⇒ (4) + 5 = 9 Taking second roll
Crit Confirm?: 1d20 + 5 ⇒ (18) + 5 = 231d20 + 5 ⇒ (4) + 5 = 91d6 + 5 ⇒ (4) + 5 = 9 Taking first roll


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Gulch Hits>20: 1d100 ⇒ 71

AoO on Gulch: 1d20 + 3 + 1 ⇒ (9) + 3 + 1 = 13 Miss!

Shimmering armor settles into place around Gulch as he roars a challenge at the ectoplasmic creatures. His armor defects a grasping strike from the jiggling, red-tinted creature which leaves an opening for Gulch's savage bite. The sharp teeth of his demonic maw tear through the ectoplasmic form, leaving a slightly steaming pile of goo in the tall grass.

The whole map is difficult terrain, and all attacks have 20% miss chance. Inspire Courage is active(+1 atk, dmg, will v fear). Bold may act!
Round 3 Initiative:
Red(-13),
Yellow(-11),
Green(-5),
Rhasuel(-7, DC 11 Will or shaken, AoO v. Green),
Mathos(-1),
Dr. Quolorum(-2),
Honaire,
Estra,
Fran + Mr. Sunshine,
The Herald(-1),
Elena(-10),
Gulch(-1),
Wormling

Scarab Sages

Intit +2 AC 14, T 10, FF 14 HP 9/9 Fort +0, Ref +2, Will +3 CMD 13 Perception +5

attack: 1d20 + 2 + 1 ⇒ (1) + 2 + 1 = 4
<20 miss: 1d100 ⇒ 82
Damage, peircing: 1d8 + 3 + 1 ⇒ (4) + 3 + 1 = 8

Rhasuel stumbles backward 5' to get out of the monsters reach. Pain racks his aged body. That thing nearly killed him outright!
He stabs at the thing as he falls back, but it's badly aimed and doomed to miss.


Sign-Ups

Rhasuel, I'm going to take that attack as your AoO on green. I still need a will save vs. shaken condition. Also, you cannot take a 5 ft. step in difficult terrain. Movement will provoke. You still have a standard action to use.

Scarab Sages

Intit +2 AC 14, T 10, FF 14 HP 9/9 Fort +0, Ref +2, Will +3 CMD 13 Perception +5

attack: 1d20 + 2 + 1 ⇒ (18) + 2 + 1 = 21
<20: 1d100 ⇒ 93
Damage: 1d8 + 3 + 1 ⇒ (2) + 3 + 1 = 6
will: 1d20 + 3 ⇒ (8) + 3 = 11
untrained acrobatics to avoid AoO: 1d20 ⇒ 4
I move 5' back and attack.


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"Pregen Name" Pregen Class 1 | HP: 13/13 | AC: 12 (12 Tch, 10 Fl) | CMB: +1, CMD: 13 | F: +1, R: +2, W: +4 | Init: +2 | Perc: +1, SM: +1 | Speed 30 ft | Active Conditions:

Mr. Sunshine, seeing the quavering Dr. Qlolorum, sings to make him feel better.

♫ YOWWWWWWWL! ♫

Watch that red lightning, see how it's grown!
Coming down in a dangerous spark!
Can you look at a ghost? Would you make it atone?
Can you say of your eyes that they shine in the dark?
Are you the quack of our pack that we can't leave alone?

Because Witchy cats yowl, we watch over you
Witchy cats do in the dark of the wood
Witchy cats would and witchy cats can
Witchy cats can, we watch over you

Dark Archive

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66/66 Max || AC:19 T:11 FF:19 CMD:18 || Fort:+8 Refl:+4 Will:+6 || Init:+3 Perception:+9 || Lawful Neutral Male Human Inquisitor (Living Grimoire) (7) || Hand of the Acolyte 7/7

Jellicle Cats?


GM construct

*Bzzzt. Whirrr*
Systems Online

botting Fran

Who?: 1d5 ⇒ 1

"Good luck, Elena!"

Fortune hex on Elena. Elena may roll twice on one d20 roll and take the better result


Sign-Ups

Rhasuel retreats from the lone, green phantom, just managing to resist the fearful slime.

AoO: 1d20 + 3 + 1 ⇒ (8) + 3 + 1 = 12

A slimy claw swipes at him, but misses. In return Rhasuel steadies his longspear and strikes the creature, the point passing straight through its chest. When he pulls back his weapon, the wound closes up, leaving only a small divot to mark the wound.

Angry at the retreating bard, the green creature turns toward 1d2 ⇒ 1 Elena and reaches out with a translucent, stringy arm.

Attack: 1d20 + 3 + 1 ⇒ (11) + 3 + 1 = 15
Miss: 1d100 ⇒ 48
Damage: 1d4 + 3 ⇒ (2) + 3 = 5

Wise to the creature's tactics, she raises her shield in time to deflect the blow.

The whole map is difficult terrain, and all attacks have 20% miss chance. Inspire Courage is active(+1 atk, dmg, will v fear). Bold may act!
Round 4 Initiative:
Red(-13),
Yellow(-11),
Green(-6),
Rhasuel(-7),
Mathos(-1),
Dr. Quolorum(-2),
Honaire,
Estra,
Fran + Mr. Sunshine,
The Herald(-1),
Elena(fortune, -10),
Gulch(-1),
Wormling


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NG Male gnome expert 2 | hp 9/11 | Spd 20ft | AC 10/10/10 | F 1 R -1 W +4 | Perc. +7 | Init -1

Dr. Quolorum jumps at the Tiny cat's exclamation in the otherwise quiet wood. He seems to concentrate for a moment, casting speak with animals, then slowly lowers his hands from his ears as the animal continues and tentatively reaches out a hand to scratch the cat behind the ears.

"What a fascinating animal you are... thank you"

Silver Crusade

1 person marked this as a favorite.
Lawful Good Human Paladin/2

Round 4:

Free Action: Blood drips from Elena’s chin and a droplet of sweat slides down the side of the her face. Panting hard from the effort it takes to avoid the green creature with her current injuries, Elena taunts: ”Feel the weight of my sword." Elena's injuries damper her normal gusto; Elena hurts all over and is in need to healing.

Standard Action: Elena swings her longsword, saying a silent prayer to Iomedae that the blade will make contact with its target. In the name of Iomedae, may my blade strike true.

To Hit: 1d20 + 3 + 1 ⇒ (10) + 3 + 1 = 14 (+1 from Inspire Courage)
To Hit: 1d20 + 3 + 1 ⇒ (16) + 3 + 1 = 20 Fortune Hex

Damage (Longsword, Slashing): 1d8 + 3 + 1 ⇒ (6) + 3 + 1 = 10 (+1 from Inspire Courage)

Miss<21: 1d100 ⇒ 56

Move Action: -

--------

When combat ends, Elena stumbles to a grassy patch to sit against a tree. She lays her sword next to her, unsheathed. She's too tired and injured to clean it and put it away properly.

Dark Archive

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66/66 Max || AC:19 T:11 FF:19 CMD:18 || Fort:+8 Refl:+4 Will:+6 || Init:+3 Perception:+9 || Lawful Neutral Male Human Inquisitor (Living Grimoire) (7) || Hand of the Acolyte 7/7

With no one between him and the green smile creature Mathos panics. I am injured and no-one will protect me from this thing. I had better heal myself.

Mathos prepares to cast Cure light Wounds on himself but is startled by a movement out of the corner of his eye and reaches for Elena, healing her by accident and stumbling forward.

Cure Light on Elena: 1d8 + 1 ⇒ (5) + 1 = 6

Bah, I can't do this

The Concordance

HP: 38/38 l AC: 14 (18 w/ Mage Armor), T 14, FF 12 l CMD 15 l F +6, R +6, W +8 l L1: 1/4, L2: 2/4, L3: 3/3 l Init +6 l Senses: Perception +1, Low-Light Vision
Skills:
Diplomacy +11, Handle Animal +5, Kn. Arcana/Local +12, Kn. History/Planes +8, Kn. Nature/Religion +10, Linguistics +6, Spellcraft +12, UMD +6
Female NG Half-Elf Witch 6 l Active Conditions:

"Oh, we've almost got them down! Keep it up everyone!" Fran cheers from the relative safety of the sidelines, continuing to offer the blessing of luck to each of her companions.
________

Fortune hex on Mathos this time! Also yeesh, take a nap for a few hours and wake up to like, 20+ new posts :P

Dark Archive

Relishing the vicious blow he delivered to his foe, Gulch tries to continue his onslaught. Emboldened, he risks striding through the ectoplasmic crater to get to his next victim.

Bite (Inspire Courage): 1d20 + 4 + 1 ⇒ (14) + 4 + 1 = 191d6 + 4 + 1 ⇒ (4) + 4 + 1 = 9
Miss if <20: 1d100 ⇒ 35

Having received no further orders, Wormling tries to contribute more directly to ending the ectoplasmic monstrosities.

Acid Splash vs touch (Inspire Courage, Cover, Into Melee): 1d20 + 2 + 1 - 4 - 4 ⇒ (18) + 2 + 1 - 4 - 4 = 131d3 + 1 ⇒ (3) + 1 = 4
Miss if <20: 1d100 ⇒ 21

Scarab Sages

Intit +2 AC 14, T 10, FF 14 HP 9/9 Fort +0, Ref +2, Will +3 CMD 13 Perception +5

attack: 1d20 + 3 + 1 ⇒ (3) + 3 + 1 = 7
damage: 1d8 + 3 + 1 ⇒ (6) + 3 + 1 = 10
<20: 1d100 ⇒ 44

Rhasuel continues to try to poke at the monsters, but has little success. We have them on the run! Get 'em! he calls.
Still inspiring. Round 3 of 7 rounds.


Sign-Ups

Elena's sword cuts through the ectoplasmic ooze, before she's bumped by Mathos' cure spell. Gulch and Wormling work together to reduce the creature to another pile of goo.

-- COMBAT OVER --


NG Male gnome expert 2 | hp 9/11 | Spd 20ft | AC 10/10/10 | F 1 R -1 W +4 | Perc. +7 | Init -1

Dr. Quolorum strokes Mr. Sunshine and watches pensively as the team dispatches the ectoplasmic threats. With the area clear, he happily rushes forward and examines the fresh lightning strike.

"Ohhh... Mm-Hmm... Fascinating!... fascinating...This will do"

He pulls out two strange-looking vials from his pack and harvests some ectoplasm into his newly developed storage containers.

"Thank you all for your hard work tonight, Pathfinders. I couldn't have done it without you! I'll take these samples back to the lab for study while you attend to the... other matters." He looks pointedly at Mathos, "I might even let you sample the ointment I've been developing. For your trouble, of course."

He starts trekking toward the path leading into town, and calls back to the group, "Get some rest tonight. There is still much to do!"

The Concordance

HP: 38/38 l AC: 14 (18 w/ Mage Armor), T 14, FF 12 l CMD 15 l F +6, R +6, W +8 l L1: 1/4, L2: 2/4, L3: 3/3 l Init +6 l Senses: Perception +1, Low-Light Vision
Skills:
Diplomacy +11, Handle Animal +5, Kn. Arcana/Local +12, Kn. History/Planes +8, Kn. Nature/Religion +10, Linguistics +6, Spellcraft +12, UMD +6
Female NG Half-Elf Witch 6 l Active Conditions:

"It's...it's over? Thank goodness," Fran says with a sigh of relief as she heads back to Mr. Sunshine to make sure that he's okay. "That seemed more difficult to take care of than the skulls in Dunhob did, but I'm glad we were able to do it!"

Silver Crusade

Lawful Good Human Paladin/2

Sitting against a tree on a grassy patch, Elena leans her head against the tree trunk. "Those unholy abominations put up a fight," Elena comments. She turns her head to look at Mathos, "Thanks for the heal, ally." Perhaps Asmodeus worshipers aren't as bad as I thought they were. Elena pulls out a scrap of cloth and begins cleaning her longsword of any lingering goo.

Elena listens to the conversations around her while she sits. Mathos' heal helped significantly but she was still injured. Elena takes her time cleaning her blade thoroughly before returning it to its sheath. Once her blade is clean and stored, Elena removes a pink silken handkerchief from under her shirt and wipes her face. Gross. I'm going to need a bath tonight.

--------

Later:

Elena gets to her feet, "Professor Quolorum, did you get the samples?" Elena uses Detect Evil and looks around for the angry faces trapped in the earth. "Did we free those poor tortured souls? I saw something when the ectoplasm attacked me..." Elena pauses for a moment remembering what seemed like a flash of memory. "There was a collage of confusing images - A windswept mountain pass, a cave filled with an eerie green glow, and a pulsing fungal creature brooding in the dark." Elena turns to Quolorum, "Do you think it means something, Professor?"

Sense Motive: 1d20 + 4 ⇒ (3) + 4 = 7


NG Male gnome expert 2 | hp 9/11 | Spd 20ft | AC 10/10/10 | F 1 R -1 W +4 | Perc. +7 | Init -1

"By- Hmm. I don't know what it could be. These visions must be just another piece of the puzzle. If you keep up the investigation, we might just be able to put it all together. Send me your notes, and I will cogitate on the conundrum."

He gazes at the still form of the angry faces, "The energy might be neutralized for now, but I don't think we managed to free whatever is trapped here. I suspect it will remain, unless we find the source of these Phenomena."


KYRA HP 59/59; AC 19/t 11/ff 19; f 7, r 4, w 10; bab 5, melee +8, ranged 5; cmb 7, cmd 18; init 0; human cleric / 7
skills:
Diplomacy +12, Heal +14, Knowledge (religion) +10, perc 4

"Have you got an inkling of where to look for the source?"


NG Male gnome expert 2 | hp 9/11 | Spd 20ft | AC 10/10/10 | F 1 R -1 W +4 | Perc. +7 | Init -1

"I don't know where to start looking, but I believe Lady Illirigarde was ahead of us in her investigations! You'll find her tools in her Manor. I think they'll lead us to the source."

The Concordance

HP: 38/38 l AC: 14 (18 w/ Mage Armor), T 14, FF 12 l CMD 15 l F +6, R +6, W +8 l L1: 1/4, L2: 2/4, L3: 3/3 l Init +6 l Senses: Perception +1, Low-Light Vision
Skills:
Diplomacy +11, Handle Animal +5, Kn. Arcana/Local +12, Kn. History/Planes +8, Kn. Nature/Religion +10, Linguistics +6, Spellcraft +12, UMD +6
Female NG Half-Elf Witch 6 l Active Conditions:

"Illirigarde Manor..." Fran muses. "Oh, I wish I could see it! But...Mr. Sunshine and I promised we'd consult a fellow Pathfinder on a matter and they're going to be passing this way any day now," she sighs. "You'll all have to go on ahead without us for now, but hopefully we can finish up real quick and catch up! Or maybe meet up with you afterward for whatever next step there might be."


"Pregen Name" Pregen Class 1 | HP: 13/13 | AC: 12 (12 Tch, 10 Fl) | CMB: +1, CMD: 13 | F: +1, R: +2, W: +4 | Init: +2 | Perc: +1, SM: +1 | Speed 30 ft | Active Conditions:

Mr. Sunshine purrs at Professor Qlororum. Rrrrrrrrr.

Or we could stay here with you. It's nice to be with someone else who really understands me.

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