GM KoKyu's Jade Regent

Game Master KoKyu

A journey of a thousand miles begins with killing a few Trolls.
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Pathbuilder link Perception +13| AC 24| Fort +14| Ref +12 |Will +17

Round 2 Init 4bSorry, Fenra should be 4b, Draeven is 4

So I had to read the GM notes to see that the hold person has affected him. Wasn't 100% sure by the description.

Seeing the trollkin frozen in the spot, Fenra moves up to behind Jerryn and with a touch on his shoulder grants him a bit of divine protection.

MA to Q15, cast resistance on Jerryn.


~Elf Champion (Paladin) 8~ Perc +11 (+2 to init) AC 28 HP 110 Fort +14 Ref +12 Will +13 PATHBUILDER Link

Round 3 Init 14

Noticing Goti freeze, and realizing that he is paralyzed by Fenra's magic, Rennyn shows no mercy and slashes at his neck...
coup de grace: 2d8 + 32 ⇒ (5, 3) + 32 = 40
fort save DC 50 or "death"
concealment miss chance 20%: 1d100 ⇒ 63

Status and Effects:
AC 19 (21 vs Goti) HP 32
lay on hands (2 of 5 used)
smite evil vs Goti (1 of 2 used)


~Human Evoker (lvl 5)~ Perc +10 Init +1 AC 11 HP 32 Fort +2 Ref +2 Will +5 CMB +3 CMD 14

Round 3 Init 13

Jeryn steps closer (MA to N,15), stopping short of the pit, and casts another spell while his thundercloud continues to shock the helpless fiend who killed his friend...
damage aggressive thundercloud: 3d6 + 2 ⇒ (2, 1, 4) + 2 = 9
SA cast scorching ray: 1d20 + 3 ⇒ (10) + 3 = 13
damage: 4d6 + 2 ⇒ (3, 2, 4, 2) + 2 = 13
concealment miss chance 20%: 1d100 ⇒ 15
...but his own cloud cause him to miss.

Status and Effects
AC: 15 HP: 26 -3 strain = 23
mage armor
aggressive thundercloud (round 3 of 4)


~Half-orc Fighter 8~ Perc +16 (+2 init) AC 26 HP 132 Fort +16 Ref +13 Will +14 (bravery) PATHBUILDER Link

Round 3 Init 4

Draeven picks himself up off the floor and sheathes his sword. (MAx2)

Status and Effects:
AC: 17 HP: 45 -2 strain -14 injury = 29
rage (7 of 17 used)
fatigued round 2 of 2
prone


Childish Quasit...Rabble-Rousing +28| Fluff +25 ....| RAW -29 | Poor form +33 Watch order: Draeven, Rennyn, Anara, Fenra, Sharadei

I can't believe I am considering leveling you guys up.

Ongoing Objectives: Safeguard Ameiko and the Amatatsu Seal | Get to Minkai
Immediate Objectives: Find and hire a guide | Raid Ravenscraeg

Varisia | Land of the Linnorm Kings | Kalsgard | Ravenscraeg| Banquet Hall | The Stairwell

Ravenscraeg

A small thundercloud rumbles. A few feet away, the elven paladin stands drenched in blood, a vision of gore. Somewhere overhead, a crow cries in what can only be described as heartache and a flock of birds simultaneously take flight.

GM Notes:

Fort DC50: 1d20 + 10 ⇒ (13) + 10 = 23 Yup.
Combat! Round 3: Spivey: 18 (8 strain) | Rennyn: 14 | Jeryn: 13 | Draeven: 4 (2 SP)| Fenra: 4 | Goti: 3 Dead (11 SP 40 Injury)| UNDEAD Kenan: 3

Combat Gear: fugitive’s grenade (see page 60), potion of eagle’s splendor, scroll of animate dead, wand of command undead (11 charges), deathblade poison (1 dose); Other Gear: masterwork heavy crossbow with 20 bolts, masterwork heavy pick

Conditions/Spells cast ..... Fenra: | Jeryn: Mage Armor active AC15, Force bolts 6/7, Aggressive Thunder Cloud+ Bonded Item used, Magic Missilex1 | Spivey: CLW, Liberty's Blessing, Lessor Restoration | Draeven: | Kenan: DEAD UNDEAD | Rennyn: | Lute: Unconscious, Dying


Pathbuilder link Perception +13| AC 24| Fort +14| Ref +12 |Will +17

Fenra hurries over to Lute, her face solemn as she passes what is left of her comrade.

CMW: 2d8 + 4 ⇒ (4, 1) + 4 = 9


~Elf Champion (Paladin) 8~ Perc +11 (+2 to init) AC 28 HP 110 Fort +14 Ref +12 Will +13 PATHBUILDER Link

Rennyn stands over Goti, eyes blazing, watching for signs that the troll thing is still alive. One hand leaves his sword and reaches for an alchemist's fire on his sash should he see the wounds begin to heal.


~Human Evoker (lvl 5)~ Perc +10 Init +1 AC 11 HP 32 Fort +2 Ref +2 Will +5 CMB +3 CMD 14

Jeryn approaches Kenan's corpse and kneels down beside it. I am sorry my friend. We have failed you.


~Half-orc Fighter 8~ Perc +16 (+2 init) AC 26 HP 132 Fort +16 Ref +13 Will +14 (bravery) PATHBUILDER Link

Down in the pit Draeven hears the sound of battle subside. What's happening? Should I climb out?


~Elf Champion (Paladin) 8~ Perc +11 (+2 to init) AC 28 HP 110 Fort +14 Ref +12 Will +13 PATHBUILDER Link

We have prevailed. I can drop a rope down in a moment.


Childish Quasit...Rabble-Rousing +28| Fluff +25 ....| RAW -29 | Poor form +33 Watch order: Draeven, Rennyn, Anara, Fenra, Sharadei

As Rennyn watches, the scorched marks upon Goti's body begin to fade and the bleeding staunch.

Please roll for damage. Don't forget to add splash damage for those in adjacent squares :))


~Elf Champion (Paladin) 8~ Perc +11 (+2 to init) AC 28 HP 110 Fort +14 Ref +12 Will +13 PATHBUILDER Link

Round 4 Init 14

Seeing Goti's wounds begin to heal, Rennyn plunges his sword into the trollkins chest...
coup de grace: 2d8 + 32 ⇒ (2, 4) + 32 = 38
concealment miss chance 20%: 1d100 ⇒ 99

Status and Effects:
AC 19 (21 vs Goti) HP 32
lay on hands (2 of 5 used)
smite evil vs Goti (1 of 2 used)


~Human Evoker (lvl 5)~ Perc +10 Init +1 AC 11 HP 32 Fort +2 Ref +2 Will +5 CMB +3 CMD 14

Round 4 Init 13

As Jeryn knelt beside Kenan's corpse, the thundercloud continues to zap Goti...
damage aggressive thundercloud: 3d6 + 2 ⇒ (1, 5, 4) + 2 = 12

Status and Effects
AC: 15 HP: 26 -3 strain = 23
mage armor
aggressive thundercloud (round 4 of 4)


~Half-orc Fighter 8~ Perc +16 (+2 init) AC 26 HP 132 Fort +16 Ref +13 Will +14 (bravery) PATHBUILDER Link

Round 4 Init 4

Down in the pit, Draeven calls out, Uh? Hello? (Delay)

Status and Effects:
AC: 17 HP: 45 -2 strain -14 injury = 29
rage (7 of 17 used)


Childish Quasit...Rabble-Rousing +28| Fluff +25 ....| RAW -29 | Poor form +33 Watch order: Draeven, Rennyn, Anara, Fenra, Sharadei

Does this mean you don't have fire?

Ongoing Objectives: Safeguard Ameiko and the Amatatsu Seal | Get to Minkai
Immediate Objectives: Find and hire a guide | Raid Ravenscraeg

Varisia | Land of the Linnorm Kings | Kalsgard | Ravenscraeg| Banquet Hall | The Stairwell

Ravenscraeg

Goti's blood continues to stain the banquet hall's flooring. As Rennyn is continuing to hone his skills, Fenra made a double move in the last round and is healing Lute now.

GM Notes:

Combat! Round 4:... Spivey: 18 (8 strain) | Rennyn: 14 | Jeryn: 13 | Draeven: 4 (2 SP)| Fenra: 4 | Goti: 3 Dead(ish) (23 SP 73 Injury)| UNDEAD Kenan: 3

Combat Gear: fugitive’s grenade (see page 60), potion of eagle’s splendor, scroll of animate dead, wand of command undead (11 charges), deathblade poison (1 dose); Other Gear: masterwork heavy crossbow with 20 bolts, masterwork heavy pick

Conditions/Spells cast ..... Fenra: | Jeryn: Mage Armor active AC15, Force bolts 6/7, Aggressive Thunder Cloud+ Bonded Item used, Magic Missilex1 | Spivey: CLW, Liberty's Blessing, Lessor Restoration | Draeven: | Kenan: DEAD UNDEAD | Rennyn: | Lute:


~Elf Champion (Paladin) 8~ Perc +11 (+2 to init) AC 28 HP 110 Fort +14 Ref +12 Will +13 PATHBUILDER Link

I have plenty of fire...


~Elf Champion (Paladin) 8~ Perc +11 (+2 to init) AC 28 HP 110 Fort +14 Ref +12 Will +13 PATHBUILDER Link

I am assuming we are still in combat...?


Childish Quasit...Rabble-Rousing +28| Fluff +25 ....| RAW -29 | Poor form +33 Watch order: Draeven, Rennyn, Anara, Fenra, Sharadei

There are only two people prolonging Goti's suffering.


~Elf Champion (Paladin) 8~ Perc +11 (+2 to init) AC 28 HP 110 Fort +14 Ref +12 Will +13 PATHBUILDER Link

Rennyn smashes his alchemist's fire flask upon Goti.


Childish Quasit...Rabble-Rousing +28| Fluff +25 ....| RAW -29 | Poor form +33 Watch order: Draeven, Rennyn, Anara, Fenra, Sharadei

Ongoing Objectives: Safeguard Ameiko and the Amatatsu Seal | Get to Minkai
Immediate Objectives: Find and hire a guide | Raid Ravenscraeg

Varisia | Land of the Linnorm Kings | Kalsgard | Ravenscraeg| Banquet Hall | The Stairwell

Ravenscraeg

The volatile liquid inside the vial splashes on contact with Goti's body igniting and covering his prone form in flames. Some of the liquid splashes off the trollkin though, catching both Rennyn and Jeryn in its path (1 point strain each). The trifle burst is nothing compared to what the trollkin now endures and as the two watch, Goti's wounds begin to cauterize and his flesh consumed in flame.
Suddenly Jeryn realizes the burning figure is carrying more than just a blood stained pick! Part of a scroll and wand are visible amidst the flames along with a few vials. Thus far they appear to be unaffected but as the body continues to burn, their fate is all but certain.

GM Notes:

Alchemist's fire dmg: 1d6 ⇒ 5 | Save 1: 1d20 + 4 ⇒ (19) + 4 = 23 |
Save 2: 1d20 + 4 ⇒ (14) + 4 = 18 |Save 3: 1d20 + 6 ⇒ (11) + 6 = 17 |Save 4: 1d20 + 4 ⇒ (12) + 4 = 16 |Save 5: 1d20 + 4 ⇒ (8) + 4 = 12 |

Combat Gear: 1. fugitive’s grenade (see page 60), 2. potion of eagle’s splendor, 3. scroll of animate dead, 4. wand of command undead (11 charges), 5. deathblade poison (1 dose); Other Gear: masterwork heavy crossbow with 20 bolts, masterwork heavy pick


Conditions/Spells cast ..... Fenra: | Jeryn: Mage Armor active AC15, Force bolts 6/7, Aggressive Thunder Cloud+ Bonded Item used, Magic Missilex1 | Spivey: CLW, Liberty's Blessing, Lessor Restoration | Draeven: | Kenan: DEAD UNDEAD | Rennyn: | Lute:


~Human Evoker (lvl 5)~ Perc +10 Init +1 AC 11 HP 32 Fort +2 Ref +2 Will +5 CMB +3 CMD 14

Jeryn pulls the items from the body before the flames consume them.


~Human Evoker (lvl 5)~ Perc +10 Init +1 AC 11 HP 32 Fort +2 Ref +2 Will +5 CMB +3 CMD 14

Or maybe he doesn't...?


~Human Evoker (lvl 5)~ Perc +10 Init +1 AC 11 HP 32 Fort +2 Ref +2 Will +5 CMB +3 CMD 14

*tap* *tap* *tap* Is this thing still on?


Childish Quasit...Rabble-Rousing +28| Fluff +25 ....| RAW -29 | Poor form +33 Watch order: Draeven, Rennyn, Anara, Fenra, Sharadei

Sorry for stalling, I've been sidetracked a lot and my tech hasn't been behaving well. :..(

Ongoing Objectives: Safeguard Ameiko and the Amatatsu Seal | Get to Minkai
Immediate Objectives: Find and hire a guide | Raid Ravenscraeg

Varisia | Land of the Linnorm Kings | Kalsgard | Ravenscraeg| Banquet Hall | The Stairwell

Ravenscraeg

Jeryn's hands flash out and like a fiery game of shells, manages to free a cloth satchel of items from the burning trollkin. Inside, the wizard discovers: three bundles of freshly cut herbs, a fugitive grenade, two vials of liquid (one of looks similar to the death blade vials found on the ninjas), a pouch (containing 3 silver pieces, 2 bloodstone gems worth 30gp each and a carnelian gem worth 20gp), a singed but useable scroll, a wand made of aged grey wood, a well made heavy crossbow with 20 scorched bolts and a finely crafted, blood stained heavy pick.

Knowledge Spellcraft DC 18:

potion of eagle’s splendor, scroll of animate dead, wand of command undead (11 charges)

Knowledge Nature DC 16:
Two of these bundles contain herbs which are medicinal. The third bundle is wolfsbane.

Conditions/Spells cast ..... Fenra: | Jeryn: Mage Armor active AC15, Force bolts 6/7, Aggressive Thunder Cloud+ Bonded Item used, Magic Missilex1 | Spivey: CLW, Liberty's Blessing, Lessor Restoration | Draeven: | Kenan: DEAD UNDEAD | Rennyn: | Lute:


~Human Evoker (lvl 5)~ Perc +10 Init +1 AC 11 HP 32 Fort +2 Ref +2 Will +5 CMB +3 CMD 14

Jeryn examines the items...

spellcraft: 1d20 + 11 ⇒ (18) + 11 = 29


~Half-orc Fighter 8~ Perc +16 (+2 init) AC 26 HP 132 Fort +16 Ref +13 Will +14 (bravery) PATHBUILDER Link

Draeven, freed from the pit attends to Kenan's remains. Returning them to the storeroom and covering them with a cloak.


~Elf Champion (Paladin) 8~ Perc +11 (+2 to init) AC 28 HP 110 Fort +14 Ref +12 Will +13 PATHBUILDER Link

Rennyn checks on Fenra and Lute before suggesting that Spivey and Lute leave the fortress for their safety.

The rest of us need to finish clearing this place and see if we can locate Ulf before something untoward befalls him. If we should fail then you can get word out about what is going on here.


Childish Quasit...Rabble-Rousing +28| Fluff +25 ....| RAW -29 | Poor form +33 Watch order: Draeven, Rennyn, Anara, Fenra, Sharadei

Ongoing Objectives: Safeguard Ameiko and the Amatatsu Seal | Get to Minkai
Immediate Objectives: Find and hire a guide | Raid Ravenscraeg

Varisia | Land of the Linnorm Kings | Kalsgard | Ravenscraeg| Banquet Hall | The Stairwell

Ravenscraeg

Spivey's eyes widen, Um... The tiny blonde's eyes dart to the hall doors and darkness beyond then to Lute.
Whoa! Hold on. She's going to take me? Lute is not sold on the idea, No, I refuse to go. I'd feel safer shadowing you lot.

Conditions/Spells cast ..... Fenra: | Jeryn: Mage Armor active AC15, Force bolts 6/7, Aggressive Thunder Cloud+ Bonded Item used, Magic Missilex1 | Spivey: CLW, Liberty's Blessing, Lessor Restoration | Draeven: | Kenan: DEAD UNDEAD | Rennyn: | Lute:


~Elf Champion (Paladin) 8~ Perc +11 (+2 to init) AC 28 HP 110 Fort +14 Ref +12 Will +13 PATHBUILDER Link

Rennyn shrugs. OK. Suit yourself. Things are likely to get more dangerous in the dungeon so you should trail behind as far as you feel as is safe to do so.

Turning to the others he inquiries as whether they are ready to descend below.

Busy painting atm. Will post up some rough plans in a bit but thought I would give Fenra a chance to speak up.


~Human Evoker (lvl 5)~ Perc +10 Init +1 AC 11 HP 32 Fort +2 Ref +2 Will +5 CMB +3 CMD 14

Jeryn tucks the wand, scroll and vials into his pack before indicating he is ready to go.


~Half-orc Fighter 8~ Perc +16 (+2 init) AC 26 HP 132 Fort +16 Ref +13 Will +14 (bravery) PATHBUILDER Link

Draeven removes the arrows from Kenan's quiver, along with his various vials and potions. I need to borrow these friend, we have work yet to do, he says quietly.

Standing, he slips the arrows into his own quiver and stashes the rest after drinking one of the healing elixirs.

potion of CMW: 2d8 + 3 ⇒ (5, 8) + 3 = 16 All HP damage healed

Let's finish this, he states with grim determination.


~Elf Champion (Paladin) 8~ Perc +11 (+2 to init) AC 28 HP 110 Fort +14 Ref +12 Will +13 PATHBUILDER Link

Once everyone has had a chance to prepare, Rennyn leads the group to the stairs down...


Pathbuilder link Perception +13| AC 24| Fort +14| Ref +12 |Will +17

Fenra kneels over Kennan and briefly asks Desna to guide him to his rightful place. The full ceremony will have to wait.

She gathers herself and nods to the others, I am ready, but just so you are aware, I am nearly depleted of spells.

Morning star in hand she follows Rennyn.


Childish Quasit...Rabble-Rousing +28| Fluff +25 ....| RAW -29 | Poor form +33 Watch order: Draeven, Rennyn, Anara, Fenra, Sharadei

Ongoing Objectives: Safeguard Ameiko and the Amatatsu Seal | Get to Minkai
Immediate Objectives: Find and hire a guide | Raid Ravenscraeg

Varisia | Land of the Linnorm Kings | Kalsgard | Ravenscraeg | The Dungeon

Ravenscraeg

With no offer of equipment forthcoming, Lute harrumphs and looks around. He picks up a chain shirt and a shield for himself. The ragged merchant spends a few minutes putting the armor on then hefts an axe in hand, not really sure how to wield the items properly but feeling better regardless. With the smell of homelessness hanging in the air, the group makes their way down.
The stairs descend into a plain room of mortared stones. The walls drip with condensation, giving the air a cold, clammy feel. There is nothing of interest at the bottom which might be useful as a cold storage room.
The door to the west opens into a corridor of of mortared stone 10 feet high. Twenty feet west another corridor leads north while another door to the west sits sixty feet away. The smell of moisture hangs heavily, the muffled sound of falling water eminates from further in and there is a noticeable change in temperature - almost semi-tropical.

Conditions/Spells cast ..... Fenra: | Jeryn: Mage Armor active AC15, Force bolts 6/7, Aggressive Thunder Cloud+ Bonded Item used, Magic Missilex1 | Spivey: CLW, Liberty's Blessing, Lessor Restoration | Draeven: | Kenan: DEAD UNDEAD | Rennyn: | Lute: HP 13 AC 15, Hand axe 1d6


~Half-orc Fighter 8~ Perc +16 (+2 init) AC 26 HP 132 Fort +16 Ref +13 Will +14 (bravery) PATHBUILDER Link

Draeven proceeds cautiously, looking for dangers or alarms, to the intersection and looks around the corner.

Perception +13, Stealth +11


Childish Quasit...Rabble-Rousing +28| Fluff +25 ....| RAW -29 | Poor form +33 Watch order: Draeven, Rennyn, Anara, Fenra, Sharadei

Ongoing Objectives: Safeguard Ameiko and the Amatatsu Seal | Get to Minkai
Immediate Objectives: Find and hire a guide | Raid Ravenscraeg

Varisia | Land of the Linnorm Kings | Kalsgard | Ravenscraeg | The Dungeon

Ravenscraeg

Nearing the threshold of the intersection, Draeven peers around the corner. The same mortared stone construction continues. Half way down the north branch a deep channel of flowing water crosses the hall. On the opposite side lies a heavy timber plank. A brass bell and clapper hang from the wall on this side of the stream.

GM Notes:

Check 1: 1d20 + 11 ⇒ (15) + 11 = 26 | Check 2: 1d20 + 8 ⇒ (3) + 8 = 11

Conditions/Spells cast ..... Fenra: | Jeryn: Mage Armor active AC15, Force bolts 6/7, Aggressive Thunder Cloud+ Bonded Item used, Magic Missilex1 | Spivey: CLW, Liberty's Blessing, Lessor Restoration | Draeven: | Kenan: DEAD UNDEAD | Rennyn: | Lute: HP 13 AC 15, Hand axe 1d6


~Half-orc Fighter 8~ Perc +16 (+2 init) AC 26 HP 132 Fort +16 Ref +13 Will +14 (bravery) PATHBUILDER Link

What's the lighting level down here?

Draeven motions for the others to come to the corner but wait there.

Not wanting to have an unexplored door at his backside, he slips across the intersection and puts his ear to the door at the end of the hallway.

Perception +13, Stealth +11


~Elf Champion (Paladin) 8~ Perc +11 (+2 to init) AC 28 HP 110 Fort +14 Ref +12 Will +13 PATHBUILDER Link

Rennyn moves to the corner and peeks down the hallway. Yeah, I don't think we will ring the bell. He tries to get a good look at the plank and the ceiling above to gauge how likely he would be able to set his grappling hook to allow them to drag the plank to them, or swing across the chasm. Or one of us may have to just jump for it.

How wide is the chasm? How about the walls? How tough do they look to climb?


~Human Evoker (lvl 5)~ Perc +10 Init +1 AC 11 HP 32 Fort +2 Ref +2 Will +5 CMB +3 CMD 14

Jeryn joins the others at the corner. Perhaps casting dancing lights if needed to see.


Rennyn of House Thysrial wrote:
How wide is the chasm? How about the walls? How tough do they look to climb?

Mortared stone wall: climb DC 20 +5 for being slippery(wet?) so DC 25.

Jump looks to be 10'? +2 for "wet" launching spot. So DC 12.

Looks like leaping is the way...


Childish Quasit...Rabble-Rousing +28| Fluff +25 ....| RAW -29 | Poor form +33 Watch order: Draeven, Rennyn, Anara, Fenra, Sharadei

Ongoing Objectives: Safeguard Ameiko and the Amatatsu Seal | Get to Minkai
Immediate Objectives: Find and hire a guide | Raid Ravenscraeg

Varisia | Land of the Linnorm Kings | Kalsgard | Ravenscraeg | The Dungeon

Ravenscraeg

Slipping across the intersection, Draeven makes his way to the door however in pressing his ear against the wooden portal, the hilt of the oversized sword at his side audibly clanks upon the mortared stone. The sound of metal rings throughout the corridor.
Listening, Draeven determines the muffled sound of falling water is much louder on the other side of the door.
(I have Draeven at DT90, Rennyn at DS97. I will try to update the map later.)

GM Notes:

Stealth: 1d20 + 11 ⇒ (1) + 11 = 12 | Perception: 1d20 + 13 ⇒ (5) + 13 = 18 | Perception: 1d20 + 8 ⇒ (4) + 8 = 12 | Perception: 1d20 + 8 ⇒ (8) + 8 = 16

Conditions/Spells cast ..... Fenra: | Jeryn: Mage Armor active AC15, Force bolts 6/7, Aggressive Thunder Cloud+ Bonded Item used, Magic Missilex1 | Spivey: CLW, Liberty's Blessing, Lessor Restoration | Draeven: | Kenan: DEAD UNDEAD | Rennyn: | Lute: HP 13 AC 15, Hand axe 1d6


~Half-orc Fighter 8~ Perc +16 (+2 init) AC 26 HP 132 Fort +16 Ref +13 Will +14 (bravery) PATHBUILDER Link

I would just like to point out that perception checks suffer penalties due to distance (-1 per 10'), closed doors (-5) and unfavourable conditions (-2 to -5 for like say, loud water noises). :)

Draeven curses under his breath at his poor luck. He continues to listen at the door to see if anyone or any thing on the other side heard him.


~Elf Champion (Paladin) 8~ Perc +11 (+2 to init) AC 28 HP 110 Fort +14 Ref +12 Will +13 PATHBUILDER Link

perception: 1d20 + 10 ⇒ (11) + 10 = 21 -3(distance) -2(unfavourable condition) = 16

Hearing Draeven's sword clank, Rennyn motions for everyone to freeze against the wall while whispering for Jeryn to dismiss his dancing light spell. He himself moves slightly back from the corner (5' step to DS,98) as to not be seen by anything coming down the chasm hallway but listens for the sounds of someone approaching from that direction.


~Human Evoker (lvl 5)~ Perc +10 Init +1 AC 11 HP 32 Fort +2 Ref +2 Will +5 CMB +3 CMD 14

Jeryn motions to Fenra, Spivey and Lute, index finger to lips, to be quiet before dismissing his spell and pressing himself against the wall. (@ DS,99)


Childish Quasit...Rabble-Rousing +28| Fluff +25 ....| RAW -29 | Poor form +33 Watch order: Draeven, Rennyn, Anara, Fenra, Sharadei

Don't worry, I've taken it into account. Rest assured, only half the dungeon has been put on alert. *evil laughter echoes*

Ongoing Objectives: Safeguard Ameiko and the Amatatsu Seal | Get to Minkai
Immediate Objectives: Find and hire a guide | Raid Ravenscraeg

Varisia | Land of the Linnorm Kings | Kalsgard | Ravenscraeg | The Dungeon

Ravenscraeg

The group freezes. Rennyn's elven ears only detect the sounds of running water reverberating throughout the corridor. As far as Draeven can tell, the tumultuous tenor of a muffled water fall is the only detectable noise.

GM Notes:

DP: 1d20 + 13 ⇒ (16) + 13 = 29

Conditions/Spells cast ....... Fenra: | Jeryn: Mage Armor active AC15, Force bolts 6/7, Aggressive Thunder Cloud+ Bonded Item used, Magic Missilex1 | Spivey: CLW, Liberty's Blessing, Lessor Restoration | Draeven: | Kenan: DEAD UNDEAD | Rennyn: | Lute: HP 13 AC 15, Hand axe 1d6 BAB -2


~Elf Champion (Paladin) 8~ Perc +11 (+2 to init) AC 28 HP 110 Fort +14 Ref +12 Will +13 PATHBUILDER Link

After waiting a few moments, Rennyn sneaks a peak around the corner and up the hall. If he sees nothing... He then signals the all clear to Draeven and whispers the same to the others. You can probably bring your light back up for now Jeryn. Maybe have it follow a bit behind us.


~Human Evoker (lvl 5)~ Perc +10 Init +1 AC 11 HP 32 Fort +2 Ref +2 Will +5 CMB +3 CMD 14

Jeryn recasts his spell and leaves it some 20' behind him for now.


~Half-orc Fighter 8~ Perc +16 (+2 init) AC 26 HP 132 Fort +16 Ref +13 Will +14 (bravery) PATHBUILDER Link

Draeven, hearing nothing but water, tries the door, sword in hand.


Pathbuilder link Perception +13| AC 24| Fort +14| Ref +12 |Will +17

While Draeven tests the door Fenra quietly casts detect magic and examines the area, including the bell.


Childish Quasit...Rabble-Rousing +28| Fluff +25 ....| RAW -29 | Poor form +33 Watch order: Draeven, Rennyn, Anara, Fenra, Sharadei

Ongoing Objectives: Safeguard Ameiko and the Amatatsu Seal | Get to Minkai
Immediate Objectives: Find and hire a guide | Raid Ravenscraeg

Varisia | Land of the Linnorm Kings | Kalsgard | Ravenscraeg | The Dungeon

Ravenscraeg

Rennyn can see no movement from down the corridor.
The door is locked. A quick assessment tells the big guy that this door, like the ones upstairs, is sturdy but the lock perhaps not so much so due to its corroded surface around the key hole. (Roll for Disable Device or to break or....?)
Fenra's examination of the hall does not betray any signs of magical auras from her current position. (I still have you at the bottom of the stairs. What position do you move to?)

Conditions/Spells cast ....... Fenra: | Jeryn: Mage Armor active AC15, Force bolts 6/7, Aggressive Thunder Cloud+ Bonded Item used, Magic Missilex1 | Spivey: CLW, Liberty's Blessing, Lessor Restoration | Draeven: | Kenan: DEAD UNDEAD | Rennyn: | Lute: HP 13 AC 15, Hand axe 1d6 BAB -2

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