GM Brayden's PFS First Steps (Group 2): To Delve the Dungeon Deep (Inactive)

Game Master Brayden Green


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The Exchange

Female Half-Elf HP 36/36 AC 16 CMB +5 CMD 18 Touch 13 Flat 11 (Melee Weapon: +1 Rapier)+10;1d6+6 (Ranged: Short bow) +7;1d6+0 F +2 R +7 W +5 INIT +3 Perc +15 Rogue 4 - Sorc 2
Amnur Roanock wrote:
"What do you think h'elf? These ones still breathing?"

Sheathing her dagger, she begins to follow the others out, taking her spot next to Amnur as they go further into the ruins. "Zombies don't breathe do they? I figured, if it moved, it's either one of the members of Maurit's party, or someone freshly caught," she says quietly. "Either way, it'd move.. right?"

Mace in hand, mainly to keep it from banging on her already sore thigh, she turns her attention back to the hallways ahead.

perception: 1d20 + 10 ⇒ (16) + 10 = 26


Mylvwara detects magic emanating from the pearl.

Silver Crusade

Paladin (Stonelord) / 4
Stats:
HP 48/48 AC 23 Touch 12 Flat 22 CMD 22 DR 2/Adamntne | Flail+7 (1d10+3/19-20/x2), Waraxe+8 (1d10+4/20/x3) Sling+5 (1d4+3/20/x2) F+6 R+2 W+3 INIT+1 Perc+1 CMB +7

Amnur purses his lips at Shilyns observation before nodding in agreement, "Sounds good to me." He adjusts his heavy armor on his shoulders and focuses on the path ahead.


To the next room!

A mournful howl comes from a stone well in the room's center. This large chamber's walls, once painted with vermilion and gilded with gold leaf, are now splotched and crumbling. Unlike the walls, however, the tiles that decorate the well are untouched by the ages and gleam as if recently polished.

Perception DC10:
You hear the distinct sound of a person screaming mixed in with the howl of the well.

Silver Crusade

Paladin (Stonelord) / 4
Stats:
HP 48/48 AC 23 Touch 12 Flat 22 CMD 22 DR 2/Adamntne | Flail+7 (1d10+3/19-20/x2), Waraxe+8 (1d10+4/20/x3) Sling+5 (1d4+3/20/x2) F+6 R+2 W+3 INIT+1 Perc+1 CMB +7

GM:
Just using my last perception check, if that's not ok let me know and I won't do it in the future.

Amnur cocks his head and grimaces, "Do you all hear that screaming amid the howl?" and walks over to the stone well. With weapon raised he takes a peak inside to see what's causing all the ruckus.

Grand Lodge

Amnur:
Totally cool to use your last roll for Perception. Now how about giving me a Will save for being brave enough to peek in that well!

Silver Crusade

Paladin (Stonelord) / 4
Stats:
HP 48/48 AC 23 Touch 12 Flat 22 CMD 22 DR 2/Adamntne | Flail+7 (1d10+3/19-20/x2), Waraxe+8 (1d10+4/20/x3) Sling+5 (1d4+3/20/x2) F+6 R+2 W+3 INIT+1 Perc+1 CMB +7

GM:
Sure thing... Talhaearn! Will: 1d20 + 2 ⇒ (5) + 2 = 7


ooops...posted under my alter ego!

Amnur crawls over the side and leaps into the well.

Amnur:
You see the long dead remains of a humanoid man.

Grand Lodge

HP 10/10 AC 15 CMD 14 Touch 11 Flat 14 (Baridiche)+5;1d10+6 (Spiked Gauntlet) +5;1d4+4 F +1 R +1 W +1 INIT +0 Perc -1 CMB +4

"Amnur, wait! Damn it all, dwarf! Don't you know not to be just leaping into a thing like that?" She peered down into the opening after the dwarf, hoping that her murky vision didn't obscure everything.

Perception 1d20 - 1 ⇒ (10) - 1 = 9
will 1d20 + 1 ⇒ (19) + 1 = 20


Lauranna is able to resist the urge to jump down the well, She can make out Amnur's figure...he is standing up contemplating something. He appears unhurt.

The Exchange

Female Half-Elf HP 36/36 AC 16 CMB +5 CMD 18 Touch 13 Flat 11 (Melee Weapon: +1 Rapier)+10;1d6+6 (Ranged: Short bow) +7;1d6+0 F +2 R +7 W +5 INIT +3 Perc +15 Rogue 4 - Sorc 2

perception: 1d20 + 10 ⇒ (8) + 10 = 18 need to avoid the failure..

Running the few steps over to the well, Shilyn looks down after watching Amnur take a leap. "Well, I didn't hear a splash or a thump.. so he's either ok.. or it's pretty far down."


Shilyn Will Save: 1d20 + 1 ⇒ (20) + 1 = 21

Shilyn hears the moans but resists the urge to jump down the well; she sees Amnur about 20 feet down.

Silver Crusade

Paladin (Stonelord) / 4
Stats:
HP 48/48 AC 23 Touch 12 Flat 22 CMD 22 DR 2/Adamntne | Flail+7 (1d10+3/19-20/x2), Waraxe+8 (1d10+4/20/x3) Sling+5 (1d4+3/20/x2) F+6 R+2 W+3 INIT+1 Perc+1 CMB +7

GM:
Am I in control of my faculties?

Grand Lodge

HP 69/69 AC 21, 13, 20(18 T 12 FF 17); bab 7, (scimitar) +9/+4, (lt xbow) +11; F +10 R +7 W +11; INIT +3; Perc +22; CMB +6 CMD 19; channel 8/8 | gnome cleric(theologian)/5; exalted/6 | -01 *
skills:
skills: Acro -2, Bluff 3, Diplomacy 11, Escape Artist -3, Heal 7, Know religion 12, Know planes 5 know nobility 5 Perception 22, perform oratory 6, Profession (chef) 16, Sense Motive 3, Spellcraft 6, Stealth 3, surv 3

perception: 1d20 + 10 ⇒ (6) + 10 = 16

will save: 1d20 + 5 ⇒ (11) + 5 = 16

Lore goes over to see where Amnur went and peers down into the well.

"Amnur, what are you doing?"

She starts uncoiling the rope hanging from her pack and lowers one end down into the well... "Can someone help me anchor this and haul him up if he'll take the end of the rope? I have very little strength to do so myself."


Amnur:
For the time being yes. You were compelled to jump down the well...having done so you are back in control.

Lore:
You are able to resist the urge to leap into the well..

Silver Crusade

Female Elf Wizard (Conjurer) 8 / Magaambyan Arcanist 1hp55, AC18/14/16, Fort +6, Ref +9, Will +11(+2/+4/+6), Init +2, Perception +14 | Buffs: PfE, Mage Armour

After being distracted by the pearl I rush after the group, clutching the precious thing, What on Golarion is going on?

perception: 1d20 + 4 ⇒ (6) + 4 = 10

The Exchange

Female Half-Elf HP 36/36 AC 16 CMB +5 CMD 18 Touch 13 Flat 11 (Melee Weapon: +1 Rapier)+10;1d6+6 (Ranged: Short bow) +7;1d6+0 F +2 R +7 W +5 INIT +3 Perc +15 Rogue 4 - Sorc 2

Shilyn turns to help Lore secure the rope, looking around for something to anchor it to. "I'll help you Lore. Hopefully, the two of us will be enough."

Silver Crusade

Paladin (Stonelord) / 4
Stats:
HP 48/48 AC 23 Touch 12 Flat 22 CMD 22 DR 2/Adamntne | Flail+7 (1d10+3/19-20/x2), Waraxe+8 (1d10+4/20/x3) Sling+5 (1d4+3/20/x2) F+6 R+2 W+3 INIT+1 Perc+1 CMB +7

"There's a blasted skelington down here!" He shouts up to the others, raising his voice as loud as possible to be heard above the howling, before turning to inspect the rest of the well for anything he may have missed.

Perception: 1d20 ⇒ 20


There is nothing at the bottom of the well but the remains of the unfortunate adventurer...in fact the moaning sounds appear to be coming from the skull itself. Perhaps this poor fellow was adventuring alone and didn't have a companion to rescue him.

Grand Lodge

HP 69/69 AC 21, 13, 20(18 T 12 FF 17); bab 7, (scimitar) +9/+4, (lt xbow) +11; F +10 R +7 W +11; INIT +3; Perc +22; CMB +6 CMD 19; channel 8/8 | gnome cleric(theologian)/5; exalted/6 | -01 *
skills:
skills: Acro -2, Bluff 3, Diplomacy 11, Escape Artist -3, Heal 7, Know religion 12, Know planes 5 know nobility 5 Perception 22, perform oratory 6, Profession (chef) 16, Sense Motive 3, Spellcraft 6, Stealth 3, surv 3

"Why don't we bring up the remains and give him a proper burial? Or at least let me bless the remains some words of comfort. Bones shouldn't be making moaning sounds."

Silver Crusade

Paladin (Stonelord) / 4
Stats:
HP 48/48 AC 23 Touch 12 Flat 22 CMD 22 DR 2/Adamntne | Flail+7 (1d10+3/19-20/x2), Waraxe+8 (1d10+4/20/x3) Sling+5 (1d4+3/20/x2) F+6 R+2 W+3 INIT+1 Perc+1 CMB +7

Amnur gives the bones a distasteful sniff, "Agreed." and ties the rope they lowered to the bones themselves and starts to haul himself out, intending to pull the bones up after him.

Climb1: 1d20 + 2 ⇒ (8) + 2 = 10
Climb2?: 1d20 + 2 ⇒ (19) + 2 = 21
Climb3?: 1d20 + 2 ⇒ (16) + 2 = 18


With the help of his friends, along with some deft climbing for a heavily armored Dwarf, Amnur makes it out of the well. Lore says a few words as they bury the remains of the humanoid man...lets call him Jethro. Suddenly the moaning stops and everybody can hear their own thoughts again.


Moving west...

This large room is an aged gallery. Its once-decorated walls have been stripped of the original mosaics and its decorations replaced with Draconic graffiti, crudely etched into the walls. Other than the scrawl on the walls, the chamber is noticeably cleaner and less dusty than the dungeon's other rooms.

Four kobolds are huddled in a defensive posture in the middle of the room. I'll get them on the map in a little bit... One of them attempts to hail the party. "Ach sheng thoo picth j'aroo?"

Anyone speak Draconic?

Silver Crusade

Paladin (Stonelord) / 4
Stats:
HP 48/48 AC 23 Touch 12 Flat 22 CMD 22 DR 2/Adamntne | Flail+7 (1d10+3/19-20/x2), Waraxe+8 (1d10+4/20/x3) Sling+5 (1d4+3/20/x2) F+6 R+2 W+3 INIT+1 Perc+1 CMB +7

As the moaning stops Amnur breathes a huge sigh of relief, "Thank the gods, I thought I was going to have to rip my ears off!"

When they come upon the kobolds, Amnur shifts into a defensive posture of his own, "Anyone speak monkey or shall I start cutting off heads?" There is a sense of longing in his words, as if the holy dwarf is hoping for a particular answer.

The Exchange

Female Half-Elf HP 36/36 AC 16 CMB +5 CMD 18 Touch 13 Flat 11 (Melee Weapon: +1 Rapier)+10;1d6+6 (Ranged: Short bow) +7;1d6+0 F +2 R +7 W +5 INIT +3 Perc +15 Rogue 4 - Sorc 2

Seeing the creatures before them, Shilyn Tries to slip quietly to the side into more shadow as she hooks the mace back onto her belt and carefully draws her more familiar rapier.

stealth: 1d20 + 7 ⇒ (4) + 7 = 11


1d20 + 5 ⇒ (11) + 5 = 16
1d20 + 5 ⇒ (12) + 5 = 17
1d20 + 5 ⇒ (1) + 5 = 6
1d20 + 5 ⇒ (9) + 5 = 14

Three of the kobolds notice Shilyn skulking about. The one who addressed you as you entered is clearly too involved with an intellectual struggle to pay Shilyn any mind. As the kobold in question begins to speak, it becomes clear that he was attempting to recall what he knows of the common tongue.

"How you stop noise in hole?"

Silver Crusade

Paladin (Stonelord) / 4
Stats:
HP 48/48 AC 23 Touch 12 Flat 22 CMD 22 DR 2/Adamntne | Flail+7 (1d10+3/19-20/x2), Waraxe+8 (1d10+4/20/x3) Sling+5 (1d4+3/20/x2) F+6 R+2 W+3 INIT+1 Perc+1 CMB +7

Amnur's eyes widen into saucers and he stares at the kobold with facination, "I can speak monkey..." he declares with soft wonder to no one in particular. Turning his attention back to the kobolds he tries to communicate with his newfound power, "We... not bad. We... lift bones from well." He points in an exaggerated fashion over his shoulder towards the well. "We... make bad noise stop!" All of these words of wisdom are accompanied by big deliberate hand gestures.


Thrilled at being able to communicate with the dwarf, the kobold mimics Amnur's wide and sweeping hand gestures. "Good. Drive us crazy for months. You here for fire-speaker?"

Silver Crusade

Paladin (Stonelord) / 4
Stats:
HP 48/48 AC 23 Touch 12 Flat 22 CMD 22 DR 2/Adamntne | Flail+7 (1d10+3/19-20/x2), Waraxe+8 (1d10+4/20/x3) Sling+5 (1d4+3/20/x2) F+6 R+2 W+3 INIT+1 Perc+1 CMB +7

Amnur hesitates, apparently his new god-given power didn't include the word for fire-speaker, Finicky gods! "Uhh...Sure! We be here for big fire-speaker!" Amnur spreads his arms wide in an all encompassing gesture, hoping they're talking about gold or something.

Grand Lodge

HP 69/69 AC 21, 13, 20(18 T 12 FF 17); bab 7, (scimitar) +9/+4, (lt xbow) +11; F +10 R +7 W +11; INIT +3; Perc +22; CMB +6 CMD 19; channel 8/8 | gnome cleric(theologian)/5; exalted/6 | -01 *
skills:
skills: Acro -2, Bluff 3, Diplomacy 11, Escape Artist -3, Heal 7, Know religion 12, Know planes 5 know nobility 5 Perception 22, perform oratory 6, Profession (chef) 16, Sense Motive 3, Spellcraft 6, Stealth 3, surv 3

Ooooh, fire-speaker? that sounds promising... Blessed fire...


Sense Motive: 1d20 - 1 ⇒ (13) - 1 = 12

"Fire speaker not like visitors. You friend or foe?"

Sense Motive, Diplomacy and/or Bluff checks...however you want to play it.

Grand Lodge

HP 69/69 AC 21, 13, 20(18 T 12 FF 17); bab 7, (scimitar) +9/+4, (lt xbow) +11; F +10 R +7 W +11; INIT +3; Perc +22; CMB +6 CMD 19; channel 8/8 | gnome cleric(theologian)/5; exalted/6 | -01 *
skills:
skills: Acro -2, Bluff 3, Diplomacy 11, Escape Artist -3, Heal 7, Know religion 12, Know planes 5 know nobility 5 Perception 22, perform oratory 6, Profession (chef) 16, Sense Motive 3, Spellcraft 6, Stealth 3, surv 3

Of course we're not foes... doesn't that make us friends then? Can you introduce us to this fire-speaker?

diplomacy: 1d20 + 6 ⇒ (17) + 6 = 23

Silver Crusade

Paladin (Stonelord) / 4
Stats:
HP 48/48 AC 23 Touch 12 Flat 22 CMD 22 DR 2/Adamntne | Flail+7 (1d10+3/19-20/x2), Waraxe+8 (1d10+4/20/x3) Sling+5 (1d4+3/20/x2) F+6 R+2 W+3 INIT+1 Perc+1 CMB +7

Oh great. "Uhhh, I don't know." He turns in appeal to the others, "Are we friends or foes?"
Diplomacy: 1d20 + 1 ⇒ (16) + 1 = 17

The Exchange

Female Half-Elf HP 36/36 AC 16 CMB +5 CMD 18 Touch 13 Flat 11 (Melee Weapon: +1 Rapier)+10;1d6+6 (Ranged: Short bow) +7;1d6+0 F +2 R +7 W +5 INIT +3 Perc +15 Rogue 4 - Sorc 2

Stiffling a giggle at Amnur's antics while he gibbers at the creatures in front of them, Shilyn relaxes just enough to sheath her rapier. Her hand hovers over its hilt as she watches the antics of the two doing the talking.

"Depends on them. As long as they play nice, I promise not to stick one."


"If you friends...we make deal. We have more friends inside." He motions to the door behind him. "We leave you alone and tell fire speaker you here. You make fire speaker dead. You keep fire speaker treasure."

Sczarni

HP 30/30, AC 19. (T 13, FF 16) INIT +10, Percep +5, Fort +5, Ref +6, Will +0
Attacks and Tendencies:
Can melee in dire circumstances, but prefers ranged. Sword cane +4 (1d6+2/x2) RAPID SHOT Ranged Darwood Comp Longbow (+3) (Str +3) +5 (1d8+2/x3) Special Attacks sneak attack +1d6

Hmmm... This fire speaker sounds as if he speaks with fire. We better be careful not to get in the way of the fire, if indeed he speaks ... with fire.

I'm purposely typing this obtuse. It isn't from lack of sleep. Don't worry everyone... No permanent brain damage from Black Friday retail :)

Silver Crusade

Paladin (Stonelord) / 4
Stats:
HP 48/48 AC 23 Touch 12 Flat 22 CMD 22 DR 2/Adamntne | Flail+7 (1d10+3/19-20/x2), Waraxe+8 (1d10+4/20/x3) Sling+5 (1d4+3/20/x2) F+6 R+2 W+3 INIT+1 Perc+1 CMB +7

Is it one of those 24 hour brain damages? I hate those.

"Ok, go get fire speaker!" Amnur seems to realize something, "Hey! we're all speaking monkey-speak! Surely the gods have blessed us this day." After this exclamation he falls silent, thinking intensely. A few moments later he turns to the others, "So, 'fire-speaker'. I'm betting dragon, any takers?"

Grand Lodge

HP 10/10 AC 15 CMD 14 Touch 11 Flat 14 (Baridiche)+5;1d10+6 (Spiked Gauntlet) +5;1d4+4 F +1 R +1 W +1 INIT +0 Perc -1 CMB +4

diplomacy, aid another: 1d20 + 7 ⇒ (5) + 7 = 12

Lauranna, still somewhat distracted from the noise and Amnur's inexplicable leap into the well, looked up finally to see the kobolds.

"Please forgive my stumpy friend here. Sometimes his tongue begins speaking before checking in with his brain. Still, he's a good friend, and not one I would care to lose. As for friends, of course we are. Or, at least we are companions, which should should count for something. Perhaps this fire-speaker would like to be our friend as well?"


"Fire speaker...not real. Scares the not smart with tricks and funny looking sword."

The Exchange

Female Half-Elf HP 36/36 AC 16 CMB +5 CMD 18 Touch 13 Flat 11 (Melee Weapon: +1 Rapier)+10;1d6+6 (Ranged: Short bow) +7;1d6+0 F +2 R +7 W +5 INIT +3 Perc +15 Rogue 4 - Sorc 2

Looking at the others, Shilyn asks, "You think this fire speaker could be part of Maurit's lost party?"

She glances around the room looking to see if there's enough shadows to hide in before the fire speaker enters.

perception: 1d20 + 10 ⇒ (8) + 10 = 18

Seeing what she hopes is the best spot, she draws her rapier and waits.

stealth: 1d20 + 7 ⇒ (16) + 7 = 23

hopefully..it's a good spot.. and my training is up to the task..


"Why does half elf hide? Fire speaker in here." The kobold opens the door to the next room and motions for you to follow. You hear muffled sounds of kobold speak before he sticks his head back through the doorway. "You coming?

The Exchange

Female Half-Elf HP 36/36 AC 16 CMB +5 CMD 18 Touch 13 Flat 11 (Melee Weapon: +1 Rapier)+10;1d6+6 (Ranged: Short bow) +7;1d6+0 F +2 R +7 W +5 INIT +3 Perc +15 Rogue 4 - Sorc 2

Muttering several Kelish expletives about kobolds and their lineage, Shi shoots the creature a scowl. "Fine," she grumbles, "I'm coming." and follows the creature through the doorway.

Silver Crusade

Paladin (Stonelord) / 4
Stats:
HP 48/48 AC 23 Touch 12 Flat 22 CMD 22 DR 2/Adamntne | Flail+7 (1d10+3/19-20/x2), Waraxe+8 (1d10+4/20/x3) Sling+5 (1d4+3/20/x2) F+6 R+2 W+3 INIT+1 Perc+1 CMB +7

Amnur smirks and trundles after the kobolds, his armored body rolling with each step.

Silver Crusade

Female Elf Wizard (Conjurer) 8 / Magaambyan Arcanist 1hp55, AC18/14/16, Fort +6, Ref +9, Will +11(+2/+4/+6), Init +2, Perception +14 | Buffs: PfE, Mage Armour

I begin to giggle, then control myself, "That is the strangest form of draconic I have ever heard!"

For future reference, as a good little researcher, Mylvwara speaks Celestial, Common, Draconic, Elven, Osiriani, Tien, and Vudrani


As the party follows the kobolds, Mylvwara translates as much as she is able of the muffled conversation from the next room. The kobold they were speaking with is ordering a his comrades to stand aside while simultaneuosly calling out the "fire speaker."


You enter a room that was once two separate rooms; with a door taken off and a wall partially collapsed offering a view of a statue in what was once the next room.

GM Rolls:
1d20 ⇒ 10
1d20 ⇒ 15
1d20 + 10 ⇒ (11) + 10 = 21
1d20 - 1 ⇒ (8) - 1 = 7
1d20 + 10 ⇒ (14) + 10 = 24
1d20 + 4 ⇒ (14) + 4 = 18
1d20 ⇒ 5
xxxxxxxxxx
1d20 + 17 ⇒ (3) + 17 = 20

Shilyn and Lore notice a humanoid figure hiding in the shadows by the statue.

Grand Lodge

HP 10/10 AC 15 CMD 14 Touch 11 Flat 14 (Baridiche)+5;1d10+6 (Spiked Gauntlet) +5;1d4+4 F +1 R +1 W +1 INIT +0 Perc -1 CMB +4

Lauranna follows close behind the leaders, wondering who - or what - this Firespeaker is.

The Exchange

Female Half-Elf HP 36/36 AC 16 CMB +5 CMD 18 Touch 13 Flat 11 (Melee Weapon: +1 Rapier)+10;1d6+6 (Ranged: Short bow) +7;1d6+0 F +2 R +7 W +5 INIT +3 Perc +15 Rogue 4 - Sorc 2

Rapier held loosely in her hand, Shilyn steps to the side of the group slightly and looks at the crouched figure. With a whisper, she lets those behind her know. "Someone's in shadow by the statue. Be wary.. and keep an eye on these monkeys. I don't trust them."


"Don't just stand there...defend the flames! Defend the flames!" Fire spouts forth from the statues mouth. This would be much more impressive if you didn't know about the figure lurking in the shadows.

The Exchange

Female Half-Elf HP 36/36 AC 16 CMB +5 CMD 18 Touch 13 Flat 11 (Melee Weapon: +1 Rapier)+10;1d6+6 (Ranged: Short bow) +7;1d6+0 F +2 R +7 W +5 INIT +3 Perc +15 Rogue 4 - Sorc 2

Seeing the flames suddenly shoot from the statue's mouth, Shilyn takes a quick step back, sheathing her rapier. Deft hands slip the bow from her shoulder as she quickly steps a leg through the string and pulls the bow taught.

"I think I'll stay back a bit. Roasted half-elf is not my idea of a good day," she quips as she sets an arrow to the string.

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