Eberron - Sharn Noir

Game Master Mikael Sebag


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This thread is for the players who have been pre-selected from my RL tabletop group. As the game develops, we may be recruiting other players from the forums, but until that time, please do NOT dot the thread just yet. Thanks in advance!

Aegen, Cog, and Evo: Welcome to Sharn...


Sharn, 998 YK.

Curtains of water fall from the night sky in the City of Towers and the balmy, hot air turns rainwater into vapor only seconds after it hits the ground. Gargoyle statues, perched high up in the parapets of Sharn’s towers, empty their gutters between the labyrinthine walkways of the city. The rain falls hard, running off higher balconies and bridges in drenching waves. The distant glow of everbright lanterns, barely visible in the soaking gloom, does little to light the paths on this warm, wet evening.

Aegen Only:

It’s been a quiet night at The Reverse Mermaid, the brothel at which Aegen Aeron make his living as a bouncer. Well, for now at least. The Cyran sorcerer has been discreetly taking swigs of Zil brandy from his boot-flask all evening, but a little more than a half-hour ago, the brothel’s proprietor, __________, sent him home for the night. There were hardly any customers that evening and even if there had been, Aegen was in no condition to take care of business, the “good-for-nothin’ Mourner trash” that he was.

Aegen, the heat, fog, and rain have made the task of getting home a challenging one, made no less difficult by the fact that your senses are positively swimming at this point. In your pickled state, it looks like you’ve somehow made your way to the University District, but everything’s a little fuzzy still.

Make a Fortitude save (DC 12) to shake off the effects of the alcohol.

Cog Only:

It’s easy for some like Cog to lose track of time.

She doesn’t have those daily little impulses that break up the hours of typical human life into smaller portions. Thirst, hunger, the need for sleep; Cog doesn’t have any of those. So, when she sat down earlier this morning in the library of Morgrave University with two stacks of books that nearly equaled her height when combined, she lost track of things pretty quickly. She had only been there a couple of hours when a tiny gnome with a long, hooked nose asked her in a low, clipped voice if she would kindly leave. The warforged was about to object when she saw that a bright, crisp morning had turned into a dark, rainy night.

Well, it had only seemed like a couple of hours, at any rate.

Cog, as you walk out of the Morgrave University library, you find the city to be a very different place at night. The fog casts everything in silhouette and Sharn takes on a much more sinister quality. Make a Perception check as you begin to descend the steps of the university and return to the city streets.

Evo Only:

Evo struggles to catch her breath, as she races among the rain-slicked streets of Sharn. The city watch had pursued her all the way into the University District, but after a quick shift into an old man in scholarly robes, she threw them off her trail. She was after a rare gem called the Sphinx’s Eye Diamond and though she broke into the exhibition hall undetected, Evo missed the magic alarm that had been placed on the jewel itself. After a few minutes, tucked away in the shadows of a dark alley, Evo regains her composure. She looks both ways before returning to the winding walkways of the open city air.

Evo, you’re at least thirty to four stories up and the tops of some of Sharn’s taller towers are barely visible in the dense, hot fog. From the looks of things, you’re in the University District. The large, prestigious Morgrave University is to your left and the illuminated signage for the city newspaper, the Sharn Inquisitive, is not too far above you to your right.

Make a Knowledge (local) check to orient yourself.


Female personality warforged fighter 3: 38/38 hp, Init +4, AC 17 [touch 12, FF15], Fort +5, Ref +3, Will +2

Perception Check: 1d20 + 2 ⇒ (12) + 2 = 14


Female changeling rogue 3: 30/30 hp, Init +6, AC 19 [touch 14, FF 15], Fort +2, Ref +7, Will +2

knowledge(local): 1d20 + 7 ⇒ (6) + 7 = 13

oy, a Uni. Full of sobs and snobs. I ain't got no need being here, but the girl and the kid need me home safe . She'll be out all night. He'll need food fixens and the like. Still got to get this fetched by the cheapskate, I know he gets a bigger cut but I need to get this off my hand before I get pinched by watchers


Cog:

You see a faint flicker of light, perhaps better described as a sparkle, in the fog, not too far off from where you're standing.

Evo:

Evo, you recognize enough of the surrounding area to orient yourself. You'll have to take a nearby skybridge in order to make it home as quickly as possible.


Male Human Battle sorcerer 3; 9/30 hp, Init +2, AC 16 [touch 12, FF 14], Fort +3, Ref +4, Will +4

Fortitude Save: 1d20 + 3 ⇒ (3) + 3 = 6

Aegen Aeron trudges along the rain slick streets, trying to keep his bearings through the fog, and drink induced haze. He wiped a fingerless gloved hand across his scruffy face. He couldn't stand walking the confusing, often dizzying streets of Sharn while well into his cups, but at least the memories weren't walking home with him tonight. He shook his head, trying unsuccessfully to clear it, his messy brown hair spraying droplets.


Female personality warforged fighter 3: 38/38 hp, Init +4, AC 17 [touch 12, FF15], Fort +5, Ref +3, Will +2

It's...so black outside? Dark. Yes, that's the right word. No one is around, dammit. Is it cold? Oh well.

Cog's head cocks as she notices the sparkle in the distance. With no hesitation, she walks toward it.


Female changeling rogue 3: 30/30 hp, Init +6, AC 19 [touch 14, FF 15], Fort +2, Ref +7, Will +2

Evo orients herself and walks around, surprised by the amount of faces acknowledging her.

Oh bugger, am I still the old shift? they think I be one of em scholaries, or proficients. I better shift back to my second skin.

Evo shifts back into her second skin. Being a 'ling has its advantages, but mostly it means people immediately distrust you, so most 'lings take on a second skin. A normal humanoid form so that they can easily pass off as more "normal". Lings carrying on their entire lives in their second skin, their employers, friends and even lovers never knowing what they truly look like.

Evo shifts quickly to a slight woman, no more then 5 feet, with tattoos up and down her arms in patterns that if you look long enough at them, you swear they move.

She had large eyes, too large for her small heart shaped face, and shock of short red/orange hair sticking out from under her hood, her face naturally had a mischievous look about, as if there was some secret only she was in on . One might take her for a co-ed studying magic, maybe bardic studies,but no one of serious concern. She knew that her "second skin" would fit in well in these halls, and there was no need for extra effort at this time.


Evo:
Evo, as you're about to step out from the alleyway now wearing your second skin, you pause before stepping out. A battered-looking warforged strides brazenly through the fog. The construct has strange carvings in both her metal and wooden parts, and in certain places it seems to be missing plating. It seems to be approaching something that's sparkling in the fog. The warforged is heading towards the skybridge you need to get back. Besides this strange golem-like creature, there is no one else around.

Evo, what do you do?

Cog:

As you approach a narrow skybridge ahead, the fog parts with your steps and the twinkling lights begin to take form. A stunning woman lies on the rain-slicked ground, dressed in the finest garments available. A white sequin gown clings to the dangerous curves of her body and a white fur shawl makes a bed for her ample blonde hair. She’s got the kind of looks that makes other women clinically ill, but it looks like those days a past.

She’s dead.

Aegen:

Your vision is clouded and little hazy. The world seems to be gently rocking before your eyes, but something has caught your interest. A glittering pool of sparkles in the fog.

Ouch, you'll be suffering a -2 to initiative checks and Will saves for the next hour.


Male Human Battle sorcerer 3; 9/30 hp, Init +2, AC 16 [touch 12, FF 14], Fort +3, Ref +4, Will +4

Aegen pauses, blinking his brown eyes repeatedly in a still futile attempt to clear them. His hand unconsciously drifts to the hilt of the expertly crafted Cyran issue longsword at his hip as he cautiously, curiously approaches the sparkles.


Female changeling rogue 3: 30/30 hp, Init +6, AC 19 [touch 14, FF 15], Fort +2, Ref +7, Will +2

Evo hides, peering out from behind a nearby wall, looking at the warforged in front of her.

What is she eyeballing? Does she even have those? Oy, Evo, hear yourself. Who are you to gavel? You ain't a natural kind either, you can just hide it easy.

Evo comes out of the darkness and approaches the warforged, she asks

Ev'rything alright miss? You need something? I just was leaving my class and i saw you walkabouting, can I help?

Bluff check: 1d20 + 11 ⇒ (15) + 11 = 26


Female personality warforged fighter 3: 38/38 hp, Init +4, AC 17 [touch 12, FF15], Fort +5, Ref +3, Will +2

Cog kneels down to inspect the body. The fact that the woman is dead doesn't affect her, having seen this thousands of times before on the battle field. Granted...None of those dead soldiers looked this pretty or peaceful.

I thought I was done with this.

Hello?

Cog looks around, worried.

She doesn't belong to me, someone must want to claim her.

perception: 1d20 + 2 ⇒ (18) + 2 = 20


Evo approaches the confused looking warforged with the charisma of a snake-oil salesman. The young woman's words catch the living construct off-guard.

Evo, your words trail off at the end of your question as you see what the warforged was inspecting.

Aegen, as you approach the sparkles, they begin to take form and you see two silhouetted forms just behind the twinkling source.

Evo and Aegen:
A stunning woman lies on the rain-slicked ground, dressed in the finest garments available. A white sequin gown clings to the dangerous curves of her body and a white fur shawl makes a bed for her ample blonde hair. She’s got the kind of looks that make other women mentally ill, but it looks like those days are in the past.

She’s dead.

Cog's Perception Check:
You notice a dark red stain in the woman's side, covered up only by her limp, bare arm.

Everyone, THIS (click me) is where you all are in relation to one another.


Male Human Battle sorcerer 3; 9/30 hp, Init +2, AC 16 [touch 12, FF 14], Fort +3, Ref +4, Will +4

Aegen quickens his pace and moves to f-6, his grip tightening on his still sheathed longsword and his bleary eyes darting between the woman's body and the two figures just behind.


Evo and Cog, your conversation is interrupted as a scruffy, drunk man approaches from the mist, menacingly brandishing a longsword that's still in its sheathe. As the scabbard is still attached to his belt, he's only able to hold it up at limp angle a couple of feet above the ground.

Aegen, as you move forward the mist parts slightly and the two figures are revealed to be a young woman and a warforged.


Male Human Battle sorcerer 3; 9/30 hp, Init +2, AC 16 [touch 12, FF 14], Fort +3, Ref +4, Will +4

Aegen stops short as his eyes fall upon the warforged. He supresses the memories and old impulses, deliberately speaking to the young woman.

He bellows over the constant downpour of the rain. What happened here?


The rain begins to fall slightly harder now and an inky red darkness creeps into the pool of water surrounding the dead young woman. As her gown gets soaked through, its brilliant white shimmerweave fabric begins to turn a pale crimson as well.

If any of you kneel down to inspect the body more closely, make a Knowledge (local) check to see if you might recognize her.

Evo:
Evo, you recognize the scraggly stranger as the bouncer of the brothel where Alin is employed, The Reverse Mermaid. Unless you use your second skin on your nightly visits to sleep at the bordello, it's unlikely that he recognizes you.


For Knowledge (local) checks of 15 or higher:

The body belongs to none other than the famous Moxie, a sort of celebrity courtesan here in Sharn. In addition to her scandalous rags-to-riches story that has since become part of her popular image, she's regarded as the crown jewel of a nightclub called Savia's in the Firelight district. You also know that Savia's is also considered the finest bordello in Sharn, catering to only the most expensive tastes for those seeking companionship.


Male Human Battle sorcerer 3; 9/30 hp, Init +2, AC 16 [touch 12, FF 14], Fort +3, Ref +4, Will +4

Aegen's eyes briefly leave the two in front of him as he awaits a reply, scanning the rain and fog for any sign of who or what may have done this.

perception: 1d20 + 3 ⇒ (3) + 3 = 6


Female changeling rogue 3: 30/30 hp, Init +6, AC 19 [touch 14, FF 15], Fort +2, Ref +7, Will +2

Evo recognizes the man. However it has never been in this skin that he's seen her. She tries desperately to hide the fact that she recognizes him from the reverse mermaid

1d20 + 11 ⇒ (14) + 11 = 25

oy! Put away you twisty, we know only what we've seen! Ain't got no business here! I just scholarly! Studying bards, I've got a way with me words


Female changeling rogue 3: 30/30 hp, Init +6, AC 19 [touch 14, FF 15], Fort +2, Ref +7, Will +2

Evo says calmly. She takes a step towards the war forged, realizing that this man may want a fight, and two is always better then one.


Male Human Battle sorcerer 3; 9/30 hp, Init +2, AC 16 [touch 12, FF 14], Fort +3, Ref +4, Will +4

Aegen blearily eyes the two for a moment longer before letting his hand fall away from his sword hilt. Despite this, he still remains an imposing figure, standing 5'10" and weighing 210 lbs of thick muscle, as evidenced by the dense and defined bare shoulders and upper arms exposed by the leather padded chainshirt he wears.

He points to the body, Either of you know her?


Female personality warforged fighter 3: 38/38 hp, Init +4, AC 17 [touch 12, FF15], Fort +5, Ref +3, Will +2

Cog remains still, with the exception of her head scanning the streets.

perception: 1d20 + 2 ⇒ (11) + 2 = 13

Most of the experience she's had with others had involved them running away. Treading carefully, she speaks.

This woman doesn't belong to me. I don't know what happened any more than you two. Who are you?

Cog's words come out harsher than she had intended, but none the less she waits to see the reactions of her new acquaintances.

This is not how I wanted to start my stay here...


Male Human Battle sorcerer 3; 9/30 hp, Init +2, AC 16 [touch 12, FF 14], Fort +3, Ref +4, Will +4

Aegen's eyes narrow at the harshness in the warforged's voice, but he replies, Aegen. I was just heading home. Where in the Khyber is the watch?

Looking about for the absentee city guard, he approaches the body, bending a bit to examine the poor woman closer.

A warforged and a dead body, just like the old days


As the three of you make your guarded verbal exchanges and Aegen kneels to inspect the body, you all hear a scraping sound approach you from the dense thicket of rain and fog. The cacophony of metal-against-stone grows steadily louder as a figure approaches from the shroud of mist. The silhouette is distinctly a man in a long, dark coat with a wide-brimmed hat and a finely wrought plague doctor's mask. A scythe hangs loosely in his hand, its blade coming to silent rest on the stoney street as its bearer calmly stops in his tracks. He cranes his face up, as if to inspect you through the dark lenses of his false visage.

You remember what he said boys: 'No loose ends.'

An instant later, four more men in dark clothes, climb up from the sides of the skybridge. No doubt that had been hanging on the ledge the whole time listening in. Their dark, almost featureless clothes are somewhat patchwork and a few display their musculature in sleeveless shirts not unlike Aegen's. They wear similar plague doctor masks, though these are poorly made and are partly concealed by dark hoods. The sight of these masks may bring back memories for Aegen and Cog, either good or bad, but more likely the latter.

Initiative Rolls:

Aegen: 1d20 + 2 ⇒ (16) + 2 = 18
Cog: 1d20 + 4 ⇒ (20) + 4 = 24
Evo: 1d20 + 6 ⇒ (11) + 6 = 17
Enemy Leader: 1d20 + 2 ⇒ (18) + 2 = 20
Enemy 2: 1d20 + 2 ⇒ (6) + 2 = 8
Enemy 3: 1d20 + 2 ⇒ (20) + 2 = 22
Enemy 4: 1d20 + 2 ⇒ (15) + 2 = 17
Enemy 5: 1d20 + 2 ⇒ (4) + 2 = 6

Initiative Order:
Cog
Thug 3
Gang Leader (1)
Aegen
Evo
Thug 4
Thug 2
Thug 5

CLICK ME TO SEE THE BATTLE MAT


FOR THE DM'S EYES ONLY:

"Sorta Enhanced" Bloorot Gang Thug CR 2
XP 400

Human fighter 1/rogue 1
NE Medium humanoid
Init +2; Senses Perception +5
Defense
AC 15, touch 12, flat-footed 13 (+3 armor, +2 Dex)
hp 24
Fort +3, Ref +4, Will +0
Offense
Speed 30 ft.
Melee dagger +4/+4 (1d4+3/19–20) PLUS bloodroot poison (Fort DC 12, 1/rd for 4 rds.: 1 Con and 1 Wis damage; save ends)
-Each dagger has one use
Ranged dagger +5 (1d4+3/19–20)
Special Attacks sneak attack +1d6
Statistics
Str 16, Dex 15, Con 13, Int 8, Wis 10, Cha 12
Base Atk +1; CMB +4; CMD 16
Feats Skill Focus (Intimidate), Toughness, Two-Weapon Fighting
Skills Climb +8, Intimidate +9, Knowledge (local) +4, Perception +5 (+6 to find traps), Stealth +7
Languages Common
SQ trapfinding +1
Gear masterwork studded leather, daggers (2), quarterstaff, sap, manacles (2)

FOR THE DM'S EYES ONLY 2: CARPE DM:

Bloodrot Gang Leader
XP 2,400

Human fighter 4/rogue 3
CN Medium humanoid
Init +4; Senses Perception +7
Defense
AC 19, touch 14, flat-footed 15 (+5 armor, +4 Dex)
hp 58
Fort +8, Ref +9, Will +2; +1 vs. fear
Defensive Abilities bravery +1, evasion, trap sense +1
Offense
Speed 30 ft.
Melee +1 scythe +12 (2d4+4) PLUS bloodroot poison (Fort DC 12, 1/rd for 4 rds.: 1 Con and 1 Wis damage; save ends)[/b]
-The scythe has only one dose
Ranged mwk composite longbow +11/+6 (1d8+1/×3)
Special Attacks sneak attack +2d6
Statistics
Str 12, Dex 18, Con 14, Int 13, Wis 8, Cha 10
Base Atk +6; CMB +10 (+14 when tripping); CMD 21 (23 vs. trip)
Feats Agile Maneuvers, Combat Expertise, Deceitful, Exotic Weapon Proficiency (spiked chain), Improved Feint, Improved Trip, Weapon Finesse, Weapon Focus (scythe), Weapon Specialization (scythe)
Skills Acrobatics +14, Appraise +5, Bluff +12, Climb +5, Disable Device +11, Disguise +14, Escape Artist +10, Intimidate +4, Perception +7 (+8 to find traps), Ride +9, Sleight of Hand +8, Stealth +14, Swim +5
Languages Common, Halfling
SQ armor training 1, rogue talent (finesse rogue), trapfinding +1
Combat Gear potion of invisibility; Other Gear +1 chain shirt, +1 spiked chain, masterwork composite longbow (+1 Str) with 20 arrows, sap, cloak of resistance +1, disguise kit, light horse (combat trained) with saddle, silk rope, smokestick, thieves' tools

Also, guys, feel free to post out of sequence. If we try to in sequence, it'll just slow down the rate of play to a crawl, so just tell me what you wanna do, make your rolls and I'll make sure that it more or less works out how y'all want it to. Yay, learning experience!


Male Human Battle sorcerer 3; 9/30 hp, Init +2, AC 16 [touch 12, FF 14], Fort +3, Ref +4, Will +4

Aegen draws his blade, the ring of Cyran steel lost in the cascade of the rain, and gripping it in both hands strikes at the nearest enemy enemy 2

longsword: 1d20 + 6 ⇒ (3) + 6 = 9

the hell is going on with my rolls?!


Male Human Battle sorcerer 3; 9/30 hp, Init +2, AC 16 [touch 12, FF 14], Fort +3, Ref +4, Will +4

sorry, power attacking, so it should have been 1d20+5, not 6. Either way, pretty sure I missed


Male Human Battle sorcerer 3; 9/30 hp, Init +2, AC 16 [touch 12, FF 14], Fort +3, Ref +4, Will +4

Sorry, it is 6 afterall, forgot my longsword was masterwork :P


Female changeling rogue 3: 30/30 hp, Init +6, AC 19 [touch 14, FF 15], Fort +2, Ref +7, Will +2

Evo looks around scared and unsure, she motions to the hot fighter and the hot war-forged, it was hot. She nods to them as if to say, "lets do this".

masterwork daggers: 1d20 + 8 ⇒ (13) + 8 = 21damage: 1d4 + 1 ⇒ (1) + 1 = 2 second dagger: 1d20 + 8 ⇒ (9) + 8 = 17damage: 1d4 + 1 ⇒ (3) + 1 = 4


Female personality warforged fighter 3: 38/38 hp, Init +4, AC 17 [touch 12, FF15], Fort +5, Ref +3, Will +2

A frustrated cog grips her greatsword. She wasn't afraid, but more frustrated.

Here I was thinking this war was over. "So much for making your 'normal' acquaintance, Aegen and...that girl."

Move to K6

attack roll: 1d20 + 9 ⇒ (2) + 9 = 11

damage roll: 2d6 + 12 ⇒ (6, 1) + 12 = 19


Cog moves with alarming, second-nature swiftness as she engages the enemy band's dark leader. Her large greatsword sends up a shower of sparks, briefly reflected in the plague doctor's lenses, as she swipes at the villain, nearly bisecting him from the groin up. The masked man, however, sidesteps the attack with surprising ease, releasing a slight "Heh" as he moves.

Cog moves to K6 to attack the gang leader and misses.

The third goonie moves in behind Aegen, flanking the Cyran and attacking with two daggers.

First Attack: 1d20 + 4 + 2 ⇒ (4) + 4 + 2 = 10

Second Attack: 1d20 + 4 + 2 ⇒ (4) + 4 + 2 = 10

Miraculously, the thug is unable to land a blow as Aegen's drunken body swings wildly from side to side.

Thug 3 five-foot steps, sets up a flank, but misses with both attacks.

The man in the wide brimmed hat, stands perfectly motionless after dodging Cog's greatsword, watching in stillness as the battle unfolds.

The Gang Leader appears to be holding his action...

Aegen is caught by surprise at the attacks coming at his back and as he wheels to avoid the daggers, his longsword swings wide.

Aegen's attack on Thug 2 misses.

Evo swiftly pulls out both daggers and gets the drop on the thug nearest her. He's clearly surprised that she's armed, let alone that she moves with such swiftness.

Evo attacks the flat-footed Thug 5.

Sneak Attack Damage from Two Attacks: 4d6 ⇒ (4, 3, 3, 5) = 15

The changeling's hungry blades dig into the hoodlum's chest simultaneously. In one swift action, she pulls them up and out, carving a deep V-shape into her opponent's torso.

Evo deals a staggering 21 damage to Thug 5, dropping him.

DM Only:

Thugs have 20 hp, not 24.

The thug closest to Evo barks at his ally, "Take care of the drunkard, the little girl is mine!"

Thug 4 delays his turn till after Thug 2.

The mouthy bandit moves to his left as he pulls his own daggers out and tries to stab down into Evo's shoulders, the changeling girl still recoiling from her last attack.

First Attack: 1d20 + 4 ⇒ (5) + 4 = 9

First Attack: 1d20 + 4 ⇒ (12) + 4 = 16

Evo quickly jerks her back knee, turning her body completely sideways as both daggers come down on either side of her, narrowly missing. As the thug recovers, she twists back and faces him once more.

Thug 2 misses.

The last of the gang to act moves to fill the vacant space where his ally (Thug 2) was in moments ago. He is now flanking the sorcerer and has drawn two daggers of his own.

Aegen, this provokes an attack of opportunity which you may take if you'd like.

Attack Roll: 1d20 + 6 + 2 ⇒ (16) + 6 + 2 = 24

Dagger Damage Plus Sneak Attack: 1d4 + 2d6 + 3 ⇒ (4) + (3, 4) + 3 = 14

The thug's dagger digs deep between Aegen's ribs and a hot surge of pain runs up and down the Cyran's body. Aegen, as the bandit rips his dagger out from you, you can see that the blade is awash with some sort of black, shiny ichor.

Aegen you are dealt 14 damage. Roll a Fortitude save.

END OF ROUND 1. BEGIN ROUND 2.


Male Human Battle sorcerer 3; 9/30 hp, Init +2, AC 16 [touch 12, FF 14], Fort +3, Ref +4, Will +4

AOOLongsword: 1d20 + 6 ⇒ (8) + 6 = 14Damage: 1d8 + 9 ⇒ (2) + 9 = 11


Male Human Battle sorcerer 3; 9/30 hp, Init +2, AC 16 [touch 12, FF 14], Fort +3, Ref +4, Will +4

I can't believe I'm doing this!

Agen swore he would only use the small wand he produces from a catch on his belt under extreme circumstances. Considering the blood seeping heavily from his body and pooling under his boot, this qualifies. Meeting the command and pointing it at his slippery enemy enemy 2 he discharges a single glowing blue/white orb of poor magical force.

Wand of Magic Missile 1d4 + 1 ⇒ (3) + 1 = 4


Male Human Battle sorcerer 3; 9/30 hp, Init +2, AC 16 [touch 12, FF 14], Fort +3, Ref +4, Will +4

Fortitude Save: 1d20 + 3 ⇒ (19) + 3 = 22


Aegen, your longsword barely misses the thug as it cuts a long gash into the side of his hood. You stumble as the dagger is ripped from your ribs, but the unnatural burning sensation dies a moment later.

Aegen, hang tight, your spell will be addressed in the Round 2 recap.


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Female personality warforged fighter 3: 38/38 hp, Init +4, AC 17 [touch 12, FF15], Fort +5, Ref +3, Will +2

F*ck. I'm rusty. Heh... No seriously though, come on Cog.

Cog tries again to attack the gang leader. She raises her great sword and aims to strike.

attack: 1d20 + 9 ⇒ (20) + 9 = 29
damage: 2d6 + 12 ⇒ (6, 5) + 12 = 23


Wow, a natural 20! Well struck, Cog! I'm gonna do your confirmation roll for you.

Confirmation Roll: 1d20 + 9 ⇒ (17) + 9 = 26

Okay, that's a total of 46 damage!


Male Human Battle sorcerer 3; 9/30 hp, Init +2, AC 16 [touch 12, FF 14], Fort +3, Ref +4, Will +4

Aegen quickly repositions himself moves to e6


Thug 3 attacks Aegen.

First Attack: 1d20 + 4 ⇒ (20) + 4 = 24

Second Attack: 1d20 + 4 ⇒ (19) + 4 = 23

First Confirmation: 1d20 + 4 ⇒ (9) + 4 = 13

Second Confirmation: 1d20 + 4 ⇒ (14) + 4 = 18

First Dagger Damage: 1d4 + 3 ⇒ (2) + 3 = 5

Second Dagger Damage: 2d4 + 2 ⇒ (2, 4) + 2 = 8

Aegen, you take 13 damage and will need to make another Fortitude save.


Male Human Battle sorcerer 3; 9/30 hp, Init +2, AC 16 [touch 12, FF 14], Fort +3, Ref +4, Will +4

Fortitude Save: 1d20 + 3 ⇒ (5) + 3 = 8


Male Human Battle sorcerer 3; 9/30 hp, Init +2, AC 16 [touch 12, FF 14], Fort +3, Ref +4, Will +4

well this was fun while it lasted


The gang leader, now grievously wounded, maintains his composure and silently retaliates.

First Attack Roll: 1d20 + 12 ⇒ (7) + 12 = 19

Second Attack Roll: 1d20 + 12 ⇒ (3) + 12 = 15

First Attack Damage Roll: 2d4 + 6 ⇒ (4, 3) + 6 = 13

The menacingly quiet plague doctor strikes true with the first swipe of his scythe. The second attack runs along your metal plated arm, sending up a shower of sparks, but it doesn't quite land. His gaze lands on a tangled wound in Cog's abdomen: a mess of wires, wood, and brass.

"Very nice," he cooly remarks, admiring his own handiwork.

Cog, you take 13 damage.


Thugs 4 and 2 move to opposite sides of Evo, alternating their attacks and movements in perfect synchronicity. (Thug 4 takes a five-foot step and readies, then Thug 2 takes a five-foot step and full attacks.)

Thug 4 First Attack: 1d20 + 4 + 2 ⇒ (18) + 4 + 2 = 24

Thug 2 First Attack: 1d20 + 4 + 2 ⇒ (9) + 4 + 2 = 15

Thug 2 Second Attack: 1d20 + 4 + 2 ⇒ (18) + 4 + 2 = 24

Thug 4 Damage Roll: 1d4 + 1d6 + 3 ⇒ (4) + (6) + 3 = 13

Thug 2 Damage Roll: 1d4 + 1d6 + 1 ⇒ (3) + (4) + 1 = 8

Evo, you take 21 points of damage and will need to make two Fortitude saves.


Aegen Aeron wrote:
[dice=Fortitude Save]1d20+3

Aegen, a fresh flush of the black ichor enters your body and you feel a little off, but nothing seems to be wrong...at least, not yet.

Waiting for Evo's Round 2 turn, then on to Round 3! ^_^


Female changeling rogue 3: 30/30 hp, Init +6, AC 19 [touch 14, FF 15], Fort +2, Ref +7, Will +2

Evo is scared and alarmed, this sort of direct confrontation... is not something she is normally faced with, she makes a move to turn and run. However, looking at the fighter and the war forged she is faced with guilt she makes another move to stab thug

attack 1

1d20 + 8 ⇒ (3) + 8 = 11

attack 2

1d20 + 8 ⇒ (4) + 8 = 12

damage 1

1d4 + 1 ⇒ (3) + 1 = 4

damage 2

1d4 + 1 ⇒ (4) + 1 = 5

all on thug 2


Awesome! Thanks for the update Evo. ^_^

Unfortunately, Evo's crisis of conscious momentarily throws her off her game as she struggles to land a blow.

Evo's First Fortitude Save: 1d20 + 2 ⇒ (18) + 2 = 20

Evo's Second Fortitude Save: 1d20 + 2 ⇒ (17) + 2 = 19

That being said, her new found resilience reinforces her constitution and she is able to stave off the draining effects of the enemy's tainted daggers.

ROUND 3 MAP UPDATE

ROUND 3 BEGINS.


Male Human Battle sorcerer 3; 9/30 hp, Init +2, AC 16 [touch 12, FF 14], Fort +3, Ref +4, Will +4

Aegen quickly steps back from his opponent. (e5) He extracts a small stoppered vial from his belt pouch and downs the milky blue fluid, feeling a slight rush of renewed vitality.

Potion of Cure Light Wounds: 1d8 + 1 ⇒ (2) + 1 = 3


Female changeling rogue 3: 30/30 hp, Init +6, AC 19 [touch 14, FF 15], Fort +2, Ref +7, Will +2

Evo steps forward towards her new attackers more grounded and resilient then ever.

attack 1- thug 2
1d20 + 8 ⇒ (12) + 8 = 20

Damage ( if passes

1d4 + 1 ⇒ (3) + 1 = 4

Attack 2 - thug 4
1d20 + 8 ⇒ (8) + 8 = 16

Damage ( if passes)

1d4 + 1 ⇒ (1) + 1 = 2


Female personality warforged fighter 3: 38/38 hp, Init +4, AC 17 [touch 12, FF15], Fort +5, Ref +3, Will +2

(out of character, would Cog be able to remember who created her? Or is she sort of hazy like Wolverine?)

After hearing what the gang leader said as he cruelly dug his scythe into her abdomen, Cog feelings of annoyance turn instead to a flood of anger. Unsure of why she is unable to control herself, she continues to attack. Violently.

attack: 1d20 + 9 ⇒ (3) + 9 = 12
damage: 2d6 + 12 ⇒ (5, 4) + 12 = 21

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