| Rose the Cutter |
"Who told you this? I just wish to be sure you are a friend rather then a foe. We all have traveled a long way and seen the destruction wrought by the Wastelords. Any man who would fight them is either a madman or a fool. Which are you?"
Rose words sounded harsh but it was all a test, he carefully poked at this newcomer to see whether or not he would react to such baiting. It seemed unlikely he was a spy but better to test the way ahead as they may be working closely together. He took lead sending Navarre a meaningful glance after he spoke before continuing to look for a leadership person.
| Navarre "Two-Fingers" |
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'Madman or fool, true, I wonder which we all are. It is a mad world we live in.' Nodding at Rose as he follows begin the swordsman and the new warrior. Navarre watches the wall looking for someone in charge, waiting for a response from Turgo attempting to discern his motives.
If Turgo was an NPC I would roll 'sense motive' but it seems awkward to roll on a players character
| Turgo |
Turgo turns to Rose and Navarre. "The council in Bazaar said to head this way if I want to fight the Wastelords." He rubs the handle of his greataxe. "I'm neither madman NOR fool. I figure I could earn some chromium while helping folks out. So what ARE you? Madman or fool!"
He stares at Rose.
I'm assuming that the village council said something when I got to Bazaar
| Navarre "Two-Fingers" |
'Both, interesting answer, gotta like his honesty. Though fighting until death seems … apocalyptic.' Smiling at the conversation, Navarre communicates telepathically with his three companions. "Death is overrated, I would rather retreat and try again. Shall we go talk with the Guardsmen on the wall? Maybe they can sell us bullets."
| Twisted Earth |
The guards look to each other and nod.
"Come with me" one of them says. The others go back to the gate after you enter.
Inside, Dry Fort is made up of another ring much like the outer wall. The only entrance is at the opposite side as the front gate, making any assault difficult, as the same shutters circumnavigate the inner wall, allowing the defenders to attack any trespassers with short bows kept on hand. This inner ring opens up into a central courtyard where the day-to-day life of the village occurs. The folk of Dry Fort live communally, with a large central fire pit. The inner ring is pierced on the inside with the curtained off arches leading into the private residences of the natives.
Your escorted into the central yard, where Captain Ulz is overseeing the construction plans for his commander, the warlord of Dry Fort. Ulz, who some of you met at the meeting of the Council of Three Towns, is surprised to see you, but will reluctantly set aside time to hear what they have to say...
| Rose the Cutter |
Rose seems reluctant to constantly be the voice of the group but after seeing if he doesn't that nothing they wouldn't make it this far he speaks to Ulz. "We came from Spilunk from the haunted canyon. Buncha sand people cannibals were there ambushing folk. We killed them but lost the life of our companion Xoknus. The Wastelords are on the march, they already destroyed Ebb. We managed to get something they wanted and escape but we'll likely need to fight them sooner or later. Spilunk Elders are researching the artifact now."
| Twisted Earth |
Captain Ulz strokes his chin.
"You scags learn much in short time. This device…what purpose for it? What good I ask you? Nothing. Spilunk wastes time figuring it out. It junk, like other junk of Ancients. Worthless. Bah. And Bazaar’s busy counting its beans. They traders, not warriors. We are warriors. But we not ready. Storm season has done much damage to Dry Fort. What, we supposed to fight whole war by ourselves?!?"
"Now they send you to us. What good can you do? You little more than pups..."
He continues to rub his chin, apparently very disappointed at the state of affairs in the alliance.
"There may be something you scags can do. Maybe. We need our warriors here to build and keep lookout. If Wastelords attack, we need all our warriors here. But we need more iron to build up defenses. The scrap mine a day away in the dry forest. We go once each year to fetch scrap, but this year we cannot spare warriors to make trip.”
Ulz’s eyes glimmer.
"You will do this. You will take cart to dry forest, retrieve enough scrap metal, and bring back. Then defenses will be complete.
"Do this, and maybe you will earn respect as warriors of Dry Fort."
| Navarre "Two-Fingers" |
earlier
'Friend? Does anyone make friends aside from family and tribe? Mutual beneficial acquaintances more like it, but Rose is right, we will miss Xoknus healing if not his blade' Looking from Turgo to Rose, Navarre nods his head in aggreement.
with Ulz
'Bean counters and time wasters, they don't have very high opinions of each other do they.' Listening carefully to the explenation given, When Ulz asks them to gather scrap metal, Navarre looks from Rose to Tomas. Removing his hand from the new pistol, he pulls his slate board from under his poncho and a piece of chalk from his pocket. Scribbling quickly, he shows the board to Ulz.
Vehicle
?
Bullets
?
| Tomas Flint |
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Tomas has been quiet, lost in thought as the group reached yet another settlement. He nods to the newcomer and listens to Captain Ulz with an impassive face, masking his contempt for yet another leader doing nothing but talk and shovel his problems onto the party. "Nav's right. The bigger the wagon the more scrap we can get back here. No ammo and the scrap won't make it."
Left unsaid is his thought. "Leaving you caught with your pants down due to your piss poor planning oh great Warrior!"
| Twisted Earth |
Ulz’s nods. "We can spare little ammunition, not much enough for 1 clip each if you have shooters. Most of my men only use Axes and such and prefer to up close and personal!"
He points in direction of the cart with a single horse strapped to it's front.
"Get going and bring back materials to help us defeat enemies!"
| Rose the Cutter |
Rose accepts a clip and hands it off to Navarre before he goes over to the cart and prepares to leave. It would seem he has little else to say to Ulz and the sooner they get this errand job done the sooner they can relax in some bar with drinks and other simple pleasures.
| Navarre "Two-Fingers" |
'A clip? NICE' Carefully drawing the '1911' from his belt he shows it to Ulz so they can see what kind of ammunition he needs. Accepting the magazine from Ulz and then smiling and accepting the one from Rose, "Thank you, I'll will put it to good use." He then heads follows Rose to the cart, hoping that someone knew more about four legged mammals than he.
| Twisted Earth |
The “scrap mine” used by the people of Dry Fort is located some distance from that settlement, high up in the crag country that leads to more monumental peaks further north. The “mine” itself is located deep within the Dry Forest, an ancient hinterland of a unique kind in this part of the world for its trees and animal life.
The broken crag country you have traveled through finally ends at a wall of trees. Dry and naked, the trees resemble stands of kindling waiting to catch fire during the next lightning storm. Fallen husks of tree trunks vanish into tall stands of golden grass, and weird fungi of white and orange colors sprout all over the upper branches of many of the trees. The distant calls of birds echo through the dry woods, but beyond these odd sights and sounds the forest seems eerily…dead.
Captain Ulz of Dry Fort said the scrap mine is to be found at the heart of this ancient woodland. Though there are trees everywhere, enough distance between each withered trunk means your wagon can pass easily into the forest. On your guard, you proceed with caution.
Further in there is evidence that someone has been building some kind of wall, digging holes in the forest floor and placing fallen tree trunks upright to create a makeshift barrier.
The forest thins as it approaches a clearing, where apparently some primitive tribe of people has created a village motley huts and lean-tos made from fallen tree limbs, trunks, and leaves. The smoking remains of campfires offer evidence that the village was recently occupied…
| Rose the Cutter |
Rose slows to a stop as the villagers confronted them and decided to talk. He removes his hand from his hilt and speaks again as his eyes move back and forth among those around them. "We come from Dry Fort. We travel toward the scrap mines to collect some metal for the fort. We have no business with you all unless you have some with us coming and going."
| Navarre "Two-Fingers" |
I hope someone can talk some sense into these barbarians.' Navarre looks from the villagers to his companions using telepathy he asks. "Do you think they are referring to the scrap metal as a holy place?" He then begins to take a mental count of villagers and compares that number to how many bullets he has. 'Ok two clips, plus one in the pipe.'
how many combat age villagers can we see?
| Navarre "Two-Fingers" |
'Sacred winged god?' Seeing the men and beasts, Navarre is curious to see, their reaction to his nature. Shifting the poncho to reveal his wings he takes flight, keeping one hand on the automatic, using the other to hold his poncho. Telepathically asking the one who appears to be in charge. "Sacred winged god, what do you know of winged gods, who are you to defy me and mine?"
not sure what 'winged god' they worship, he will fly high enough to be out of the 'giant beasts' reach.
intimidate: 1d20 + 2 ⇒ (4) + 2 = 6 well that sucks...
| Rose the Cutter |
"Funny how Captain Ulz neglected to mention this. I'll thank him when we return to Dry Fort."
Rose gives one more attempt at reopening diplomacy, addressing the people.
"What if we ask to make a pilgrimage to the winged sky god and pay our respects? We wish to share in the same communion you share with him. Soon we will be attacked by the evil Wastelords and I for one would like to be blessed by one chance to see this god before I die. Will you deny us this chance?"
If any of the villagers came to grab him or his companions however they would meet their god themselves.
| Twisted Earth |
The villagers look at the trinket in amazement as Rose presents it.
"This good sacrifice to sky god! Give me and we go see sky god!"
Assuming you will hand over the swiss army knife
Up ahead a cairn of stones stacked one on top of the other seems to mark the spot of the scrap mine. You find its presence a bit odd, since Captain Ulz never mentioned a cairn…
Beyond the cairn the forest dwindles into a broad clearing bathed by the sun, wherein rests an enormous metallic hulk, longer than any metal structure you have ever seen, left bare and naked to the elements by the lack of trees. Rusted over in many parts, and much of its surface overgrown with dry vegetation, it is a truly impressive sight.
Atop the carin rests a small wooden bowl.
The giant metallic hulk is a modern day air plane that must of crashed here many many many years ago
| Twisted Earth |
The closest piece of the plane is a huge metal object, almost as large as a house, sits here exposed to the elements. The metal casing of the thing is torn and battered, and the heat of some ancient fire seems to have burned it black. Twisted debris extends from this point on; the growth of grass and wild flowers throughout seems to indicate that this wreckage has been here for generations.
It looks like there are 2 ways into the bigger part of the thing that is probably where they wanted you to go to get scraps. (Bomb Bay and Front Section)
While you observe the area the villagers place your sacrifice inside the bowl on the altar and begin to light kindle on fire around it not paying to much attention to you as they worship their sky god.