Control Echo's Operation: Fastpass (Inactive)

Game Master Insnare

Information-the agent's primary target. To find out who your enemies are, what their strengths and weaknesses are, what they're going to do next, you need information. To get it, you risk capture, imprisonment, and death-so if you can find a shortcut to vital information, you take it!
Andrei Lerekhov has information, more than a hundred agents could gather in ten years, and he wants to give it to the West. To get the information you have to get him, then sneak him past the watchful eyes of enemy agents, and escape from behind the Iron Curtain. The mission calls for deception, speed and timing-a fastpass!

DANUBE HOTEL

Hotel Exterior


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Shot Putter Funkmeister

all encrypted messages may be posted here:


Background in profile now.


Shot Putter Funkmeister

Suggested Equipment
Each agent will have a $500.00 agency voucher for equipment and a $2,000.00 expense account for travelling costs. Some suggested equipment includes:
Weapons: Sporting rifle (with entry permit) which can be brokeown to a pistol by removing the stock and the barrel extension. (Weapon code: rifle - n, pistol - d
Hunting knife (Weapon code: jj), also with permit.

You should all come up with cover identities.


Fnord72's alias


Game died

Well, if anything, I'll get a history lesson from this game while I research story lines. While looking up toy companies, I came across Ideal and this info from Wikipedia:

"For a short time, the company had a huge seller with the Magic Cube, which it imported from Hungary in 1980 and renamed Rubik's Cube" lol.


Maybe you can actually bring one back for them. :)

Any word on our fourth yet?


Shot Putter Funkmeister

No I haven't heard anything. We don't need 4. 3 is fine.


Game died

Wow, buying equipment is so open-ended. In addition to the $500 agency voucher, do we also have the $400 we normally start with?

You mention rifle -n. Looking at the book, it appears the cost is $325. Is that right? Also, do we need to do anything in particular to obtain the permit? Is there a cost?

How much do we need to worry about "General Outfitting" as listed in the book?

Anyone have any ideas on equipment? Given our available funds, it would appear we have to work together to buy what we will need. I can get a 35mm camera. We could also use handcuffs, a lockpick set, makeup kit. What type of communications equipment should we get? I'm not sure what we need that we can afford and that we can get into the country.


Shot Putter Funkmeister

The permits are included. The rifle would be a hunting rifle so the one that makes the most sense would be the Lee-Enfield rifle bolt action which is $275.

This is a spy mission, maybe you should all have pistols. A camera is good so you can make a fake passport for the defector. $400 can be for general equipment that you would normally have, within reason, the $500 for anything you need for the mission. Take the $400 for general outfitting.


I've been trying to find the drug, 'cause I used it before playing TS. I'm beginning to suspect it may be a TS/SI entry, because I can't find it in the main book or companion. My character knows drugs better than I do. :) Can she make a medical skill check to fire off a drug list she wants?


Shot Putter Funkmeister

ok


Equipment list:

Attache case 3#, $10
Money Belt ~, $10
Casual Outfit 3#, $50
Leather Jacket 3#, $70
Shoes 2#, $30
Socks ~, $ 2
Underwear ~, $ 1

Binoculars 1.5#, $50
Lockpick Set ~, $125

Remaining funds in dollars, deutsche marks and Forints.


Game died

Sorry for delay, work has been busy so I've had limited time to post.

Equipment:

Lee-Enfield bolt action rifle $275
Extra clip $3
Box of ammo (50) $1

35mm camera $200
3 rolls of film $9

Backpack, waterproof $30
Purse $10
Casual outfit $50
Flashlight $5

Handcuffs $30
Makeup kit $35
Rope 10' $2

Leaves $250


Shot Putter Funkmeister

OK, so please write up a post describing how each of you cross into Commmunist Hungary.


BTW: Are we going to spend the game with the players having to do google searches to prove that something should be widely known during the time period of the game? IE: Bloody Mary drinks (which were created in the 20's and 30's)? Or is the GM going to insist the players have a functional knowledge of what drinks were popular during the 60's in small countries?


Shot Putter Funkmeister

Well, I am just starting some banter while we wait for April to chime in. Sure, the bloody mary was invented in the 20s but this is the Commbloc and they generally didn't have access to all of that info. It is the 80s. I would like it to move a smidge faster.


Ah, ok, no problem then.

But yeah, bloody mary's were one of the few 'western' drinks that got popular in the Communist countries (since it was using exported Russian Vodka). :)


At least I tried to research a local beer, I just didn't have time to research when those companies developed their brands.


Shot Putter Funkmeister

I will push it forward tomorrow and get the game going. I am hoping everyone can post more frequently.


Game died

Sorry, I've had a horrible time with the website for the past week or so. Nothing under "My Campaign" tab for a while. Now that is back but site is still lagging and often clicking on a link sends me to the homepage.


We seem to have skipped the part of what each of us plans to do in this caper. So far it seems more like a bunch of solo agents working the same mission.

Maybe a fade-back to when we discussed roles?


Shot Putter Funkmeister

At this point the three of you cover more ground alone than together, but you are trying to find the potential defector and you don't have a lot of time. You also are going to need to "clock" the opposition so as to come up with how to get the defector alone and get him out of the country.


Been busy, sorry all, should get posts up today.


Shot Putter Funkmeister

Is there anyway we can pick up the pace a little?


Sorry everyone, new contract, and I have to drive 4 hours to reach it Monday and 4 hours to get home Friday. Was sick Thursday, so all in all, sucky week. Should get better next week, and the week after. Got a hotel room for the whole month now, so I can drive in on Sunday nights and back on Saturday mornings, meaning I'll get more rest and not have any more 14 hour days. Had 33 hours Wednesday evening before getting sick.


Shot Putter Funkmeister

Any suggestions, to speed this game up. I want a little more movement in the story. What do you guys think?


Sorry everyone. Work is kicking my ass. I'll try to get posts up today.


*sigh*

Monday : Work
Tuesday : Sick
Wednesday : Sick
Thursday : Sick but still worked, behind on work
Friday : Worked, father sent to hospital, Drive 4 hours
Saturday : Father sent home (dehydrated from not drinking liquids, didn't want to 'go to the bathroom every 5 minutes' so blood pressure spiked)
Sunday : Ran around all day getting rental cars switched out, 4 hour drive to Dallas changed to 6 hour drive due to rain and car accidents
Monday : Behind from last week, work, plus work at hotel after work on second client
Tuesday : Behind from last week, work, plus work at hotel after work on second client
Wednesday : dead in the water, still behind, client killed my login to their system, waiting on it to get fixed. Hooked up tether to phone, posted here. Client's system blocks the Paizo site.


I'm sorry, I'm going to have to withdraw. My new project is killing me, and I don't have the time to contribute. :( Best of gaming.


Shot Putter Funkmeister

Hi, I would like to continue but we need at least three people for you to have a chance at completing the mission.


I'm still here, but maybe we need to recruit and reboot?


Shot Putter Funkmeister

Recruit and reboot or just one. What do you think APRIL?


Game died

Well, like you said, we need at least 1 more, so we should start there. Given how early it is in the adventure, we can see if the new person(s) can catch up otherwise we can start over. I'll admit, this being my first time playing Top Secret, I'm having a hard time getting into it. I guess I'm used to PFS where you're a little more rail-roaded on what to do.


Shot Putter Funkmeister

Ok, what I can do, is start something that is a little more railroady or actually a Spytrain adventure, where in that case we don't need a third. What do you guys say?


I'm good either way.


Game died

What weapons can we legally carry and how are we handling new equipment? The rifle I had from the first operation won't be useful.


Shot Putter Funkmeister

Sorry, it looks as though my post got eaten. You can bring knives and if you want you can get permits for match pistols. You could bring a hunting rifle but that won´t be very useful on a train.


I'll be looking for a set of Swiss made farming knives.

harvest machete
grape hook knife
tomato knife
lettuce trimmer
cotton sampling knife
hop knife
canning field knife
etc

These are blades between 3 and 8 inches.

And fits the cover.


Shot Putter Funkmeister

April what weapons do you want?


Game died

Sorry for my delay.

What are the stats on a match pistol?

I would like 2 cans of mace hidden in lipstick containers.
Could I get a large, heavy flashlight that could be used as a billy club?
How about a sleeping capsule hidden in a bottle of perfume?
A stiletto
A switchblade hidden in the bottom of my purse


Shot Putter Funkmeister

OK, let me consult the rules regarding hidden items.

A stilleto is a very big dagger.


Shot Putter Funkmeister

April, you can have a large flashlight and I will allow one of those special items and you will have to roll for your deception.


Sorry to pop up again, can you edit the campaign and mark me inactive so this drops off my active campaigns? Thanks! Hope everyone is having fun!


Travel together or as strangers?


Game died

I'll take a can of mace in a lipstick container in addition to the flashlight.

Since we have the same occupation listed in our cover passports, I think we should travel together. Might seem strange otherwise. However, that doesn't mean we can't split up.

How long is the train ride?

How about I take a seat in C4 (the first sitting compartment by the bar) by the door facing the bar so that I can see anyone going in or out of the bar area?

Maybe you can take the last sleeping compartment. It's by the bathrooms and doesn't have a connecting room. Might be more private than the others.


Sorry, i think a post got eaten.

April,

How do you want to go about trying to trip up the mole?

I was thinking some sort of canary trap.


Game died

I'm not sure. What did you have in mind?


Shot Putter Funkmeister

Are you guys ready? Who wants to approach whom?


Hey, I'm sorry, but I've been struggling with this game. I'm just having a hard time getting the character's motives and drive settled.

I am enjoying your other games immensely.


Shot Putter Funkmeister

Maybe I should close the game.

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