Campaign: Without Their Rangers (Inactive)

Game Master Connor McGinnis


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Male 1/2 Orc Rogue 2/Barbarian 1, HP:31, AC:19, t:15, ff:14, Init +6, Percep +4, Saves Fort +2, Ref +7, Will +0

the arrows were aimed at the Ranger's horse I'm pretty sure. I'm a little confused on this Ranger tho... does he have an Aldori Dueling Sword or does he have a short sword and kukri? or did he change weapons in mid-charge?

Sturk will throw out an intimidate and then wade into the Thugs.
"Stand down miscreants! Your 'Leader' has abandoned you to run like a dog" intimidate: 1d20 + 7 ⇒ (4) + 7 = 11

And then attempt to flank any thugs still standing as needed to cause as much carnage and destruction as possible...

you guys were right, Sturk IS a barbarian!


Male Human Paladin (Divine Hunter) 1

Yeah, those arrows were aimed at the new guy's horse. Didn't mean to incite a riot, but I still can't figure what's going on yet. My intention was to unhorse Grima's pursuer and get some straight answers...let's see how bad this backfires.


Male 1/2 Orc Rogue 2/Barbarian 1, HP:31, AC:19, t:15, ff:14, Init +6, Percep +4, Saves Fort +2, Ref +7, Will +0

"Daven! Arrows in these thugs here..." Sturk indicates a row of disoriented croneys.

"The Ranger has Grima, we can work this refuse"


Male Human Paladin (Divine Hunter) 1

Confused at the recent turn of events, Daven blinks as he watches the Ranger gallop off after Grima. "If you say so mate," he replies to Sturk dazedly. He looses two more arrows into the thick of Grima's thugs.

Guarantee I wasted my 'good' rolls on that damn horse!

Attack - 1d20 + 3 ⇒ (15) + 3 = 181d20 + 3 ⇒ (16) + 3 = 19

Damage - 1d8 + 1 ⇒ (8) + 1 = 91d8 + 1 ⇒ (4) + 1 = 5


Male 1/2 Orc Rogue 2/Barbarian 1, HP:31, AC:19, t:15, ff:14, Init +6, Percep +4, Saves Fort +2, Ref +7, Will +0

or maybe not! Nicely done sir!!


M Elf Bard 1

"Which side are we on, boys, which side are we on?", sings Theriandas, holding his crossbow ready but declining to fire for the time being

Move action to get into cover (if I can do so without provoking an AoO, then ready an action to fire at anyone who looks like they might shoot at me


Male 1/2 Orc Rogue 2/Barbarian 1, HP:31, AC:19, t:15, ff:14, Init +6, Percep +4, Saves Fort +2, Ref +7, Will +0

"The side of the common Folk friend Elf. Can we get a rousing 'Lay low the bandit rabble' tune to swing my axe to? Or if you have any magic tricks up your sleeves to even this fight? "

Sovereign Court

Male Human

Sturk: The Ranger changed mainhand weapons in mid-charge.

Daven drops one thug brandishing a club. Another cries out in pain, and arrow through his upper arm. Sturk readies himself to fight the goons, who are now running around in a mad frenzy. They seem to be torn between reforming their ranks, rescuing their leader, and making sure the five adventurers don't try to run. Darien follows him. Theriandas settles himself just behind the tree line with his crossbow.

Come to think of it, we haven't heard anything from Festric in a while.


Male 1/2 Orc Rogue 2/Barbarian 1, HP:31, AC:19, t:15, ff:14, Init +6, Percep +4, Saves Fort +2, Ref +7, Will +0

Anyone that looks like he's giving commands or rousing the bandits to order is target 1.
"Maintain the confusion gents, take out any leaders", Sturk follows his own advice and scans for any pockets of order to crash into or direct Daven into firing at if they are further away...

We could definitely use all our bodies on this one... Has the Ranger decapitated Grima yet or have they fled the clearing entirely.

Any hapless bandit that gets close enough, I will AOO. As many as possible by putting myself in the path.

Sovereign Court

Male Human

The Ranger and Grima are both well out of the clearing by now. It looks as though two groups of bandits have formed: one at the other side of it (seven men), and one to the North (five men). The others (six men) ran after the horseman and their leader. Six men lay dead, necks and chests slashed open by the Ranger's deadly dual blades.


Male 1/2 Orc Rogue 2/Barbarian 1, HP:31, AC:19, t:15, ff:14, Init +6, Percep +4, Saves Fort +2, Ref +7, Will +0
Connor McGinnis wrote:
There are 22 "associates" around the outskirts of the clearing if you took the time to count them all. Several are armed with clubs and light crossbows, while others carry shortbows and knives. A certain few, seemingly the higher caste, also has shortswords dangling from their cheap belts.

With the 6 done by the ranger and the two done by myself and Daven (with another seriously injured) shouldn't there be 2 more corpses?

At any rate... regardless of body count, Sturk will head towards the larger group and ask for Daven's arrows to proceed him as he goes. Theri's crossbow and Festric's sorcery would be a welcome addition. Darien, are you with me with that morning star? I'll use Combat Expertise to up my AC a bit so -1 to hit for +1 AC
If we can kill this group fast enough it should demoralize the other pocket?


Male Human Paladin (Divine Hunter) 1

Daven has Precise Shot so I can definitely keep on shooting. I'm right behind you Sturk.

Daven watches his first two arrows hit their respective marks and curses at the shot that didn't result in a kill. In half a heartbeat, two more arrows are in flight.

Attack - 1d20 + 3 ⇒ (1) + 3 = 41d20 + 3 ⇒ (2) + 3 = 5

Damage - 1d8 + 1 ⇒ (5) + 1 = 61d8 + 1 ⇒ (2) + 1 = 3

P.S. - I am cool with waiting until everyone is on the same page before we get into round by round combat. Are we going to roll initiative and the whole nine? Or are you going to give us a chance to whipe these goons out before they can regain some semblance of order?

And WOW! THERE are those sh!tty rolls I was expecting.


M Elf Bard 1

Theriandas will move to a position where he can get a clear shot (without hitting Sturk), then fire

Attk 1d20 + 3 ⇒ (9) + 3 = 12 Dmg 1d6 ⇒ 6

Sovereign Court

Male Human

Sturk: Sorry. Forgot to list the two you guys killed. The groups would have six and five men then.
Both of Daven's arrows proceed past their intended targets and into the woods.
The leader of the six man group saw the crossbow bolt at the last minute and swatted it aside with his shortsword. It almost hit him though.
The bandit's ranks have almost reformed by now. We're ready to roll initiative.


Human Ranger 1; hp 13/13; AC17, t13, ff14; Init+3; Perc+3; F+3, R+5, W+0

"Let's get them!" Darien cries to Sturk, pointing at the larger group with his morningstar.

Initiative 1d20 + 6 ⇒ (5) + 6 = 11


Male 1/2 Orc Rogue 2/Barbarian 1, HP:31, AC:19, t:15, ff:14, Init +6, Percep +4, Saves Fort +2, Ref +7, Will +0

Initiative 1d20 + 6 ⇒ (11) + 6 = 17

If I have the higher initiative (and am within range) then will charge to get the flat footed bonus.

Charge with Combat expertise:1d20 + 3 ⇒ (11) + 3 = 14 damage 1d12 + 1d6 + 2 ⇒ (12) + (5) + 2 = 19

How far away are they? Do we have the time to do a round or two of ranged?

If they are too far to charge, then hold action til they move then throw a dagger (fighting defensively) at the one that Daven injured before 1d20 + 2 ⇒ (19) + 2 = 21 damage 1d4 + 2 ⇒ (4) + 2 = 6


Male 1/2 Orc Rogue 2/Barbarian 1, HP:31, AC:19, t:15, ff:14, Init +6, Percep +4, Saves Fort +2, Ref +7, Will +0

If the dagger atack goes off that's a crit... to confirm1d20 + 2 ⇒ (20) + 2 = 22 and additional damage 1d4 + 2 ⇒ (1) + 2 = 3
do you do exploding crits?


Male Human Paladin (Divine Hunter) 1

Daven uses his detect evil spell like ability on the thugs.
Initiative - 1d20 + 5 ⇒ (20) + 5 = 25
Will wait to see what everyone else is doing before I act again. @Connor- that detect spell was to find out whether or not I can smite these baddies.


Human Ranger 1; hp 13/13; AC17, t13, ff14; Init+3; Perc+3; F+3, R+5, W+0

Darien's intent is to try and provide a flank for Sturk, but barring that, he will simply attack as the situation demands it.

Attacking with his morningstar 1d20 + 1 ⇒ (13) + 1 = 14 for 1d8 + 1 ⇒ (7) + 1 = 8 damage.


M Elf Bard 1

Init 1d20 + 4 ⇒ (3) + 4 = 7

Theriandas starts singing, hoping to aid his companions, and at the same time, moves into melee range - Inspire Courage, so +1 to everyone's attack and damage rolls from now on


Male Human Sorceror 1

By the lords! What a fray!


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Male 1/2 Orc Rogue 2/Barbarian 1, HP:31, AC:19, t:15, ff:14, Init +6, Percep +4, Saves Fort +2, Ref +7, Will +0

Thanks for chiming in, Festric, but what will you be doing?


Male Human Sorceror 1

Festric jumps in trying to flank one of the attackers on Sturk and grows claws and attacks.


Male 1/2 Orc Rogue 2/Barbarian 1, HP:31, AC:19, t:15, ff:14, Init +6, Percep +4, Saves Fort +2, Ref +7, Will +0

Bueller. Bueller. Bueller...


Human Ranger 1; hp 13/13; AC17, t13, ff14; Init+3; Perc+3; F+3, R+5, W+0

I heard he's dying!

Sovereign Court

Male Human

Sorry guys! I've been kinda busy. I'll get the "board" set up as soon as I can.


Male 1/2 Orc Rogue 2/Barbarian 1, HP:31, AC:19, t:15, ff:14, Init +6, Percep +4, Saves Fort +2, Ref +7, Will +0

Hello?

Sovereign Court

Male Human

I'll get everything set up! Hold your horses!


Male 1/2 Orc Rogue 2/Barbarian 1, HP:31, AC:19, t:15, ff:14, Init +6, Percep +4, Saves Fort +2, Ref +7, Will +0

I'm sorry. I joined to have fun but 5 days between posts is just solidly aggravating. I'm out.

I liked Sturk too.. he'd have been fun.
You can boot me and grab another dupe.

Sovereign Court

Male Human

Really? You're bailing on us? I told you I'm busy! I'll eventually get myself, and all of you, up to speed.


M Human geek/20

Alright, I'll stick around if you like. He's fun but I was sorta expecting at least a post a day or so. maybe every two days.

I'll just get in another PBM and check this one less frequently...


M Human geek/20

Still nothing? Never mind. looks like this is done.


M Human geek/20

How do I get this campaign albatross off my list of campaigns?

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