
Gerlick the Broken |

I know I am asking ALOT of questions (but hey, I am very new to the whole oracle bit!) so here is another one.
The Myster of Bones has the following revelation available:
Raise the Dead (Su): As a standard action, you can summon a single skeleton or zombie to serve you. The undead creature has a number of Hit Dice equal to your oracle level. It remains for a number of rounds equal to your Charisma modifier. At 7th level, you can summon a bloody skeleton or fast zombie. At 15th level, you can summon an advanced skeleton or zombie. You can use this ability once per day plus one additional time per day at 10th level.
Now here is my question: As the creature gains more Hit Dice, does its BAB / Save / ECT advance as well? Also, how do I determine what SIZE of skeleton or zombie I get? Do I need a corpse?
I am trying to understand this power as it seems kinda limited (only 1 time a day, and only for a few rounds?!)

FarmerBob |

Now here is my question: As the creature gains more Hit Dice, does its BAB / Save / ECT advance as well? Also, how do I determine what SIZE of skeleton or zombie I get? Do I need a corpse?
I am trying to understand this power as it seems kinda limited (only 1 time a day, and only for a few rounds?!)
My read is that it is a Summon spell. You don't need a body. You can summon any creature of the appropriate hit dice that has a skeletal system. There is no advancement because the creature disappears in a few rounds. When you reuse the ability, you can summon another skeleton of your choice.
The size of the skeleton/zombie is determined by whatever creature you summoned.
See the "Creating a skeleton" section here