Xond
Male Halfling Mercenary Solarian 1
NG Small Humanoid (Halfling)
Init +1; Perception +6
------------------------------
-=DEFENSE=-------------------------------
EAC: 12 {+1 Armor, +1 Dex} |
KAC: 13 {+2 Armor, +1 Dex}
HP: 9/9
SP: 8/8
RP: 4
Fort: +4, {+2Base,+1Con,+1Racial}
Reflex: +2, {+0Base,+1Dex,+1Racial}
Will: +3,{+2Base,+0Wis,+1Racial}; +2 v. Fear
AC v. Combat Maneuvers: 21
------------------------------
-=OFFENSE=-------------------------------
Speed: 30 ft.
Base Atk: +1;
Melee:+2{+1Base,+1Str}
Ranged:+2{+1Base,+1Dex}
Thrown:+2{+1Base,+1Str}
--Melee: Longsword +2 (1d8+1 S; - ; Analog)
--Ranged:Tactical Semi-Auto Pistol +2 (1d6P; - ; Analog) [9/9 | 1 | 30]
-------------------------------=STATISTICS=-------------------------------
Str: 12 (+1), Dex: 12 (+1), Con: 12 (+1), Int: 10 (+0), Wis: 11 (+0), Cha: 16 (+3)
----------------=Race Traits=-------------------
Halfling Luck: +1 v. all ST. +3 ST v. Fear instead.
Keen Senses: +2 Perception
Sneaky: +2 Stealth. Penalty for stealth while moving reduced by 5 and sniping by 10.
Sure-Footed: +2 Acrobatics and Athletics
--------------=Feats=-----------------
1st Level: Quick Draw
---------------=Skills=- (4 points; 4 class, 0 INT)---------------
**Acrobatics*(Dex)____+7{+1rank,+1Dex,+2Racial,+3Class}
**Athletics*(Str)____+8{+1rank,+1Str,+2Racial,+1Theme,+3Class}
**Bluff(Cha)____+3{+0rank,+3Cha}
**Diplomacy(Cha)____+3{+0rank,+3Cha}
Disguise (Cha)____+3{+0rank,+3Cha}
**Intimidate(Cha)____+3{+0rank,+3Cha}
**Perception(Wis)____+6{+1rank,+0Wis,+2Racial,+3Class}
Piloting*(Dex)____+1{+0rank,+1Dex}
**Stealth* (Dex)____+7{+1rank,+1Dex,+2Racial,+3Class}
ACP -0
*ACP applies to these skills
**In Class Skill Bonus +3
-=Non-Standard Skill Bonuses=-
Penalty for Stealth while moving and sniping reduced by 5 and 10 respectivly.
-=Languages=- Common, Halfling, Castrovelian