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Naazza

DaWay's page

FullStarFullStar Pathfinder Society GM. 4,598 posts (8,177 including aliases). No reviews. No lists. 1 wishlist. 16 Pathfinder Society characters. 17 aliases.


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Lantern Lodge

Male

Dawn Piper.

Lantern Lodge

Male

Yes, everyone is aware of the goblins because they were so horrible at hiding. You two may post action since you won initiative.

Lantern Lodge

Male

It's been a week since George last posted, I will give him the weekend to post.

Gix go ahead and post your actions since you won initiative.

Lantern Lodge

Male

Kyra can tell that they seem to have died to cold exposure.

Marcus can also tell there was a straight ahead but going with the left for now.

A pool of strange silvery water stands in a clearing here. On the
pool’s surface, ripples begin at its outermost edges and rush
inward to a single point, where drops of water fall up toward the
sky. The entire pool rains skyward while snowflakes float down
between the droplets. A brisk wind rustles through the trees.
Paths continue on to the north and east out of the clearing.

A fey stands in the middle of the center of the frigid, ankle-deep water with one shoulder hunched and his head cocked at a crooked angle.

Lantern Lodge

Male

Rolen's attack is wide and the arrow lodges firmly in an oak tree.

Let's move to initiative.
Dexterity checks everyone.
goblin: 1d20 + 2 ⇒ (1) + 2 = 3

Lantern Lodge

Male

No need to look for tracks, there are six goblins at the river in the middle of a heated discussion. They turn to you and raise their weapons.

And we go to initiative
Dexterity checks everyone.
Goblin Initiative: 1d20 + 2 ⇒ (13) + 2 = 15

Lantern Lodge

Male

The wolves leads you back to the beginning, nods at you and bounds off. You are back at the beginning. Where to now.

Lantern Lodge

Male

waiting on the party.

Lantern Lodge

Male

waiting on the party.

Lantern Lodge

Male

He says they looked like Gix but shorter and he points down to the river.

Lantern Lodge

Male

The wolf obviously annoyed, Says I can but you probably can't I am offering you safety in numbers. I need your answer...now! She says bearing her fangs.

This forest you are in was once the market place and sprang into existence, hence it's chaotic nature.

Lantern Lodge

Male

Not it, they. And they stole my dinner down by the river.

Lantern Lodge

Male

On your way you are approached by a small boy on the bridge who has obviously been crying. Please help me. Monsters took my fish.

Lantern Lodge

Male

Rolen and Siann see four goblins creeping towards your position. Their shortbows are drawn and arrows are noched.

Lantern Lodge

Male

You are wasting time with all this chatter let's go so that we can be rid of this place.

Sarion you think she is telling the truth and all he wants to do is escape.

Lantern Lodge

Male

It's madam, and I'm leading you out of the market, my company is dead and we need each other. Let's go you are wasting time.

Yes Sarion, she is evil.

Lantern Lodge

Male

It left a tenday ago. No, I'm afraid going to Caer-Dineval will take far to long and you will miss the caravan leaving here for Kuldahar.

Lantern Lodge

Male

Inside is a lone winter wolf, surrounded by a few dead humans. Then the unthinkable, she speaks I will now assume command of the group and lead you to safety, come let's go.

Lantern Lodge

Male

Anymore preparations that you wish to take before venturing out?

Lantern Lodge

Male

A solitary building sits partially surrounded by trees here. A few
patches of cobblestones still cover the ground outside, while a
wooden street sign lies facedown in the snow.

Lantern Lodge

Male

nada

Lantern Lodge

Male

Having said your goodbyes and now on your way to the Friendly Arm Inn you travel through the roads mostly uneventful.

DM stuff: 1d20 + 6 ⇒ (3) + 6 = 9

When everyone seems to hear several small humanoids chattering in the thick underbrush.

Lantern Lodge

Male

Actually, There is another matter at hand while you are waiting for the caravan to be prepped. Pomab, the local merchant, has recently expressed concern over the rapidly thinning stock in his store. He's been complaining that the regular caravan from Caer-Dineval is long overdue, and if they don't arrive soon , he's sure to be out of business. Now normally, I take Pomab's whining that a grain of salt, but with heavy snows on the way, it would be best to make sure that the caravan makes it through. I want you to find that caravan. Leave town by way of the south bridge and scout the hills west of Lac Dinneshere-between Easthaven and Caer-Dineval. Caravans always stick close to the shoreline this time of year. Once you find it, see the caravan safely to Easthaven. In the meantime, I'll assemble the rest of the expedition and make the final plans of our journey.

Lantern Lodge

Male

And Ki drives his lance through the heart of the creature making it falling lifeless to the ground.

Lantern Lodge

Male

Thanks for letting me know.

Lantern Lodge

Male

Ki waits meaning I am holding until you post.

They are landing and attacking.

Second round actions noted
Marcus does enough damage to kill one outright
Sarion deals more damage to the healthy one (28 damage)

Lantern Lodge

Male

Go ahead and make an Arcane Check.

Lantern Lodge

Male

Perytons (2) 12
Marcus 11
Ki Amon 1d20 + 2 ⇒ (5) + 2 = 7
Kyra 14
Sarion 1d20 + 2 ⇒ (4) + 2 = 6
Vordek 13

Kyra casts bless on the party
Vordek casts force missile at the first one (4 damage)

The first attacks Ki 1d20 + 9 ⇒ (18) + 9 = 271d6 + 3 ⇒ (3) + 3 = 6
The second attacks Sarion 1d20 + 9 ⇒ (14) + 9 = 231d6 + 3 ⇒ (5) + 3 = 8

Marcus waits
Ki waits
Sarions misses his attack on the second.

Lantern Lodge

Male

Excellent! Glad to have you onboard. I plan to assemble the rest of the expedition and set out Kuldahar within a few days. With storms brew in the mountains. I'd rather we depart sooner, but there are matters that require my attention here about town.

Lantern Lodge

Male

No because Marcus pointed them out.

Lantern Lodge

Male

It is written in a strange and archaic language that neither Siann nor Rolen can identify.

Lantern Lodge

Male

Marcus and Vordrek you see two creatures that have a stag's body, a hawk's wings and talons, and the head of a slavering wolf with a rack of sharp antlers on its brow flying overhead.

initiative: 1d20 + 7 ⇒ (5) + 7 = 12

Lantern Lodge

Male

Nothing can be seen here save for the forest continue northeast and northwest. Perception checks please.

stealth: 1d20 + 9 ⇒ (7) + 9 = 16

Lantern Lodge

Male

Between everything, you will find a bunch of mundane equipment, a total of 40 gold pieces and a single parchment.

Lantern Lodge

Male

I can afford to pay you each 100gp when we safely arrive.

Lantern Lodge

Male

where to..

Lantern Lodge

Male

The man, Karend Angetti, informs you that when the forest sprang in the market square is house was caught in the eruption. If only I could have passed with my children.

Lantern Lodge

Male

Kyra saves the man from an uncertain death.

Lantern Lodge

Male

if anyone checks with heal or magic the father is bleeding out, the children have gone to the boneyard. Your choice is north or back where you came from and one of the previously unexplored areas.

Lantern Lodge

Male

those inside take 6d6 ⇒ (1, 6, 2, 6, 4, 4) = 23 damage

The house comes crashing down, and then the area goes eerily silent. The bodies of a human and what you can presume are his son and daughter are lying lifeless on the ground.

Lantern Lodge

Male

Marcus begins climbing after spotting the two children in the house waving, clumsily and causes the house to come crashing down.

Reflex saves for Marcus and anyone underneath.

Lantern Lodge

Male

Perched precariously in the branches of the trees here is a small
house, apparently lifted into the air from its foundations. The
branches creak as the house teeters and sways with the wind.

Walking past the house you hear children call out for help

Lantern Lodge

Male

Will get a map up soon. From now you have a choice of North, East or West.

Lantern Lodge

Male

I have called you here because I am planning an expedition of sorts. This region is still untamed and fraught with many dangers. I've had plenty of opportunities in the last few years to take up my sword and shield and do battle with those who threaten the safety of Easthaven and it's neighbors. In fact, I'm planning such an expedition right now. That is what I wanted to speak to you about.

We've received word from Kuldahar, our neighbors to the south, that evil forces are stirring nearby in the Spine of the World Mountains. I am organizing and leading a party from Easthaven south to Kuldahar Valley to investigate. You look to be capable enough, perhaps you would like to join us. What say you?

Lantern Lodge

Male

Not far I'll take ya there. She leads you through the woods and two his body which has been cleaved in two. The bodies of several of the fallen members of the armor clad man's gang lay there as well.

Lantern Lodge

Male

Yes, I am trying to move us forward as fast as possible to finish in time for the gameday event.

Lantern Lodge

Male

You enter into Hrothgar's home which looks like nothing the rest of the ten towns have. It is filled with opulence and rare animal skins, possibly even magic items. The rug alone looks like it could be sold to feed the town for a year.

Well met, friends. And welcome to my home. Make yourselves comfortable, but try not to break anything. Many of these curiosities that you see lying about have...sentimental value.

Lantern Lodge

Male

In the fog of your discussion about travel plans and proper burials a familiar face approaches. That of the spritely Imoen. She waves, with a smile on her face and approaches. If you need a description, let's go with a younger version of Allison Hannigan from Buffy era.

Sorry I followed ya, but I never get out of Candlekeep and those monks are such a bore. Never any decent coin in their pockets neither. I...I saw Gorion, and I am SO sorry! Kinda figured something bad might happen to you out here.

Lantern Lodge

Gix bring him to level 1 and you can join.

Lantern Lodge

Male

All on the dragons level.

I'm assuming marcus gets three attacks and missed the confirmation roll
1d20 + 12 ⇒ (20) + 12 = 322d8 + 24 ⇒ (6, 4) + 24 = 34

The dragon roars with confidence and bears its teeth where mMarcus lines up his shot and sends a single arrow through the soft palette in the dragon's mouth straight through piercing the brain stem sending the beast to the ground with a thud.

Logrivich’s hoard consists of a +1 heavy wooden
shield, an adamantine warhammer, a serpentine owl figurine
of wondrous power, a bone scroll tube containing a scroll of
blink, a scroll of scorching ray, and a scroll of see invisibility,
a wand of silent image (12 charges), a wand of true strike
(5 charges), a gold censer with a platinum inlay of Desna’s
holy symbol worth 500 gp, and five tourmalines worth 50
gp each, as well as 24 pp, 628 gp, 1,905 sp, and 7,326 cp.

If the PCs slay Logrivich, they should
launch one of the skyrocket fireworks from the tower to
signal the Iron Guard that the deed is done. It doesn’t take
long before the sounds of upheaval can be heard across
the city, along with plumes of smoke. The Iron Guard has
risen up to strike back against Queen Elvanna’s Winter
Guard, hopefully leaving the Market Square—and Baba
Yaga’s hut inside it—with fewer defenders.

Following the death of Logrivich and the uprising of the
Iron Guard, Whitethrone is temporarily in chaos. The PCs
likely need to recover from their ordeal in the clock tower,
and may safely do so at the Shrine of the Everbloom. But
they do not have much time. The Winter Guard has pulled
away excess troops from the Merchants’ Quarter to deal
with the Iron Guard, but the uprising will likely last no
longer than a few days.

M1. Forest Entrance
The shops and homes of the Merchants’ Quarter stop abruptly
at a towering wall of evergreens that has burst through the
snow-covered cobblestones of the city’s streets. Ahead, the
trees part to form a path winding into the dark forest that has
replaced all sights and senses of the city around it.

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