Roads...a Horse for a Road...


Carrion Crown


Or was it a Kingdom for a Horse...anyway...

Please find HERE my first version of Roads in Ustalav.

The roads are not abitary but based on material from:


  • Haunting of Harrowstone
  • Trial of the Beast
  • Broken Moon
  • Inner Sea World Guide
  • Rule of Fear

I still have to work in some more of Rule of Fear and I also plan a map that shows Resources (as mentioned in the Material availible) and Main Trading routes that makes sence of these Resources. E.g. Canterwall is the breadbasked of Ustalav (Inner Sea World Guide), Lozeri produced Wood (Broken Moon), lots of trade in Caliphas (Inner Sea), Bastoi has Salt mines, over the south west border Lastwall produced good horses..and so on

DEAR PAIZO PEOPLE:
Please let me know if I unintentional infringed your copyright, if that is the case please let me know what changes or addition you require.

Paizo Employee Chief Technical Officer

Windspirit wrote:
Please let me know if I unintentional infringed your copyright, if that is the case please let me know what changes or addition you require.

You'll want to check out our Community Use Policy to see what you can do, and how to do it. In particular for your project, I'd note this:

You may not use artwork, including maps, that have not been published in the blog, although you may create your own interpretations of material presented in our artwork and maps, provided that your interpretations don't look substantially similar to our materials.


Vic Wertz wrote:
Windspirit wrote:
Please let me know if I unintentional infringed your copyright, if that is the case please let me know what changes or addition you require.

You'll want to check out our Community Use Policy to see what you can do, and how to do it. In particular for your project, I'd note this:

You may not use artwork, including maps, that have not been published in the blog, although you may create your own interpretations of material presented in our artwork and maps, provided that your interpretations don't look substantially similar to our materials.

Thanks...but that dosnt help me. Clear Question Clear Answere: Is the map like that OK? If not what mods do you require.

- Without the backdrop of the orginal map a ROAD map dosnt make any sence.
- The map could be considered published as it appreas as part of the Inner Sea Maps Resource

Dark Archive

I like the map. Now west of Ravengro there appears to be six unnamed towns. Where are they from? What resource?


lastgrasp wrote:
I like the map. Now west of Ravengro there appears to be six unnamed towns. Where are they from? What resource?

These are not Towns but Fortifications (source: Trial of th BEast, Rule of Fear)


Windspirit wrote:

Thanks...but that dosnt help me. Clear Question Clear Answere: Is the map like that OK? If not what mods do you require.

- Without the backdrop of the orginal map a ROAD map dosnt make any sence.
- The map could be considered published as it appreas as part of the Inner Sea Maps Resource

If I'm not mistaken this map is from the Inner Sea Map Folio, right? In that case it is not permitted to republish the map for public use. You will have to redraw the map yourself using tools like Campaign Cartographer or something like that.


Windspirit wrote:
Vic Wertz wrote:
Windspirit wrote:
Please let me know if I unintentional infringed your copyright, if that is the case please let me know what changes or addition you require.

You'll want to check out our Community Use Policy to see what you can do, and how to do it. In particular for your project, I'd note this:

You may not use artwork, including maps, that have not been published in the blog, although you may create your own interpretations of material presented in our artwork and maps, provided that your interpretations don't look substantially similar to our materials.

Thanks...but that dosnt help me. Clear Question Clear Answere: Is the map like that OK? If not what mods do you require.

- Without the backdrop of the orginal map a ROAD map dosnt make any sence.
- The map could be considered published as it appreas as part of the Inner Sea Maps Resource

Hint. They are unlikely to say yes or no. If you think about it rationally for a moment from their perspective you will understand why.


My advise if you don't want to create your own map underneath, is to create the roads on a separate layer above the map.
When you're done, hide the background map layer and save the only road layer as a PNG to preserve the transparency.

Then you can share your road map ;) so others can use it on top of their own, without breaching any policies.


Leonal wrote:

My advise if you don't want to create your own map underneath, is to create the roads on a separate layer above the map.

When you're done, hide the background map layer and save the only road layer as a PNG to preserve the transparency.

Then you can share your road map ;) so others can use it on top of their own, without breaching any policies.

Good one.

please find here the new VERSION

Without backdrop
pained back ground


Dan E wrote:


Hint. They are unlikely to say yes or no. If you think about it rationally for a moment from their perspective you will understand why.

Yeah..as far as I understand you US guys, you sue for spilled coffee... ;)

Anyways...thanks mate


Great! I'll definitely use that so I don't have to repeat it when I eventually run CC. Thanks!

Dark Archive

Windspirit, thanks for the info on the forts. Too bad you had to take it down. I like your map better then the one in Rule of Fear and was going to use for my game. I should of saved the image last night. argh!


lastgrasp wrote:
Windspirit, thanks for the info on the forts. Too bad you had to take it down. I like your map better then the one in Rule of Fear and was going to use for my game. I should of saved the image last night. argh!

You can find the original map in the Inner Sea Map Folio (PDF) from the Paizo store. Also just the Ustalav section can be extracted (e.g. with SomePDF) without labels in high quality from the Rule of Fear book.


lastgrasp wrote:
Windspirit, thanks for the info on the forts. Too bad you had to take it down. I like your map better then the one in Rule of Fear and was going to use for my game. I should of saved the image last night. argh!

Just scroll up a bit...i changed it a bit...see links.

Also I will folow up with a trade route map based on the resources...stay tunes


Windspirit, I'd be careful of this bit too.

Quote:
• You may descriptively reference trademarks, proper names (characters, deities, artifacts, places, etc.), locations and characters from products listed in Section 1 of our Community Use Approved Product List at paizo.com/communityuse/products, provided it is clear that these are our marks.

Those town names, I believe, are trademarked. I think all you would need to do though is drop some text on there identifying Paizo as the owner of the trademarks.

Those names come from the Rule of Fear and the AP (at least). Both of those are under "section 1". So I think it's up to your good faith to make it "clear that there are [their] marks".

Just trying to help.


Copyright is not trademark. Trademark is not copyright.

Pepsi is trademarked. Pathfinder is trademarked (according to the little thingy at the bottom of the screen). Place names in a gaming product are not trademarked.

If I want to sell a game based on D&D called Pathfinder I am going to have a problem. If I want to write a novel and include a nation called Ustalav and a town called Ravengro I do not (unless maybe I write a gothic horror story with the plot about a group meeting at a funeral of a dead professor and going to investigate a jail but I think you get the point).


Thanks very much, Windspirit. Very much appreciated.


Ullapool wrote:

Windspirit, I'd be careful of this bit too.

Quote:
• You may descriptively reference trademarks, proper names (characters, deities, artifacts, places, etc.), locations and characters from products listed in Section 1 of our Community Use Approved Product List at paizo.com/communityuse/products, provided it is clear that these are our marks.

Those town names, I believe, are trademarked. I think all you would need to do though is drop some text on there identifying Paizo as the owner of the trademarks.

Those names come from the Rule of Fear and the AP (at least). Both of those are under "section 1". So I think it's up to your good faith to make it "clear that there are [their] marks".

Just trying to help.

Now that would be silly. I understadn that its needed to prtect ones IP. But THAT would be going WAY to far.


Windspirit wrote:
Ullapool wrote:

Windspirit, I'd be careful of this bit too.

Quote:
• You may descriptively reference trademarks, proper names (characters, deities, artifacts, places, etc.), locations and characters from products listed in Section 1 of our Community Use Approved Product List at paizo.com/communityuse/products, provided it is clear that these are our marks.

Those town names, I believe, are trademarked. I think all you would need to do though is drop some text on there identifying Paizo as the owner of the trademarks.

Those names come from the Rule of Fear and the AP (at least). Both of those are under "section 1". So I think it's up to your good faith to make it "clear that there are [their] marks".

Just trying to help.

Now that would be silly. I understadn that its needed to prtect ones IP. But THAT would be going WAY to far.

The names are not trademarked, but they are proper names "(characters, deities, artifacts, places, etc.)" and thus the policy requires you to add the text to publicly shared material. If you just share within your group it's a different matter.

It doesn't take much effort IMO to include the short CUP text necessary. (See my map thread in the Kingmaker forum for examples).


updated maps found here

Updated with info out of CC4

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