Varisian Adventures (Inactive)

Game Master psychicmachinery

A group sets out from Magnimar to find the isolated village of Ravenmoor.


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Scowling, suspicious half-elf
Spoiler:
Druid 3 | HP 22/22 AC 16/T12/FF14 | Init +6 Per +12 | F +5 R +3 W +7 | CMB +4 CMD 16

"Does anyone need privacy? I don't recall anyone snoring like a tarrasque the other evening--I'm fine in a large room," says Sarusa, sipping at her ale.

Sarusa takes a look at the cow reports, idly wondering if there is a pattern. Taking 10 on Kn Nature


Rogue 3 | Init +4 | Perc +8 | AC:20/ T:16/ FF:14 | HP23/23 | CMB +5 / CMD: 15 | Saves F +4/R +8/W +2

"After all my years sleeping belowdecks, 18 inches width for a man to sling his hammock - which is a fair bit of space for a halfling, I'll grant ye - I sleep better with a bit of hubbub around me. I'm for the common room, and an early start to get us on the road in the morning. And another pint, dear lady! What would yer name be?" calls out Morin as the halfling woman running the place passes by.


Male
Stats:
AC 18/Tch 14/Fl 14/CMD 16|| HP 17[18]|Fort: +3: Ref: +5; Will: +3|| Percep. +5 Init. +6
Elf Magus 3 Loot Divisions

Karo follows Chloe out of the Mercantile League, offering his arm for assistance. I must say, well done Chloe. I was afraid I mucked it up there for a moment. Let us go find the others and find some sustenance.


Female Human Life Oracle 3
Stats:
Hp 10/26 (Init+0-Perc+0)Saves:(F+1 R+1 W+4) CMB+2-CMD+12 [AC:12, (ff)12, (t)10]

"It's.. it's fine, Karozekas. We all have our strengths... I couldn't defend myself for long in battle, but... but this is really where I can be of help."

She follows along on the way to the Rusty Dragon, dreaming of fresh food.


Male
Stats:
AC 18/Tch 14/Fl 14/CMD 16|| HP 17[18]|Fort: +3: Ref: +5; Will: +3|| Percep. +5 Init. +6
Elf Magus 3 Loot Divisions

When they get to the door, Karo nods to Corbyn and then nods toward the Rusty Dragon.

Didn't forget you Corbyn


Karozekas Gostern wrote:
Didn't forget you Corbyn

Nor I you. We're having a crazy 3 day blizzard here which is keeping me busy. I'll get back on schedule soon enough.


Female Human Life Oracle 3
Stats:
Hp 10/26 (Init+0-Perc+0)Saves:(F+1 R+1 W+4) CMB+2-CMD+12 [AC:12, (ff)12, (t)10]

Chloe enters the tavern first, tentatively placing her head inside and listening for the sounds of inappropriate jokes and pirate-speak.


Rogue 3 | Init +4 | Perc +8 | AC:20/ T:16/ FF:14 | HP23/23 | CMB +5 / CMD: 15 | Saves F +4/R +8/W +2

Morin springs to his feet on his bench and runs nimbly along to the end of it, calling out "Corbyn, Karo, Chloe, over here!" as he makes his way across the common room of the tavern. Taking Chloe by the hand, he begins to lead her back to the table, saying "Ah, Chloe lass, I've saved ye the best seat in the house, and in any house - next ta me! Come have a sit and a sip and a sup and tell us all about how yer financial negotiations went."

Sczarni

Morin Tidelock wrote:
"Corbyn, Karo, Chloe, over here!"

Corbyn makes his way over to Morin and takes a seat across from him. He looks Morin in the eye and raises his index finger to his lips indicating to keep quiet.

"The name's Ozzy while we're in town. You never know who might recognize the name Corbyn with so many people around."


Male Half-Orc
Spoiler:
HP 30; AC 19, t 11, ff 18; F +7, R +5, W +4; CMB +7, CMD +18; Percep +2; Init +1; darkvision

Watching as the rest of his new friends enter the bar, Tekk waits until everyone is seated before filling them in on what the Sheriff had to say about the road ahead.


Rogue 3 | Init +4 | Perc +8 | AC:20/ T:16/ FF:14 | HP23/23 | CMB +5 / CMD: 15 | Saves F +4/R +8/W +2

Morin looks abashed at Corbyn's reminder and says "Oh, right, Ozzy! Now I remember, with the big hood and all, keeping your identity secret. Ozzy it is."

He turns to a passing bar-maid and, pointing very obviously at Corbyn, cries out "My friend Ozzy here is thirsty, and he don't want water from a year-old ship's cask! Bring us a pitcher of your amber ale, if you please." He thenk winks at Corbyn reassuringly.


Scowling, suspicious half-elf
Spoiler:
Druid 3 | HP 22/22 AC 16/T12/FF14 | Init +6 Per +12 | F +5 R +3 W +7 | CMB +4 CMD 16

Sarusa rolls her eyes and goes to reserve a room and some boarding for the horses.

"Aye, what Tekkis says," she remarks upon return. "Light and fast, we must go; my apologies, er, Ozzy, no carts."


Male
Stats:
AC 18/Tch 14/Fl 14/CMD 16|| HP 17[18]|Fort: +3: Ref: +5; Will: +3|| Percep. +5 Init. +6
Elf Magus 3 Loot Divisions

Karo smiles when he gets to the party's table. Chloe did amazing at the Mercantile, she negotiated a great price for the goods, despite my big mouth almost mucking it up. She deserves our thanks. He motion to the waitress. A tankard of your darkest stout please.


Female Human Life Oracle 3
Stats:
Hp 10/26 (Init+0-Perc+0)Saves:(F+1 R+1 W+4) CMB+2-CMD+12 [AC:12, (ff)12, (t)10]

The healer gives Morin a nod of gratitude as he takes her to what really was the best seat in the house, in her opinion. Though she had thought long and hard about how she was going to phrase the haggling without giving too much information to any potential brigands in earshot, Karo makes his report. Chloe smiles, looks down and flushes a happy crimson at this praise.

"We h-haven't sold it all, just yet... The scribe will weigh everything in the morning... and I thought that it would be best to finish our business then... Almost everything closing for the evening, you know?"

The report of the road ahead has her looking pensive. Hordes are always a thing to contend with, and goblins swarm like nothing else she knows. Not to mention Corbyn may have to part with his cart.

She doesn't order a drink, as she has no idea what is on the menu, but she does ask for whatever the day's special is and proceeds to eat it with gusto.

Sczarni

Morin Tidelock wrote:
He thenk winks at Corbyn reassuringly.

Ozzy winks back.

Sarusa wrote:
"Light and fast, we must go; my apologies, er, Ozzy, no carts."

"Awwww, I spent 15 GP on that cart. Well I suppose with the earnings we took from the bandits I might be able to afford another. What was the take anyway? Are we planning on splitting the purse or keeping it all together?"


The ale is rich and hoppy, the stout yeasty, black, and almost thick enough to keep a dagger upright. When food is called for, the halfling matron brings local crabs slathered in butter and garlic, the breast of wood ducks, sliced into thin slivers, pan fried in a melange of curry and other exotic spices. A fragrant salad of local greens rounds out the meal. The beds are warm and comfortable, and when you retire for the night, you sleep well and wake refreshed.

In the morning, Bleyvthine finds the weights of your trade goods to be accurate and pays the agreed price. He also weighs the platinum ingot in your presence, the weight coming to four and one tenth pounds, for which is agrees to provide platinum coin of equal value (205 platinum pieces.)

A trip to the Feathered Serpent turns up a fine wand for the curing of minor ailments, listed for sale at 750 pieces of gold.

Savah's Armory is happy to buy the masterwork weapons you have collected.

The wagon and cart are easily traded at Wheen's Wagons, and your animals are well cared for at the Goblin Squash Stables. The stabling and shoeing of your animals comes to a gold piece each, although this fee is waived for any animals you choose to sell. You are offered five pieces of gold for each mule or donkey you care to sell.

Anything I missed? Everyone ready to move on?

Sczarni

Ready. Removed Cart from inventory.


Rogue 3 | Init +4 | Perc +8 | AC:20/ T:16/ FF:14 | HP23/23 | CMB +5 / CMD: 15 | Saves F +4/R +8/W +2

Ready to roll! Or not roll, since we sold everything with wheels. But let's go, ya know?


Female Human Life Oracle 3
Stats:
Hp 10/26 (Init+0-Perc+0)Saves:(F+1 R+1 W+4) CMB+2-CMD+12 [AC:12, (ff)12, (t)10]

Ready!


Male Half-Orc
Spoiler:
HP 30; AC 19, t 11, ff 18; F +7, R +5, W +4; CMB +7, CMD +18; Percep +2; Init +1; darkvision

Tekk rises early and completes a series of slow-moving martial techniques in the brisk morning air. Returning to the inn, he quickly downs a tall glass of water and several sausages before gathering his belongings.

Spells traded out, power points refreshed, and ready to go. :)


Rogue 3 | Init +4 | Perc +8 | AC:20/ T:16/ FF:14 | HP23/23 | CMB +5 / CMD: 15 | Saves F +4/R +8/W +2

I always admire your strategic spell selection - you never get it wrong! Morin is happy to advise you on this matter in the future, should you desire it.


Male Half-Orc
Spoiler:
HP 30; AC 19, t 11, ff 18; F +7, R +5, W +4; CMB +7, CMD +18; Percep +2; Init +1; darkvision

Spoiler: Tekk is really a magus like Karozekas, he just can't figure out how the "magic" part of his class works, so he just hits things really hard. :)


Male
Stats:
AC 18/Tch 14/Fl 14/CMD 16|| HP 17[18]|Fort: +3: Ref: +5; Will: +3|| Percep. +5 Init. +6
Elf Magus 3 Loot Divisions

All you have to do is ask, Tek. I haven't had a chance to update loot sheet, so I'm not sure where we are cash wise. Karo is ready, I was thinking of picking up a couple scroll to put in the spellbook, but that could wait. Any ideas if I were to get a couple?


Male Half-Orc
Spoiler:
HP 30; AC 19, t 11, ff 18; F +7, R +5, W +4; CMB +7, CMD +18; Percep +2; Init +1; darkvision

Glancing over your spellbook, only a few ideas for 1st - grease, obscuring mist, shield; if you can get 2nd level scrolls, hard to go wrong with acid arrow, glitterdust, invisibility, mirror image, scorching ray.

Fair warning though, I've never played a magus, so my suggestions may not be very appropriate for how they cast/fight.


"I feel lighter."


The following day dawns misty and cool, with a pale sun showing through the fog that drapes the town and the surrounding bay. Your group finishes the rest of its business, re-provisions, and makes your way to the gates of the Inland Road. The Sandpoint Cathedral stands high above you as the sun begins to break through the clouds. The gate stands before you, and the road stretches into the hinterlands ahead. The wild interior of Varisia awaits you and your steeds.


Male Half-Orc
Spoiler:
HP 30; AC 19, t 11, ff 18; F +7, R +5, W +4; CMB +7, CMD +18; Percep +2; Init +1; darkvision

After the first hour, Tekk begins telling some more off-color jokes. Most involve dwarven women, bathing, and large undergarments.


Rogue 3 | Init +4 | Perc +8 | AC:20/ T:16/ FF:14 | HP23/23 | CMB +5 / CMD: 15 | Saves F +4/R +8/W +2

As they ride along, Morin looks up and over his shoulder at Chloe, noting a look of puzzlement on her face. Presuming her look to be related to Tekkis' ribald humor, he begins to explain "I knew a bosun's mate once, would tell the funniest joke out o' the blue just when the crew was aloft reefing sails in a blow or some other dicey job. Ya see, Tekk's joke there is funny because dwarf women have beards, right? And dwarves will try to go swimming in their armor. So when her beard got caught in his...ya know what? Never mind. Nice that the sun came out, innit?"


Male
Stats:
AC 18/Tch 14/Fl 14/CMD 16|| HP 17[18]|Fort: +3: Ref: +5; Will: +3|| Percep. +5 Init. +6
Elf Magus 3 Loot Divisions

Karozekas rides along with the others, laughing at Tek's jokes.

@ GM, I swapped out Corrosive Touch for Color Spray


Female Human Life Oracle 3
Stats:
Hp 10/26 (Init+0-Perc+0)Saves:(F+1 R+1 W+4) CMB+2-CMD+12 [AC:12, (ff)12, (t)10]

Chloe, though extremely outgoing through the haggling and completion of business throughout the town, but Morin's assistance did come at a decent time, judging by the redness of her face as she tried to get a grip on exactly what some of the jokes meant.

"Ah... yes! The sun! Couldn't do without it, could we...? Thank the goddess! Oh, but.. erm... not all dwarf women have beards... common misconception. Those who do have a ... a certain trait, yeah...? Though, I suppose it might be a point of pride..."


Scowling, suspicious half-elf
Spoiler:
Druid 3 | HP 22/22 AC 16/T12/FF14 | Init +6 Per +12 | F +5 R +3 W +7 | CMB +4 CMD 16

Sarusa scans the horizon and takes in the lines of force along the land. "Time for me to spoil your 'wrong kind of mermaid' joke, again, Tekk," she says with a grin. "Morin, you've met any of those out in the deep? You see, 'tis better if the topside were a fish..." She lets out a throaty chuckle.


Female Human Life Oracle 3
Stats:
Hp 10/26 (Init+0-Perc+0)Saves:(F+1 R+1 W+4) CMB+2-CMD+12 [AC:12, (ff)12, (t)10]

"But Sarusa... wouldn't that make it hard for them to lay eggs-.. Oh... oh..."

Chloe gulps uncomfortably. Somehow, delivering children hadn't made this any easier (the crude humor, that is). Some of the creatures born of such liasons ended up being... strange, for lack of a better term, though oft-times (thankfully) they couldn't exist at all.

"...eheheh."


Male
Stats:
AC 18/Tch 14/Fl 14/CMD 16|| HP 17[18]|Fort: +3: Ref: +5; Will: +3|| Percep. +5 Init. +6
Elf Magus 3 Loot Divisions

You know, when we first started this trip, Morin sang a travelling song. I've been working on one, tell me what you think. Karo says with all seriousness and begins singing a little ditty about a gnome illusionist.


Scowling, suspicious half-elf
Spoiler:
Druid 3 | HP 22/22 AC 16/T12/FF14 | Init +6 Per +12 | F +5 R +3 W +7 | CMB +4 CMD 16

"What is an edition? A different plane?" says Sarusa with great suspicion. "One day you arcanists are going to break the whole fabric of the world and let something fall through, I swear."


Female Human Life Oracle 3
Stats:
Hp 10/26 (Init+0-Perc+0)Saves:(F+1 R+1 W+4) CMB+2-CMD+12 [AC:12, (ff)12, (t)10]

Chloe blinks.
"Hasn't that already happened, though?"

Sczarni

Corbyn laugh's at all of Tekks jokes.

"I like your brand of humour Metal Man!"

"I only wish I was as good at telling jokes... or stories... or singing..."

"Well, at least I can out-do them all with a bow..."


"I have mud on my hooves!"


Scowling, suspicious half-elf
Spoiler:
Druid 3 | HP 22/22 AC 16/T12/FF14 | Init +6 Per +12 | F +5 R +3 W +7 | CMB +4 CMD 16

"Starfall, Chloe? Or are you referring to the much more unnatural things that have come from the spaces between the stars? Neither one is that pleasant, although I suppose good things came from Starfall...eventually." She shivers slightly. "I can sense their lines, sometimes." She is clearly not referring to Starfall. "They are not normal. The most perverted demon is more normal."


Female Human Life Oracle 3
Stats:
Hp 10/26 (Init+0-Perc+0)Saves:(F+1 R+1 W+4) CMB+2-CMD+12 [AC:12, (ff)12, (t)10]

"Wait, what things...?" Chloe asks, clearly on edge. She had never heard of things coming from between the stars (unless ther were talking about the rough beast, maybe), and something more unnerving than a demon had to be watched out for. Maybe slain? Well, if they're hurting people and couldn't be reasoned with. Oh dear, oh dear...

"What things?! There aren't... aren't any here, are there?!"


Male Half-Orc
Spoiler:
HP 30; AC 19, t 11, ff 18; F +7, R +5, W +4; CMB +7, CMD +18; Percep +2; Init +1; darkvision

Tekk glances at Chloe, "No, lass, not around here. Well, they were here, but they got a downwind whiff of Morin's codpiece and they fled like the hordes of Hell were chasing them!"

He claps Morin on the back and winks at the halfling, "Ah, Chloe, I'm just kidding, Morin isn't wearing a codpiece!"

"Now, Sarusa, talk to us about something else - like how did you meet your friend here? I think he's the first giant frog I've ever seen."


Male Giant Frog Animal Companion/Level 3

Gellig eyes Tekk with one large pupil.


Scowling, suspicious half-elf
Spoiler:
Druid 3 | HP 22/22 AC 16/T12/FF14 | Init +6 Per +12 | F +5 R +3 W +7 | CMB +4 CMD 16

"Dear Gellig is from the Mushfens, along the Yondabakari. Deeper parts than where we trekked coastal-wise; that's more salty than frogs like. Upriver, though, where it gets truly dark and damp, you'll find 'em--and boggards and the like as well. I drew Gellig out with the help of my teacher, and he's been a faithful companion ever since, haven't you, my friend?" Sarusa twinkles at her batrachian companion.


Male Giant Frog Animal Companion/Level 3

Gellig appears to nod, although he could just be swallowing some small animal.


Rogue 3 | Init +4 | Perc +8 | AC:20/ T:16/ FF:14 | HP23/23 | CMB +5 / CMD: 15 | Saves F +4/R +8/W +2

Morin shakes his head, laughing a bit, before responding to his large, armored companion, "I expect that's the first time anyone related to an orc has taken issue with the smell coming off a halfling! I'd wager when that armor comes off, you smell like a 10-year-old cask of salt beef that's been floating in bilge off Katapesh. And Chloe'd know if I smell, I ride with her all day - she'd have said something for sure by know...uh, wouldn't ye have, lass?"


Female Human Life Oracle 3
Stats:
Hp 10/26 (Init+0-Perc+0)Saves:(F+1 R+1 W+4) CMB+2-CMD+12 [AC:12, (ff)12, (t)10]

"Provided I was certain the odor.. could frighten abominations.. perhaps not." Chloe said, laughing quietly.
"Of course I would tell you if... if you had such a stench, Morin... that, or you'd get.. a surprise shower, though I doubt Dodi would appreciate the sentiment...?"

With a few breaths, Chloe comes upon another question, her face taut in serious contemplation.
"Tekkis... How... how do you know that Morin isn't wearing a codpiece?"


Male
Stats:
AC 18/Tch 14/Fl 14/CMD 16|| HP 17[18]|Fort: +3: Ref: +5; Will: +3|| Percep. +5 Init. +6
Elf Magus 3 Loot Divisions

At Chloe's last question, Karo begins laughing so hard he nearly falls off his horse. With tears in his eyes he says. "She's got ya there Tek, so what about it?"


Male Half-Orc
Spoiler:
HP 30; AC 19, t 11, ff 18; F +7, R +5, W +4; CMB +7, CMD +18; Percep +2; Init +1; darkvision

Tekk groans and raises his hand, "White flag, I surrender to your superior wit. Tail tucked between my legs."

He joins in the laughter with the others, and soon begins whistling and singing a variety of Varisian drinking songs.


By the eleventh bell, your fellowship has left the pleasant confines of Sandpoint. With ballads and witty banter flying fast as arrows, you make your way east, soon leaving the waters of the bay behind. Low hills and small woods rise to the verge of the road, known as the old Varisian Kaspakari to the locals. The sky is a luminescent white, the sun all but hidden behind clouds, and with no heat to burn them off, the fogs remain, draped about the landscape and obscuring your vision. You can barely make out the white cliffs of the Devil's Platter to the south. After an hour of riding, a small lichyard appears in the mist, rising on small hills to the north. The rusty, wrought iron gates hang open, a shattered lock and fallen chain evidencing the manner of entry. The road continues eastward, a larger forest flanking the northern edge, while to the south rocky hills and tors stretch into the mist. The low susurrus of the bay whispers in your ears, seemingly coming from the north, although sounds seem strange in this fog, muted, as though all the world were about to vanish into white.


Rogue 3 | Init +4 | Perc +8 | AC:20/ T:16/ FF:14 | HP23/23 | CMB +5 / CMD: 15 | Saves F +4/R +8/W +2

Morin ponders the small cemetery as the group draws closer to it, and then asks "Anyone fancy getting off these beasts for a moment and stopping to eat our lunch in the cemetery there? I don't spend a lot of time in lichyards - more accustomed to burial at sea, couple of cannonballs sewn into the sail ye're wrapped in, ya know? - but when I do, I'm always amazed by some of the crazy names attached to what must have been pretty common folk."


Male Half-Orc
Spoiler:
HP 30; AC 19, t 11, ff 18; F +7, R +5, W +4; CMB +7, CMD +18; Percep +2; Init +1; darkvision

Tekk stares at the cemetery for a while before responding, "Aye, I'm curious too. It'll be interesting to see if that broken lock is a sign of more nefarious deeds."

He grins and looks at the group, "And of course, I'm guessing the lock was broken from something going in the gate. Might be more interesting if something broke the lock by trying to get out.

Tekkis heads into the small cemetery looking for anything unusual.

Perception: 1d20 + 2 ⇒ (7) + 2 = 9

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This is the Discussion Thread for this adventure, being an expanded and possibly modified version of Feast of Ravenmoor. Character creation guidelines are as follows:

- 25 point buy
- characters start at 3rd level
- 2 traits
- average wealth by level (3,000 gp) in gear, characters should begin play with roughly 10gp or less in available funds
- the following classes are not available for play in this game: gunslinger, ninja, summoner, or any build that focuses on controlling/creating undead.
- any non-evil alignment, but please be a grownup if you're hoping to play CN. Disruption for its own sake isn't fun for me.
- core races are fine, exotic races will be approved on a case by case basis, custom races are not available
- subject to the restrictions above, if it's in a Paizo book it's fair game. 3pp materials are not likely to be approved, but hey, it doesn't hurt to ask.
- please complete your character in a dedicated alias including a backstory not to exceed 750 words.

I personally don't use herolabs, but their format is very easy to read , so I would appreciate it if you can emulate that format.

Aside from that, please give us all the basics of your character, fluff and crunch and we can figure out how you guys know each other. Right now I'm envisioning somewhat established adventurers who may or may not have worked together in the past. You're down to your last few coins, and may have a reason to get out of Magnimar quickly.

I'm looking forward to this game and hopefully you are too.

As far as posting expectations go, I'm hoping that everyone can post once a day during the week, and optionally once during the weekend. I also understand that life gets in the way, especially with the holidays coming up. I expect things to slow down then, but hopefully we will keep it going into the new year. I am ok GMPCing your character if necessary, but if you're going to be unavailable for a while, please let the rest of the group know so we can plan accordingly.


Scowling, suspicious half-elf
Spoiler:
Druid 3 | HP 22/22 AC 16/T12/FF14 | Init +6 Per +12 | F +5 R +3 W +7 | CMB +4 CMD 16

Hello, all! I'll be your half-elven savant of the elder monoliths. I'll fill out this profile in a bit.


Female Human Life Oracle 3
Stats:
Hp 10/26 (Init+0-Perc+0)Saves:(F+1 R+1 W+4) CMB+2-CMD+12 [AC:12, (ff)12, (t)10]

I will be your human life oracle. Pleasure to meet you all. I, too, will work on filling out the profile in question.


Female Human Life Oracle 3
Stats:
Hp 10/26 (Init+0-Perc+0)Saves:(F+1 R+1 W+4) CMB+2-CMD+12 [AC:12, (ff)12, (t)10]

How is hp going to work out?


Max for first level. Additional levels are roll or half +1, your choice. So if you have a d10 for hit dice you get 10+con, 5+con, 6+con for your first three levels if you opt for half +1 method. If you decide to roll for second level and go half+1 for third, you would get 5+con for third level.


Female Human Life Oracle 3
Stats:
Hp 10/26 (Init+0-Perc+0)Saves:(F+1 R+1 W+4) CMB+2-CMD+12 [AC:12, (ff)12, (t)10]

Hp roll!
2d8 + 1 ⇒ (8, 8) + 1 = 17
Using favored class bonus for hp, after all. :D
Also, I am extreeemely lucky.
17+9=26 hp. I have 26 hp!


Also, when constructing your back stories, you may want to tell me how you know Jeminda Anikee. She is a lower-echelon government book keeper and auditor.


Female Human Life Oracle 3
Stats:
Hp 10/26 (Init+0-Perc+0)Saves:(F+1 R+1 W+4) CMB+2-CMD+12 [AC:12, (ff)12, (t)10]

Is midwifery an acceptable answer?


Female Human Life Oracle 3
Stats:
Hp 10/26 (Init+0-Perc+0)Saves:(F+1 R+1 W+4) CMB+2-CMD+12 [AC:12, (ff)12, (t)10]

Almost play-ready. Crunching should be just about sufficient.


Male Half-Orc
Spoiler:
HP 30; AC 19, t 11, ff 18; F +7, R +5, W +4; CMB +7, CMD +18; Percep +2; Init +1; darkvision

Greetings all,
Tekkis Smalltooth will spending his time wearing heavy armor, trying to hit things with his mattock, and providing sensible solutions* to any problems he encounters.

*Solutions typically involve liberal use of previously mentioned mattock

I'll take the half+1 hit points option and will update Herolab today.

Tekk was previously involved in an aborted Rise of the Runelords campaign, so his background ended with him living and working out of Magnimar as a caravan guard and occasional adventurer. Without changing too much here, I'm thinking he might be familiar with the other characters through his adventuring and/or caravan duties. If not through his work, Tekk spends most of this time in Underbridge beneath the Irespan, so he could also have made acquaintances in that part of the city.

Suggestions for Tekk's knowlege of other characters (please feel free to disagree and provide alternatives!):

Chloe: She and Tekk likely have seen each other around Magnimar since they frequent the same locations. Possibly also adventured together a time or two.

Sarusa: Would Sarusa have agreed to guide a group of explorers to examine The Lady's Light? It would have involved a trip through the Mushfens.

(Everyone feel free to read the spoilers, just doing it to save space.)

Jeminda Anikee:
One of Tekk's "adventures" found him facing off against a small group of bandits north of the city. A former Caravan Master hired Tekk and a few other guards to go find the bandits and either kill or capture them. During the job, the group found a bag marked with Magnimar's seal containing several hundred gold pieces. When the group returned to town, Tekk returned the bag to the city, and he met Jeminda Anikee. After explaining the situation, she accepted the money and promised to keep him in mind if any employment opportunities came across her desk.

Road Trip:
Unfortunately, Tekk was the victim of a botched pickpocket several nights ago. Things got heated, three Sczarni thugs ended up unconscious, and Tekk lost most of his money. One of Tekk's friends found him a couple of days later, let him know the men he beat up were looking to pay him back, and suggested he take a short vacation. Since he was broke anyway, Tekk decided his friend was right and he should let the situation cool off. He started wandering around that morning looking for something that would put some coin in his pocket far outside the walls of Magnimar.


Scowling, suspicious half-elf
Spoiler:
Druid 3 | HP 22/22 AC 16/T12/FF14 | Init +6 Per +12 | F +5 R +3 W +7 | CMB +4 CMD 16

Sarusa indubitably loves tramping through the wilderness, mushy or no, and The Lady's Light is a fantastic artifact of old Thassilon.

Jeminda Anikee:

The business end of adventuring and guiding can be a complicated one, and Sarusa's mother introduced her to Jeminda, an auditor who assisted Sarusa in the methods of keeping her books--and providing Magnamarian and Varisian revenue, of course. Sarusa was able to save up for her masterwork weapons in that way, which is a strong motivator for someone who'd rather not care about money and spend all of her time in the fields and jungles. Her current state of finances show a bit of spendthrift, and she realizes she needs a job quickly, not to mention she's gotten restless inside city walls.


Looking good so far guys. This is coming together quite nicely and we're getting some decent interest in the recruitment thread as well. Hopefully our ranger will surface at some point in the near future and introduce himself.

Chloe, midwifery is good. Let's say that you delivered Jeminda's sister's baby.

Tekk, you've got at least 90gp left to spend on gear, unless you'd rather have lost it when those Sczarni thugs jumped you.

Sarusa, I think you have enough ear plugs. ;-)


Hey Everyone,

I am DougFungus and I'll be playing the party's Ranger.

He'll primarily be a ranged character relying on a Longbow and flying high in the sky on the back of a Hippogriff. I'll probably dump some points into intelligence too so he can double up as a skill monkey.

Is there any chance I could have some insight as to what good Starting Languages, Favored Enemy and Terrain choices might be?

I should have the Alias up tonight.


Female Human Life Oracle 3
Stats:
Hp 10/26 (Init+0-Perc+0)Saves:(F+1 R+1 W+4) CMB+2-CMD+12 [AC:12, (ff)12, (t)10]

All right!

Jaminda Anikee:

Chloe's proximity to the marketplace where the auditor's sister went into labor saw her taking the woman to the nearest available place and watching over her for a day and delivering a breached child without harming the babe or his mother.

This act was the start of a friendship between the Anikees and the oracle, and Jaminda has also been more than helpful in helping Chloe find adventuring work from time to time.

Sczarni

"Corbyn Osric reporting for duty with his faithful steed, Plod"


"Neigh!"


Female Human Life Oracle 3
Stats:
Hp 10/26 (Init+0-Perc+0)Saves:(F+1 R+1 W+4) CMB+2-CMD+12 [AC:12, (ff)12, (t)10]

We've got NG fever up in the house! Except for Plod, of course.

"Who's a nice pony? Yes, you are!"


Female Human Life Oracle 3
Stats:
Hp 10/26 (Init+0-Perc+0)Saves:(F+1 R+1 W+4) CMB+2-CMD+12 [AC:12, (ff)12, (t)10]
Tekkis Smalltooth wrote:

Chloe: She and Tekk likely have seen each other around Magnimar since they frequent the same locations. Possibly also adventured together a time or two.

This is acceptable. However, I do want to know just how well they know one another-Would you want to start out as friends or acquaintances?


Male Half-Orc
Spoiler:
HP 30; AC 19, t 11, ff 18; F +7, R +5, W +4; CMB +7, CMD +18; Percep +2; Init +1; darkvision

Acquaintances, if that's okay with you.

Updated Tekk's hit points and gear. Also got a horse and two dogs, but please let me know if that's a problem. (I don't plan to use the dogs in combat, they're really just for flavor)


Female Human Life Oracle 3
Stats:
Hp 10/26 (Init+0-Perc+0)Saves:(F+1 R+1 W+4) CMB+2-CMD+12 [AC:12, (ff)12, (t)10]

Okey-Dokie, then.


Animals are fine. If they're trained to do anything, stat them out.

Doug, lots of People in Varisia speak Varisian, so that's useful, as are the goblin and giant tongues. Then there's ancient Thassilonian, could come in handy, or maybe not.

As for terrains, most types are represented in Varisia, from swamp to forest, plain and mountain. There is a significant amount of coast-line and plenty of cities if you want to select coastal or urban. It's pretty wide open.

Regarding favored enemies, well, you can't go wrong with humanoids, although for this particular adventure, aberrations might prove useful as a favored enemy.


Scowling, suspicious half-elf
Spoiler:
Druid 3 | HP 22/22 AC 16/T12/FF14 | Init +6 Per +12 | F +5 R +3 W +7 | CMB +4 CMD 16

I feel like I should be running a game in order to be a PC in this here group. ;) And hey, earplugs are good against harpies!

My giant frog animal companion Gellig (sans profile) says "reedeep" to you all.

Sczarni

I changed my starting languages to Goblin and Varisian but will leave my Favored Enemy as Human. I get another next level and will take Aberration then.

Thanks for the suggestions.


Sarusa, if it's not too much trouble, could you make a profile for Gellig? Same goes for anyone else with an animal companion. That way I'm sure not to miss it when he's doing stuff. Thanks!


Male Giant Frog Animal Companion/Level 3

Reedeep.


Male Half-Orc
Spoiler:
HP 30; AC 19, t 11, ff 18; F +7, R +5, W +4; CMB +7, CMD +18; Percep +2; Init +1; darkvision

All of Tekk's animals are there for travel and entertainment, but I'll post some stats in his profile just in case they're needed.


I'm kind of surprised that no one in the recruitment thread has posted a full arcane caster. Not saying that you guys need one, it's just a little odd.

Lantern Lodge

male Elf Magus(staff magus)

My guy us sort of arcane.. Just not all out :P


Tekkis, Corben, Salusa & Chloe, i.e. Current Players Only:

If you guys want to give me your thoughts on the character submissions I'd be happy to hear them. Thanks.


Scowling, suspicious half-elf
Spoiler:
Druid 3 | HP 22/22 AC 16/T12/FF14 | Init +6 Per +12 | F +5 R +3 W +7 | CMB +4 CMD 16

GM:
I'll send a PM.


Female Human Life Oracle 3
Stats:
Hp 10/26 (Init+0-Perc+0)Saves:(F+1 R+1 W+4) CMB+2-CMD+12 [AC:12, (ff)12, (t)10]

I will pm ya.


Male Half-Orc
Spoiler:
HP 30; AC 19, t 11, ff 18; F +7, R +5, W +4; CMB +7, CMD +18; Percep +2; Init +1; darkvision

GM:
Thanks for asking. Will do, hopefully tonight, definitely by tomorrow evening.

Sczarni

Ill try to have a look tonight and let you know ASAP


Female Human Life Oracle 3
Stats:
Hp 10/26 (Init+0-Perc+0)Saves:(F+1 R+1 W+4) CMB+2-CMD+12 [AC:12, (ff)12, (t)10]

So, Corbyn... how would he know everyone else, I wonder?

Sczarni

I'm still trying to work out a backstory but nothing is coming to me. If you have any suggestions I'd like to hear them.


Female Human Life Oracle 3
Stats:
Hp 10/26 (Init+0-Perc+0)Saves:(F+1 R+1 W+4) CMB+2-CMD+12 [AC:12, (ff)12, (t)10]

First off,what is a Sable Company Marine? From where do they hail? What do they do?


Corbyn, maybe some questions will give you a bit of help. First though, some background.

Magnimar (the city where the adventure starts) has been a trade rival of Korvosa (the other major Western city in Varisia) since it was founded by Korvosan separatists.

The Black Sable company are an elite paramilitary force, chartered in Korvosa. On their hippogriff steeds, they patrol the Korvosan dominion and protect its interests on land and sea.

For more information about the Sable Company, see here and here.

So, with that information, Corbyn, why are you in Magnimar? Are you an envoy? A spy? Why are you adventuring instead of returning to Korvosa? Do people know that you are a member of the company? Where is your Hippogriff? Is it hatched or still an egg? What is your current relationship with the company? How do you know Jeminda Anikee, a minor functionary in the Magnimar Office of Revenues and Plats? How do you know the other party members?

Hopefully that will help you get the creative juices flowing.


Male Half-Orc
Spoiler:
HP 30; AC 19, t 11, ff 18; F +7, R +5, W +4; CMB +7, CMD +18; Percep +2; Init +1; darkvision

Some thoughts, feel free to use or dismiss as the mood strikes you. :)

Corbyn could have been caught up in political games between the rulers of Korvosa and the Sable Company Marines. He was ambushed during a routine patrol, lost his hippogriff in battle, and was forced to flee after being accused of treason. His fellow marines know he's innocent, but the Order of the Nail has a warrant for his arrest, and everyone knows he won't survive (or receive a fair trial) if they catch him.

Hiding his stature as a Sable Company marine, he has ended up in Magnimar, hoping the city provides a relatively safe place for him to begin recovering his name and position.

In the weeks since, he has accepted some odd jobs around town, all the while attempting to learn more about what really happened. Some of these jobs have required him to sign documents in front of Jeminda Anikee on more than one occasion when going to get his money.

Unfortunately, he has also learned that several strange men have been seen around Magnimar asking questions about somebody matching his description. Figuring his cover has been blown, Corbyn is preparing to leave the city and continue hiding until he is ready to return to Korvosa and confront the real traitors!

-----

Like I said, just a few ideas. Hope this helps get you going!

Sczarni

Thanks for the ideas Tekkis.

I added a small blurb for backstory. Let me know if its necessary to make it more elaborate.


Male
Stats:
AC 18/Tch 14/Fl 14/CMD 16|| HP 17[18]|Fort: +3: Ref: +5; Will: +3|| Percep. +5 Init. +6
Elf Magus 3 Loot Divisions

Checking in. Awesome, thanks for the opportunity.


Rogue 3 | Init +4 | Perc +8 | AC:20/ T:16/ FF:14 | HP23/23 | CMB +5 / CMD: 15 | Saves F +4/R +8/W +2

Hey gang! Morin Tidelock, salty, shrimpy rogue, joining the party.

Looking forward to gaming with you all.


Female Human Life Oracle 3
Stats:
Hp 10/26 (Init+0-Perc+0)Saves:(F+1 R+1 W+4) CMB+2-CMD+12 [AC:12, (ff)12, (t)10]

Same here. :D

Sczarni

Plod is happy, make your happy noise Plod."


"Neigh!"

*face nuzzle*


Female Human Life Oracle 3
Stats:
Hp 10/26 (Init+0-Perc+0)Saves:(F+1 R+1 W+4) CMB+2-CMD+12 [AC:12, (ff)12, (t)10]

That... is adorable.


Cute. Backstory looks good Corbyn. I'll leave it to you guys to determine if Corbyn, Morin and Karo know each other and to what extent. Also, I'd like to know what, if any connection you three might have to Jeminda.

Finally, I'd like to talk about a few things, just to make sure that we're on the same page.

In terms of alignment, everyone is statted as NG or CG at this time, so I'm expecting a relatively heroic campaign. For this module, it shouldn't be too much of an issue, but I want to make sure I'm running a game that you all enjoy, so if anyone wants things a bit more grimdark or what have you, please let me know and we'll see what the group is willing to accommodate.

As far as APL, based on your stats and the number in the party, I am going to be considering CR5 to be a level equivalent encounter. Anything below that should be easy mode. I will of course adjust this based on game play. Thoughts, comments or suggestions are always welcome. Also, as many of you know, I am not shy about reminding my GM's of rules that may be appropriate. (Especially when I can use them to my advantage.) I welcome the rest of you to do the same to me. At least this way, I'll get a taste of my own medicine.

I plan to open the game thread during the weekend after thanksgiving. Until then, please fill out equipment for a long journey (so we can hand-waive that part once it's time to leave Magnimar) and feel free to flesh out your characters interactions / knowledge of each other.


Male
Stats:
AC 18/Tch 14/Fl 14/CMD 16|| HP 17[18]|Fort: +3: Ref: +5; Will: +3|| Percep. +5 Init. +6
Elf Magus 3 Loot Divisions

Feel free to accept or reject any of these ideas. Karo, Morin and Corbyn could have met/meet at a taphouse/inn, perhaps in the Beacon's Point neighborhood. Over ales they discuss wanting to get out of Magnimar. As per Jerminda, Karo could have acted as a messenger or scribe(I would have to incorporate a couple skills, possibly setting up taking Scribe Scroll later on). I'm open to any and all input.


Male Half-Orc
Spoiler:
HP 30; AC 19, t 11, ff 18; F +7, R +5, W +4; CMB +7, CMD +18; Percep +2; Init +1; darkvision

Welcome, new people, glad to have you with us!

GM, should I infer from your first paragraph that Tekk (and Chloe and Sarusa) do not begin the adventure knowing the other three characters? Not a problem, just making sure I understand your intent.

On board with all the other items. Looking forward to it!

Sczarni

GM Psychic Machinery wrote:
so if anyone wants things a bit more grimdark or what have you, please let me know and we'll see what the group is willing to accommodate.

I'm in favor of a very dark campaign. I'm also fine with the liberal use of profanity.

GM Psychic Machinery wrote:
As far as APL, based on your stats and the number in the party, I am going to be considering CR5 to be a level equivalent encounter. Anything below that should be easy mode. I will of course adjust this based on game play.

Challenging is a good thing for me. I wouldn't mind playing on Hard Mode. Really try to place the fear of death into us.

GM Psychic Machinery wrote:
Until then, please fill out equipment for a long journey.

Do we need to worry about things like meals?

Traveling with a large amount of cargo wont be an issue since Plod has a wagon we can put our stuff in.

Does anybody have Abundant Ammunition prepared? If its going to be a long journey than 80 arrows may not be enough to last me.

------

Corbyn is trying to keep a low profile at the moment. I don't imagine he would know more than 2 other players at the start. He'd probably be petitioning some of them for work or accompanying them on a different job.


I'm willing to leave it open to you all as to how and if your characters know each other. There should be plenty of opportunity to RP as you travel to Ravenmoor, so it is not mandatory, but mostly I want you all to have some substantial reason to undertake this journey and travel together.

Regarding meals, ammunition, encumbrance, etc., my take is that these things do help with immersion, but bean counting is mostly not fun. So, keep track of it to the best of your ability, but it's on the honor system, and unless someone is abusing these things I'm not going to focus on it too much. You should probably bring food, but with a ranger and a druid, you guys should be able to feed yourselves relatively well.

That being said arrows are cheap (so are blunted arrows) and you guys are playing experienced adventurers. You can expect to encounter creatures with DR and other immunities. Failure to equip yourselves accordingly will make things more difficult. You have been warned. Please feel free to adjust your equipment accordingly.

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